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C# Effect.GetHashCode方法代码示例

本文整理汇总了C#中Microsoft.Xna.Framework.Graphics.Effect.GetHashCode方法的典型用法代码示例。如果您正苦于以下问题:C# Effect.GetHashCode方法的具体用法?C# Effect.GetHashCode怎么用?C# Effect.GetHashCode使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Microsoft.Xna.Framework.Graphics.Effect的用法示例。


在下文中一共展示了Effect.GetHashCode方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ParseEffect

        void ParseEffect(Effect effect, BabylonScene scene)
        {
            var material = new StandardMaterial(effect.GetHashCode().ToString());

            exportedMaterials.Add(material);

            var basicEffect = effect as BasicEffect;
            var skinnedEffect = effect as SkinnedEffect;

            if (basicEffect != null)
            {
                material.Alpha = basicEffect.Alpha;
                material.Diffuse = basicEffect.DiffuseColor.ToColor3();
                material.Emissive = basicEffect.EmissiveColor.ToColor3();
                material.Specular = basicEffect.SpecularColor.ToColor3();
                material.SpecularPower = basicEffect.SpecularPower;
            }
            else
            {
                material.Alpha = skinnedEffect.Alpha;
                material.Diffuse = skinnedEffect.DiffuseColor.ToColor3();
                material.Emissive = skinnedEffect.EmissiveColor.ToColor3();
                material.Specular = skinnedEffect.SpecularColor.ToColor3();
                material.SpecularPower = skinnedEffect.SpecularPower;
            }

            var texture = basicEffect != null ? basicEffect.Texture : skinnedEffect.Texture;

            if (texture != null)
            {
                var id = texture.GetHashCode().ToString();

                if (!exportedTexturesFilename.ContainsKey(id))
                {
                    var tempPath = Path.GetTempPath();
                    var width = texture.Width;
                    var height = texture.Height;
                    string filename;

                    if (texture.Format != SurfaceFormat.Dxt1)
                    {
                        filename = Path.Combine(tempPath, texturesCount + ".png");
                    }
                    else
                    {
                        filename = Path.Combine(tempPath, texturesCount + ".jpg");
                    }

                    texturesCount++;

                    using (var file = new FileStream(filename, FileMode.Create, FileAccess.Write))
                    {
                        if (texture.Format != SurfaceFormat.Dxt1)
                        {
                            texture.SaveAsPng(file, width, height);
                        }
                        else
                        {
                            texture.SaveAsJpeg(file, width, height);
                        }
                    }

                    exportedTexturesFilename.Add(id, filename);
                }

                material.DiffuseTexture = exportedTexturesFilename[id];
            }

            material.CreateBabylonMaterial(scene);
        }
开发者ID:har777,项目名称:Babylon.js,代码行数:70,代码来源:XNAExporter.cs


注:本文中的Microsoft.Xna.Framework.Graphics.Effect.GetHashCode方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。