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C# GraphicsDeviceManager.CreateDevice方法代码示例

本文整理汇总了C#中Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice方法的典型用法代码示例。如果您正苦于以下问题:C# GraphicsDeviceManager.CreateDevice方法的具体用法?C# GraphicsDeviceManager.CreateDevice怎么用?C# GraphicsDeviceManager.CreateDevice使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Microsoft.Xna.Framework.GraphicsDeviceManager的用法示例。


在下文中一共展示了GraphicsDeviceManager.CreateDevice方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SetUp

        public void SetUp()
        {
            _game = new TestGameBase();
            var graphicsDeviceManager = new GraphicsDeviceManager(_game);
#if XNA
            graphicsDeviceManager.ApplyChanges();
#else
            graphicsDeviceManager.CreateDevice();
#endif
        }
开发者ID:Zodge,项目名称:MonoGame,代码行数:10,代码来源:SpriteFontNonVisualTest.cs

示例2: CCApplication

        public CCApplication(Game game, GraphicsDeviceManager graphics)
            : base(game)
        {
            this.game = game;
            this.graphics = graphics;
            this.content = game.Content;

            // MonoGame 3D
#if MONO3D
            if (graphics.GraphicsDevice == null)
            {
                graphics.CreateDevice();
            }
#endif
#if WINDOWS || XBOX || XBOX360
            graphics.DeviceCreated += new EventHandler<EventArgs>(graphics_DeviceCreated);
#endif
            game.Window.OrientationChanged += Window_OrientationChanged;

            TouchPanel.EnabledGestures = GestureType.Tap;

            //m_pTouch = new CCTouch();
            //m_pSet = new List<CCTouch>();
            m_pTouches = new LinkedList<CCTouch>();
            m_pTouchMap = new Dictionary<int, LinkedListNode<CCTouch>>();

            m_fScreenScaleFactor = 1.0f;

#warning "set height and width as Graphics.Device.Viewport"

#if WP7 || WINPHONE || WINDOWS_PHONE
            m_rcViewPort = new Rectangle(0, 0, 800, 480); //graphics.GraphicsDevice.Viewport.Width, graphics.GraphicsDevice.Viewport.Height);
            _size = new CCSize(800,480);
#elif !WINDOWS && !XBOX && !XBOX360
            if (graphics.GraphicsDevice == null)
            {
                graphics.DeviceCreated += new EventHandler<EventArgs>(graphics_DeviceCreated);
            }
            else
            {
                m_rcViewPort = new Rectangle(0, 0, graphics.GraphicsDevice.Viewport.Width, graphics.GraphicsDevice.Viewport.Height);
                _size = new CCSize(graphics.GraphicsDevice.Viewport.Width, graphics.GraphicsDevice.Viewport.Height);
            }
#endif
        }
开发者ID:Ratel13,项目名称:cocos2d-x-for-xna,代码行数:45,代码来源:CCApplication.cs


注:本文中的Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。