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C# Orbwalking.Orbwalker.SetOrbwalkingPoint方法代码示例

本文整理汇总了C#中LeagueSharp.Common.Orbwalking.Orbwalker.SetOrbwalkingPoint方法的典型用法代码示例。如果您正苦于以下问题:C# Orbwalking.Orbwalker.SetOrbwalkingPoint方法的具体用法?C# Orbwalking.Orbwalker.SetOrbwalkingPoint怎么用?C# Orbwalking.Orbwalker.SetOrbwalkingPoint使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LeagueSharp.Common.Orbwalking.Orbwalker的用法示例。


在下文中一共展示了Orbwalking.Orbwalker.SetOrbwalkingPoint方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnUpdate

        private static void OnUpdate(EventArgs args)
        {
            if (Player.ChampionName == "Draven" || Player.IsMelee || !_menu.Item("positioningAssistant").GetValue<bool>())
                return;

            _orbwalker = Orbwalking.Orbwalker.Instances.FirstOrDefault();

            if (_orbwalker == null)
                return;

            _orbwalker.SetOrbwalkingPoint(Vector3.Zero);

            foreach (var enemy in Enemies.Where(enemy => enemy.IsMelee && enemy.IsValidTarget(DodgeRange) && enemy.IsFacing(Player)  && _menu.Item("posAssistant" + enemy.ChampionName).GetValue<bool>()))
            {
                if (Player.FlatMagicDamageMod > Player.FlatPhysicalDamageMod)
                    _blockAttack = true;

                var points = CirclePoints(20, 200, Player.Position);
                Vector3 bestPoint = Vector3.Zero;

                foreach (var point in points)
                {
                    if (enemy.Distance(point) > DodgeRange && (bestPoint == Vector3.Zero || Game.CursorPos.Distance(point) < Game.CursorPos.Distance(bestPoint)))
                    {
                        bestPoint = point;
                    }
                }

                if (enemy.Distance(bestPoint) > DodgeRange)
                {
                    _orbwalker.SetOrbwalkingPoint(bestPoint);
                }
                else
                {
                    var fastPoint = enemy.ServerPosition.Extend(Player.ServerPosition, DodgeRange);
                    if (fastPoint.CountEnemiesInRange(DodgeRange) <= Player.CountEnemiesInRange(DodgeRange))
                        _orbwalker.SetOrbwalkingPoint(fastPoint);
                }
                _dodgeTime = Utils.GameTimeTickCount;
                return;
            }

            if (_blockAttack)
                _blockAttack = false;
        }
开发者ID:strcow,项目名称:LeagueSharp,代码行数:45,代码来源:Program.cs


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