本文整理汇总了C#中Phoenix.HabboHotel.GameClients.GameClient类的典型用法代码示例。如果您正苦于以下问题:C# GameClient类的具体用法?C# GameClient怎么用?C# GameClient使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
GameClient类属于Phoenix.HabboHotel.GameClients命名空间,在下文中一共展示了GameClient类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: parse
public void parse(GameClient Session, ClientMessage Event)
{
if (Session.GetHabbo() == null)
{
Session.Login(Event.PopFixedString());
if (Session.GetHabbo() != null && Session.GetHabbo().MutedUsers != null && Session.GetHabbo().MutedUsers.Count > 0)
{
using (DatabaseClient adapter = PhoenixEnvironment.GetDatabase().GetClient())
{
try
{
ServerMessage Message = new ServerMessage(420);
Message.AppendInt32(Session.GetHabbo().MutedUsers.Count);
foreach (uint Id in Session.GetHabbo().MutedUsers)
{
string string_ = adapter.ReadString("SELECT username FROM users WHERE Id = " + Id + " LIMIT 1;");
Message.AppendStringWithBreak(string_);
}
Session.SendMessage(Message);
}
catch
{
Console.ForegroundColor = ConsoleColor.Red;
Logging.WriteLine("Login error: User is ignoring a user that no longer exists");
Console.ForegroundColor = ConsoleColor.Gray;
}
}
}
}
}
示例2: OnTrigger
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRight)
{
if (UserHasRight)
{
ServerMessage Message = new ServerMessage(650);
Message.AppendInt32(0);
Message.AppendInt32(5);
Message.AppendInt32(0);
Message.AppendInt32(Item.GetBaseItem().SpriteId);
Message.AppendUInt(Item.Id);
Message.AppendStringWithBreak("");
Message.AppendString("I");
if (Item.Extra2.Length > 0)
{
Message.AppendString(Item.Extra2);
}
else
{
Message.AppendString("RB");
}
Message.AppendStringWithBreak("HRAH");
Session.SendMessage(Message);
Item.ReqUpdate(1);
}
}
示例3: parse
public void parse(GameClient Session, ClientMessage Event)
{
uint num = Event.PopWiredUInt();
Room @class = PhoenixEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && [email protected])
{
RoomUser class2 = @class.method_48(num);
if (class2 == null || class2.PetData == null)
{
DataRow dataRow = null;
using (DatabaseClient class3 = PhoenixEnvironment.GetDatabase().GetClient())
{
class3.AddParamWithValue("petid", num);
dataRow = class3.ReadDataRow("SELECT Id, user_id, room_id, name, type, race, color, expirience, energy, nutrition, respect, createstamp, x, y, z FROM user_pets WHERE Id = @petid LIMIT 1");
}
if (dataRow != null)
{
Session.SendMessage(PhoenixEnvironment.GetGame().GetCatalog().GeneratePetFromRow(dataRow).SerializeInfo());
}
}
else
{
Session.SendMessage(class2.PetData.SerializeInfo());
}
}
}
示例4: parse
public void parse(GameClient Session, ClientMessage Event)
{
Room class14_ = Session.GetHabbo().CurrentRoom;
if (class14_ != null)
{
Event.PopWiredUInt();
string string_ = Event.PopFixedString();
RoomUser @class = class14_.GetRoomUserByHabbo(string_);
if (@class != null && @class.GetClient().GetHabbo().Rank <= 2u)
{
uint uint_ = @class.GetClient().GetHabbo().Id;
if (!Session.GetHabbo().MutedUsers.Contains(uint_))
{
Session.GetHabbo().MutedUsers.Add(uint_);
using (DatabaseClient class2 = PhoenixEnvironment.GetDatabase().GetClient())
{
class2.ExecuteQuery(string.Concat(new object[]
{
"INSERT INTO user_ignores(user_id, ignore_id) VALUES (",
Session.GetHabbo().Id,
", ",
uint_,
");"
}));
}
ServerMessage Message = new ServerMessage(419u);
Message.AppendInt32(1);
Session.SendMessage(Message);
}
}
}
}
示例5: parse
public void parse(GameClient Session, ClientMessage Event)
{
ServerMessage Message = new ServerMessage(308);
Message.AppendInt32(Session.GetHabbo().Volume);
Message.AppendBoolean(false);
Session.SendMessage(Message);
}
示例6: parse
public void parse(GameClient Session, ClientMessage Event)
{
try
{
Room @class = PhoenixEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && @class.CheckRights(Session, true) && @class.MoodlightData != null)
{
ServerMessage Message = new ServerMessage(365u);
Message.AppendInt32(@class.MoodlightData.Presets.Count);
Message.AppendInt32(@class.MoodlightData.CurrentPreset);
int num = 0;
foreach (MoodlightPreset current in @class.MoodlightData.Presets)
{
num++;
Message.AppendInt32(num);
Message.AppendInt32(int.Parse(PhoenixEnvironment.BoolToEnum(current.BackgroundOnly)) + 1);
Message.AppendStringWithBreak(current.ColorCode);
Message.AppendInt32(current.ColorIntensity);
}
Session.SendMessage(Message);
}
}
catch
{
}
}
示例7: parse
public void parse(GameClient Session, ClientMessage Event)
{
if (Session.GetHabbo().HasRole("acc_chatlogs"))
{
Session.SendMessage(PhoenixEnvironment.GetGame().GetModerationTool().SerializeUserChatlog(Event.PopWiredUInt()));
}
}
示例8: OnTrigger
public override void OnTrigger(GameClient Session, RoomItem Item, int int_0, bool bool_0)
{
RoomUser roomUserByHabbo = Item.GetRoom().GetRoomUserByHabbo(Session.GetHabbo().Id);
if (roomUserByHabbo != null && roomUserByHabbo.Riding == null)
{
if ((roomUserByHabbo.Coordinate == Item.Coordinate) || (roomUserByHabbo.Coordinate == Item.SquareInFront))
{
if (Item.InteractingUser == 0u)
{
roomUserByHabbo.TeleDelay = -1;
Item.InteractingUser = roomUserByHabbo.GetClient().GetHabbo().Id;
roomUserByHabbo.Item = Item;
}
}
else
{
if (roomUserByHabbo.CanWalk)
{
try
{
roomUserByHabbo.MoveTo(Item.SquareInFront);
}
catch
{
}
}
}
}
}
示例9: OnPlace
public override void OnPlace(GameClient Session, RoomItem RoomItem_0)
{
RoomItem_0.ExtraData = "0";
if (RoomItem_0.InteractingUser != 0u)
{
RoomUser @class = RoomItem_0.GetRoom().GetRoomUserByHabbo(RoomItem_0.InteractingUser);
if (@class != null)
{
@class.ClearMovement(true);
@class.AllowOverride = false;
@class.CanWalk = true;
}
RoomItem_0.InteractingUser = 0u;
}
if (RoomItem_0.InteractingUser2 != 0u)
{
RoomUser @class = RoomItem_0.GetRoom().GetRoomUserByHabbo(RoomItem_0.InteractingUser2);
if (@class != null)
{
@class.ClearMovement(true);
@class.AllowOverride = false;
@class.CanWalk = true;
}
RoomItem_0.InteractingUser2 = 0u;
}
}
示例10: parse
public void parse(GameClient Session, ClientMessage Event)
{
uint num = Event.PopWiredUInt();
Room room = PhoenixEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
RoomUser roomUserByHabbo = room.GetRoomUserByHabbo(num);
if (room != null && room.CheckRights(Session, true) && roomUserByHabbo != null && !roomUserByHabbo.IsBot && !room.UsersWithRights.Contains(num))
{
room.UsersWithRights.Add(num);
using (DatabaseClient adapter = PhoenixEnvironment.GetDatabase().GetClient())
{
adapter.ExecuteQuery(string.Concat(new object[]
{
"INSERT INTO room_rights (room_id,user_id) VALUES ('",
room.RoomId,
"','",
num,
"')"
}));
}
ServerMessage Message = new ServerMessage(510);
Message.AppendUInt(room.RoomId);
Message.AppendUInt(num);
Message.AppendStringWithBreak(roomUserByHabbo.GetClient().GetHabbo().Username);
Session.SendMessage(Message);
roomUserByHabbo.AddStatus("flatctrl", "");
roomUserByHabbo.UpdateNeeded = true;
roomUserByHabbo.GetClient().SendMessage(new ServerMessage(42));
}
}
示例11: parse
public void parse(GameClient Session, ClientMessage Event)
{
if (Session != null && Session.GetHabbo() != null)
{
Session.SendMessage(Session.GetHabbo().GetInventoryComponent().SerializeFloorItemInventory());
}
}
示例12: parse
public void parse(GameClient Session, ClientMessage Event)
{
if (Session != null && Session.GetHabbo() != null && Session.GetHabbo().GetMessenger() != null)
{
Session.SendMessage(Session.GetHabbo().GetMessenger().SerializeUpdates());
}
}
示例13: parse
public void parse(GameClient Session, ClientMessage Event)
{
if (Session != null && Session.GetHabbo() != null)
{
Room @class = PhoenixEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null)
{
RoomUser class2 = @class.GetRoomUserByHabbo(Event.PopWiredUInt());
if (class2 != null && !class2.IsBot && class2.GetClient() != null)
{
ServerMessage Message = new ServerMessage(228u);
Message.AppendUInt(class2.GetClient().GetHabbo().Id);
Message.AppendInt32(class2.GetClient().GetHabbo().GetBadgeComponent().EquippedCount);
using (TimedLock.Lock(class2.GetClient().GetHabbo().GetBadgeComponent().BadgeList))
{
foreach (Badge current in class2.GetClient().GetHabbo().GetBadgeComponent().BadgeList)
{
if (current.Slot > 0)
{
Message.AppendInt32(current.Slot);
Message.AppendStringWithBreak(current.Code);
}
}
}
Session.SendMessage(Message);
}
}
}
}
示例14: parse
public void parse(GameClient Session, ClientMessage Event)
{
DataTable dataTable = null;
using (DatabaseClient adapter = PhoenixEnvironment.GetDatabase().GetClient())
{
dataTable = adapter.ReadDataTable("SELECT asking_price FROM catalog_marketplace_offers WHERE user_id = '" + Session.GetHabbo().Id + "' AND state = '2'");
}
if (dataTable != null)
{
int num = 0;
foreach (DataRow dataRow in dataTable.Rows)
{
num += (int)dataRow["asking_price"];
}
if (num >= 1)
{
Session.GetHabbo().Credits += num;
Session.GetHabbo().UpdateCreditsBalance(true);
}
using (DatabaseClient adapter = PhoenixEnvironment.GetDatabase().GetClient())
{
adapter.ExecuteQuery("DELETE FROM catalog_marketplace_offers WHERE user_id = '" + Session.GetHabbo().Id + "' AND state = '2'");
}
}
}
示例15: OnPlace
public override void OnPlace(GameClient Session, RoomItem Item)
{
RoomMusicController roomMusicController = PhoenixEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId).GetRoomMusicController();
roomMusicController.LinkRoomOutputItemIfNotAlreadyExits(Item);
roomMusicController.Stop();
Session.GetHabbo().CurrentRoom.LoadMusic();
}