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C# GameV2.Reset方法代码示例

本文整理汇总了C#中Hearthstone_Deck_Tracker.Hearthstone.GameV2.Reset方法的典型用法代码示例。如果您正苦于以下问题:C# GameV2.Reset方法的具体用法?C# GameV2.Reset怎么用?C# GameV2.Reset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Hearthstone_Deck_Tracker.Hearthstone.GameV2的用法示例。


在下文中一共展示了GameV2.Reset方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: MainWindow

		public MainWindow(GameV2 game)
		{
		    _game = game;

			InitializeComponent();
			Trace.Listeners.Add(new TextBoxTraceListener(Options.OptionsTrackerLogging.TextBoxLog));


			Helper.MainWindow = this;
			//Config.Load();
			EnableMenuItems(false);


			try
			{
				if(File.Exists("HDTUpdate_new.exe"))
				{
					if(File.Exists("HDTUpdate.exe"))
						File.Delete("HDTUpdate.exe");
					File.Move("HDTUpdate_new.exe", "HDTUpdate.exe");
				}
			}
			catch(Exception e)
			{
				Logger.WriteLine("Error updating updater\n" + e);
			}
			try
			{
				//updater used pre v0.9.6
				if(File.Exists("Updater.exe"))
					File.Delete("Updater.exe");
			}
			catch(Exception e)
			{
				Logger.WriteLine("Error deleting Updater.exe\n" + e);
			}


			HsLogReaderV2.Create();

			var configVersion = string.IsNullOrEmpty(Config.Instance.CreatedByVersion) ? null : new Version(Config.Instance.CreatedByVersion);

			var currentVersion = Helper.GetCurrentVersion();
			var versionString = string.Empty;
			if(currentVersion != null)
			{
				versionString = string.Format("{0}.{1}.{2}", currentVersion.Major, currentVersion.Minor, currentVersion.Build);
				Help.TxtblockVersion.Text = "Version: " + versionString;

				// Assign current version to the config instance so that it will be saved when the config
				// is rewritten to disk, thereby telling us what version of the application created it
				Config.Instance.CreatedByVersion = currentVersion.ToString();
			}

			ConvertLegacyConfig(currentVersion, configVersion);

			if(Config.Instance.SelectedTags.Count == 0)
				Config.Instance.SelectedTags.Add("All");

			_foundHsDirectory = FindHearthstoneDir();

			if(_foundHsDirectory)
				_updatedLogConfig = UpdateLogConfigFile();

			//hearthstone, loads db etc - needs to be loaded before playerdecks, since cards are only saved as ids now
			_game.Reset();

			if(!Directory.Exists(Config.Instance.DataDir))
				Config.Instance.Reset("DataDirPath");

			SetupDeckListFile();
			DeckList.Load();

			// Don't load active deck if it's archived
			if(DeckList.Instance.ActiveDeck != null && DeckList.Instance.ActiveDeck.Archived)
				DeckList.Instance.ActiveDeck = null;

			UpdateDeckList(DeckList.Instance.ActiveDeck);

			SetupDefaultDeckStatsFile();
			DefaultDeckStats.Load();


			SetupDeckStatsFile();
			DeckStatsList.Load();

			_notifyIcon = new NotifyIcon
			{
				Icon = new Icon(@"Images/HearthstoneDeckTracker16.ico"),
				Visible = true,
				ContextMenu = new ContextMenu(),
				Text = "Hearthstone Deck Tracker v" + versionString
			};

			MenuItem startHearthstonMenuItem = new MenuItem("Start Launcher/Hearthstone", (sender, args) => StartHearthstoneAsync());
			startHearthstonMenuItem.Name = "startHearthstone";
			_notifyIcon.ContextMenu.MenuItems.Add(startHearthstonMenuItem);

			MenuItem useNoDeckMenuItem = new MenuItem("Use no deck", (sender, args) => UseNoDeckContextMenu());
			useNoDeckMenuItem.Name = "useNoDeck";
//.........这里部分代码省略.........
开发者ID:ZaxariasOmorths,项目名称:Hearthstone-Deck-Tracker,代码行数:101,代码来源:MainWindow.xaml.cs


注:本文中的Hearthstone_Deck_Tracker.Hearthstone.GameV2.Reset方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。