当前位置: 首页>>代码示例>>C#>>正文


C# Orbwalking.Orbwalker.SetAttack方法代码示例

本文整理汇总了C#中LeagueSharp.Common.Orbwalking.Orbwalker.SetAttack方法的典型用法代码示例。如果您正苦于以下问题:C# Orbwalking.Orbwalker.SetAttack方法的具体用法?C# Orbwalking.Orbwalker.SetAttack怎么用?C# Orbwalking.Orbwalker.SetAttack使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LeagueSharp.Common.Orbwalking.Orbwalker的用法示例。


在下文中一共展示了Orbwalking.Orbwalker.SetAttack方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Init

        public static void Init()
        {
            MenuConfig = new Menu(":: CjShu Jinx is Back", "CjShu Jinx Back", true).SetFontStyle(FontStyle.Regular, Color.GreenYellow);

            MenuTools = new Menu("Tools", "Tools");
            MenuConfig.AddSubMenu(MenuTools);

            MenuTools.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(MenuTools.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            Modes.ModeSettings.Init(MenuConfig);
            {
                Common.CommonAutoLevel.Init(MenuTools);
                Common.CommonAutoBush.Init(MenuTools);
                Common.CommonSkins.Init(MenuTools);
            }

            // EvadeMain.Init();
            CommonHelper.Init();

            MenuKeys = new Menu("Keys", "Keys").SetFontStyle(FontStyle.Bold, Color.Coral);
            {
                MenuKeys.AddItem(new MenuItem("Key.Combo", "Combo!").SetValue(new KeyBind(MenuConfig.Item("Orbwalk").GetValue<KeyBind>().Key, KeyBindType.Press))).SetFontStyle(FontStyle.Regular, Color.GreenYellow);
                MenuKeys.AddItem(new MenuItem("Key.Farm", "Farm").SetValue(new KeyBind(MenuConfig.Item("LaneClear").GetValue<KeyBind>().Key, KeyBindType.Press))).SetFontStyle(FontStyle.Regular, Color.DarkKhaki);

                MenuConfig.AddSubMenu(MenuKeys);
            }

            ModeCombo.Init();

            MenuFarm = new Menu("Farm", "Farm");
            {
                Modes.ModeLane.Init(MenuFarm);
                Modes.ModeJungle.Init(MenuFarm);

                MenuFarm.AddItem(new MenuItem("Farm.Enable", ":: Lane / Jungle Clear Active!").SetValue(new KeyBind("J".ToCharArray()[0], KeyBindType.Toggle, true))).Permashow(true, ObjectManager.Player.ChampionName + " | " + "Lane/Jungle Farm", Colors.ColorPermaShow);
                MenuFarm.AddItem(new MenuItem("Farm.MinMana.Enable", "Min. Mana Control Active!").SetValue(new KeyBind("M".ToCharArray()[0], KeyBindType.Toggle, true)).SetFontStyle(FontStyle.Regular, Color.Aqua)).Permashow(true, ObjectManager.Player.ChampionName + " | " + "Min. Mana Control Active", Colors.ColorPermaShow);

                MenuConfig.AddSubMenu(MenuFarm);
            }

            new ModeDraw().Init();
            ModePerma.Init();
            MenuConfig.AddToMainMenu();

            foreach (var i in MenuConfig.Children.Cast<Menu>().SelectMany(GetSubMenu))
            {
                i.DisplayName = ":: " + i.DisplayName;
            }
        }
开发者ID:CjShu,项目名称:JINX,代码行数:51,代码来源:ModeConfig.cs

示例2: Init

        public static void Init()
        {
            MenuConfig = new Menu(":: Warwick ::", "Warwick", true).SetFontStyle(FontStyle.Regular, Color.GreenYellow);

            MenuTools = new Menu("Tools", "Tools");
            MenuConfig.AddSubMenu(MenuTools);

            MenuTools.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(MenuTools.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            Common.CommonTargetSelector.Initialize(MenuTools);
            Common.CommonAutoLevel.Initialize(MenuTools);
            Common.CommonAutoBush.Initialize(MenuTools);
            Common.CommonSkins.Initialize(MenuTools);

            //EvadeMain.Initialize();
            Common.CommonHelper.Initialize();
            Modes.ModeCombo.Initialize(MenuConfig);
            Modes.ModePerma.Initialize(MenuConfig);

            MenuFarm = new Menu("Farm", "Farm");
            {
                Modes.ModeLane.Initialize(MenuFarm);
                Modes.ModeJungle.Initialize(MenuFarm);

                MenuFarm.AddItem(new MenuItem("Farm.Enable", ":: Lane / Jungle Clear Active!").SetValue(new KeyBind("J".ToCharArray()[0], KeyBindType.Toggle, true))).Permashow(true, ObjectManager.Player.ChampionName + " | " + "Lane/Jungle Farm", Colors.ColorPermaShow);
                MenuFarm.AddItem(new MenuItem("Farm.MinMana.Enable", ":: Min. Mana Control Active!").SetValue(new KeyBind("M".ToCharArray()[0], KeyBindType.Toggle, true)).SetFontStyle(FontStyle.Regular, Color.Aqua)).Permashow(true, ObjectManager.Player.ChampionName + " | " + "Min. Mana Control Active", Colors.ColorPermaShow);

                MenuConfig.AddSubMenu(MenuFarm);
            }

            new ModeDraw().Initialize();

            MenuConfig.AddToMainMenu();

            foreach (var i in MenuConfig.Children.Cast<Menu>().SelectMany(GetSubMenu))
            {
                i.DisplayName = ":: " + i.DisplayName;
            }
        }
开发者ID:mirinsharp,项目名称:Leaguesharp,代码行数:41,代码来源:ModeConfig.cs

示例3: Game_OnGameLoad

        private static void Game_OnGameLoad(EventArgs args)
        {
            if (vPlayer.BaseSkinName != "Vi") return;
            if (vPlayer.IsDead) return;

            Q = new Spell(SpellSlot.Q, 860f);
            E = new Spell(SpellSlot.E, 235f);
            E2 = new Spell(SpellSlot.E, 600f);
            R = new Spell(SpellSlot.R, 800f);

            Q.SetSkillshot(0.5f, 75f, float.MaxValue, false, SkillshotType.SkillshotLine);
            E.SetSkillshot(0.15f, 150f, float.MaxValue, false, SkillshotType.SkillshotLine);
            R.SetTargetted(0.15f, 1500f);

            Q.SetCharged("ViQ", "ViQ", 100, 860, 1f);

            SpellList.Add(Q);
            SpellList.Add(E);
            SpellList.Add(R);

            IgniteSlot = vPlayer.GetSpellSlot("SummonerDot");
            SmiteSlot = vPlayer.GetSpellSlot("SummonerSmite");
            FlashSlot = vPlayer.GetSpellSlot("SummonerFlash");

            //Create the menu
            Config = new Menu("xQx | Vi", "Vi", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");
            SimpleTs.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            // Combo
            Config.AddSubMenu(new Menu("Combo", "Combo"));

            /* [ Don't Use Ult ] */
            Config.SubMenu("Combo").AddSubMenu(new Menu("Don't use Ult on", "DontUlt"));
            foreach (var enemy in ObjectManager.Get<Obj_AI_Hero>().Where(enemy => enemy.Team != vPlayer.Team))
            {
                Config.SubMenu("Combo")
                    .SubMenu("DontUlt")
                    .AddItem(new MenuItem("DontUlt" + enemy.BaseSkinName, enemy.BaseSkinName).SetValue(false));
            }

            /* [ Find Him in Team Fight ] */
            Config.SubMenu("Combo").AddSubMenu(new Menu("Focus in TF", "FindHim"));
            Config.SubMenu("Combo").SubMenu("FindHim")
                .AddItem(new MenuItem("ForceFocusctive", "Force Focus Active").SetValue(false));

            foreach (var enemy in ObjectManager.Get<Obj_AI_Hero>().Where(enemy => enemy.Team != vPlayer.Team))
            {
                Config.SubMenu("Combo")
                    .SubMenu("FindHim")
                    .AddItem(new MenuItem("FindHim" + enemy.BaseSkinName, enemy.BaseSkinName).SetValue(false));
            }

            Menu comboUseQ = new Menu("Q Settings", "comboUseQ");
            Config.SubMenu("Combo").AddSubMenu(comboUseQ);
            comboUseQ.AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            comboUseQ.AddItem(new MenuItem("UseQComboDontUnderTurret", "Don't Under Turret Q").SetValue(true));

            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseFQCombo", "Use Flash+Q").SetValue(true));
            Config.SubMenu("Combo")
                .AddItem(
                    new MenuItem("ComboFlashQActive", "Combo Flash+Q!").SetValue(new KeyBind("T".ToCharArray()[0],
                        KeyBindType.Press)));
            Config.SubMenu("Combo")
                .AddItem(
                    new MenuItem("ComboActive", "Combo!").SetValue(new KeyBind("Z".ToCharArray()[0],
                        KeyBindType.Press)));

            // Harass
            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Menu harassUseQ = new Menu("Q Settings", "harassUseQ");
            Config.SubMenu("Harass").AddSubMenu(harassUseQ);
            harassUseQ.AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            harassUseQ.AddItem(new MenuItem("UseQHarassDontUnderTurret", "Don't Under Turret Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassMana", "Min. Mana Percent: ")
                .SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("Harass")
                .AddItem(new MenuItem("HarassActive", "Harass").SetValue(new KeyBind("C".ToCharArray()[0],
                        KeyBindType.Press)));

            // Lane Clear
            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("LaneClear")
                .AddItem(new MenuItem("LaneClearActive", "LaneClear").SetValue(new KeyBind("V".ToCharArray()[0],
                        KeyBindType.Press)));

            // Jungling Farm
            Config.AddSubMenu(new Menu("JungleFarm", "JungleFarm"));
//.........这里部分代码省略.........
开发者ID:CupidL0ve,项目名称:LeagueSharp,代码行数:101,代码来源:Program.cs

示例4: Game_OnGameLoad

        private static void Game_OnGameLoad(EventArgs args)
        {
            _player = ObjectManager.Player;

            if (ObjectManager.Player.ChampionName != "Draven")
            {
                Notifications.AddNotification(new Notification("Not Draven? Draaaaaaaaaven.", 5));
                return;
            }

            Config = new Menu("FuckingAwesomeDraven", "FuckingAwesomeDraven", true);

            Orbwalker = new Orbwalking.Orbwalker(Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking")));

            TargetSelector.AddToMenu(Config.AddSubMenu(new Menu("Target Selector", "Target Selector")));

            var comboMenu = Config.AddSubMenu(new Menu("Combo", "Combo"));

            comboMenu.AddItem(new MenuItem("UQC", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem("UWC", "Use W").SetValue(true));
            comboMenu.AddItem(new MenuItem("UEC", "Use E").SetValue(true));
            comboMenu.AddItem(new MenuItem("URC", "Use R").SetValue(true));
            comboMenu.AddItem(
                new MenuItem("URCM", "R Mode").SetValue(new StringList(new[] { "Out of Range KS", "KS (any time)" })));
            comboMenu.AddItem(new MenuItem("forceR", "Force R on Target").SetValue(new KeyBind('T', KeyBindType.Press)));

            var harassMenu = Config.AddSubMenu(new Menu("Harass", "Harass"));

            harassMenu.AddItem(new MenuItem("UQH", "Use Q").SetValue(true));
            harassMenu.AddItem(new MenuItem("UWH", "Use W").SetValue(true));
            harassMenu.AddItem(new MenuItem("UEH", "Use E").SetValue(true));

            var jungleMenu = Config.AddSubMenu(new Menu("MinionClear", "MinionClear"));

            jungleMenu.AddItem(new MenuItem("sdfsdf", "Jungle Clear"));
            jungleMenu.AddItem(new MenuItem("UQJ", "Use Q").SetValue(true));
            jungleMenu.AddItem(new MenuItem("UWJ", "Use W").SetValue(true));
            jungleMenu.AddItem(new MenuItem("UEJ", "Use E").SetValue(true));
            jungleMenu.AddItem(new MenuItem("sdffdsdf", "Wave Clear"));
            jungleMenu.AddItem(new MenuItem("UQWC", "Use Q").SetValue(true));
            jungleMenu.AddItem(new MenuItem("WCM", "Min Mana for Waveclear (%)").SetValue(new Slider(20)));

            // Axe Menu
            var axe = Config.AddSubMenu(new Menu("Axe Catching", "Axe Catching"));

            axe.AddItem(new MenuItem("catching", "Catching Enabled").SetValue(new KeyBind('M', KeyBindType.Toggle)));
            axe.AddItem(new MenuItem("useWCatch", "Use W to Catch (smart)").SetValue(false));
            axe.AddItem(
                new MenuItem("catchRadiusMode", "Catch Radius Mode").SetValue(
                    new StringList(new[] { "Mouse Mode", "Sector Mode" })));
            axe.AddItem(new MenuItem("sectorAngle", "Sector Angle").SetValue(new Slider(177, 1, 360)));
            axe.AddItem(new MenuItem("catchRadius", "Catch Radius").SetValue(new Slider(600, 300, 1500)));
            axe.AddItem(new MenuItem("ignoreTowerReticle", "Ignore Tower Reticle").SetValue(true));
            axe.AddItem(new MenuItem("clickRemoveAxes", "Remove Axes With Click").SetValue(true));

            Antispells.Init();

            var draw = Config.AddSubMenu(new Menu("Draw", "Draw"));
            draw.AddItem(new MenuItem("DABR", "Disable All Drawings but Reticle").SetValue(false));
            draw.AddItem(new MenuItem("DE", "Draw E Range").SetValue(new Circle(false, System.Drawing.Color.White)));
            draw.AddItem(new MenuItem("DR", "Draw R Range").SetValue(new Circle(false, System.Drawing.Color.White)));
            draw.AddItem(
                new MenuItem("DCS", "Draw Catching State").SetValue(new Circle(true, System.Drawing.Color.White)));
            draw.AddItem(
                new MenuItem("DCA", "Draw Current Axes").SetValue(new Circle(false, System.Drawing.Color.White)));
            draw.AddItem(
                new MenuItem("DCR", "Draw Catch Radius").SetValue(new Circle(true, System.Drawing.Color.White)));
            draw.AddItem(new MenuItem("DAR", "Draw Axe Spots").SetValue(new Circle(true, System.Drawing.Color.White)));
            draw.AddItem(
                new MenuItem("DKM", "Draw Killable Minion").SetValue(new Circle(true, System.Drawing.Color.White)));

            var info = Config.AddSubMenu(new Menu("Information", "info"));
            info.AddItem(new MenuItem("Msddsds", "if you would like to donate via paypal"));
            info.AddItem(new MenuItem("Msdsddsd", "you can do so by sending money to:"));
            info.AddItem(new MenuItem("Msdsadfdsd", "[email protected]"));

            Config.AddItem(new MenuItem("Mgdgdfgsd", "Version: 0.0.4-0"));
            Config.AddItem(new MenuItem("Msd", "Made By FluxySenpai"));

            Config.AddToMainMenu();

            Notifications.AddNotification(new Notification("Fucking Awesome Draven - Loaded", 5));
            Notifications.AddNotification("Who wants some Draven?", 5);

            _spells[Spells.E].SetSkillshot(250f, 130f, 1400f, false, SkillshotType.SkillshotLine);
            _spells[Spells.R].SetSkillshot(400f, 160f, 2000f, false, SkillshotType.SkillshotLine);

            Orbwalker.SetAttack(false);
            Orbwalker.SetMovement(false);

            GameObject.OnCreate += AxeCatcher.OnCreate;
            GameObject.OnDelete += AxeCatcher.OnDelete;
            Obj_AI_Base.OnProcessSpellCast += AxeCatcher.Obj_AI_Hero_OnProcessSpellCast;
            Drawing.OnDraw += eventArgs => AxeCatcher.Draw();
            Game.OnUpdate += Game_OnGameUpdate;
            Game.OnWndProc += AxeCatcher.GameOnOnWndProc;
        }
开发者ID:ramonstro2323,项目名称:FARepo,代码行数:97,代码来源:Program.cs

示例5: Game_OnGameLoad

        private static void Game_OnGameLoad(EventArgs args)
        {
            if (ObjectManager.Player.ChampionName != ChampionName)
            {
                return;
            }
            
            Q = new Spell(SpellSlot.Q, 1060f);
            Q.SetSkillshot(0.25f, 70f, 1800f, true, SkillshotType.SkillshotLine);

            W = new Spell(SpellSlot.W, 670f);
            E = new Spell(SpellSlot.E, 430f);
            R = new Spell(SpellSlot.R, 375f);

            igniteSlot = ObjectManager.Player.GetSpellSlot("SummonerDot");
            flashSlot = ObjectManager.Player.GetSpellSlot("SummonerFlash");
            SmiteDamageSlot = ObjectManager.Player.GetSpellSlot(SmitetypeDmg());
            SmiteHpSlot = ObjectManager.Player.GetSpellSlot(SmitetypeHp());

            Config = new Menu("Lee is Back!", "Lee Is Back", true).SetFontStyle(FontStyle.Regular, SharpDX.Color.GreenYellow);

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            new AssassinManager().Initialize();
            new GameItems().Initialize();
            MenuKeys = new Menu("Keys", "Keys").SetFontStyle(FontStyle.Regular, SharpDX.Color.IndianRed);
            {
                MenuKeys.AddItem(new MenuItem("Insec", "Insec")).SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press)).SetFontStyle(FontStyle.Regular, SharpDX.Color.Aquamarine);
                MenuKeys.AddItem(new MenuItem("Flee.Active.Ward", "Ward Jump")).SetValue(new KeyBind("A".ToCharArray()[0], KeyBindType.Press)).SetFontStyle(FontStyle.Regular, SharpDX.Color.IndianRed);
                MenuKeys.AddItem(new MenuItem("Flee.Active.QW", "Flee [Q / W]")).SetValue(new KeyBind("G".ToCharArray()[0], KeyBindType.Press)).SetFontStyle(FontStyle.Regular, SharpDX.Color.IndianRed);
                MenuKeys.AddItem(new MenuItem("Combo.Active", "Combo!")).SetValue(new KeyBind(Config.Item("Orbwalk").GetValue<KeyBind>().Key, KeyBindType.Press)).SetFontStyle(FontStyle.Regular, SharpDX.Color.Yellow);
                MenuKeys.AddItem(new MenuItem("Combo.WardJump", "Combo + Ward Jump to Far Enemy")).SetValue(new KeyBind("Z".ToCharArray()[0], KeyBindType.Press)).SetFontStyle(FontStyle.Regular, SharpDX.Color.Yellow);
                MenuKeys.AddItem(new MenuItem("Harass.QW", "Harass: Hit with Q -> Run with W:")).SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press)).SetFontStyle(FontStyle.Regular, SharpDX.Color.Aqua);
                Config.AddSubMenu(MenuKeys);
            }

            MenuInsec = new Menu("Insec Settings", "MenuInsec").SetFontStyle(FontStyle.Regular, SharpDX.Color.Yellow);
            {
                var str = new[] {"Don't Insec", "Insec If Enemy Alone", "Just Ward", "Ward + Flash (If need)"};
                foreach (var e in HeroManager.Enemies)
                {
                    MenuInsec.AddItem(new MenuItem("Insec." + e.ChampionName, e.ChampionName).SetValue(new StringList(str, 2)));
                }

                MenuInsec.AddItem(new MenuItem("Insec.Draw", "Draw Insec Last Position")).SetValue(new Circle(true, Color.Aqua));
                MenuInsec.AddItem(new MenuItem("Insec.Status", "Show Enemy Insec Status")).SetValue(true);
                
                Config.AddSubMenu(MenuInsec);
            }

            MenuFlee = new Menu("Flee / Ward Jump", "Flee");
            {
                Config.AddSubMenu(MenuFlee);
                ModeFlee.Initialize();
            }

            MenuKickWave = new Menu("R: Multiple Target", "RKickWave");
            {
                MenuKickWave.AddItem(new MenuItem("Combo.R.UseRKickWaveForKill", "R Multiple Target: For Killable Enemy!")).SetValue(true).SetFontStyle(FontStyle.Regular, R.MenuColor());
                MenuKickWave.AddItem(new MenuItem("Combo.R.UseRKickWaveForDamage", "R Multiple Target: If it'll Hit Enemy Count >")).SetValue(new StringList(new[] { "No", ">=2 target", ">=3 target", ">=4 target" }, 2)).SetFontStyle(FontStyle.Regular, R.MenuColor());
                MenuKickWave.AddItem(new MenuItem("Combo.R.UseRKickWaveUseWard", "Use WardJump for Cast Position")).SetValue(true).SetFontStyle(FontStyle.Regular, R.MenuColor());
                MenuKickWave.AddItem(new MenuItem("Draw.Custom", "Custom Draw").SetValue(new Slider(500, 0, 2500)));
                Config.AddSubMenu(MenuKickWave);
            }

            MenuCombo = new Menu("Combo", "Combo");
            {
                MenuCombo.AddItem(new MenuItem("Combo.SmiteQ", "Combo: Smite + Q")).SetValue(new StringList(new[] {"Off", "On"}, 1));
                MenuCombo.AddItem(new MenuItem("Combo.WJumpQ", "Combo: W + Q for the Far Enemy")).SetValue(new StringList(new[] {"Off", "On"}, 1));
                MenuCombo.AddItem(new MenuItem("UseSmitecombo", "Combo: Smite to Enemy")).SetValue(true);

                MenuCombo.AddItem(new MenuItem("Combo.W.UseNormal", "W: Normal Attack")).SetValue(false).SetFontStyle(FontStyle.Regular, W.MenuColor());
                MenuCombo.AddItem(new MenuItem("Combo.W.JumpToEnemyFoot", "W: Jump to the Enemy's Foot").SetValue(new StringList(new[] { "Off", "Use Ward", "Use Ally Minion/Champion", "Both" }, 2))).SetFontStyle(FontStyle.Regular, W.MenuColor()); ;
                Config.AddSubMenu(MenuCombo);
            }

            MenuHarass = new Menu("Harass", "Harass");
            {
                MenuHarass.AddItem(new MenuItem("Harass.Q", "Q:")).SetValue(new StringList(new[] {"Off", "Just Q1", "Q1 + Q2"}, 1));
                MenuHarass.AddItem(new MenuItem("Harass.E", "E:")).SetValue(new StringList(new[] {"Off", "Manual: Just on Harass Mode", "Auto: If Can Hit to Enemy"}));
                
                MenuHarass.AddItem(new MenuItem("Harass.Items", "Use Tiamat/Hydra")).SetValue(true);
                //                    menuHarass.AddItem(new MenuItem("UseQ1Har", "Use Q1 Harass")).SetValue(true);
                //                  menuHarass.AddItem(new MenuItem("UseQ2Har",Harass.Active "Use Q2 Harass")).SetValue(true);
                Config.AddSubMenu(MenuHarass);
            }
            //Farm
            MenuLane = new Menu("Lane", "Lane");
            {
                MenuLane.AddItem(new MenuItem("Lane.UseQ", "Q:")).SetValue(true);
                MenuLane.AddItem(new MenuItem("Lane.UseE", "E:")).SetValue(true);
                MenuLane.AddItem(new MenuItem("Lane.UseItems", "Use Items")).SetValue(true);
                MenuLane.AddItem(new MenuItem("UseQLH", "Q LastHit")).SetValue(true);
                Config.AddSubMenu(MenuLane);
            }

            MenuJungle = new Menu("Jungle", "Jungle");
            {
//.........这里部分代码省略.........
开发者ID:AwkwardDev,项目名称:LeagueSharp2,代码行数:101,代码来源:Program.cs

示例6: Game_OnGameLoad

        private static void Game_OnGameLoad(EventArgs args)
        {
            if (Player.BaseSkinName != "Jax")
                return;
            if (Player.IsDead)
                return;

            Q = new Spell(SpellSlot.Q, 680f);
            W = new Spell(SpellSlot.W);
            E = new Spell(SpellSlot.E);
            R = new Spell(SpellSlot.R);

            Q.SetTargetted(0.50f, 75f);

            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);

            IgniteSlot = Player.GetSpellSlot("SummonerDot");

            //Create the menu
            Config = new Menu("xQx | Jax", "Jax", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");
            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            new AssassinManager();

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            // Combo
            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("ComboUseQMinRange", "Min. Q Range").SetValue(new Slider(250, (int) Q.Range)));

            // Harass
            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass")
                .AddItem(new MenuItem("UseQHarassDontUnderTurret", "Don't Under Turret Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass")
                .AddItem(
                    new MenuItem("HarassMode", "Harass Mode: ").SetValue(
                        new StringList(new[] { "Q+W", "Q+E", "Default" })));
            Config.SubMenu("Harass")
                .AddItem(new MenuItem("HarassMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("Harass")
                .AddItem(
                    new MenuItem("HarassActive", "Harass").SetValue(
                        new KeyBind("C".ToCharArray()[0], KeyBindType.Press)));

            // Lane Clear
            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(false));
            Config.SubMenu("LaneClear")
                .AddItem(new MenuItem("UseQLaneClearDontUnderTurret", "Don't Under Turret Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "Use W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(false));
            Config.SubMenu("LaneClear")
                .AddItem(new MenuItem("LaneClearMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("LaneClear")
                .AddItem(
                    new MenuItem("LaneClearActive", "LaneClear").SetValue(
                        new KeyBind("V".ToCharArray()[0], KeyBindType.Press)));

            // Jungling Farm
            Config.AddSubMenu(new Menu("JungleFarm", "JungleFarm"));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseQJungleFarm", "Use Q").SetValue(true));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseWJungleFarm", "Use W").SetValue(false));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseEJungleFarm", "Use E").SetValue(false));
            Config.SubMenu("JungleFarm")
                .AddItem(new MenuItem("JungleFarmMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));

            Config.SubMenu("JungleFarm")
                .AddItem(
                    new MenuItem("JungleFarmActive", "JungleFarm").SetValue(
                        new KeyBind("V".ToCharArray()[0], KeyBindType.Press)));

            // Extra
            MenuExtras = new Menu("Extras", "Extras");
            Config.AddSubMenu(MenuExtras);
            MenuExtras.AddItem(new MenuItem("InterruptSpells", "Interrupt Spells").SetValue(true));

            // Extras -> Use Items
            Menu menuUseItems = new Menu("Use Items", "menuUseItems");
            Config.SubMenu("Extras").AddSubMenu(menuUseItems);

            // Extras -> Use Items -> Targeted Items
            MenuTargetedItems = new Menu("Targeted Items", "menuTargetItems");
            menuUseItems.AddSubMenu(MenuTargetedItems);
            MenuTargetedItems.AddItem(new MenuItem("item3153", "Blade of the Ruined King").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3144", "Bilgewater Cutlass").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3146", "Hextech Gunblade").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3184", "Entropy ").SetValue(true));

            // Extras -> Use Items -> AOE Items
//.........这里部分代码省略.........
开发者ID:kirsty24,项目名称:LeagueSharp2,代码行数:101,代码来源:Program.cs

示例7: Init

        public static void Init()
        {
            MenuConfig = new Menu(":: Leblanc II ::", "Leblanc", true).SetFontStyle(FontStyle.Regular, Color.GreenYellow);

            MenuTools = new Menu("Tools", "Tools").SetFontStyle(FontStyle.Regular, Color.Aqua);
            MenuConfig.AddSubMenu(MenuTools);

            MenuTools.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(MenuTools.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            Modes.ModeSettings.Init(MenuConfig);
            {
                Common.CommonGeometry.Init();
                Common.CommonTargetSelector.Init(MenuTools);
                Common.CommonAutoLevel.Init(MenuTools);
                Common.CommonAutoBush.Init(MenuTools);
                Common.CommonSkins.Init(MenuTools);
            }

            //EvadeMain.Init();
            Common.CommonHelper.Init();

            MenuKeys = new Menu("Keys", "Keys").SetFontStyle(FontStyle.Bold, Color.Coral);
            {
                MenuKeys.AddItem(new MenuItem("Key.Combo", "Combo!").SetValue(new KeyBind(MenuConfig.Item("Orbwalk").GetValue<KeyBind>().Key, KeyBindType.Press))).SetFontStyle(FontStyle.Regular, Color.GreenYellow);
                MenuKeys.AddItem(new MenuItem("Key.ChangeCombo", "Change Combo!").SetValue(new KeyBind('J', KeyBindType.Press))).SetFontStyle(FontStyle.Regular, Color.GreenYellow);
                MenuKeys.AddItem(new MenuItem("Key.Harass1", "Harass Toggle!").SetValue(new KeyBind('T', KeyBindType.Toggle)).SetFontStyle(FontStyle.Regular, Color.GreenYellow)).Permashow(true, ObjectManager.Player.ChampionName + " | Harass Toggle", Color.AliceBlue);

                //.ValueChanged += (sender, args) =>
                //        {
                //            MenuKeys.Item("Key.Harass1").Permashow(args.GetNewValue<KeyBind>().Active, ObjectManager.Player.ChampionName + " | Harass Toggle", Color.AliceBlue);
                //            //if (args.GetNewValue<KeyBind>().Active)
                //            //{
                //            //    MenuKeys.Item("Key.Harass1").Permashow(args.GetNewValue<KeyBind>().Active, ObjectManager.Player.ChampionName + " | Harass Toggle",Color.AliceBlue);
                //            //}
                //            //else
                //            //{
                //            //    MenuKeys.Item("Key.Harass1").Permashow(false);
                //            //}
                //        };

                MenuKeys.AddItem(new MenuItem("Key.DoubleChain", "Double Chain!").SetValue(new KeyBind('G', KeyBindType.Press)).SetFontStyle(FontStyle.Regular, Color.IndianRed));
                MenuKeys.AddItem(new MenuItem("Key.Farm", "Farm").SetValue(new KeyBind(MenuConfig.Item("LaneClear").GetValue<KeyBind>().Key, KeyBindType.Press))).SetFontStyle(FontStyle.Regular, Color.DarkKhaki);
                MenuKeys.AddItem(new MenuItem("Key.Flee", "Flee").SetValue(new KeyBind('A', KeyBindType.Press)).SetFontStyle(FontStyle.Regular, Color.GreenYellow));

                MenuConfig.AddSubMenu(MenuKeys);
            }

            Modes.ModeCombo.Init();
            Modes.ModeChain.Init();
            Modes.ModeHarass.Init();

            MenuFarm = new Menu("Farm", "Farm");
            {
                Modes.ModeLane.Init(MenuFarm);
                Modes.ModeJungle.Init(MenuFarm);

                MenuFarm.AddItem(new MenuItem("Farm.Enable", ":: Lane / Jungle Clear Active!").SetValue(new KeyBind("J".ToCharArray()[0], KeyBindType.Toggle, true))).Permashow(true, ObjectManager.Player.ChampionName + " | " + "Lane/Jungle Farm", Colors.ColorPermaShow);
                MenuFarm.AddItem(new MenuItem("Farm.MinMana.Enable", "Min. Mana Control!").SetValue(new KeyBind("M".ToCharArray()[0], KeyBindType.Toggle, true)).SetFontStyle(FontStyle.Regular, Color.Aqua)).Permashow(true, ObjectManager.Player.ChampionName + " | " + "Min. Mana Control!", Colors.ColorPermaShow);

                MenuConfig.AddSubMenu(MenuFarm);
            }

            Modes.ModeFlee.Init(MenuConfig);

            new ModeDraw().Init();
            Modes.ModePerma.Init();
            Champion.PlayerObjects.Init();
            //EvadeMain.Initialize();
            MenuConfig.AddToMainMenu();

            foreach (var i in MenuConfig.Children.Cast<Menu>().SelectMany(GetSubMenu))
            {
                i.DisplayName = ":: " + i.DisplayName;
            }
        }
开发者ID:CjShu,项目名称:xQx-LeagueSharp,代码行数:77,代码来源:ModeConfig.cs

示例8: Game_OnLoad

        private static void Game_OnLoad(EventArgs args)
        {
            if (Player.ChampionName != "Vi")
                return;

            Q = new Spell(SpellSlot.Q, 860f);
            E = new Spell(SpellSlot.E);
            E2 = new Spell(SpellSlot.E, 600f);
            R = new Spell(SpellSlot.R, 800f);

            Q.SetSkillshot(0.5f, 75f, float.MaxValue, false, SkillshotType.SkillshotLine);
            Q.SetCharged("ViQ", "ViQ", 100, 860, 1f);

            E.SetSkillshot(0.15f, 150f, float.MaxValue, false, SkillshotType.SkillshotLine);
            R.SetTargetted(0.15f, 1500f);

            SpellList.Add(Q);
            SpellList.Add(E);
            SpellList.Add(R);

            FlashSlot = Player.GetSpellSlot("SummonerFlash");

            ItemBilge = new Items.Item(3144, 450f);
            ItemBlade = new Items.Item(3153, 450f);
            ItemHydra = new Items.Item(3074, 250f);
            ItemLotis = new Items.Item(3190, 590f);
            ItemRand = new Items.Item(3143, 490f);
            ItemTiamat = new Items.Item(3077, 250f);

            //Create the menu
            Config = new Menu("xQx | Vi", "Vi", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");
            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);
            AssassinManager.Initiliaze();

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            // Combo
            Config.AddSubMenu(new Menu("Combo", "Combo"));

            /* [ Don't Use Ult ] */
            Config.SubMenu("Combo").AddSubMenu(new Menu("Don't use Ult on", "DontUlt"));
            foreach (var enemy in ObjectManager.Get<Obj_AI_Hero>().Where(enemy => enemy.Team != Player.Team))
            {
                Config.SubMenu("Combo")
                    .SubMenu("DontUlt")
                    .AddItem(new MenuItem("DontUlt" + enemy.CharData.BaseSkinName, enemy.CharData.BaseSkinName).SetValue(false));
            }
            PlayerSpells.Initialize();

            /* [ Find Him in Team Fight ] */
            Config.SubMenu("Combo").AddSubMenu(new Menu("Focus in TF", "FindHim"));
            Config.SubMenu("Combo")
                .SubMenu("FindHim")
                .AddItem(new MenuItem("ForceFocusActive", "Force Focus Active").SetValue(false));

            foreach (var enemy in ObjectManager.Get<Obj_AI_Hero>().Where(enemy => enemy.Team != Player.Team))
            {
                Config.SubMenu("Combo")
                    .SubMenu("FindHim")
                    .AddItem(new MenuItem("FindHim" + enemy.CharData.BaseSkinName, enemy.CharData.BaseSkinName).SetValue(false));
            }

            Config.SubMenu("Combo")
                .AddItem(
                    new MenuItem("ComboFlashQActive", "Combo Flash+Q!").SetValue(
                        new KeyBind("T".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("Combo")
                .AddItem(
                    new MenuItem("ComboActive", "Combo!").SetValue(
                        new KeyBind(Config.Item("Orbwalk").GetValue<KeyBind>().Key, KeyBindType.Press)));

            // Harass
            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Menu harassUseQ = new Menu("Q Settings", "harassUseQ");
            Config.SubMenu("Harass").AddSubMenu(harassUseQ);
            harassUseQ.AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            harassUseQ.AddItem(new MenuItem("UseQHarassDontUnderTurret", "Don't Under Turret Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass")
                .AddItem(new MenuItem("HarassMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("Harass")
                .AddItem(
                    new MenuItem("HarassActive", "Harass").SetValue(
                        new KeyBind("C".ToCharArray()[0], KeyBindType.Press)));

            // Lane Clear
            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(false));
            Config.SubMenu("LaneClear")
                .AddItem(new MenuItem("LaneClearMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("LaneClear")
                .AddItem(
                    new MenuItem("LaneClearActive", "LaneClear").SetValue(
                        new KeyBind("V".ToCharArray()[0], KeyBindType.Press)));
//.........这里部分代码省略.........
开发者ID:AwkwardDev,项目名称:LeagueSharp2,代码行数:101,代码来源:Program.cs

示例9: Game_OnGameLoad

        /// <summary>
        ///     The game_ on game load.
        /// </summary>
        private static void Game_OnGameLoad()
        {
            Configuration.Miscellaneous.AddItem(new MenuItem("Debug", "Debug Mode")).SetValue<bool>(false);

            // CHANGE THIS IF YOU WANT DEBUG ENABLED ON FIRST LOAD
            Logger.Print(string.Format("AIO Version {0} Loaded.", Version));

            if (Champion != null)
            {
                #region Menu OnLoad

                Orbwalker = new Orbwalking.Orbwalker(Configuration.Main.AddSubMenu(new Menu("Orbwalk", "Orbwalk")));
                DamageIndicator = new HpBarIndicator(ObjectManager.Player);

                Configuration.Draw.AddItem(new MenuItem("Indicator", "HP Damage Indicator"))
                    .SetValue<bool>(true)
                    .ValueChanged += (a, b) =>
                        {
                            if (b.GetNewValue<bool>())
                            {
                                Logger.Print("Indicator has been disabled.");
                            }

                            DamageIndicator.Enabled = b.GetNewValue<bool>();
                        };
                Configuration.Draw.AddItem(new MenuItem("IndicatorColor", "Damage Indicator Color"))
                    .SetValue<Color>(Color.Green)
                    .ValueChanged += (a, b) =>
                        {
                            var color = b.GetNewValue<Color>();
                            DamageIndicator.DrawColor = new SharpDX.Color(color.R, color.G, color.B, color.A);
                        };
                Configuration.Miscellaneous.AddItem(
                    new MenuItem("BuiltIn", "Disable Built-In Orbwalker").SetValue<bool>(false)).ValueChanged +=
                    (a, b) =>
                        {
                            if (b.GetNewValue<bool>())
                            {
                                Logger.Print(
                                    "Built-In orbwalker disabled, feel free to use any external orb walker of your choice");
                            }

                            Orbwalker.SetMovement(!b.GetNewValue<bool>());
                            Orbwalker.SetAttack(!b.GetNewValue<bool>());
                        };
                Configuration.Miscellaneous.AddItem(new MenuItem("CustomPrediction", "Use Custom Prediction", true))
                    .SetValue<bool>(true)
                    .ValueChanged += (a, b) =>
                        {
                            if (b.GetNewValue<bool>())
                            {
                                Logger.Print("Custom prediction enabled, turn on Debug to see prediction circle");
                            }
                        };

                foreach (var spell in Champion.GetList())
                {
                    if (spell.CastingType == ChampionSpell.CastType.LinearCollision
                        || spell.CastingType == ChampionSpell.CastType.Circle)
                    {
                        spell.CreateHandler(ChampionSpell.HandlerType.Immobile);
                        spell.CreateHandler(ChampionSpell.HandlerType.Dash);
                    }

                    spell.CreateHandler(ChampionSpell.HandlerType.Killable);
                    spell.CreateHandler(ChampionSpell.HandlerType.Farm);
                    spell.CreateHandler(ChampionSpell.HandlerType.OnMinimumHit);

                    #region Range Circle

                    var circle = new Render.Circle(ObjectManager.Player, spell.Range, Color.AliceBlue);

                    Configuration.Draw.AddItem(
                        new MenuItem(spell.String, string.Format("Draw {0}", spell.String)))
                        .SetValue<Circle>(new Circle(false, Color.Aqua, spell.Range))
                        .ValueChanged += (a, b) => { circle.Color = b.GetNewValue<Circle>().Color; };

                    circle.VisibleCondition =
                        (a) =>
                        Configuration.Draw.Item(spell.String).GetValue<Circle>().Active
                        && ObjectManager.Player.IsVisible;

                    circle.Add();

                    #endregion

                    #region Damage Indicator

                    DamageIndicator.AddSpell(spell.Slot);

                    #endregion
                }

                #endregion

                #region Champion#OnLoad call

//.........这里部分代码省略.........
开发者ID:werdbrian,项目名称:AIO,代码行数:101,代码来源:Program.cs

示例10: Game_OnGameLoad

        private static void Game_OnGameLoad(EventArgs args)
        {
            if (ObjectManager.Player.ChampionName != "Karthus") return;

            Player = ObjectManager.Player;
            IgniteSlot = ObjectManager.Player.GetSpellSlot("SummonerDot");
            Q = new Spell(SpellSlot.Q, 875f);
            W = new Spell(SpellSlot.W, 990f);
            E = new Spell(SpellSlot.E, 425f);
            R = new Spell(SpellSlot.R, float.MaxValue);

            Q.SetSkillshot(1f, 150f, float.MaxValue, false, SkillshotType.SkillshotCircle);
            W.SetSkillshot(0.25f, 5f, float.MaxValue, false, SkillshotType.SkillshotLine);
            E.SetSkillshot(1f, 520f, float.MaxValue, false, SkillshotType.SkillshotCircle);
            R.SetSkillshot(3f, float.MaxValue, float.MaxValue, false, SkillshotType.SkillshotCircle);

            (_menu = new Menu("Kimbaeng Karthus", "kimbaengkarthus", true)).AddToMainMenu();

            var targetSelectorMenu = new Menu("Target Selector", "TargetSelector");
            TargetSelector.AddToMenu(targetSelectorMenu);
            _menu.AddSubMenu(targetSelectorMenu);

            _orbwalker = new Orbwalking.Orbwalker(_menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking")));
            _orbwalker.SetAttack(true);

            var HitchanceMenu = _menu.AddSubMenu(new Menu("Hitchance", "Hitchance"));
            HitchanceMenu.AddItem(
                new MenuItem("Hitchance", "Hitchance").SetValue(
                    new StringList(new[] { "Low", "Medium", "High", "VeryHigh", "Impossible" }, 3)));

            var comboMenu = _menu.AddSubMenu(new Menu("combo", "Combo"));
            comboMenu.AddItem(new MenuItem("useQ", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem("useW", "Use W").SetValue(true));
            comboMenu.AddItem(new MenuItem("useE", "Use E").SetValue(true));
            comboMenu.AddItem(new MenuItem("comboAA", "Use AA").SetValue(false));
            comboMenu.AddItem(new MenuItem("string", "if No Mana(100↓), Allow Use AA"));
            comboMenu.AddItem(new MenuItem("UseI", "Use Ignite").SetValue(true));

            var harassMenu = _menu.AddSubMenu(new Menu("Harass", "Harass"));
            harassMenu.AddItem(new MenuItem("useQHarass", "UseQ").SetValue(true));
            harassMenu.AddItem(new MenuItem("useEHarass", "UseE").SetValue(true));
            harassMenu.AddItem(new MenuItem("harassAA", "Use AA").SetValue(false));
            harassMenu.AddItem(new MenuItem("autoqh", "Auto Q Harass").SetValue(false));
            harassMenu.AddItem(new MenuItem("harassmana", "Mana %").SetValue(new Slider(50)));

            var LastHitMenu = _menu.AddSubMenu(new Menu("LastHit", "LastHit"));
            LastHitMenu.AddItem(new MenuItem("useqlasthit", "Use Q").SetValue(true));

            var MiscMenu = _menu.AddSubMenu(new Menu("Misc", "Misc"));
            var ultMenu = MiscMenu.AddSubMenu(new Menu("Ult", "Ult"));
            ultMenu.AddItem(new MenuItem("NotifyUlt", "Notify Ult Text").SetValue(true));
            ultMenu.AddItem(new MenuItem("NotifyPing", "Notify Ult Ping").SetValue(true));

            MiscMenu.AddItem(new MenuItem("estate", "Auto E if No Target").SetValue(true));

            var DrawMenu = _menu.AddSubMenu(new Menu("Draw", "drawing"));
            DrawMenu.AddItem(new MenuItem("noDraw", "Disable Drawing").SetValue(true));
            DrawMenu.AddItem(new MenuItem("drawQ", "DrawQ").SetValue(new Circle(true, System.Drawing.Color.Goldenrod)));
            DrawMenu.AddItem(new MenuItem("drawW", "DrawW").SetValue(new Circle(false, System.Drawing.Color.Goldenrod)));
            DrawMenu.AddItem(new MenuItem("drawE", "DrawE").SetValue(new Circle(false, System.Drawing.Color.Goldenrod)));
            DrawMenu.SubMenu("Draw Damage").AddItem(new MenuItem("damagedraw", "Draw Combo Damage").SetValue(true));
            DrawMenu.SubMenu("Draw Damage").AddItem(new MenuItem("damagedrawfill", "Fill Color").SetValue(new Circle(true, System.Drawing.Color.Gold)));

            damageindicator.DamageToUnit = TotalDamage;
            damageindicator.Enabled = DrawMenu.SubMenu("Draw Damage").Item("damagedraw").GetValue<bool>();
            damageindicator.Fill = DrawMenu.SubMenu("Draw Damage").Item("damagedrawfill").GetValue<Circle>().Active;
            damageindicator.FillColor = DrawMenu.SubMenu("Draw Damage").Item("damagedrawfill").GetValue<Circle>().Color;

            Drawing.OnDraw += Drawing_Ondraw;
            Game.OnUpdate += Game_OnUpdate;
            Orbwalking.BeforeAttack += Orbwalking_BeforeAttack;

            Game.PrintChat("Kimbaeng<font color=\"#030066\">Karthus</font> Loaded");
            Game.PrintChat("If You like this Assembly plz <font color=\"#1DDB16\">Upvote</font> XD ");
        }
开发者ID:kimbaeng,项目名称:Leaguesharp,代码行数:75,代码来源:Program.cs

示例11: Game_OnGameLoad

        private static void Game_OnGameLoad(EventArgs args)
        {
            if (Player.ChampionName != "Jax") return;

            Q = new Spell(SpellSlot.Q, 680f);
            W = new Spell(SpellSlot.W);
            E = new Spell(SpellSlot.E);
            R = new Spell(SpellSlot.R);

            Q.SetTargetted(0.50f, 75f);

            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);

            igniteSlot = Player.GetSpellSlot("SummonerDot");

            //Create the menu
            Config = new Menu("xQx | Jax", "Jax", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");
            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            AssassinManager = new AssassinManager();

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            // Combo
            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo")
                .AddItem(new MenuItem("ComboUseQMinRange", "Min. Q Range").SetValue(new Slider(250, (int)Q.Range)));
            Config.SubMenu("Combo")
                .AddItem(
                    new MenuItem("ComboActive", "Combo!").SetValue(
                        new KeyBind(Config.Item("Orbwalk").GetValue<KeyBind>().Key, KeyBindType.Press)));

            // Harass
            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass")
                .AddItem(new MenuItem("UseQHarassDontUnderTurret", "Don't Under Turret Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass")
                .AddItem(
                    new MenuItem("HarassMode", "Harass Mode: ").SetValue(
                        new StringList(new[] { "Q+W", "Q+E", "Default" })));
            Config.SubMenu("Harass")
                .AddItem(new MenuItem("HarassMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("Harass")
                .AddItem(
                    new MenuItem("HarassActive", "Harass").SetValue(
                        new KeyBind("C".ToCharArray()[0], KeyBindType.Press)));

            // Lane Clear
            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(false));
            Config.SubMenu("LaneClear")
                .AddItem(new MenuItem("UseQLaneClearDontUnderTurret", "Don't Under Turret Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "Use W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(false));
            Config.SubMenu("LaneClear")
                .AddItem(new MenuItem("LaneClearMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("LaneClear")
                .AddItem(
                    new MenuItem("LaneClearActive", "LaneClear").SetValue(
                        new KeyBind("V".ToCharArray()[0], KeyBindType.Press)));

            // Jungling Farm
            Config.AddSubMenu(new Menu("JungleFarm", "JungleFarm"));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseQJungleFarm", "Use Q").SetValue(true));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseWJungleFarm", "Use W").SetValue(false));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseEJungleFarm", "Use E").SetValue(false));
            Config.SubMenu("JungleFarm")
                .AddItem(new MenuItem("JungleFarmMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));

            Config.SubMenu("JungleFarm")
                .AddItem(
                    new MenuItem("JungleFarmActive", "JungleFarm").SetValue(
                        new KeyBind("V".ToCharArray()[0], KeyBindType.Press)));

            // Extra
            MenuExtras = new Menu("Extras", "Extras");
            Config.AddSubMenu(MenuExtras);
            MenuExtras.AddItem(new MenuItem("InterruptSpells", "Interrupt Spells").SetValue(true));

            // Drawing
            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings")
                .AddItem(
                    new MenuItem("DrawQRange", "Q range").SetValue(
                        new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings")
                .AddItem(
                    new MenuItem("DrawQMinRange", "Min. Q range").SetValue(
                        new Circle(true, System.Drawing.Color.GreenYellow)));
//.........这里部分代码省略.........
开发者ID:werdbrian,项目名称:LeagueSharp2,代码行数:101,代码来源:Program.cs

示例12: Game_OnGameLoad

        private static void Game_OnGameLoad(EventArgs args)
        {
            if (Player.ChampionName != "MonkeyKing")
                return;
            if (Player.IsDead)
                return;

            Q = new Spell(SpellSlot.Q, 375f);
            W = new Spell(SpellSlot.W);
            E = new Spell(SpellSlot.E, 640f);
            R = new Spell(SpellSlot.R, 375f);

            E.SetTargetted(0.5f, 2000f);

            SpellList.Add(Q);
            SpellList.Add(E);
            SpellList.Add(R);

            //Create the menu
            Config = new Menu("xQx | Monkey King", "MonkeyKing", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");
            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            AssassinManager.Load();

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            SetSmiteSlot();

            var menuCombo = new Menu("Combo", "Combo");
            // Combo
            Config.AddSubMenu(menuCombo);
            menuCombo.AddItem(new MenuItem("UseRComboEnemyCount", "Use R if enemy count >= (0 = off)").SetValue(new Slider(1, 5, 0)));
            menuCombo.AddItem(new MenuItem("UseRForTheEnemy", "Force Ultimate For:"));
            menuCombo.AddItem(new MenuItem("UseRForTheEnemyJust", space + "Use Just:").SetValue(
                        new StringList(new[] { "Everytime", "If Enemy is Killable" })));
            ;
            foreach (var enemy in ObjectManager.Get<Obj_AI_Hero>().Where(enemy => enemy.Team != Player.Team))
                menuCombo.AddItem(new MenuItem("forceUlti" + enemy.ChampionName, space + enemy.ChampionName).SetValue(false));

            if (SmiteSlot != SpellSlot.Unknown)
                menuCombo.AddItem(new MenuItem("ComboSmite", "Use Smite").SetValue(true));

            // Harass
            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarassTurret", "Don't Under Turret E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassActive", "Harass").SetValue(new KeyBind("C".ToCharArray()[0], KeyBindType.Press)));

            // Lane Clear
            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(false));
            Config.SubMenu("LaneClear")
                .AddItem(new MenuItem("LaneClearMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearUseTiamat", "Tiamat").SetValue(true));
            Config.SubMenu("LaneClear")
                .AddItem(
                    new MenuItem("LaneClearActive", "LaneClear").SetValue(
                        new KeyBind("V".ToCharArray()[0], KeyBindType.Press)));

            // Jungling Farm
            Config.AddSubMenu(new Menu("JungleFarm", "JungleFarm"));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseQJungleFarm", "Use Q").SetValue(true));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseEJungleFarm", "Use E").SetValue(false));
            Config.SubMenu("JungleFarm")
                .AddItem(new MenuItem("JungleFarmMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("JungleFarmUseTiamat", "Tiamat").SetValue(true));

            Config.SubMenu("JungleFarm")
                .AddItem(
                    new MenuItem("JungleFarmActive", "JungleFarm").SetValue(
                        new KeyBind("V".ToCharArray()[0], KeyBindType.Press)));

            // Extras -> Use Items
            MenuMisc = new Menu("Misc", "Misc");
            Config.AddSubMenu(MenuMisc);
            MenuMisc.AddItem(new MenuItem("Misc.UseQ", "Use Q if Possible to Attack!").SetValue(true));
            MenuMisc.AddItem(new MenuItem("InterruptSpells", "Interrupt Spells").SetValue(true));

            var menuUseItems = new Menu("Use Items", "menuUseItems");
            Config.SubMenu("Extras").AddSubMenu(menuUseItems);
            // Extras -> Use Items -> Targeted Items
            MenuTargetedItems = new Menu("Targeted Items", "menuTargetItems");
            menuUseItems.AddSubMenu(MenuTargetedItems);

            MenuTargetedItems.AddItem(new MenuItem("item3153", "Blade of the Ruined King").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3144", "Bilgewater Cutlass").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3146", "Hextech Gunblade").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3184", "Entropy ").SetValue(true));

            // Extras -> Use Items -> AOE Items
            MenuNonTargetedItems = new Menu("AOE Items", "menuNonTargetedItems");
            menuUseItems.AddSubMenu(MenuNonTargetedItems);
//.........这里部分代码省略.........
开发者ID:zjian1013,项目名称:xQxCPMxQx,代码行数:101,代码来源:Program.cs

示例13: Game_onGameLoad

        static void Game_onGameLoad(EventArgs args)
        {
            if (ObjectManager.Player.ChampionName != "Brand")
            {
                return;
            }

            Q = new Spell(SpellSlot.Q, 1050);
            W = new Spell(SpellSlot.W, 900);
            E = new Spell(SpellSlot.E, 625);
            R = new Spell(SpellSlot.R, 750);

            Q.SetSkillshot(0.25f,60, 1600, true, SkillshotType.SkillshotLine);
            W.SetSkillshot(1, 240, float.MaxValue, false, SkillshotType.SkillshotCircle);

            IgniteSlot = ObjectManager.Player.GetSpellSlot("SummonerDot");

            (_Menu = new Menu("Kimbaeng Brand", "kimbaengbrand", true)).AddToMainMenu();

            var targetSelectorMenu = new Menu("Target Selector", "TargetSelector");
            TargetSelector.AddToMenu(targetSelectorMenu);
            _Menu.AddSubMenu(targetSelectorMenu);

            _Orbwalker = new Orbwalking.Orbwalker(_Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking")));
            _Orbwalker.SetAttack(true);

            var HitchanceMenu = _Menu.AddSubMenu(new Menu("Hitchance", "Hitchance"));
            HitchanceMenu.AddItem(
                new MenuItem("Hitchance", "Hitchance").SetValue(
                    new StringList(new[] { "Low", "Medium", "High", "VeryHigh", "Impossible" }, 2)));

            var comboMenu = _Menu.AddSubMenu(new Menu("Combo", "Combo"));
            comboMenu.AddItem(new MenuItem("useCQ", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem("useCW", "Use W").SetValue(true));
            comboMenu.AddItem(new MenuItem("useCE", "Use E").SetValue(true));
            comboMenu.AddItem(new MenuItem("useCR", "Use R").SetValue(true));
            comboMenu.AddItem(new MenuItem("useCI", "Use Ignite").SetValue(true));

            var harassMenu = _Menu.AddSubMenu(new Menu("Harass", "Harass"));
            harassMenu.AddItem(new MenuItem("useHQ", "UseQ").SetValue(true));
            harassMenu.AddItem(new MenuItem("useHW", "UseW").SetValue(true));
            harassMenu.AddItem(new MenuItem("useHE", "UseE").SetValue(true));
            harassMenu.AddItem(new MenuItem("ManaManagerH", "Mana %").SetValue(new Slider(60,1,100)));

            var laneMenu = _Menu.AddSubMenu(new Menu("Lane Clear", "laneclear"));
            laneMenu.AddItem(new MenuItem("useLW", "Use W").SetValue(true));
            laneMenu.AddItem(new MenuItem("useLE", "Use E").SetValue(true));
            laneMenu.AddItem(new MenuItem("ManaManagerL", "Mana %").SetValue(new Slider(30, 1, 100)));

            var LastHitMenu = _Menu.AddSubMenu(new Menu("LastHit", "LastHit"));
            LastHitMenu.AddItem(new MenuItem("useLHQ", "Use Q").SetValue(true));

            var MiscMenu = _Menu.AddSubMenu(new Menu("MISC", "MISC"));
            MiscMenu.AddItem(new MenuItem("gapclose", "Auto AntiGapcloser(E → Q)").SetValue(true));

            var DrawMenu = _Menu.AddSubMenu(new Menu("Drawing", "drawing"));
            DrawMenu.AddItem(new MenuItem("noDraw", "Disable Drawing").SetValue(true));
            DrawMenu.AddItem(new MenuItem("drawQ", "DrawQ").SetValue(new Circle(true, System.Drawing.Color.Goldenrod)));
            DrawMenu.AddItem(new MenuItem("drawW", "DrawW").SetValue(new Circle(false, System.Drawing.Color.Goldenrod)));
            DrawMenu.AddItem(new MenuItem("drawE", "DrawE").SetValue(new Circle(false, System.Drawing.Color.Goldenrod)));
            DrawMenu.AddItem(new MenuItem("drawR", "DrawR").SetValue(new Circle(false, System.Drawing.Color.Goldenrod)));
            //DrawMenu.AddItem(new MenuItem("drawdmg", "Draw Damage").SetValue(true));

            Game.OnUpdate += Game_onUpdate;
            Drawing.OnDraw += Drawing_Ondraw;
            AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser;
            Game.PrintChat("<font color=\"#ED4C00\">Kimbaeng Brand</font> Loaded ");
            Game.PrintChat("If You like this Assembly plz <font color=\"#1DDB16\">Upvote</font> XD ");
        }
开发者ID:kimbaeng,项目名称:Leaguesharp,代码行数:69,代码来源:Program.cs

示例14: Game_OnGameLoad

        private static void Game_OnGameLoad(EventArgs args)
        {
            if (vPlayer.BaseSkinName != "Irelia")
                return;

            Q = new Spell(SpellSlot.Q, 650f);
            W = new Spell(SpellSlot.W);
            E = new Spell(SpellSlot.E, 325);
            R = new Spell(SpellSlot.R, 1000f);

            Q.SetSkillshot(0.25f, 75f, 1500f, false, SkillshotType.SkillshotLine);
            E.SetSkillshot(0.15f, 75f, 1500f, false, SkillshotType.SkillshotCircle);
            R.SetSkillshot(0.15f, 80f, 1500f, false, SkillshotType.SkillshotLine);

            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);

            IgniteSlot = vPlayer.GetSpellSlot("SummonerDot");

            //Create the menu
            Config = new Menu("xQx | Irelia", "Irelia", true);

            var TargetSelectorMenu = new Menu("Target Selector", "Target Selector");
            TargetSelector.AddToMenu(TargetSelectorMenu);
            Config.AddSubMenu(TargetSelectorMenu);

            new AssassinManager();

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));
            Orbwalker.SetAttack(true);

            var menuUseItems = new Menu("Use Items", "menuUseItems");
            Config.AddSubMenu(menuUseItems);
            // Extras -> Use Items -> Targeted Items
            MenuTargetedItems = new Menu("Targeted Items", "menuTargetItems");
            MenuTargetedItems.AddItem(new MenuItem("item3153", "Blade of the Ruined King").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3143", "Randuin's Omen").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3144", "Bilgewater Cutlass").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3146", "Hextech Gunblade").SetValue(true));
            MenuTargetedItems.AddItem(new MenuItem("item3184", "Entropy ").SetValue(true));
            menuUseItems.AddSubMenu(MenuTargetedItems);

            // Extras -> Use Items -> AOE Items
            MenuNonTargetedItems = new Menu("AOE Items", "menuNonTargetedItems");
            MenuNonTargetedItems.AddItem(new MenuItem("item3180", "Odyn's Veil").SetValue(true));
            MenuNonTargetedItems.AddItem(new MenuItem("item3131", "Sword of the Divine").SetValue(true));
            MenuNonTargetedItems.AddItem(new MenuItem("item3074", "Ravenous Hydra").SetValue(true));
            MenuNonTargetedItems.AddItem(new MenuItem("item3077", "Tiamat ").SetValue(true));
            MenuNonTargetedItems.AddItem(new MenuItem("item3142", "Youmuu's Ghostblade").SetValue(true));
            menuUseItems.AddSubMenu(MenuNonTargetedItems);

            // Combo
            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Menu comboUseQ = new Menu("Use Q", "comboUseQ");
            Config.SubMenu("Combo").AddSubMenu(comboUseQ);
            comboUseQ.AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            comboUseQ.AddItem(new MenuItem("UseQComboDontUnderTurret", "Don't Under Turret Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo")
                .AddItem(
                    new MenuItem("ComboActive", "Combo!").SetValue(
                        new KeyBind(Config.Item("Orbwalk").GetValue<KeyBind>().Key, KeyBindType.Press)));

            // Harass
            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Menu harassUseQ = new Menu("Use Q", "harassUseQ");
            Config.SubMenu("Harass").AddSubMenu(harassUseQ);
            harassUseQ.AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            harassUseQ.AddItem(new MenuItem("UseQHarassDontUnderTurret", "Don't Under Turret Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass")
                .AddItem(
                    new MenuItem("HarassMode", "Harass Mode: ").SetValue(new StringList(new[] { "Q", "E", "Q+E" })));
            Config.SubMenu("Harass")
                .AddItem(new MenuItem("HarassMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));

            Config.SubMenu("Harass")
                .AddItem(
                    new MenuItem("HarassActive", "Harass").SetValue(
                        new KeyBind("C".ToCharArray()[0], KeyBindType.Press)));

            // Lane Clear
            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Menu laneClearUseQ = new Menu("Use Q", "laneClearUseQ");
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "Use W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(false));
            Config.SubMenu("LaneClear")
                .AddItem(new MenuItem("QFarmDelay", "Q Farm Delay (Default: 300)").SetValue(new Slider(200, 500, 0)));
            Config.SubMenu("LaneClear")
                .AddItem(new MenuItem("LaneClearMana", "Min. Mana Percent: ").SetValue(new Slider(50, 100, 0)));
            Config.SubMenu("LaneClear")
                .AddItem(
                    new MenuItem("LaneClearActive", "LaneClear").SetValue(
//.........这里部分代码省略.........
开发者ID:09samed09,项目名称:LeagueSharp2,代码行数:101,代码来源:Program.cs


注:本文中的LeagueSharp.Common.Orbwalking.Orbwalker.SetAttack方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。