本文整理汇总了C#中PhoenixProject.Database.MySqlCommand.Select方法的典型用法代码示例。如果您正苦于以下问题:C# MySqlCommand.Select方法的具体用法?C# MySqlCommand.Select怎么用?C# MySqlCommand.Select使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PhoenixProject.Database.MySqlCommand
的用法示例。
在下文中一共展示了MySqlCommand.Select方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Handle
public static void Handle(byte[] Data, Client.GameState Client)
{
QuestInfoPacket info = new QuestInfoPacket(8);
ushort num = BitConverter.ToUInt16(Data, 4);
if (num == 3)
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT);
cmd.Select("heroquests").Where("hero", Client.Entity.UID).And("quest", 0xb71b2);
PhoenixProject.Database.MySqlReader reader = new PhoenixProject.Database.MySqlReader(cmd);
if (Client != null)
{
info.Type = 3;
while (reader.Read())
{
info.AddQuest(reader.ReadUInt32("quest"), (QuestCompleteTypes)((ushort)reader.ReadUInt32("completeflag")));
HeroQuest quest2 = new HeroQuest
{
Identifier = reader.ReadUInt32("quest"),
DailyFinishes = reader.ReadUInt32("dailyfinishes"),
CompleteFlag = (QuestCompleteTypes)((ushort) reader.ReadUInt32("completeflag"))
};
DateTime time3 = new DateTime(0x7b2, 1, 1);
quest2.CompleteTime = time3.ToLocalTime().AddSeconds(reader.ReadUInt32("completetime"));
// quest2.CompleteTime = new DateTime().FromUnix(Convert.ToUInt32(reader["completetime"]));
quest2.Step = reader.ReadUInt32("step");
HeroQuest quest = quest2;
Client.Quests.GetOrAdd(quest.Identifier, quest);
}
reader.Close();
reader.Dispose();
}
Client.Send((byte[])info);
if (Client != null)
{
cmd.Select("killtargets").Where("hero", Client.Entity.UID);
while (reader.Read())
{
QuestQuery query = new QuestQuery
{
Identifier = reader.ReadUInt32("quest"),
Unknown2 = reader.ReadUInt32("count")
};
Client.Send((byte[])query);
}
reader.Close();
reader.Dispose();
}
}
else
{
Console.WriteLine("Unhandled QuestInfo (1134) Type "+num+"");
}
}
示例2: Flowers
public static void Flowers(GameState client)
{
client.Entity.Flowers = new Flowers();
if (!FlowerSystemTable.Exists(client.Entity.UID))
{
FlowerSystemTable.Insert(client);
}
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT);
cmd.Select("flowers").Where("id", (long)((ulong)client.Entity.UID));
MySqlReader r = new MySqlReader(cmd);
if (r.Read())
{
client.Entity.Flowers.id = client.Entity.UID;
client.Entity.Flowers.RedRoses2day = 0u;
client.Entity.Flowers.Lilies2day = 0u;
client.Entity.Flowers.Tulips2day = 0u;
client.Entity.Flowers.Orchads2day = 0u;
client.Entity.Flowers.RedRoses = r.ReadUInt32("redroses");
client.Entity.Flowers.Lilies = r.ReadUInt32("lilies");
client.Entity.Flowers.Tulips = r.ReadUInt32("tulips");
client.Entity.Flowers.Orchads = r.ReadUInt32("orchads");
}
r.Close();
r.Dispose();
}
示例3: LoadClaimableItems
public static void LoadClaimableItems(Client.GameState client)
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT);
cmd.Select("claimitems").Where("GainerUID", client.Entity.UID);
MySqlReader r = new MySqlReader(cmd);
while (r.Read())
{
DetainedItem item = new DetainedItem(true);
item.ItemUID = r.ReadUInt32("ItemUID");
item.UID = item.ItemUID;
item.Page = (byte)DetainedItem.ClaimPage;
item.Item = ConquerItemTable.LoadItem(item.ItemUID);
item.ConquerPointsCost = r.ReadUInt32("ConquerPointsCost");
item.OwnerUID = r.ReadUInt32("OwnerUID");
item.GainerName = r.ReadString("GainerName");
item.GainerUID = r.ReadUInt32("GainerUID");
item.OwnerName = r.ReadString("OwnerName");
item.Date = DateTime.FromBinary(r.ReadInt64("Date"));
item.DaysLeft = (uint)(TimeSpan.FromTicks(DateTime.Now.Ticks).Days - TimeSpan.FromTicks(item.Date.Ticks).Days);
if (item.OwnerUID == 500)
{
item.MakeItReadyToClaim();
item.GainerUID = r.ReadUInt32("GainerUID");
item.OwnerUID = r.ReadUInt32("OwnerUID");
}
client.ClaimableItem.Add(item.UID, item);
}
r.Close();
r.Dispose();
/*ClaimItemCollection items = new ClaimItemCollection();
items.LoadAndCloseReader(ClaimItem.FetchByParameter("GainerUID", client.Entity.UID));
for (int x = 0; x < items.Count; x++)
{
DetainedItem item = new DetainedItem(true);
item.ItemUID = items[x].ItemUID;
item.UID = item.ItemUID - 1;
item.Page = (byte)DetainedItem.ClaimPage;
item.Item = ConquerItemTable.LoadItem(item.ItemUID);
item.ConquerPointsCost = items[x].ConquerPointsCost;
item.OwnerUID = items[x].OwnerUID;
item.GainerName = items[x].GainerName;
item.GainerUID = items[x].GainerUID;
item.OwnerName = items[x].OwnerName;
item.Date = DateTime.FromBinary((long)items[x].DateX);
item.DaysLeft = (uint)(TimeSpan.FromTicks(DateTime.Now.Ticks).Days - TimeSpan.FromTicks(item.Date.Ticks).Days);
if (item.OwnerUID == 500)
{
item.MakeItReadyToClaim();
item.GainerUID = items[x].GainerUID;
item.OwnerUID = items[x].OwnerUID;
}
client.ClaimableItem.Add(item.UID, item);
}*/
}
示例4: MySqlCommand
/* public static void save(Entity Entity, Statement.SubClass SubClass)
{
MySqlCommand Command = new MySqlCommand(MySqlCommandType.UPDATE);
Command.Update("subclasses")
.Set("phase", SubClass.Phase)
.Set("level", SubClass.Level)
.Where("id", Entity.UID)
.And("uid", SubClass.ID)
.Execute();
}*/
public static bool Contains(Entity Entity, byte id)
{
bool Return = false;
MySqlCommand Command = new MySqlCommand(MySqlCommandType.SELECT);
Command.Select("subclasses").Where("id", Entity.UID).And("uid", id);
PhoenixProject.Database.MySqlReader Reader = new PhoenixProject.Database.MySqlReader(Command);
if (Reader.Read())
{
if (Reader.ReadByte("uid") == id)
Return = true;
}
return Return;
}
示例5: LoadArsenal
public static void LoadArsenal(PhoenixProject.Game.ConquerStructures.Society.Guild Syn)
{
Syn.Arsenal = new Arsenal((ushort)Syn.ID);
MySqlCommand Command = new MySqlCommand(MySqlCommandType.SELECT);
Command.Select("pt_arsenal").Where("syn_id", Syn.ID).Execute();
MySqlReader Reader = new MySqlReader(Command);
while (Reader.Read())
{
PhoenixProject.Game.Features.Arsenal_State Arsenal = new PhoenixProject.Game.Features.Arsenal_State();
Arsenal.ID = (PhoenixProject.Game.Features.Arsenal_ID)Reader.ReadByte("arsenal_id");
Arsenal.Unlocked = (Reader.ReadByte("arsenal_unlocked") == 1);
Arsenal.Donation = Reader.ReadUInt32("arsenal_donation");
if (!Syn.Arsenal.Arsenals.ContainsKey(Arsenal.ID))
Syn.Arsenal.Arsenals.Add(Arsenal.ID, Arsenal);
}
if (Syn.Arsenal.Arsenals.Count > 0)
{
Command = new MySqlCommand(MySqlCommandType.SELECT);
Command.Select("pt_arsenal_inscribed").Where("syn_id", Syn.ID).Execute();
Reader = new MySqlReader(Command);
while (Reader.Read())
{
uint OWNER = Reader.ReadUInt32("uid");
string Name = Reader.ReadString("name");
uint UID = Reader.ReadUInt32("iten_id");
PhoenixProject.Game.Features.Arsenal_ID ID = (PhoenixProject.Game.Features.Arsenal_ID)Reader.ReadByte("iten_atype");
if (Syn.Arsenal.Arsenals.ContainsKey(ID))
{
if (!Syn.Arsenal.Arsenals[ID].Inscribed.ContainsKey(UID))
{
Syn.Arsenal.Arsenals[ID].Inscribed.Add(UID, new PhoenixProject.Game.Features.Arsenal_Client() { UID = OWNER, Name = Name, iUID = UID });
}
}
}
}
foreach (PhoenixProject.Game.Features.Arsenal_State astate in Syn.Arsenal.Arsenals.Values)
{
foreach (PhoenixProject.Game.Features.Arsenal_Client ac in astate.Inscribed.Values)
{
if (ac.Item == null)
{
ac.Item = ConquerItemTable.LoadItem(ac.iUID);
}
}
}
Reader.Close();
}
示例6: Load
public static void Load(Client.GameState client)
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT);
cmd.Select("reincarnation").Where("uid", client.Entity.UID);
MySqlReader r = new MySqlReader(cmd);
while (r.Read())
{
ReincarnateInfo info = new ReincarnateInfo();
info.UID = r.ReadUInt32("uid");
info.Level = r.ReadByte("level");
info.Experience = r.ReadUInt64("experience");
if (!ServerBase.Kernel.ReincarnatedCharacters.ContainsKey(info.UID))
ServerBase.Kernel.ReincarnatedCharacters.Add(info.UID, info);
}
r.Close();
r.Dispose();
}
示例7: Load
public static void Load()
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT);
cmd.Select("arena");
MySqlReader reader = new MySqlReader(cmd);
while (reader.Read())
{
Network.GamePackets.ArenaStatistic stat = new Network.GamePackets.ArenaStatistic(true);
stat.EntityID = reader.ReadUInt32("EntityID");
stat.Name = reader.ReadString("EntityName");
stat.LastSeasonRank = reader.ReadUInt32("LastSeasonRank");
stat.LastSeasonArenaPoints = reader.ReadUInt32("LastSeasonArenaPoints");
stat.ArenaPoints = reader.ReadUInt32("ArenaPoints");
stat.TodayWin = reader.ReadByte("TodayWin");
stat.TodayBattles = reader.ReadByte("TodayBattles"); // doesn't exist in the DB, removed it
stat.LastSeasonWin = reader.ReadUInt32("LastSeasonWin");
stat.LastSeasonLose = reader.ReadUInt32("LastSeasonLose");
stat.TotalWin = reader.ReadUInt32("TotalWin");
stat.TotalLose = reader.ReadUInt32("TotalLose");
stat.HistoryHonor = reader.ReadUInt32("HistoryHonor");
stat.CurrentHonor = reader.ReadUInt32("CurrentHonor");
stat.Level = reader.ReadByte("Level");
stat.Class = reader.ReadByte("Class");
stat.Model = reader.ReadUInt32("Model");
stat.LastArenaPointFill = DateTime.FromBinary(reader.ReadInt64("ArenaPointFill"));
if (DateTime.Now.DayOfYear != stat.LastArenaPointFill.DayOfYear)
{
stat.LastSeasonArenaPoints = stat.ArenaPoints;
stat.LastSeasonWin = stat.TodayWin;
stat.LastSeasonLose = stat.TodayBattles - stat.TodayWin;
stat.ArenaPoints = ArenaPointFill(stat.Level);
stat.LastArenaPointFill = DateTime.Now;
stat.TodayWin = 0;
stat.TodayBattles = 0;
}
Game.ConquerStructures.Arena.ArenaStatistics.Add(stat.EntityID, stat);
}
reader.Close();
reader.Dispose();
Game.ConquerStructures.Arena.Sort();
Game.ConquerStructures.Arena.YesterdaySort();
Console.WriteLine("Arena information loaded.");
}
示例8: LoadEnemy
public static void LoadEnemy(Client.GameState client)
{
client.Enemy = new SafeDictionary<uint, PhoenixProject.Game.ConquerStructures.Society.Enemy>(50);
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT);
cmd = new MySqlCommand(MySqlCommandType.SELECT);
cmd.Select("enemy").Where("EntityID", client.Entity.UID);
MySqlReader reader = new MySqlReader(cmd);
reader = new MySqlReader(cmd);
while (reader.Read())
{
Game.ConquerStructures.Society.Enemy enemy = new Game.ConquerStructures.Society.Enemy();
enemy.ID = reader.ReadUInt32("EnemyID");
enemy.Name = reader.ReadString("EnemyName");
client.Enemy.Add(enemy.ID, enemy);
}
reader.Close();
reader.Dispose();
}
示例9: Load
public static void Load()
{
MySqlCommand command = new MySqlCommand(MySqlCommandType.SELECT);
command.Select("maps");
MySqlReader reader = new MySqlReader(command);
while (reader.Read())
{
MapInformation info = new MapInformation();
info.ID = reader.ReadUInt64("id");
info.BaseID = reader.ReadUInt64("mapdoc");
//Console.WriteLine("id " + info.ID + " base : " + info.BaseID + "");
info.Status = reader.ReadUInt32("type");
info.Weather = reader.ReadUInt32("weather");
MapInformations.Add(info.ID, info);
}
reader.Close();
reader.Dispose();
Console.WriteLine("Map informations loaded.");
}
示例10: Load
public static void Load()
{
MySqlCommand command = new MySqlCommand(MySqlCommandType.SELECT);
command.Select("lottery");
MySqlReader reader = new MySqlReader(command);
while (reader.Read())
{
LotteryItem item = new LotteryItem();
item.Rank = reader.ReadInt32("rank");
item.Chance = reader.ReadInt32("chance");
item.Name = reader.ReadString("prize_name");
item.ID = reader.ReadUInt32("prize_item");
item.Color = reader.ReadByte("color");
item.Sockets = reader.ReadByte("hole_num");
item.Plus = reader.ReadByte("addition_lev");
LotteryItems.Add(item);
}
reader.Close();
reader.Dispose();
Console.WriteLine("Lottery items loaded.");
}
示例11: GetSingleItem
public static Interfaces.IConquerItem GetSingleItem(uint UID)
{
Interfaces.IConquerItem item = new Network.GamePackets.ConquerItem(true);
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT);
cmd.Select("items").Where("UID", UID);
PhoenixProject.Database.MySqlReader r = new PhoenixProject.Database.MySqlReader(cmd);
if (r.Read())
{
item.ID = r.ReadUInt32("ID");
item.UID = r.ReadUInt32("UID");
item.Durability = r.ReadUInt16("Durability");
item.MaximDurability = r.ReadUInt16("MaximDurability");
item.Position = r.ReadUInt16("Position");
item.SocketProgress = r.ReadUInt32("SocketProgress");
item.PlusProgress = r.ReadUInt32("PlusProgress");
item.SocketOne = (Game.Enums.Gem)r.ReadByte("SocketOne");
item.SocketTwo = (Game.Enums.Gem)r.ReadByte("SocketTwo");
item.Effect = (Game.Enums.ItemEffect)r.ReadByte("Effect");
item.Mode = Game.Enums.ItemMode.Default;
item.Plus = r.ReadByte("Plus");
item.Bless = r.ReadByte("Bless");
item.Bound = r.ReadBoolean("Bound");
item.Enchant = r.ReadByte("Enchant");
item.Lock = r.ReadByte("Locked");
item.UnlockEnd = DateTime.FromBinary(r.ReadInt64("UnlockEnd"));
item.Suspicious = r.ReadBoolean("Suspicious");
item.SuspiciousStart = DateTime.FromBinary(r.ReadInt64("SuspiciousStart"));
item.Color = (Game.Enums.Color)r.ReadByte("Color");
item.Warehouse = r.ReadUInt16("Warehouse");
if (item.Lock == 2)
if (DateTime.Now >= item.UnlockEnd)
item.Lock = 0;
}
r.Close();
//r.Close();
r.Dispose();
return item;
}
示例12: Load
public static void Load(Client.GameState client)
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT);
cmd.Select("pk_explorer").Where("uid", client.Account.EntityID);
MySqlReader r = new MySqlReader(cmd);
while (r.Read())
{
Game.PkExpeliate pk = new Game.PkExpeliate();
pk.UID = r.ReadUInt32("killed_uid");
pk.Name = r.ReadString("killed_name");
pk.KilledAt = r.ReadString("killed_map");
pk.LostExp = r.ReadUInt32("lost_exp");
pk.Times = r.ReadUInt32("times");
pk.Potency = r.ReadUInt32("battle_power");
pk.Level = r.ReadByte("level");
//client.Entity.PkExplorerValues.SafeAdd(pk.UID, pk);
client.Entity.PkExplorerValues.Add(pk.UID, pk);
}
r.Close();
r.Dispose();
}
示例13: PkExploitAdd
public static void PkExploitAdd(Client.GameState client, uint UIDEnemy, Game.PkExpeliate pk)
{
MySqlCommand cmds = new MySqlCommand(MySqlCommandType.SELECT);
cmds.Select("pk_explorer").Where("uid", client.Account.EntityID);
MySqlReader rdr = new MySqlReader(cmds);
if (rdr.Read())
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.UPDATE);
cmd.Update("pk_explorer")
.Set("killed_uid", UIDEnemy)
.Set("killed_name", pk.Name).Set("killed_map", pk.KilledAt)
.Set("lost_exp", pk.LostExp).Set("times", pk.Times++)
.Set("battle_power", pk.Potency).Set("level", pk.Level);
cmd.Execute();
if (!client.Entity.PkExplorerValues.ContainsKey(pk.UID))
{
client.Entity.PkExplorerValues.Add(pk.UID, pk);
}
else
{
client.Entity.PkExplorerValues.Remove(pk.UID);
client.Entity.PkExplorerValues.Add(pk.UID, pk);
}
}
else
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.INSERT);
cmd.Insert("pk_explorer")
.Insert("uid", pk.UID).Insert("killed_uid", UIDEnemy)
.Insert("killed_name", pk.Name).Insert("killed_map", pk.KilledAt)
.Insert("lost_exp", pk.LostExp).Insert("times", pk.Times)
.Insert("battle_power", pk.Potency).Insert("level", pk.Level);
cmd.Execute();
if (!client.Entity.PkExplorerValues.ContainsKey(pk.UID))
client.Entity.PkExplorerValues.Add(pk.UID, pk);
}
rdr.Close();
rdr.Dispose();
}
示例14: Exists
private static bool Exists(uint id)
{
bool result;
try
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT);
cmd.Select("flowers").Where("id", (long)((ulong)id));
MySqlReader r = new MySqlReader(cmd);
if (r.Read())
{
r.Close();
r.Dispose();
result = true;
return result;
}
}
catch
{
}
result = false;
return result;
}
示例15: GetMembers
public static void GetMembers()
{
foreach (KeyValuePair<uint, Game.Clans> G in PhoenixProject.ServerBase.Kernel.ServerClans)
{
Game.Clans clan = G.Value;
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT);
cmd.Select("entities").Where("ClanId", clan.ClanId);
PhoenixProject.Database.MySqlReader r = new PhoenixProject.Database.MySqlReader(cmd);
while (r.Read())
{
Game.ClanMembers member = new PhoenixProject.Game.ClanMembers();
member.Donation = r.ReadUInt32("ClanDonation");
//member.Rank = r.ReadByte("ClanRank");
member.UID = r.ReadUInt32("UID");
member.Name = r.ReadString("Name");
member.Class = r.ReadUInt16("Class");
member.Level = r.ReadByte("Level");
if (clan.ClanLider == member.Name)
{
member.Rank = 100;
}
else
{
member.Rank = 10;
}
if (!clan.Members.ContainsKey(member.UID))
clan.Members.Add(member.UID, member);
}
r.Close();
//r.Close();
r.Dispose();
//Console.WriteLine("1818");
}
}