本文整理汇总了C#中PhoenixProject.Database.MySqlCommand.Execute方法的典型用法代码示例。如果您正苦于以下问题:C# MySqlCommand.Execute方法的具体用法?C# MySqlCommand.Execute怎么用?C# MySqlCommand.Execute使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PhoenixProject.Database.MySqlCommand
的用法示例。
在下文中一共展示了MySqlCommand.Execute方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: NewReincarnated
public static void NewReincarnated(Game.Entity entity)
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.INSERT);
cmd.Insert("reincarnation")
.Insert("uid", entity.UID)
.Insert("level", entity.Level)
.Insert("experience", 0);
cmd.Execute();
// Conquer.Database.Reincarnation.Insert((int)entity.UID, (int)entity.Level, 0);
}
示例2: Create
public static void Create(Game.ConquerStructures.Society.Guild guild)
{
MySqlCommand command = new MySqlCommand(MySqlCommandType.INSERT);
command.Insert("guilds").
Insert("ID", guild.ID).
Insert("Name", guild.Name).
Insert("SilverFund", 500000).
Insert("LeaderName", guild.LeaderName);
command.Execute();
}
示例3: DetainItem
public static void DetainItem(Interfaces.IConquerItem item, Client.GameState owner, Client.GameState gainer)
{
DetainedItem Item = new DetainedItem(true);
Item.ItemUID = item.UID;
Item.Item = item;
Item.UID = Item.ItemUID ;
Item.ConquerPointsCost = CalculateCost(item);
Item.OwnerUID = owner.Entity.UID;
Item.OwnerName = owner.Entity.Name;
Item.GainerUID = gainer.Entity.UID;
Item.GainerName = gainer.Entity.Name;
Item.Date = DateTime.Now;
Item.DaysLeft = 0;
owner.DeatinedItem.Add(Item.UID, Item);
owner.Send(Item);
DetainedItem Item2 = new DetainedItem(true);
Item2.ItemUID = item.UID;
Item2.UID = Item2.ItemUID ;
Item2.Item = item;
Item2.Page = (byte)DetainedItem.ClaimPage;
Item2.ConquerPointsCost = CalculateCost(item);
Item.OwnerUID = owner.Entity.UID;
Item.OwnerName = owner.Entity.Name;
Item.GainerUID = gainer.Entity.UID;
Item.GainerName = gainer.Entity.Name;
Item2.Date = Item.Date;
Item2.DaysLeft = 0;
gainer.ClaimableItem.Add(Item2.UID, Item2);
gainer.Send(Item2);
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.INSERT)
.Insert("detaineditems").Insert("ItemUID", item.UID).Insert("ConquerPointsCost", Item.ConquerPointsCost)
.Insert("Date", Item.Date.Ticks).Insert("OwnerUID", owner.Entity.UID).Insert("OwnerName", owner.Entity.Name)
.Insert("GainerUID", gainer.Entity.UID).Insert("GainerName", gainer.Entity.Name);
cmd.Execute();
MySqlCommand cmd2 = new MySqlCommand(MySqlCommandType.INSERT)
.Insert("claimitems").Insert("ItemUID", item.UID).Insert("ConquerPointsCost", Item.ConquerPointsCost)
.Insert("Date", Item.Date.Ticks).Insert("OwnerUID", owner.Entity.UID).Insert("OwnerName", owner.Entity.Name)
.Insert("GainerUID", gainer.Entity.UID).Insert("GainerName", gainer.Entity.Name);
cmd2.Execute();
/*Detaineditem.Insert(item.UID, (ulong)Item.Date.Ticks, Item.ConquerPointsCost,
owner.Entity.UID, owner.Entity.Name, gainer.Entity.UID, gainer.Entity.Name);
ClaimItem.Insert(item.UID, (ulong)Item.Date.Ticks, Item.ConquerPointsCost,
owner.Entity.UID, owner.Entity.Name, gainer.Entity.UID, gainer.Entity.Name);*/
}
示例4: createhouse
public static void createhouse(Client.GameState client)
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.INSERT);
cmd.Insert("house").Insert("id", client.Entity.UID).Insert("mapdoc", "3024").Insert("type", "7").Insert("weather", "0").Insert("owner", client.Entity.UID).Insert("HouseLevel", "1");
cmd.Execute();
//PhoenixProject.Database.MapsTable.MapInformation info = new PhoenixProject.Database.MapsTable.MapInformation();
// info.ID = (ushort)client.Entity.UID;
// info.BaseID = 601;
//info.Status = 7;
// info.Weather = 0;
//info.Owner = client.Entity.UID;
//info.HouseLevel = 1;
//PhoenixProject.Database.MapsTable.MapInformations.Add(info.ID, info);
bool Success = DMaps.CreateDynamicMap2(client.Entity.UID, 1765, (uint)client.Entity.UID, 1);
return;
}
示例5: AddItem
public static void AddItem(ref Interfaces.IConquerItem Item, Client.GameState client)
{
try
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.INSERT);
cmd.Insert("items").Insert("EntityID", client.Entity.UID).Insert("UID", Item.UID)
.Insert("ID", Item.ID).Insert("Plus", Item.Plus).Insert("Bless", Item.Bless)
.Insert("Enchant", Item.Enchant).Insert("SocketOne", (byte)Item.SocketOne)
.Insert("SocketTwo", (byte)Item.SocketTwo).Insert("Durability", Item.Durability)
.Insert("MaximDurability", Item.MaximDurability).Insert("SocketProgress", Item.SocketProgress)
.Insert("PlusProgress", Item.PlusProgress).Insert("Effect", (ushort)Item.Effect)
.Insert("Bound", Item.Bound).Insert("Locked", Item.Lock).Insert("Suspicious", Item.Suspicious)
.Insert("Color", (uint)Item.Color).Insert("Position", Item.Position).Insert("Warehouse", Item.Warehouse)
.Insert("UnlockEnd", Item.UnlockEnd.ToBinary()).Insert("SuspiciousStart", Item.SuspiciousStart.ToBinary())
.Insert("StackSize", Item.StackSize);
cmd.Execute();
new Database.MySqlCommand(Database.MySqlCommandType.UPDATE).Update("rates").Set("LastItem", PhoenixProject.Client.AuthState.nextID).Where("Coder", "kimo").Execute();
}
catch
{
again:
PhoenixProject.Client.AuthState.nextID++;
Item.UID = PhoenixProject.Client.AuthState.nextID;
if (IsThere(Item.UID))
goto again;
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.INSERT);
cmd.Insert("items").Insert("EntityID", client.Entity.UID).Insert("UID", Item.UID)
.Insert("ID", Item.ID).Insert("Plus", Item.Plus).Insert("Bless", Item.Bless)
.Insert("Enchant", Item.Enchant).Insert("SocketOne", (byte)Item.SocketOne)
.Insert("SocketTwo", (byte)Item.SocketTwo).Insert("Durability", Item.Durability)
.Insert("MaximDurability", Item.MaximDurability).Insert("SocketProgress", Item.SocketProgress)
.Insert("PlusProgress", Item.PlusProgress).Insert("Effect", (ushort)Item.Effect)
.Insert("Bound", Item.Bound).Insert("Locked", Item.Lock).Insert("Suspicious", Item.Suspicious)
.Insert("Color", (uint)Item.Color).Insert("Position", Item.Position).Insert("Warehouse", Item.Warehouse)
.Insert("UnlockEnd", Item.UnlockEnd.ToBinary()).Insert("SuspiciousStart", Item.SuspiciousStart.ToBinary())
.Insert("StackSize", Item.StackSize);
cmd.Execute();
new Database.MySqlCommand(Database.MySqlCommandType.UPDATE).Update("rates").Set("LastItem", PhoenixProject.Client.AuthState.nextID).Where("Coder", "kimo").Execute();
}
}
示例6: PkExploitAdd
public static void PkExploitAdd(Client.GameState client, uint UIDEnemy, Game.PkExpeliate pk)
{
MySqlCommand cmds = new MySqlCommand(MySqlCommandType.SELECT);
cmds.Select("pk_explorer").Where("uid", client.Account.EntityID);
MySqlReader rdr = new MySqlReader(cmds);
if (rdr.Read())
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.UPDATE);
cmd.Update("pk_explorer")
.Set("killed_uid", UIDEnemy)
.Set("killed_name", pk.Name).Set("killed_map", pk.KilledAt)
.Set("lost_exp", pk.LostExp).Set("times", pk.Times++)
.Set("battle_power", pk.Potency).Set("level", pk.Level);
cmd.Execute();
if (!client.Entity.PkExplorerValues.ContainsKey(pk.UID))
{
client.Entity.PkExplorerValues.Add(pk.UID, pk);
}
else
{
client.Entity.PkExplorerValues.Remove(pk.UID);
client.Entity.PkExplorerValues.Add(pk.UID, pk);
}
}
else
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.INSERT);
cmd.Insert("pk_explorer")
.Insert("uid", pk.UID).Insert("killed_uid", UIDEnemy)
.Insert("killed_name", pk.Name).Insert("killed_map", pk.KilledAt)
.Insert("lost_exp", pk.LostExp).Insert("times", pk.Times)
.Insert("battle_power", pk.Potency).Insert("level", pk.Level);
cmd.Execute();
if (!client.Entity.PkExplorerValues.ContainsKey(pk.UID))
client.Entity.PkExplorerValues.Add(pk.UID, pk);
}
rdr.Close();
rdr.Dispose();
}
示例7: Claim
public static void Claim(uint kimo, Client.GameState owner)
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.DELETE).Delete("detaineditems", "ItemUID", kimo);
cmd.Execute();
}
示例8: Redeem
public static void Redeem(DetainedItem item, Client.GameState owner)
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.UPDATE)
.Update("detaineditems").Set("OwnerUID", 500).Where("ItemUID", item.UID);
cmd.Execute();
}
示例9: Redeem
public static void Redeem(uint kimo, Client.GameState owner)
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.UPDATE)
.Update("claimitems").Set("OwnerUID", 500).Where("ItemUID", kimo);
cmd.Execute();
}
示例10: SaveTop8
public static void SaveTop8(Client.GameState client)
{
//Conquer.Database.Elitepk.Insert((int)client.Entity.UID, (int)client.Entity.Face, (string)client.Entity.Name, (int)client.Entity.Mesh, (int)client.Entity.Points, (int)client.Entity.Postion, (long)client.Entity.MyTitle);
Elite_client clients = new Elite_client(
(uint)client.Entity.UID
, (ushort)client.Entity.Face
, (ushort)client.Entity.Body
, (string)client.Entity.Name
, (uint)client.Entity.Points
, (ushort)Program.EliteRank
, (byte)client.Entity.MyTitle
);
if (!Top8.ContainsKey(clients.UID))
Top8.Add(clients.UID, clients);
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.INSERT);
cmd.Insert("elitepk")
.Insert("UID", clients.UID).Insert("Avatar", clients.Avatar)
.Insert("Mesh", clients.Mesh).Insert("Name", clients.Name)
.Insert("Points", clients.Points).Insert("Postion", Program.EliteRank)
.Insert("MyTitle", clients.MyTitle);
cmd.Execute();
// Conquer.Database.Elitepk.Insert((int)clients.UID, (int)clients.Avatar, (string)clients.Name, (int)clients.Mesh, (int)clients.Points, (int)Program.EliteRank, (long)clients.MyTitle);
}
示例11: SaveArenaStatistics
public static void SaveArenaStatistics(Network.GamePackets.ArenaStatistic stats)
{
var cmd = new MySqlCommand(MySqlCommandType.UPDATE).Update("arena")
.Set("LastSeasonRank", stats.LastSeasonRank)
.Set("ArenaPoints", stats.ArenaPoints)
.Set("TodayWin", stats.TodayWin)
.Set("TodayBattles", stats.TodayBattles)
.Set("LastSeasonWin", stats.LastSeasonWin)
.Set("LastSeasonLose", stats.LastSeasonLose)
.Set("TotalWin", stats.TotalWin)
.Set("TotalLose", stats.TotalLose)
.Set("HistoryHonor", stats.HistoryHonor)
.Set("CurrentHonor", stats.CurrentHonor)
.Set("Level", stats.Level)
.Set("Class", stats.Class)
.Set("ArenaPointFill", stats.LastArenaPointFill.Ticks)
.Set("Model", stats.Model)
.Set("LastSeasonArenaPoints", stats.LastSeasonArenaPoints)
.Where("EntityID", stats.EntityID);
cmd.Execute();
}
示例12: DeletVotes
public static void DeletVotes()
{
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.DELETE).Delete("VoteIp", "delete", "1");
cmd.Execute();
}
示例13: CreateEntity
public static bool CreateEntity(Network.GamePackets.EnitityCreate eC, Client.GameState client, ref string message)
{
if (eC.Name.Length > 16)
eC.Name = eC.Name.Substring(0, 16);
if (eC.Name == "")
return false;
if (InvalidCharacters(eC.Name))
{
message = "Invalid characters inside the name.";
return false;
}
var rdr =new PhoenixProject.Database.MySqlReader(new MySqlCommand(MySqlCommandType.SELECT).Select("entities").Where("name", eC.Name));
if (rdr.Read())
{
rdr.Close();
rdr.Dispose();
message = "The chosen name is already in use.";
return false;
}
rdr.Close();
rdr.Dispose();
client.Entity = new Game.Entity(Game.EntityFlag.Player, false);
client.Entity.Name = eC.Name;
if (eC.Class != 0)
{
DataHolder.GetStats(eC.Class, 1, client);
}
else
{
DataHolder.GetStats(70, 1, client);
eC.Class = 70;
}
client.Entity.UID = Program.nextEntityID;
Program.nextEntityID++;
new Database.MySqlCommand(Database.MySqlCommandType.UPDATE).Update("rates").Set("LastEntity", Program.nextEntityID).Where("Coder", "kimo").Execute();
client.CalculateStatBonus();
client.CalculateHPBonus();
client.Entity.Hitpoints = client.Entity.MaxHitpoints;
client.Entity.Mana = (ushort)(client.Entity.Spirit * 5);
client.Entity.Class = eC.Class;
client.Entity.Body = eC.Body;
if (eC.Body == 1003 || eC.Body == 1004)
client.Entity.Face = (ushort)ServerBase.Kernel.Random.Next(1, 50);
else
client.Entity.Face = (ushort)ServerBase.Kernel.Random.Next(201, 250);
byte Color = (byte)ServerBase.Kernel.Random.Next(4, 8);
client.Entity.HairStyle = (ushort)(Color * 100 + 10 + (byte)ServerBase.Kernel.Random.Next(4, 9));
client.Account.EntityID = client.Entity.UID;
client.Account.Save();
MySqlCommand cmd = new MySqlCommand(MySqlCommandType.INSERT);
cmd.Insert("entities").Insert("Name", eC.Name).Insert("Owner", client.Account.Username).Insert("Class", eC.Class).Insert("UID", client.Entity.UID)
.Insert("Hitpoints", client.Entity.Hitpoints).Insert("Mana", client.Entity.Mana).Insert("Body", client.Entity.Body)
.Insert("Face", client.Entity.Face).Insert("HairStyle", client.Entity.HairStyle).Insert("Strength", client.Entity.Strength)
.Insert("WarehousePW","")
.Insert("Agility", client.Entity.Agility).Insert("Vitality", client.Entity.Vitality).Insert("Spirit", client.Entity.Spirit);
cmd.Execute();
message = "ANSWER_OK";
return true;
}