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C# Event.LoadScenBiographyFromString方法代码示例

本文整理汇总了C#中GameObjects.Event.LoadScenBiographyFromString方法的典型用法代码示例。如果您正苦于以下问题:C# Event.LoadScenBiographyFromString方法的具体用法?C# Event.LoadScenBiographyFromString怎么用?C# Event.LoadScenBiographyFromString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameObjects.Event的用法示例。


在下文中一共展示了Event.LoadScenBiographyFromString方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: LoadGameDataFromDataBase


//.........这里部分代码省略.........
                            e.LoadFactionCondFromString(this.GameCommonData.AllConditions, reader["FactionCond"].ToString());
                            e.LoadDialogFromString(reader["Dialog"].ToString());
                            e.LoadEffectFromString(this.GameCommonData.AllEventEffects, reader["Effect"].ToString());
                            e.LoadArchitectureEffectFromString(this.GameCommonData.AllEventEffects, reader["ArchitectureEffect"].ToString());
                            e.LoadFactionEffectFromString(this.GameCommonData.AllEventEffects, reader["FactionEffect"].ToString());

                            e.LoadYesEffectFromString(this.GameCommonData.AllEventEffects, reader["YesEffect"].ToString());
                            e.LoadNoEffectFromString(this.GameCommonData.AllEventEffects, reader["NoEffect"].ToString());
                            try
                            {
                                e.nextScenario = reader["NextScenario"].ToString();
                            }
                            catch
                            {
                                e.nextScenario = "";
                            }
                            try
                            {
                                e.Image = reader["ShowImage"].ToString();
                                e.Sound = reader["ShowSound"].ToString();
                                e.GloballyDisplayed = (bool)reader["GloballyDisplayed"];
                                e.StartYear = (int)reader["StartYear"];
                                e.StartMonth = (int)reader["StartMonth"];
                                e.EndYear = (int)reader["EndYear"];
                                e.EndMonth = (int)reader["EndMonth"];
                            }
                            catch
                            {
                                e.Image = "";
                                e.Sound = "";
                            }
                            try
                            {
                                e.LoadScenBiographyFromString(reader["ScenBiography"].ToString());
                            }
                            catch
                            {

                            }
                           /* try
                            {
                                e.LoadYesEffectFromString(this.GameCommonData.AllEventEffects, reader["YesEffect"].ToString());
                                e.LoadNoEffectFromString(this.GameCommonData.AllEventEffects, reader["NoEffect"].ToString());
                            }
                            catch
                            {
                            }*/
                            this.AllEvents.AddEventWithEvent(e);
                        }
                        catch (FormatException)
                        {
                            errorMsg.Add("事件ID" + e.ID + ":读取字串转化成数字出错,请检查所有字串格式,对话里数字与字串以半型空格分隔");
                        }
                    }
                    catch
                    {
                        //ignore this event
                    }
                }
            }
            catch
            {

                //ignore, let there be empty event list
            }
            finally
开发者ID:kpxp,项目名称:ZhongHuaSanGuoZhi-New-Code,代码行数:67,代码来源:GameScenario.cs


注:本文中的GameObjects.Event.LoadScenBiographyFromString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。