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C# Project.AddFile方法代码示例

本文整理汇总了C#中MonoDevelop.Projects.Project.AddFile方法的典型用法代码示例。如果您正苦于以下问题:C# Project.AddFile方法的具体用法?C# Project.AddFile怎么用?C# Project.AddFile使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MonoDevelop.Projects.Project的用法示例。


在下文中一共展示了Project.AddFile方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: AddToProject

		public override bool AddToProject (SolutionItem parent, Project project, string language, string directory, string name)
		{
			// Replace template variables
			
			string cname = Path.GetFileNameWithoutExtension (name);
			string[,] tags = { 
				{"Name", cname},
			};
			
			string content = addinTemplate.OuterXml;
			content = StringParserService.Parse (content, tags);
			
			// Create the manifest
			
			XmlDocument doc = new XmlDocument ();
			doc.LoadXml (content);

			string file = Path.Combine (directory, "manifest.addin.xml");
			doc.Save (file);
			
			project.AddFile (file, BuildAction.EmbeddedResource);
			
			AddinData.EnableAddinAuthoringSupport ((DotNetProject)project);
			return true;
		}
开发者ID:Kalnor,项目名称:monodevelop,代码行数:25,代码来源:AddinFileDescriptionTemplate.cs

示例2: AddToProject

		public override bool AddToProject (SolutionItem policyParent, Project project, string language, string directory, string name)
		{
			var path = FilePath.Build (directory, project.Name + "-res.zip");
			var file = new ProjectFile (path, "EmbeddedResource");
			file.ResourceId = "XobotOS.Resources";
			file.Visible = false;
			project.AddFile (file);
			return true;
		}
开发者ID:hakeemsm,项目名称:XobotOS,代码行数:9,代码来源:AndroidResourceFile.cs

示例3: MigrateFiles

		public void MigrateFiles (Project source, Project target)
		{
			foreach (ProjectFile file in GetFilesToMigrate (source).ToArray ()) {

				FilePath destination = GetFileDestinationPath (file, source, target);

				Directory.CreateDirectory (destination.ParentDirectory);
				FileService.MoveFile (file.FilePath, destination);

				var movedProjectFile = new ProjectFile (destination, file.BuildAction);
				target.AddFile (movedProjectFile);

				source.Files.Remove (file);
			}
		}
开发者ID:PlayScriptRedux,项目名称:monodevelop,代码行数:15,代码来源:ProjectFileMigrator.cs

示例4: AddFileToProject

		public ProjectFile AddFileToProject (SolutionItem policyParent, Project project, string language, string directory, string name)
		{
			generatedFile = SaveFile (policyParent, project, language, directory, name);
			if (generatedFile != null) {		
				string buildAction = this.buildAction ?? project.GetDefaultBuildAction (generatedFile);
				ProjectFile projectFile = project.AddFile (generatedFile, buildAction);
				
				if (!string.IsNullOrEmpty (dependsOn)) {
					Dictionary<string,string> tags = new Dictionary<string,string> ();
					ModifyTags (policyParent, project, language, name, generatedFile, ref tags);
					string parsedDepName = StringParserService.Parse (dependsOn, tags);
					if (projectFile.DependsOn != parsedDepName)
						projectFile.DependsOn = parsedDepName;
				}
				
				if (!string.IsNullOrEmpty (customTool))
					projectFile.Generator = customTool;
				
				DotNetProject netProject = project as DotNetProject;
				if (netProject != null) {
					// Add required references
					foreach (string aref in references) {
						string res = netProject.AssemblyContext.GetAssemblyFullName (aref, netProject.TargetFramework);
						res = netProject.AssemblyContext.GetAssemblyNameForVersion (res, netProject.TargetFramework);
						if (!ContainsReference (netProject, res))
							netProject.References.Add (new ProjectReference (ReferenceType.Package, aref));
					}
				}
				
				return projectFile;
			} else
				return null;
		}
开发者ID:txdv,项目名称:monodevelop,代码行数:33,代码来源:SingleFileDescriptionTemplate.cs

示例5: CreateClass

		static IType CreateClass (Project project, Stetic.ActionGroupComponent group, string name, string namspace, string folder)
		{
			string fullName = namspace.Length > 0 ? namspace + "." + name : name;
			
			CodeRefactorer gen = new CodeRefactorer (project.ParentSolution);
			
			CodeTypeDeclaration type = new CodeTypeDeclaration ();
			type.Name = name;
			type.IsClass = true;
			type.BaseTypes.Add (new CodeTypeReference ("Gtk.ActionGroup"));
			
			// Generate the constructor. It contains the call that builds the widget.
			
			CodeConstructor ctor = new CodeConstructor ();
			ctor.Attributes = MemberAttributes.Public | MemberAttributes.Final;
			ctor.BaseConstructorArgs.Add (new CodePrimitiveExpression (fullName));
			
			CodeMethodInvokeExpression call = new CodeMethodInvokeExpression (
				new CodeMethodReferenceExpression (
					new CodeTypeReferenceExpression ("Stetic.Gui"),
					"Build"
				),
				new CodeThisReferenceExpression (),
				new CodeTypeOfExpression (fullName)
			);
			ctor.Statements.Add (call);
			type.Members.Add (ctor);
			
			// Add signal handlers
			
			foreach (Stetic.ActionComponent action in group.GetActions ()) {
				foreach (Stetic.Signal signal in action.GetSignals ()) {
					CodeMemberMethod met = new CodeMemberMethod ();
					met.Name = signal.Handler;
					met.Attributes = MemberAttributes.Family;
					met.ReturnType = new CodeTypeReference (signal.SignalDescriptor.HandlerReturnTypeName);
					
					foreach (Stetic.ParameterDescriptor pinfo in signal.SignalDescriptor.HandlerParameters)
						met.Parameters.Add (new CodeParameterDeclarationExpression (pinfo.TypeName, pinfo.Name));
						
					type.Members.Add (met);
				}
			}
			
			// Create the class
			
			IType cls = null;
			cls = gen.CreateClass (project, ((DotNetProject)project).LanguageName, folder, namspace, type);
			if (cls == null)
				throw new UserException ("Could not create class " + fullName);
			
			project.AddFile (cls.CompilationUnit.FileName, BuildAction.Compile);
			IdeApp.ProjectOperations.Save (project);
			
			// Make sure the database is up-to-date
			ProjectDomService.Parse (project, cls.CompilationUnit.FileName);
			return cls;
		}
开发者ID:Tak,项目名称:monodevelop-novell,代码行数:58,代码来源:ActionGroupDisplayBinding.cs

示例6: AddFilesToProject

		/// <summary>
		/// Adds files to a project, potentially asking the user whether to move, copy or link the files.
		/// </summary>
		public IList<ProjectFile> AddFilesToProject (Project project, FilePath[] files, FilePath targetDirectory,
			string buildAction)
		{
			int action = -1;
			IProgressMonitor monitor = null;
			
			if (files.Length > 10) {
				monitor = new MessageDialogProgressMonitor (true);
				monitor.BeginTask (GettextCatalog.GetString("Adding files..."), files.Length);
			}
			
			var newFileList = new List<ProjectFile> ();
			
			using (monitor) {
				foreach (FilePath file in files) {
					if (monitor != null) {
						monitor.Log.WriteLine (file);
						monitor.Step (1);
					}
					
					if (FileService.IsDirectory (file)) {
						//FIXME: warning about skipping?
						newFileList.Add (null);
						continue;
					}
					
					//files in the project directory get added directly in their current location without moving/copying
					if (file.IsChildPathOf (project.BaseDirectory)) {
						newFileList.Add (project.AddFile (file, buildAction));
						continue;
					}
					
					//for files outside the project directory, we ask the user whether to move, copy or link
					var md = new Gtk.MessageDialog (
						 IdeApp.Workbench.RootWindow,
						 Gtk.DialogFlags.Modal | Gtk.DialogFlags.DestroyWithParent,
						 Gtk.MessageType.Question, Gtk.ButtonsType.None,
						 GettextCatalog.GetString ("The file {0} is outside the project directory. What would you like to do?", file));

					try {
						Gtk.CheckButton remember = null;
						if (files.Length > 1) {
							remember = new Gtk.CheckButton (GettextCatalog.GetString ("Use the same action for all selected files."));
							md.VBox.PackStart (remember, false, false, 0);
						}
						
						const int ACTION_LINK = 3;
						const int ACTION_COPY = 1;
						const int ACTION_MOVE = 2;
						
						md.AddButton (GettextCatalog.GetString ("_Link"), ACTION_LINK);
						md.AddButton (Gtk.Stock.Copy, ACTION_COPY);
						md.AddButton (GettextCatalog.GetString ("_Move"), ACTION_MOVE);
						md.AddButton (Gtk.Stock.Cancel, Gtk.ResponseType.Cancel);
						md.VBox.ShowAll ();
						
						int ret = -1;
						if (action < 0) {
							ret = MessageService.RunCustomDialog (md);
							if (ret < 0)
								return newFileList;
							if (remember != null && remember.Active) action = ret;
						} else {
							ret = action;
						}
						
						var targetName = targetDirectory.Combine (file.FileName);
						
						if (ret == ACTION_LINK) {
							var pf = project.AddFile (file, buildAction);
							pf.Link = project.GetRelativeChildPath (targetName);
							newFileList.Add (pf);
							continue;
						}
						
						try {
							if (MoveCopyFile (file, targetName, ret == ACTION_MOVE))
								newFileList.Add (project.AddFile (targetName, buildAction));
							else
								newFileList.Add (null);
						}
						catch (Exception ex) {
							MessageService.ShowException (ex, GettextCatalog.GetString (
								"An error occurred while attempt to move/copy that file. Please check your permissions."));
							newFileList.Add (null);
						}
					} finally {
						md.Destroy ();
					}
				}
			}
			return newFileList;
		}
开发者ID:Ein,项目名称:monodevelop,代码行数:96,代码来源:ProjectOperations.cs

示例7: AddFilesToProject

		/// <summary>
		/// Adds files to a project, potentially asking the user whether to move, copy or link the files.
		/// </summary>
		public IList<ProjectFile> AddFilesToProject (Project project, FilePath[] files, FilePath[] targetPaths,
			string buildAction)
		{
			Debug.Assert (project != null);
			Debug.Assert (files != null);
			Debug.Assert (targetPaths != null);
			Debug.Assert (files.Length == targetPaths.Length);
			
			int action = -1;
			IProgressMonitor monitor = null;
			
			if (files.Length > 10) {
				monitor = new MessageDialogProgressMonitor (true);
				monitor.BeginTask (GettextCatalog.GetString("Adding files..."), files.Length);
			}
			
			var newFileList = new List<ProjectFile> ();
			
			//project.AddFile (string) does linear search for duplicate file, so instead we use this HashSet and 
			//and add the ProjectFiles directly. With large project and many files, this should really help perf.
			//Also, this is a better check because we handle vpaths and links.
			//FIXME: it would be really nice if project.Files maintained these hashmaps
			var vpathsInProject = new HashSet<FilePath> (project.Files.Select (pf => pf.ProjectVirtualPath));
			var filesInProject = new HashSet<FilePath> (project.Files.Select (pf => pf.FilePath));
			
			using (monitor) {
				for (int i = 0; i < files.Length; i++) {
					FilePath file = files[i];
					
					if (monitor != null) {
						monitor.Log.WriteLine (file);
						monitor.Step (1);
					}
					
					if (FileService.IsDirectory (file)) {
						//FIXME: warning about skipping?
						newFileList.Add (null);
						continue;
					}
					
					FilePath targetPath = targetPaths[i].CanonicalPath;
					Debug.Assert (targetPath.IsChildPathOf (project.BaseDirectory));
					
					var vpath = targetPath.ToRelative (project.BaseDirectory);
					if (vpathsInProject.Contains (vpath)) {
						MessageService.ShowWarning (GettextCatalog.GetString (
							"There is a already a file or link in the project with the name '{0}'", vpath));
						continue;
					}
					
					string fileBuildAction = buildAction;
					if (string.IsNullOrEmpty (buildAction))
						fileBuildAction = project.GetDefaultBuildAction (file);
					
					//files in the target directory get added directly in their current location without moving/copying
					if (file.CanonicalPath == targetPath) {
						//FIXME: MD project system doesn't cope with duplicate includes - project save/load will remove the file
						if (filesInProject.Contains (targetPath)) {
							var link = project.Files.GetFile (targetPath).Link;
							MessageService.ShowWarning (GettextCatalog.GetString (
								"The link '{0}' in the project already includes the file '{1}'", link, file));
							continue;
						}
						var pf = new ProjectFile (file, fileBuildAction);
						project.AddFile (pf);
						vpathsInProject.Add (pf.ProjectVirtualPath);
						filesInProject.Add (pf.FilePath);
						newFileList.Add (pf);
						continue;
					}
					
					//for files outside the project directory, we ask the user whether to move, copy or link
					var md = new Gtk.MessageDialog (
						 IdeApp.Workbench.RootWindow,
						 Gtk.DialogFlags.Modal | Gtk.DialogFlags.DestroyWithParent,
						 Gtk.MessageType.Question, Gtk.ButtonsType.None,
						 GettextCatalog.GetString ("The file {0} is outside the target directory. What would you like to do?", file));

					try {
						Gtk.CheckButton remember = null;
						if (files.Length > 1) {
							remember = new Gtk.CheckButton (GettextCatalog.GetString ("Use the same action for all selected files."));
							md.VBox.PackStart (remember, false, false, 0);
						}
						
						const int ACTION_LINK = 3;
						const int ACTION_COPY = 1;
						const int ACTION_MOVE = 2;
						
						md.AddButton (GettextCatalog.GetString ("_Link"), ACTION_LINK);
						md.AddButton (Gtk.Stock.Copy, ACTION_COPY);
						md.AddButton (GettextCatalog.GetString ("_Move"), ACTION_MOVE);
						md.AddButton (Gtk.Stock.Cancel, Gtk.ResponseType.Cancel);
						md.VBox.ShowAll ();
						
						int ret = -1;
						if (action < 0) {
//.........这里部分代码省略.........
开发者ID:stewartwhaley,项目名称:monodevelop,代码行数:101,代码来源:ProjectOperations.cs


注:本文中的MonoDevelop.Projects.Project.AddFile方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。