本文整理汇总了C#中Leap.Vector.ToVector3方法的典型用法代码示例。如果您正苦于以下问题:C# Vector.ToVector3方法的具体用法?C# Vector.ToVector3怎么用?C# Vector.ToVector3使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Leap.Vector
的用法示例。
在下文中一共展示了Vector.ToVector3方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DrawBasis
public void DrawBasis(Vector position, LeapTransform basis, float scale)
{
Vector3 origin = position.ToVector3();
Debug.DrawLine(origin, origin + basis.xBasis.ToVector3() * scale, Color.red);
Debug.DrawLine(origin, origin + basis.yBasis.ToVector3() * scale, Color.green);
Debug.DrawLine(origin, origin + basis.zBasis.ToVector3() * scale, Color.blue);
}
示例2: MakeBone
static Bone MakeBone(Bone.BoneType name, Vector proximalPosition, float length, float width, Vector direction, Vector up, bool isLeft){
LeapQuaternion rotation = UnityEngine.Quaternion.LookRotation(-direction.ToVector3(), up.ToVector3()).ToLeapQuaternion();
return new Bone(
proximalPosition,
proximalPosition + direction * length,
Vector.Lerp(proximalPosition, proximalPosition + direction * length, .5f),
direction,
length,
width,
name,
rotation);
}