本文整理汇总了C#中OpenSim.Region.CoreModules.World.Land.LandObject.SetLandBitmapFromByteArray方法的典型用法代码示例。如果您正苦于以下问题:C# LandObject.SetLandBitmapFromByteArray方法的具体用法?C# LandObject.SetLandBitmapFromByteArray怎么用?C# LandObject.SetLandBitmapFromByteArray使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OpenSim.Region.CoreModules.World.Land.LandObject
的用法示例。
在下文中一共展示了LandObject.SetLandBitmapFromByteArray方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: IncomingLandObjectFromStorage
public void IncomingLandObjectFromStorage(LandData data)
{
ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene);
new_land.LandData = data.Copy();
new_land.SetLandBitmapFromByteArray();
AddLandObject(new_land);
}
示例2: IncomingLandObjectFromStorage
private void IncomingLandObjectFromStorage(LandData data)
{
ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene);
new_land.LandData = data.Copy();
new_land.SetLandBitmapFromByteArray();
AddLandObject(new_land);
// new_land.SendLandUpdateToAvatarsOverMe();
}
示例3: IncomingLandObjectFromStorage
private void IncomingLandObjectFromStorage(LandData data)
{
ILandObject new_land = new LandObject(data, m_scene);
new_land.SetLandBitmapFromByteArray();
AddLandObject(new_land);
}
示例4: PreprocessIncomingLandObjectFromStorage
public bool PreprocessIncomingLandObjectFromStorage(LandData data)
{
ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene);
new_land.LandData = data;
new_land.SetInfoID();
if (!new_land.SetLandBitmapFromByteArray())
return false;
AddLandObject(new_land, true);
return true;
}