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C# UnityContainer.ResolveAllToArray方法代码示例

本文整理汇总了C#中Microsoft.Practices.Unity.UnityContainer.ResolveAllToArray方法的典型用法代码示例。如果您正苦于以下问题:C# UnityContainer.ResolveAllToArray方法的具体用法?C# UnityContainer.ResolveAllToArray怎么用?C# UnityContainer.ResolveAllToArray使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Microsoft.Practices.Unity.UnityContainer的用法示例。


在下文中一共展示了UnityContainer.ResolveAllToArray方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Main

    static void Main(string[] args)
    {
      IUnityContainer container = new UnityContainer();
      container.AddNewExtension<TypeTrackingExtension>();

      container.RegisterType<IFoo, AFoo>();
      container.RegisterType<IFoo, AnotherFoo>("Named");

      Console.WriteLine("CanResolve<IFoo>() == {0}", container.CanResolve<IFoo>());
      Console.WriteLine("CanResolve<IFoo>(\"Named\") == {0}", container.CanResolve<IFoo>("Named"));
      Console.WriteLine("CanResolve<IBar>() == {0}", container.CanResolve<IBar>());

      Console.WriteLine("TryResolve<IFoo>() == null ==> {0}", container.TryResolve<IFoo>() == null);
      Console.WriteLine("TryResolve<IFoo>(\"Named\") == null ==> {0}", container.TryResolve<IFoo>("Named") == null);
      Console.WriteLine("TryResolve<IBar>() == null ==> {0}", container.TryResolve<IBar>() == null);
      
      Console.WriteLine("TryResolve<IBar>(new ABar()) == null ==> {0}", container.TryResolve<IBar>(new ABar()) == null);
      Console.WriteLine("TryResolve<IBar>(\"Named\", new ABar()) == null ==> {0}", container.TryResolve<IBar>("Named", new ABar()) == null);

      Console.WriteLine("ResolveAllToEnumerable<IFoo>().Count() == {0}", container.ResolveAllToEnumerable<IFoo>().Count());
      Console.WriteLine("ResolveAllToEnumerable<IFoo>(false).Count() == {0}", container.ResolveAllToEnumerable<IFoo>(false).Count());
      Console.WriteLine("ResolveAllToEnumerable<IBar>().Count() == {0}", container.ResolveAllToEnumerable<IBar>().Count());

      Console.WriteLine("ResolveAllToArray<IFoo>().Length == {0}", container.ResolveAllToArray<IFoo>().Length);
      Console.WriteLine("ResolveAllToArray<IFoo>(false).Length == {0}", container.ResolveAllToArray<IFoo>(false).Length);
      Console.WriteLine("ResolveAllToArray<IBar>().Length == {0}", container.ResolveAllToArray<IBar>().Length);

      Console.ReadLine();
    }
开发者ID:phatcher,项目名称:unity.extensions,代码行数:29,代码来源:Program.cs


注:本文中的Microsoft.Practices.Unity.UnityContainer.ResolveAllToArray方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。