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C# InputDevice.GetControlByName方法代码示例

本文整理汇总了C#中InControl.InputDevice.GetControlByName方法的典型用法代码示例。如果您正苦于以下问题:C# InputDevice.GetControlByName方法的具体用法?C# InputDevice.GetControlByName怎么用?C# InputDevice.GetControlByName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在InControl.InputDevice的用法示例。


在下文中一共展示了InputDevice.GetControlByName方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: btn_triggered

    public bool btn_triggered(InputDevice idc, vars.player_controls pcts, bool last_state = false)
    {
        if (!last_state)
        {
          switch (pcts)
          {
        case vars.player_controls.punsh:
          return idc.GetControlByName(vars.player_control_punsh_trigger_name);

        case vars.player_controls.jump:
          return idc.GetControlByName(vars.player_control_jump_trigger_name);

        case vars.player_controls.menu:
          return idc.GetControlByName(vars.player_control_menu_trigger_name);

        case vars.player_controls.carry_up:
          return idc.GetControlByName(vars.player_control_carry_up_trigger_name);

        case vars.player_controls.carry_down:
          return idc.GetControlByName(vars.player_control_carry_down_trigger_name);

        default:
          return false;
          }
        }
        else
        {
          switch (pcts)
          {
        case vars.player_controls.punsh:
          return idc.GetControlByName(vars.player_control_punsh_trigger_name).LastState;

        case vars.player_controls.jump:
          return idc.GetControlByName(vars.player_control_jump_trigger_name).LastState;

        case vars.player_controls.menu:
          return idc.GetControlByName(vars.player_control_menu_trigger_name).LastState;

        case vars.player_controls.carry_up:
          return idc.GetControlByName(vars.player_control_carry_up_trigger_name).LastState;

        case vars.player_controls.carry_down:
          return idc.GetControlByName(vars.player_control_carry_down_trigger_name).LastState;

        default:
          return false;
          }
        }
    }
开发者ID:RBEGamer,项目名称:GloriousKnights_Unity3D,代码行数:49,代码来源:adv_playercontroller.cs


注:本文中的InControl.InputDevice.GetControlByName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。