本文整理汇总了C#中Leap.Controller.RemoveListener方法的典型用法代码示例。如果您正苦于以下问题:C# Controller.RemoveListener方法的具体用法?C# Controller.RemoveListener怎么用?C# Controller.RemoveListener使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Leap.Controller
的用法示例。
在下文中一共展示了Controller.RemoveListener方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Main
static void Main(string[] args)
{
Console.Title = "Leap Mousion v2.0";
Console.WriteLine("Leap Mousion v2.0 by TangoChen :)\r\n------------------------------------\r\nBlog: TangoChen.com\r\nYoutube Channel: www.youtube.com/tan9ochen\r\n--------------------\r\nTwitter:\ttwitter.com/tangochen\[email protected]\r\n微博(Weibo):\tweibo.com/tangochen\[email protected]\r\n--------------------\r\nPress any key to exit...\r\n--------------------");
// Create a sample listener and controller
SampleListener listener = new SampleListener();
Controller controller = new Controller();
foreach (string arg in args)
{
switch (arg.Substring(0, 1).ToLower())
{
case "l": // L = Set isLeftHanded = true;
listener.isLeftHanded = true;
break;
case "s": // Scale
float.TryParse(arg.Substring(1), out listener.moveScale);
break;
case "r": // Reverse Orientation
/*
* It won't just reverse the horizontal axes but also change the fingerIndex...
* So this is used when the device get reversed horizontal axes
* and you don't want to click the [Reverse Orientation] inside the [Leap Motion Controller Settings] or
* rotate the device...
*/
listener.isReversed = true;
break;
case "c": // Click-Only
listener.isClickOnly = true;
break;
}
}
Console.WriteLine(
"Speed: " + listener.moveScale.ToString() +
"\r\nClick-Only: " + listener.isClickOnly.ToString() +
"\r\nReversed: " + listener.isReversed.ToString() +
"\r\nLeft Handed Mode: " + (listener.isLeftHanded ? "Enabled" : "Disabled") +
"\r\n--------------------"
);
// Receive frames of tracking data while in the background
controller.SetPolicyFlags(Controller.PolicyFlag.POLICYBACKGROUNDFRAMES);
// Have the sample listener receive events from the controller
controller.AddListener(listener);
// Keep this process running until any key is pressed
Console.ReadKey(true); //System.Diagnostics.Process.Start("pause"); Won't work...
// Remove the sample listener when done
controller.RemoveListener(listener);
controller.Dispose();
}
示例2: Main
static void Main( string[] args )
{
SampleListener listener = new SampleListener();
Controller leap = new Controller();
leap.AddListener( listener );
Console.WriteLine( "Press Enter to quit..." );
Console.ReadLine();
leap.RemoveListener( listener );
}
示例3: Main
static void Main(string[] args)
{
ReportingListener listener = new ReportingListener(new Reporter());
Controller controller = new Controller();
controller.AddListener(listener);
Console.WriteLine("Listening! Press any key when you're finished to exit.");
Console.ReadKey();
controller.RemoveListener(listener);
controller.Dispose();
}
示例4: AppModel
public AppModel()
{
var controller = new Controller();
var listener = new FrameListener();
controller.AddListener(listener);
AppDomain.CurrentDomain.ProcessExit += (o, e) =>
{
controller.RemoveListener(listener);
listener.Dispose();
controller.Dispose();
};
listener.FrameArrived += listener_FrameArrived;
}
示例5: Main
public static void Main()
{
// Create a sample listener and controller
var listener = new LeapListener();
var controller = new Controller();
// Have the sample listener receive events from the controller
controller.AddListener(listener);
// Keep this process running until Enter is pressed
Console.WriteLine("Press Enter to quit...");
Console.ReadLine();
// Remove the sample listener when done
controller.RemoveListener(listener);
controller.Dispose();
}
示例6: Main
public static void Main()
{
using (UniListener listener = new UniListener())
{
using (Controller controller = new Controller())
{
controller.SetPolicyFlags(Controller.PolicyFlag.POLICY_BACKGROUND_FRAMES);
// Have the listener receive events from the controller
controller.AddListener(listener);
// Keep this process running until Enter is pressed
Console.WriteLine("Press Enter to quit...");
string result = Console.ReadLine();
// Remove the listener when done
controller.RemoveListener(listener);
}
}
}
示例7: Main
public static void Main()
{
// Create a sample listener and controller
SampleListener listener = new SampleListener();
Controller controller = new Controller();
// Have the sample listener receive events from the controller
controller.AddListener(listener);
// Keep this process running until Enter is pressed
Console.WriteLine("Press Enter to quit...");
Console.ReadLine();
//used to keep things running when set to windows application build mode.
while (listener != null)
{
}
// Remove the sample listener when done
controller.RemoveListener(listener);
controller.Dispose();
}
示例8: Read
void Read( ref SampleListener Listener, ref Controller Controller)
{
// Have the sample listener receive events from the controller
Controller.AddListener(Listener);
while (!StopRead)
{
//Do thing here
//The listener class is gathering our data
}
// Remove the sample listener when done
Controller.RemoveListener(Listener);
Controller.Dispose();
Listener.Dispose();
}
示例9: Main
static void Main(string[] args)
{
// Create a sample listener and controller
GestureListener listener = new GestureListener();
Controller controller = new Controller();
listener.Gestures.GestureReceived += Gestures_GestureReceived;
// Have the sample listener receive events from the controller
controller.AddListener(listener);
// Keep this process running until Enter is pressed
Console.WriteLine("Press Enter to quit...");
while (true)
{
var key = Console.ReadKey(true);
if (key.Key == ConsoleKey.Enter)
{
break;
}
switch (key.Key)
{
case ConsoleKey.D1:
listener.Gestures.StartTraining();
Console.WriteLine("Training...");
break;
case ConsoleKey.D2:
listener.Gestures.StopTraining();
Console.WriteLine("Recorded gesture.");
break;
case ConsoleKey.D3:
var model = listener.Gestures.FinishTrainingSession();
Console.WriteLine("Enter a name for this gesture:");
var name = Console.ReadLine();
model.Name = name;
Console.WriteLine(String.Format("Completed training of gesture {0}.", name));
break;
case ConsoleKey.D4:
listener.Gestures.StartRecognition();
Console.WriteLine("Recognizing...");
break;
case ConsoleKey.D5:
listener.Gestures.StopRecognition();
break;
}
}
// Remove the sample listener when done
controller.RemoveListener(listener);
controller.Dispose();
}
示例10: Read
public void Read(string path)
{
RecordListener listener = new RecordListener();
listener.Initialization(numOfFramesPerRead, this);
Controller controller = new Controller();
controller.AddListener(listener);
actualNumOfReads = 0;
Console.WriteLine("Press enter to start reading frames to file " + path);
Console.ReadLine();
state = RecorderState.Idle;
while (state != RecorderState.Saving)
{
Console.WriteLine("num: " + (actualNumOfReads + 1) + " in " + numOfReads);
if (!isAuto)
{
Console.ReadLine();
}
state = RecorderState.Reading;
Console.WriteLine("Reading...");
while (state == RecorderState.Reading)
{
if (numOfFramesPerRead == 0)
{
Console.ReadLine();
listener.GetSequence();
}
}
while (state == RecorderState.Storing) { }
}
while (state != RecorderState.Saving) { }
Utils.SaveListListFrame(sequencesToRead, path);
controller.RemoveListener(listener);
controller.Dispose();
}