本文整理汇总了C#中Microsoft.Xna.Framework.Content.ContentManager.GetGraphicsDevice方法的典型用法代码示例。如果您正苦于以下问题:C# ContentManager.GetGraphicsDevice方法的具体用法?C# ContentManager.GetGraphicsDevice怎么用?C# ContentManager.GetGraphicsDevice使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Microsoft.Xna.Framework.Content.ContentManager
的用法示例。
在下文中一共展示了ContentManager.GetGraphicsDevice方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Level
public Level(IServiceProvider serviceProvider, Random random)
{
Content = new ContentManager(serviceProvider, "Content");
_tileTexture = Content.Load<Texture2D>("Tiles");
_sceneryTexture = Content.Load<Texture2D>("Scenery");
_tubeTexture = Content.Load<Texture2D>("Tube");
StartPosition = new Vector2(50, 50);
Scale = 2;
var graphicsDevice = Content.GetGraphicsDevice();
DrawWindow = new Rectangle(100, 0, graphicsDevice.Viewport.Width, graphicsDevice.Viewport.Height);
LoadLevelObjects();
Enemies = new List<Enemy>
{
new Turtle(this, new Vector2(random.Next(225,475), 200)),
new Goomba(this, new Vector2(random.Next(225,475), 200)),
};
DeathList = new List<GameEntity>();
Player = new Player(this);
var bgm = Content.Load<Song>("Sounds/01-overworld-bgm");
MediaPlayer.Play(bgm);
}