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C# UruStream.WriteInt方法代码示例

本文整理汇总了C#中MUd.UruStream.WriteInt方法的典型用法代码示例。如果您正苦于以下问题:C# UruStream.WriteInt方法的具体用法?C# UruStream.WriteInt怎么用?C# UruStream.WriteInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MUd.UruStream的用法示例。


在下文中一共展示了UruStream.WriteInt方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Connect

        public override bool Connect()
        {
            if (!base.Connect()) return false;

            //Send the GateConnectHeader
            UruStream s = new UruStream(new NetworkStream(fSocket, false));
            s.BufferWriter();
            fHeader.Write(s);
            s.WriteInt(20);
            s.WriteBytes(Guid.Empty.ToByteArray());
            s.FlushWriter();
            s.Close();

            //Init encryption
            if (!base.NetCliConnect(4))
                return false;

            fSocket.BeginReceive(new byte[2], 0, 2, SocketFlags.Peek, new AsyncCallback(IReceive), null);
            return true;
        }
开发者ID:Hoikas,项目名称:mudpit,代码行数:20,代码来源:GateClient.cs

示例2: Ping

        public void Ping(int time)
        {
            File_PingPong ping = new File_PingPong();
            ping.fPingTime = time;

            ResetIdleTimer();
            lock (fSocket) {
                MemoryStream ms = new MemoryStream();
                UruStream s = new UruStream(ms);

                s.WriteUInt(12);
                s.WriteInt((int)FileCli2Srv.PingRequest);
                ping.Write(s);

                fSocket.Send(ms.ToArray());

                s.Close();
                ms.Close();
            }
        }
开发者ID:Hoikas,项目名称:mudpit,代码行数:20,代码来源:FileClient.cs

示例3: Write

 public void Write(UruStream s)
 {
     s.WriteUInt(fTransID);
     s.WriteInt((int)fResult);
     s.WriteInt(fRefs.Length);
     foreach (VaultNodeRef r in fRefs)
         r.Write(s);
 }
开发者ID:Hoikas,项目名称:mudpit,代码行数:8,代码来源:VaultMessages.cs

示例4: Write

 public void Write(UruStream s)
 {
     s.WriteUInt(fTransID);
     s.WriteInt((int)fResult);
     s.WriteUInt(fFileSize);
     s.WriteUInt(fChunkPos);
     if (fChunkData == null) fChunkData = new byte[0];
     s.WriteInt(fChunkData.Length);
     s.WriteBytes(fChunkData);
 }
开发者ID:Hoikas,项目名称:mudpit,代码行数:10,代码来源:AuthMessages.cs

示例5: Write

 public void Write(UruStream s)
 {
     s.WriteUInt(fTransID);
     s.WriteInt((int)fResult);
 }
开发者ID:Hoikas,项目名称:mudpit,代码行数:5,代码来源:GameMessages.cs

示例6: Write

 public void Write(UruStream s)
 {
     if (fData == null) fData = new byte[0];
     s.WriteUInt(fTransID);
     s.WriteUInt((uint)fResult);
     s.WriteUInt(fReaderID);
     s.WriteUInt(fFileSize);
     s.WriteInt(fData.Length);
     s.WriteBytes(fData);
 }
开发者ID:Hoikas,项目名称:mudpit,代码行数:10,代码来源:FileMessages.cs

示例7: Connect

        public override bool Connect()
        {
            if (!base.Connect()) return false;

            //Send the AuthConnectHeader
            UruStream s = new UruStream(new NetworkStream(fSocket, false));
            s.BufferWriter();
            fHeader.Write(s);
            s.WriteInt(20);
            s.WriteBytes(Guid.Empty.ToByteArray());
            s.FlushWriter();
            s.Close();

            //Init encryption
            if(!base.NetCliConnect(41))
                return false;

            //Register the client...
            //Don't require the user to do this.
            Auth_RegisterRequest req = new Auth_RegisterRequest();
            req.fBuildID = fHeader.fBuildID;

            fStream.BufferWriter();
            fStream.WriteUShort((ushort)AuthCli2Srv.ClientRegisterRequest);
            req.Write(fStream);
            fStream.FlushWriter();

            fSocket.BeginReceive(new byte[2], 0, 2, SocketFlags.Peek, new AsyncCallback(IReceive), null);
            fChgHack.Reset(); fChgHack.WaitOne();

            return true;
        }
开发者ID:Hoikas,项目名称:mudpit,代码行数:32,代码来源:AuthClient.cs

示例8: Write

 public void Write(UruStream s)
 {
     s.WriteBytes(fInstanceUuid.ToByteArray());
     s.WriteUnicodeStringF(fFilename, 64);
     s.WriteUnicodeStringF(fInstanceName, 64);
     s.WriteUnicodeStringF(fUserName, 64);
     s.WriteUnicodeStringF(fDescription, 1024);
     s.WriteUInt(fSequenceNumber);
     s.WriteInt(fLanguage);
     s.WriteUInt(fPopulation);
     s.WriteUInt(fCurrPopulation);
 }
开发者ID:Hoikas,项目名称:mudpit,代码行数:12,代码来源:NetCliCore.cs

示例9: RequestBuildID

        public uint RequestBuildID()
        {
            File_BuildIdRequest req = new File_BuildIdRequest();
            req.fTransID = IGetTransID();

            ResetIdleTimer();
            lock (fSocket) {
                MemoryStream ms = new MemoryStream();
                UruStream s = new UruStream(ms);

                s.WriteUInt(12);
                s.WriteInt((int)FileCli2Srv.BuildIdRequest);
                req.Write(s);

                fSocket.Send(ms.ToArray());

                s.Close();
                ms.Close();
            }

            return req.fTransID;
        }
开发者ID:Hoikas,项目名称:mudpit,代码行数:22,代码来源:FileClient.cs

示例10: ToArray

        public byte[] ToArray()
        {
            MemoryStream ms = new MemoryStream();
            UruStream s = new UruStream(ms);

            ulong bit = 1;
            Fields f = NodeFields;
            s.WriteULong((ulong)f);
            while (bit != 0 && bit <= (ulong)f) {
                switch ((f & (Fields)bit)) {
                    case Fields.kBlob_1:
                        s.WriteInt(fBlob[0].Length);
                        s.WriteBytes(fBlob[0]);
                        break;
                    case Fields.kBlob_2:
                        s.WriteInt(fBlob[1].Length);
                        s.WriteBytes(fBlob[1]);
                        break;
                    case Fields.kCreateAgeName:
                        s.WriteUnicodeStringV32(fCreateAgeName);
                        break;
                    case Fields.kCreateAgeUuid:
                        s.WriteBytes(fCreateAgeUuid.ToByteArray());
                        break;
                    case Fields.kCreateTime:
                        s.WriteUInt(ToUnixTime(fCreateTime));
                        break;
                    case Fields.kCreatorIdx:
                        s.WriteUInt(fCreatorIdx.Value);
                        break;
                    case Fields.kCreatorUuid:
                        s.WriteBytes(fCreatorUuid.ToByteArray());
                        break;
                    case Fields.kInt32_1:
                        s.WriteInt(fInt32[0].Value);
                        break;
                    case Fields.kInt32_2:
                        s.WriteInt(fInt32[1].Value);
                        break;
                    case Fields.kInt32_3:
                        s.WriteInt(fInt32[2].Value);
                        break;
                    case Fields.kInt32_4:
                        s.WriteInt(fInt32[3].Value);
                        break;
                    case Fields.kIString64_1:
                        s.WriteUnicodeStringV32(fIString64[0]);
                        break;
                    case Fields.kIString64_2:
                        s.WriteUnicodeStringV32(fIString64[1]);
                        break;
                    case Fields.kModifyTime:
                        s.WriteUInt(ToUnixTime(fModifyTime));
                        break;
                    case Fields.kNodeIdx:
                        s.WriteUInt(fIdx);
                        break;
                    case Fields.kNodeType:
                        s.WriteUInt((uint)fNodeType);
                        break;
                    case Fields.kString64_1:
                        s.WriteUnicodeStringV32(fString64[0]);
                        break;
                    case Fields.kString64_2:
                        s.WriteUnicodeStringV32(fString64[1]);
                        break;
                    case Fields.kString64_3:
                        s.WriteUnicodeStringV32(fString64[2]);
                        break;
                    case Fields.kString64_4:
                        s.WriteUnicodeStringV32(fString64[3]);
                        break;
                    case Fields.kString64_5:
                        s.WriteUnicodeStringV32(fString64[4]);
                        break;
                    case Fields.kString64_6:
                        s.WriteUnicodeStringV32(fString64[5]);
                        break;
                    case Fields.kText_1:
                        s.WriteUnicodeStringV32(fText[0]);
                        break;
                    case Fields.kText_2:
                        s.WriteUnicodeStringV32(fText[1]);
                        break;
                    case Fields.kUInt32_1:
                        s.WriteUInt(fUInt32[0].Value);
                        break;
                    case Fields.kUInt32_2:
                        s.WriteUInt(fUInt32[1].Value);
                        break;
                    case Fields.kUInt32_3:
                        s.WriteUInt(fUInt32[2].Value);
                        break;
                    case Fields.kUInt32_4:
                        s.WriteUInt(fUInt32[3].Value);
                        break;
                    case Fields.kUuid_1:
                        s.WriteBytes(fUuid[0].ToByteArray());
                        break;
                    case Fields.kUuid_2:
//.........这里部分代码省略.........
开发者ID:Hoikas,项目名称:mudpit,代码行数:101,代码来源:VaultNode.cs


注:本文中的MUd.UruStream.WriteInt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。