本文整理汇总了C#中MatterHackers.Agg.Image.ImageBuffer.GetBuffer方法的典型用法代码示例。如果您正苦于以下问题:C# ImageBuffer.GetBuffer方法的具体用法?C# ImageBuffer.GetBuffer怎么用?C# ImageBuffer.GetBuffer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MatterHackers.Agg.Image.ImageBuffer
的用法示例。
在下文中一共展示了ImageBuffer.GetBuffer方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DoXBlur
internal static void DoXBlur(ImageBuffer sourceDest)
{
if (sourceDest.BitDepth != 8)
{
throw new NotImplementedException("We only work with 8 bit at the moment.");
}
int height = sourceDest.Height;
int width = sourceDest.Width;
byte[] buffer = sourceDest.GetBuffer();
byte[] cache = new byte[width];
for (int y = 0; y < height; y++)
{
int offset = sourceDest.GetBufferOffsetY(y);
for (int x = 0; x < width; x++)
{
cache[x] = buffer[offset + x];
}
for (int x = 1; x < width - 1; x++)
{
int newValue = (cache[x - 1] + cache[x] * 2 + cache[x + 1] + 2) / 4; // the + 2 is so that we will round correctly
buffer[offset + x] = (byte)newValue;
}
}
}
示例2: DoYBlur
public static void DoYBlur(ImageBuffer sourceDest)
{
if (sourceDest.BitDepth != 8)
{
throw new NotImplementedException("We only work with 8 bit at the moment.");
}
int height = sourceDest.Height;
int width = sourceDest.Width;
byte[] buffer = sourceDest.GetBuffer();
int strideInBytes = sourceDest.StrideInBytes();
byte[] cache = new byte[height];
for (int x = 0; x < width; x++)
{
int offset = x;
for (int y = 0; y < height; y++)
{
cache[y] = buffer[offset];
offset += strideInBytes;
}
offset = x;
for (int y = 1; y < height - 1; y++)
{
int newValue = (cache[y - 1] + cache[y] * 2 + cache[y + 1] + 2) / 4; // the + 2 is so that we will round correctly
buffer[offset] = (byte)newValue;
offset += strideInBytes;
}
}
}
示例3: DoErode3x3MinValue
public static void DoErode3x3MinValue(ImageBuffer source, ImageBuffer dest)
{
if (source.BitDepth != 32 || dest.BitDepth != 32)
{
throw new NotImplementedException("We only work with 32 bit at the moment.");
}
if (source.Width != dest.Width || source.Height != dest.Height)
{
throw new NotImplementedException("Source and Dest have to be the same size");
}
int height = source.Height;
int width = source.Width;
int sourceStrideInBytes = source.StrideInBytes();
int destStrideInBytes = dest.StrideInBytes();
byte[] sourceBuffer = source.GetBuffer();
byte[] destBuffer = dest.GetBuffer();
// This can be made much faster by holding the buffer pointer and offsets better // LBB 2013 06 09
for (int testY = 1; testY < height - 1; testY++)
{
for (int testX = 1; testX < width - 1; testX++)
{
RGBA_Bytes minColor = RGBA_Bytes.White;
int sourceOffset = source.GetBufferOffsetXY(testX, testY - 1);
// x-1, y-1
//minColor = MinColor(sourceBuffer, minColor, sourceOffset - 4);
// x0, y-1
minColor = MinColor(sourceBuffer, minColor, sourceOffset + 0);
// x1, y-1
//minColor = MinColor(sourceBuffer, minColor, sourceOffset + 4);
// x-1, y0
minColor = MinColor(sourceBuffer, minColor, sourceOffset + sourceStrideInBytes - 4);
// x0, y0
minColor = MinColor(sourceBuffer, minColor, sourceOffset + sourceStrideInBytes + 0);
// x+1, y0
minColor = MinColor(sourceBuffer, minColor, sourceOffset + sourceStrideInBytes + 4);
// x-1, y+1
//minColor = MinColor(sourceBuffer, minColor, sourceOffset + sourceStrideInBytes * 2 - 4);
// x0, y+1
minColor = MinColor(sourceBuffer, minColor, sourceOffset + sourceStrideInBytes * 2 + 0);
// x+1, y+1
//minColor = MinColor(sourceBuffer, minColor, sourceOffset + sourceStrideInBytes * 2 + 4);
int destOffset = dest.GetBufferOffsetXY(testX, testY);
destBuffer[destOffset + 2] = minColor.red;
destBuffer[destOffset + 1] = minColor.green;
destBuffer[destOffset + 0] = minColor.blue;
destBuffer[destOffset + 3] = 255;
}
}
}
示例4: DoDilate3x3MaxValue
public static void DoDilate3x3MaxValue(ImageBuffer source, ImageBuffer dest)
{
if (source.BitDepth != 32 || dest.BitDepth != 32)
{
throw new NotImplementedException("We only work with 32 bit at the moment.");
}
if (source.Width != dest.Width || source.Height != dest.Height)
{
throw new NotImplementedException("Source and Dest have to be the same size");
}
int height = source.Height;
int width = source.Width;
int sourceStrideInBytes = source.StrideInBytes();
int destStrideInBytes = dest.StrideInBytes();
byte[] sourceBuffer = source.GetBuffer();
byte[] destBuffer = dest.GetBuffer();
for (int testY = 1; testY < height - 1; testY++)
{
for (int testX = 1; testX < width - 1; testX++)
{
RGBA_Bytes maxColor = RGBA_Bytes.Black;
int sourceOffset = source.GetBufferOffsetXY(testX, testY -1);
// x-1, y-1
//maxColor = MaxColor(sourceBuffer, maxColor, sourceOffset - 4);
// x0, y-1
maxColor = MaxColor(sourceBuffer, maxColor, sourceOffset + 0);
// x1, y-1
//maxColor = MaxColor(sourceBuffer, maxColor, sourceOffset + 4);
// x-1, y0
maxColor = MaxColor(sourceBuffer, maxColor, sourceOffset + sourceStrideInBytes - 4);
// x0, y0
maxColor = MaxColor(sourceBuffer, maxColor, sourceOffset + sourceStrideInBytes + 0);
// x+1, y0
maxColor = MaxColor(sourceBuffer, maxColor, sourceOffset + sourceStrideInBytes + 4);
// x-1, y+1
//maxColor = MaxColor(sourceBuffer, maxColor, sourceOffset + sourceStrideInBytes * 2 - 4);
// x0, y+1
maxColor = MaxColor(sourceBuffer, maxColor, sourceOffset + sourceStrideInBytes * 2 + 0);
// x+1, y+1
//maxColor = MaxColor(sourceBuffer, maxColor, sourceOffset + sourceStrideInBytes * 2 + 4);
int destOffset = dest.GetBufferOffsetXY(testX, testY);
destBuffer[destOffset + 2] = maxColor.red;
destBuffer[destOffset + 1] = maxColor.green;
destBuffer[destOffset + 0] = maxColor.blue;
destBuffer[destOffset + 3] = 255;
}
}
}
示例5: DoSubtract
public static void DoSubtract(ImageBuffer result, ImageBuffer imageToSubtractFrom, ImageBuffer imageToSubtract)
{
if (lookupSubtractAndClamp == null)
{
CreateLookup();
}
if (imageToSubtractFrom.BitDepth != imageToSubtract.BitDepth || imageToSubtract.BitDepth != result.BitDepth)
{
throw new NotImplementedException("All the images have to be the same bit depth.");
}
if (imageToSubtractFrom.Width != imageToSubtract.Width || imageToSubtractFrom.Height != imageToSubtract.Height
|| imageToSubtractFrom.Width != result.Width || imageToSubtractFrom.Height != result.Height)
{
throw new Exception("All images must be the same size.");
}
switch (imageToSubtractFrom.BitDepth)
{
case 32:
{
int height = imageToSubtractFrom.Height;
int width = imageToSubtractFrom.Width;
byte[] resultBuffer = result.GetBuffer();
byte[] imageABuffer = imageToSubtractFrom.GetBuffer();
byte[] imageBBuffer = imageToSubtract.GetBuffer();
for (int y = 0; y < height; y++)
{
int offset = imageToSubtractFrom.GetBufferOffsetY(y);
for (int x = 0; x < width; x++)
{
resultBuffer[offset] = (byte)lookupSubtractAndClamp[imageABuffer[offset] - imageBBuffer[offset] + 255]; // add 255 to make sure not < 0
offset++;
resultBuffer[offset] = (byte)lookupSubtractAndClamp[imageABuffer[offset] - imageBBuffer[offset] + 255];
offset++;
resultBuffer[offset] = (byte)lookupSubtractAndClamp[imageABuffer[offset] - imageBBuffer[offset] + 255];
offset++;
resultBuffer[offset] = 255;
offset++;
}
}
}
break;
default:
throw new NotImplementedException();
}
}
示例6: DoThreshold
public static void DoThreshold(ImageBuffer result, ImageBuffer sourceImage, int threshold, TestThreshold testFunction)
{
if (sourceImage.BitDepth != result.BitDepth)
{
throw new NotImplementedException("All the images have to be the same bit depth.");
}
if (sourceImage.Width != result.Width || sourceImage.Height != result.Height)
{
throw new Exception("All images must be the same size.");
}
switch (sourceImage.BitDepth)
{
case 32:
{
int height = sourceImage.Height;
int width = sourceImage.Width;
byte[] resultBuffer = result.GetBuffer();
byte[] sourceBuffer = sourceImage.GetBuffer();
for (int y = 0; y < height; y++)
{
int offset = sourceImage.GetBufferOffsetY(y);
for (int x = 0; x < width; x++)
{
if (testFunction(sourceBuffer, offset, threshold))
{
resultBuffer[offset + 0] = (byte)255;
resultBuffer[offset + 1] = (byte)255;
resultBuffer[offset + 2] = (byte)255;
resultBuffer[offset + 3] = (byte)255;
}
else
{
resultBuffer[offset + 0] = (byte)0;
resultBuffer[offset + 1] = (byte)0;
resultBuffer[offset + 2] = (byte)0;
resultBuffer[offset + 3] = (byte)0;
}
offset += 4;
}
}
}
break;
default:
throw new NotImplementedException();
}
}
示例7: DoInvertLightness
public static void DoInvertLightness(ImageBuffer result, ImageBuffer sourceImage)
{
if (sourceImage.BitDepth != result.BitDepth)
{
throw new NotImplementedException("All the images have to be the same bit depth.");
}
if (sourceImage.Width != result.Width || sourceImage.Height != result.Height)
{
throw new Exception("All images must be the same size.");
}
switch (sourceImage.BitDepth)
{
case 32:
{
int height = sourceImage.Height;
int width = sourceImage.Width;
byte[] resultBuffer = result.GetBuffer();
byte[] sourceBuffer = sourceImage.GetBuffer();
for (int y = 0; y < height; y++)
{
int offset = sourceImage.GetBufferOffsetY(y);
for (int x = 0; x < width; x++)
{
RGBA_Bytes color = new RGBA_Bytes(resultBuffer[offset + 2], resultBuffer[offset + 1], resultBuffer[offset + 0], resultBuffer[offset + 3]);
RGBA_Bytes invertedColor = InvertColor(color);
resultBuffer[offset + 0] = invertedColor.blue;
resultBuffer[offset + 1] = invertedColor.green;
resultBuffer[offset + 2] = invertedColor.blue;
resultBuffer[offset + 3] = invertedColor.alpha;
offset += 4;
}
}
}
break;
default:
throw new NotImplementedException();
}
}
示例8: DoMultiply
public static void DoMultiply(ImageBuffer result, ImageBuffer imageA, ImageBuffer imageB)
{
if (imageA.BitDepth != imageB.BitDepth || imageB.BitDepth != result.BitDepth)
{
throw new NotImplementedException("All the images have to be the same bit depth.");
}
if (imageA.Width != imageB.Width || imageA.Height != imageB.Height
|| imageA.Width != result.Width || imageA.Height != result.Height)
{
throw new Exception("All images must be the same size.");
}
switch (imageA.BitDepth)
{
case 32:
{
int height = imageA.Height;
int width = imageA.Width;
byte[] resultBuffer = result.GetBuffer();
byte[] imageABuffer = imageA.GetBuffer();
byte[] imageBBuffer = imageB.GetBuffer();
for (int y = 0; y < height; y++)
{
int offsetA = imageA.GetBufferOffsetY(y);
int offsetB = imageB.GetBufferOffsetY(y);
int offsetResult = result.GetBufferOffsetY(y);
for (int x = 0; x < width; x++)
{
resultBuffer[offsetResult++] = (byte)((imageABuffer[offsetA++] * imageBBuffer[offsetB++]) / 255);
resultBuffer[offsetResult++] = (byte)((imageABuffer[offsetA++] * imageBBuffer[offsetB++]) / 255);
resultBuffer[offsetResult++] = (byte)((imageABuffer[offsetA++] * imageBBuffer[offsetB++]) / 255);
resultBuffer[offsetResult++] = 255; offsetA++; offsetB++;
}
}
}
break;
default:
throw new NotImplementedException();
}
}
示例9: CompareToLionTGA
public void CompareToLionTGA()
{
LionShape lionShape = new LionShape();
ImageBuffer renderedImage = new ImageBuffer(512, 400, 24, new BlenderBGR());
byte alpha = (byte)(.1 * 255);
for (int i = 0; i < lionShape.NumPaths; i++)
{
lionShape.Colors[i].Alpha0To255 = alpha;
}
Affine transform = Affine.NewIdentity();
transform *= Affine.NewTranslation(-lionShape.Center.x, -lionShape.Center.y);
transform *= Affine.NewTranslation(renderedImage.Width / 2, renderedImage.Height / 2);
// This code renders the lion:
VertexSourceApplyTransform transformedPathStorage = new VertexSourceApplyTransform(lionShape.Path, transform);
Graphics2D renderer = renderedImage.NewGraphics2D();
renderer.Clear(new RGBA_Floats(1.0, 1.0, 1.0, 1.0));
renderer.Render(transformedPathStorage, lionShape.Colors, lionShape.PathIndex, lionShape.NumPaths);
ImageTgaIO.Save(renderedImage, "TestOutput.tga");
Stream imageStream = File.Open("LionRenderMaster.tga", FileMode.Open);
ImageBuffer masterImage = new ImageBuffer();
ImageTgaIO.LoadImageData(masterImage, imageStream, 24);
bool sameWidth = masterImage.Width == renderedImage.Width;
bool sameHeight = masterImage.Height == renderedImage.Height;
Assert.IsTrue(sameWidth && sameHeight);
Assert.IsTrue(masterImage.BitDepth == renderedImage.BitDepth);
int unused;
byte[] masterBuffer = masterImage.GetBuffer(out unused);
byte[] renderedBuffer = renderedImage.GetBuffer(out unused);
Assert.IsTrue(masterBuffer.Length == renderedBuffer.Length);
for (int i = 0; i < masterBuffer.Length; i++)
{
if (masterBuffer[i] != renderedBuffer[i])
{
Assert.IsTrue(false);
}
}
}
示例10: DoDilate3x3Binary
public static void DoDilate3x3Binary(ImageBuffer source, ImageBuffer dest, int threshold)
{
if (source.BitDepth != 32 || dest.BitDepth != 32)
{
throw new NotImplementedException("We only work with 32 bit at the moment.");
}
if (source.Width != dest.Width || source.Height != dest.Height)
{
throw new NotImplementedException("Source and Dest have to be the same size");
}
int height = source.Height;
int width = source.Width;
int sourceStrideInBytes = source.StrideInBytes();
int destStrideInBytes = dest.StrideInBytes();
byte[] sourceBuffer = source.GetBuffer();
byte[] destBuffer = dest.GetBuffer();
for (int testY = 1; testY < height-1; testY++)
{
for (int testX = 1; testX < width - 1; testX++)
{
for (int sourceY = -1; sourceY <= 1; sourceY++)
{
for (int sourceX = -1; sourceX <= 1; sourceX++)
{
int sourceOffset = source.GetBufferOffsetXY(testX + sourceX, testY + sourceY);
if (sourceBuffer[sourceOffset] > threshold)
{
int destOffset = dest.GetBufferOffsetXY(testX, testY);
destBuffer[destOffset++] = 255;
destBuffer[destOffset++] = 255;
destBuffer[destOffset++] = 255;
destBuffer[destOffset++] = 255;
}
}
}
}
}
}
示例11: DoWhiteToColor
public static void DoWhiteToColor(ImageBuffer result, ImageBuffer imageA, RGBA_Bytes color)
{
if (imageA.BitDepth != result.BitDepth)
{
throw new NotImplementedException("All the images have to be the same bit depth.");
}
if (imageA.Width != result.Width || imageA.Height != result.Height)
{
throw new Exception("All images must be the same size.");
}
switch (imageA.BitDepth)
{
case 32:
{
int height = imageA.Height;
int width = imageA.Width;
byte[] resultBuffer = result.GetBuffer();
byte[] imageABuffer = imageA.GetBuffer();
for (int y = 0; y < height; y++)
{
int offsetA = imageA.GetBufferOffsetY(y);
int offsetResult = result.GetBufferOffsetY(y);
byte amoutOfWhite = imageABuffer[offsetA];
for (int x = 0; x < width; x++)
{
resultBuffer[offsetResult++] = (byte)(color.blue * amoutOfWhite / 255); offsetA++;
resultBuffer[offsetResult++] = (byte)(color.green * amoutOfWhite / 255); offsetA++;
resultBuffer[offsetResult++] = (byte)(color.red * amoutOfWhite / 255); offsetA++;
resultBuffer[offsetResult++] = imageABuffer[offsetA++];
}
}
}
break;
default:
throw new NotImplementedException();
}
}
示例12: UpdateImageBuffer
internal void UpdateImageBuffer(ImageBuffer destImageBuffer, Bitmap sourceBitmap)
{
BitmapData bitmapData = null;
bool isLocked = false;
if (destImageBuffer != null)
{
if (!isLocked)
{
bitmapData = sourceBitmap.LockBits(new Rectangle(0, 0, sourceBitmap.Width, sourceBitmap.Height), System.Drawing.Imaging.ImageLockMode.ReadWrite, sourceBitmap.PixelFormat);
}
int destBufferStrideInBytes = destImageBuffer.StrideInBytes();
int destBufferHeight = destImageBuffer.Height;
int destBufferWidth = destImageBuffer.Width;
int destBufferHeightMinusOne = destBufferHeight - 1;
int bitmapDataStride = bitmapData.Stride;
int offset;
byte[] buffer = destImageBuffer.GetBuffer(out offset);
if (flipY)
{
unsafe
{
byte* bitmapDataScan0 = (byte*)bitmapData.Scan0;
fixed (byte* pDestFixed = &buffer[offset])
{
byte* pSource = bitmapDataScan0;
for (int y = 0; y < destBufferHeight; y++)
{
byte* pDest = pDestFixed + destBufferStrideInBytes * (destBufferHeight - 1 - y);
for (int x = 0; x < destBufferWidth; x++)
{
pDest[x * 4 + 0] = pSource[x * 3 + 0];
pDest[x * 4 + 1] = pSource[x * 3 + 1];
pDest[x * 4 + 2] = pSource[x * 3 + 2];
pDest[x * 4 + 3] = 255;
}
pSource += bitmapDataStride;
}
}
}
}
else
{
unsafe
{
byte* bitmapDataScan0 = (byte*)bitmapData.Scan0;
fixed (byte* pDestFixed = &buffer[offset])
{
byte* pSource = bitmapDataScan0;
for (int y = 0; y < destBufferHeight; y++)
{
byte* pDest = pDestFixed + destBufferStrideInBytes * (y);
for (int x = 0; x < destBufferWidth; x++)
{
pDest[x * 4 + 0] = pSource[x * 3 + 0];
pDest[x * 4 + 1] = pSource[x * 3 + 1];
pDest[x * 4 + 2] = pSource[x * 3 + 2];
pDest[x * 4 + 3] = 255;
}
pSource += bitmapDataStride;
}
}
}
}
if (!isLocked)
{
sourceBitmap.UnlockBits(bitmapData);
}
}
}
示例13: CreatePath
//路径
public static CCSprite CreatePath(
double width, double height,
string[] paths,
double contentX, double contentY,
double contentWidth, double contentHeight,
CCColor4B fill, CCColor4B stroke,
double strokeThickness = 1,
UIGraphic.Stretch stretch = UIGraphic.Stretch.StretchNone
)
{
if (width == 0) width = contentWidth;
if (height == 0) height = contentHeight;
ImageBuffer buffer = new ImageBuffer((int)width, (int)height, 32, new BlenderRGBA());
Graphics2D g = buffer.NewGraphics2D();
double scalex = 0;
double scaley = 0;
//if (stretch == Stretch.StretchNone) { } else
if (stretch == UIGraphic.Stretch.StretchFill)
{
if (width != contentWidth || height != contentHeight)
{
scalex = width / contentWidth;
scaley = height / contentHeight;
}
}
else if (stretch == UIGraphic.Stretch.StretchUniformToFill)
{
scalex = scaley = Math.Min(width / contentWidth, height / contentHeight);
}
foreach (string path in paths)
{
IVertexSource vertexs = MiniLanguage.CreatePathStorage(path);
if (contentX != 0 || contentY != 0)
vertexs = new VertexSourceApplyTransform(vertexs, Affine.NewTranslation(-contentX, -contentY));
if (scalex != 0 || scaley != 0)
vertexs = new VertexSourceApplyTransform(vertexs, Affine.NewScaling(scalex, scaley));
if (fill.A > 0) g.Render(vertexs, new RGBA_Bytes(fill.R, fill.G, fill.B, fill.A));
if (stroke.A > 0) g.Render(new Stroke(vertexs, strokeThickness), new RGBA_Bytes(stroke.R, stroke.G, stroke.B, stroke.A));
}
Texture2D xnaTexture = XnaTexture((int)width, (int)height);
xnaTexture.SetData<byte>(buffer.GetBuffer());
CCTexture2D ccTexture = new CCTexture2D();
ccTexture.InitWithTexture(xnaTexture);
return new CCSprite(ccTexture);
}
示例14: Copy8BitDataToImage
private static void Copy8BitDataToImage(ImageBuffer destImage, Bitmap m_WidowsBitmap)
{
destImage.Allocate(m_WidowsBitmap.Width, m_WidowsBitmap.Height, m_WidowsBitmap.Width * 4, 32);
BitmapData bitmapData = m_WidowsBitmap.LockBits(new Rectangle(0, 0, m_WidowsBitmap.Width, m_WidowsBitmap.Height), System.Drawing.Imaging.ImageLockMode.ReadWrite, m_WidowsBitmap.PixelFormat);
int sourceIndex = 0;
int destIndex = 0;
unsafe
{
int offset;
byte[] destBuffer = destImage.GetBuffer(out offset);
byte* pSourceBuffer = (byte*)bitmapData.Scan0;
Color[] colors = m_WidowsBitmap.Palette.Entries;
for (int y = 0; y < destImage.Height; y++)
{
sourceIndex = y * bitmapData.Stride;
destIndex = destImage.GetBufferOffsetY(destImage.Height - 1 - y);
for (int x = 0; x < destImage.Width; x++)
{
Color color = colors[pSourceBuffer[sourceIndex++]];
destBuffer[destIndex++] = color.B;
destBuffer[destIndex++] = color.G;
destBuffer[destIndex++] = color.R;
destBuffer[destIndex++] = color.A;
}
}
}
m_WidowsBitmap.UnlockBits(bitmapData);
}
示例15: ConvertBitmapToImage
private static bool ConvertBitmapToImage(ImageBuffer destImage, Bitmap m_WidowsBitmap)
{
if (m_WidowsBitmap != null)
{
switch (m_WidowsBitmap.PixelFormat)
{
case System.Drawing.Imaging.PixelFormat.Format32bppArgb:
{
destImage.Allocate(m_WidowsBitmap.Width, m_WidowsBitmap.Height, m_WidowsBitmap.Width * 4, 32);
if (destImage.GetRecieveBlender() == null)
{
destImage.SetRecieveBlender(new BlenderBGRA());
}
BitmapData bitmapData = m_WidowsBitmap.LockBits(new Rectangle(0, 0, m_WidowsBitmap.Width, m_WidowsBitmap.Height), System.Drawing.Imaging.ImageLockMode.ReadWrite, m_WidowsBitmap.PixelFormat);
int sourceIndex = 0;
int destIndex = 0;
unsafe
{
int offset;
byte[] destBuffer = destImage.GetBuffer(out offset);
byte* pSourceBuffer = (byte*)bitmapData.Scan0;
for (int y = 0; y < destImage.Height; y++)
{
destIndex = destImage.GetBufferOffsetXY(0, destImage.Height - 1 - y);
for (int x = 0; x < destImage.Width; x++)
{
#if true
destBuffer[destIndex++] = pSourceBuffer[sourceIndex++];
destBuffer[destIndex++] = pSourceBuffer[sourceIndex++];
destBuffer[destIndex++] = pSourceBuffer[sourceIndex++];
destBuffer[destIndex++] = pSourceBuffer[sourceIndex++];
#else
RGBA_Bytes notPreMultiplied = new RGBA_Bytes(pSourceBuffer[sourceIndex + 0], pSourceBuffer[sourceIndex + 1], pSourceBuffer[sourceIndex + 2], pSourceBuffer[sourceIndex + 3]);
sourceIndex += 4;
RGBA_Bytes preMultiplied = notPreMultiplied.GetAsRGBA_Floats().premultiply().GetAsRGBA_Bytes();
destBuffer[destIndex++] = preMultiplied.blue;
destBuffer[destIndex++] = preMultiplied.green;
destBuffer[destIndex++] = preMultiplied.red;
destBuffer[destIndex++] = preMultiplied.alpha;
#endif
}
}
}
m_WidowsBitmap.UnlockBits(bitmapData);
return true;
}
case System.Drawing.Imaging.PixelFormat.Format24bppRgb:
{
destImage.Allocate(m_WidowsBitmap.Width, m_WidowsBitmap.Height, m_WidowsBitmap.Width * 4, 32);
BitmapData bitmapData = m_WidowsBitmap.LockBits(new Rectangle(0, 0, m_WidowsBitmap.Width, m_WidowsBitmap.Height), System.Drawing.Imaging.ImageLockMode.ReadWrite, m_WidowsBitmap.PixelFormat);
int sourceIndex = 0;
int destIndex = 0;
unsafe
{
int offset;
byte[] destBuffer = destImage.GetBuffer(out offset);
byte* pSourceBuffer = (byte*)bitmapData.Scan0;
for (int y = 0; y < destImage.Height; y++)
{
sourceIndex = y * bitmapData.Stride;
destIndex = destImage.GetBufferOffsetXY(0, destImage.Height - 1 - y);
for (int x = 0; x < destImage.Width; x++)
{
destBuffer[destIndex++] = pSourceBuffer[sourceIndex++];
destBuffer[destIndex++] = pSourceBuffer[sourceIndex++];
destBuffer[destIndex++] = pSourceBuffer[sourceIndex++];
destBuffer[destIndex++] = 255;
}
}
}
m_WidowsBitmap.UnlockBits(bitmapData);
return true;
}
case System.Drawing.Imaging.PixelFormat.Format8bppIndexed:
{
Copy8BitDataToImage(destImage, m_WidowsBitmap);
return true;
}
default:
throw new System.NotImplementedException();
}
}
return false;
}