本文整理汇总了C#中InWorldz.PhysxPhysics.PhysxPrim.MakeStatic方法的典型用法代码示例。如果您正苦于以下问题:C# PhysxPrim.MakeStatic方法的具体用法?C# PhysxPrim.MakeStatic怎么用?C# PhysxPrim.MakeStatic使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类InWorldz.PhysxPhysics.PhysxPrim
的用法示例。
在下文中一共展示了PhysxPrim.MakeStatic方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TransitionKinematic
private void TransitionKinematic(PhysxPrim physxPrim)
{
//if the prim is selected, we want to leave it as a kinematic for a bit longer
if (physxPrim.Selected)
{
this.KinematicChanged(physxPrim);
return;
}
//if the prim is physical, it doesnt belong in here
if (physxPrim.IsPhysical)
{
_trackedObjects.Remove(physxPrim);
return;
}
//otherwise, this prim is a good candidate to be made static
//note that there is no need to run this through meshing etc
//as kinematics are "static" in the eyes of the mesh cache
physxPrim.MakeStatic();
}