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C# PacketWriter.WriteBytes方法代码示例

本文整理汇总了C#中Framework.Network.Packets.PacketWriter.WriteBytes方法的典型用法代码示例。如果您正苦于以下问题:C# PacketWriter.WriteBytes方法的具体用法?C# PacketWriter.WriteBytes怎么用?C# PacketWriter.WriteBytes使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Framework.Network.Packets.PacketWriter的用法示例。


在下文中一共展示了PacketWriter.WriteBytes方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: HandleRealmList

        public void HandleRealmList(PacketReader data)
        {
            Log.Message(LogType.NORMAL, "RealmList");

            using (var realmData = new PacketWriter())
            {
                Realms.ToList().ForEach(r =>
                {
                    using (var result = DB.Characters.Select("SELECT COUNT(*) as Count FROM characters WHERE AccountId = ? AND RealmId = ?", account.Id, r.Value.Id))
                    {
                        var charCount = result.Read<byte>(0, "Count");

                        realmData.WriteUInt8(1);
                        realmData.WriteUInt8(0);
                        realmData.WriteUInt8(0);
                        realmData.WriteCString(r.Key);
                        realmData.WriteCString(r.Value.IP + ":" + r.Value.Port);
                        realmData.WriteFloat(0);
                        realmData.WriteUInt8(charCount);
                        realmData.WriteUInt8(1);
                        realmData.WriteUInt8(0x2C);
                    }
                });

                using (var realmList = new PacketWriter())
                {
                    realmList.WriteUInt8((byte)ClientLink.CMD_REALM_LIST);
                    realmList.WriteUInt16((ushort)(realmData.BaseStream.Length + 8));
                    realmList.WriteUInt32(0);
                    realmList.WriteUInt16((ushort)Realms.Count);
                    realmList.WriteBytes(realmData.ReadDataToSend());
                    realmList.WriteUInt8(0);
                    realmList.WriteUInt8(0x10);

                    Send(realmList);
                }
            }
        }
开发者ID:ArkantosWoW,项目名称:ArkantosEmu,代码行数:38,代码来源:RealmClass.cs

示例2: HandleAuthLogonChallenge

        public void HandleAuthLogonChallenge(PacketReader data)
        {
            Log.Message(LogType.NORMAL, "AuthLogonChallenge");

            data.Skip(10);
            ushort ClientBuild = data.Read<ushort>();
            data.Skip(8);
            account.Language = data.ReadStringFromBytes(4);
            data.Skip(4);

            account.IP = data.ReadIPAddress();
            account.Name = data.ReadAccountName();

            SQLResult result = DB.Realms.Select("SELECT id, name, password, expansion, gmlevel, securityFlags, online FROM accounts WHERE name = ?", account.Name);

            using (var logonChallenge = new PacketWriter())
            {
                logonChallenge.WriteUInt8((byte)ClientLink.CMD_AUTH_LOGON_CHALLENGE);
                logonChallenge.WriteUInt8(0);

                if (result.Count != 0)
                {
                    if (result.Read<bool>(0, "online"))
                    {
                        logonChallenge.WriteUInt8((byte)AuthResults.WOW_FAIL_ALREADY_ONLINE);
                        Send(logonChallenge);
                        return;
                    }

                    account.Id = result.Read<Int32>(0, "id");
                    account.Expansion = result.Read<Byte>(0, "expansion");
                    account.SecurityFlags = result.Read<Byte>(0, "securityFlags");

                    DB.Realms.Execute("UPDATE accounts SET ip = ?, language = ? WHERE id = ?", account.IP, account.Language, account.Id);

                    var username = result.Read<String>(0, "name").ToUpperInvariant();
                    var password = result.Read<String>(0, "password").ToUpperInvariant();

                    // WoW 5.2.0.16826
                    if (ClientBuild == 16826)
                    {
                        SecureRemotePassword.CalculateX(username, password);

                        var randBytes = new byte[0x10];

                        var random = RNGCryptoServiceProvider.Create();
                        random.GetBytes(randBytes);

                        logonChallenge.WriteUInt8((byte)AuthResults.WOW_SUCCESS);
                        logonChallenge.WriteBytes(SecureRemotePassword.B);
                        logonChallenge.WriteUInt8(1);
                        logonChallenge.WriteUInt8(SecureRemotePassword.g.ToByteArray()[0]);
                        logonChallenge.WriteUInt8(0x20);
                        logonChallenge.WriteBytes(SecureRemotePassword.N);
                        logonChallenge.WriteBytes(SecureRemotePassword.Salt);
                        logonChallenge.WriteBytes(randBytes);

                        // Security flags
                        logonChallenge.WriteUInt8(account.SecurityFlags);

                        // Enable authenticator
                        if ((account.SecurityFlags & 4) != 0)
                            logonChallenge.WriteUInt8(1);
                    }
                }
                else
                    logonChallenge.WriteUInt8((byte)AuthResults.WOW_FAIL_UNKNOWN_ACCOUNT);

                Send(logonChallenge);
            }
        }
开发者ID:ArkantosWoW,项目名称:ArkantosEmu,代码行数:71,代码来源:RealmClass.cs

示例3: HandleAuthLogonChallenge

        public void HandleAuthLogonChallenge(RealmClass session, PacketReader data)
        {
            Log.Message(LogType.NORMAL, "AuthLogonChallenge");

            data.Skip(10);
            ushort ClientBuild = data.ReadUInt16();
            data.Skip(8);
            account.Language = data.ReadStringFromBytes(4);
            data.Skip(4);

            account.IP = data.ReadIPAddress();
            account.Name = data.ReadAccountName();

            SQLResult result = DB.Realms.Select("SELECT id, name, password, expansion, gmlevel, securityFlags FROM accounts WHERE name = '{0}'", account.Name);
            var res = result.Read("id", "name", "password", "expansion", "securityFlags");

            PacketWriter logonChallenge = new PacketWriter();
            logonChallenge.WriteUInt8((byte)ClientLink.CMD_AUTH_LOGON_CHALLENGE);
            logonChallenge.WriteUInt8(0);

            if (result.Count != 0)
            {
                account.Id = result.Read<Int32>("id");
                account.Expansion = result.Read<Byte>("expansion");
                account.SecurityFlags = result.Read<Byte>("securityFlags");

                DB.Realms.Execute("UPDATE accounts SET ip = '{0}', language = '{1}' WHERE id = {2}", account.IP, account.Language, account.Id);

                byte[] username = Encoding.UTF8.GetBytes(result.Read<String>("name").ToUpper());
                byte[] password = Encoding.UTF8.GetBytes(result.Read<String>("password").ToUpper());

                // WoW 5.1.0.16309 (5.1.0)
                if (ClientBuild == 16309)
                {
                    session.SecureRemotePassword.CalculateX(username, password);
                    byte[] buf = new byte[0x10];
                    SRP6.RAND_bytes(buf, 0x10);

                    logonChallenge.WriteUInt8((byte)AuthResults.WOW_SUCCESS);
                    logonChallenge.WriteBytes(session.SecureRemotePassword.B);
                    logonChallenge.WriteUInt8(1);
                    logonChallenge.WriteUInt8(session.SecureRemotePassword.g[0]);
                    logonChallenge.WriteUInt8(0x20);
                    logonChallenge.WriteBytes(session.SecureRemotePassword.N);
                    logonChallenge.WriteBytes(session.SecureRemotePassword.salt);
                    logonChallenge.WriteBytes(buf);

                    // Security flags
                    logonChallenge.WriteUInt8(account.SecurityFlags);

                    // Enable authenticator
                    if ((account.SecurityFlags & 4) != 0)
                        logonChallenge.WriteUInt8(1);
                }
            }
            else
                logonChallenge.WriteUInt8((byte)AuthResults.WOW_FAIL_UNKNOWN_ACCOUNT);

            session.Send(logonChallenge);
        }
开发者ID:concept45,项目名称:Arctium-RT,代码行数:60,代码来源:RealmClass.cs

示例4: HandleAuthLogonProof

        public void HandleAuthLogonProof(PacketReader data)
        {
            Log.Message(LogType.NORMAL, "AuthLogonProof");

            using (var logonProof = new PacketWriter())
            {
                var a = data.ReadBytes(32);
                var m1 = data.ReadBytes(20);

                SecureRemotePassword.CalculateU(a);
                SecureRemotePassword.CalculateM2(m1);
                SecureRemotePassword.CalculateK();

                foreach (var b in SecureRemotePassword.K)
                    if (b < 0x10)
                        account.SessionKey += "0" + String.Format(CultureInfo.InvariantCulture, "{0:X}", b);
                    else
                        account.SessionKey += String.Format(CultureInfo.InvariantCulture, "{0:X}", b);

                logonProof.WriteUInt8((byte)ClientLink.CMD_AUTH_LOGON_PROOF);
                logonProof.WriteUInt8(0);
                logonProof.WriteBytes(SecureRemotePassword.M2);
                logonProof.WriteUInt32(0x800000);
                logonProof.WriteUInt32(0);
                logonProof.WriteUInt16(0);

                SecureRemotePassword.Dispose();

                DB.Realms.Execute("UPDATE accounts SET sessionkey = ? WHERE id = ?", account.SessionKey, account.Id);

                Send(logonProof);
            }
        }
开发者ID:ArkantosWoW,项目名称:ArkantosEmu,代码行数:33,代码来源:RealmClass.cs

示例5: HandleRealmList

        public void HandleRealmList(RealmClass session, PacketReader data)
        {
            Log.Message(LogType.NORMAL, "RealmList");

            PacketWriter realmData = new PacketWriter();

            foreach (var r in Realms)
            {
                realmData.WriteUInt8(1);
                realmData.WriteUInt8(0);
                realmData.WriteUInt8(0);
                realmData.WriteCString(r.Name);
                realmData.WriteCString(r.IP + ":" + r.Port);
                realmData.WriteFloat(0);
                realmData.WriteUInt8(0);  // CharCount
                realmData.WriteUInt8(1);
                realmData.WriteUInt8(0x2C);
            }

            PacketWriter realmList = new PacketWriter();
            realmList.WriteUInt8((byte)ClientLink.CMD_REALM_LIST);
            realmList.WriteUInt16((ushort)(realmData.BaseStream.Length + 8));
            realmList.WriteUInt32(0);
            realmList.WriteUInt16((ushort)Realms.Count);
            realmList.WriteBytes(realmData.ReadDataToSend());
            realmList.WriteUInt8(0);
            realmList.WriteUInt8(0x10);

            session.Send(realmList);
        }
开发者ID:concept45,项目名称:Arctium-RT,代码行数:30,代码来源:RealmClass.cs

示例6: HandleAuthLogonProof

        public void HandleAuthLogonProof(RealmClass session, PacketReader data)
        {
            Log.Message(LogType.NORMAL, "AuthLogonProof");

            PacketWriter logonProof = new PacketWriter();

            byte[] a = new byte[32];
            byte[] m1 = new byte[20];

            Array.Copy(DataBuffer, 1, a, 0, 32);
            Array.Copy(DataBuffer, 33, m1, 0, 20);

            session.SecureRemotePassword.CalculateU(a);
            session.SecureRemotePassword.CalculateM2(m1);
            session.SecureRemotePassword.CalculateK();

            foreach (var b in session.SecureRemotePassword.K)
                if (b < 0x10)
                    account.SessionKey += "0" + String.Format("{0:X}", b);
                else
                    account.SessionKey += String.Format("{0:X}", b);

            logonProof.WriteUInt8((byte)ClientLink.CMD_AUTH_LOGON_PROOF);
            logonProof.WriteUInt8(0);
            logonProof.WriteBytes(session.SecureRemotePassword.M2);
            logonProof.WriteUInt32(0x800000);
            logonProof.WriteUInt32(0);
            logonProof.WriteUInt16(0);

            DB.Realms.Execute("UPDATE accounts SET sessionkey = '{0}' WHERE id = {1}", account.SessionKey, account.Id);

            session.Send(logonProof);
        }
开发者ID:concept45,项目名称:Arctium-RT,代码行数:33,代码来源:RealmClass.cs

示例7: WriteAddonData

        public static void WriteAddonData(WorldClass session)
        {
            PacketWriter addonInfo = new PacketWriter(ServerMessage.AddonInfo);
            BitPack BitPack = new BitPack(addonInfo);

            int AddOnCount = session.Addons.Count;

            BitPack.Write<int>(0, 18);
            BitPack.Write<int>(AddOnCount, 23);

            session.Addons.ForEach(addon =>
            {
                BitPack.Write<bool>(addon.Enabled != 0);
                BitPack.Write<bool>(addon.HasPUBData != 0);
                BitPack.Write<bool>(addon.HasUrlString != 0);
                if (addon.HasUrlString != 0)
                    BitPack.Write<int>(addon.UrlString.Length, 8);
            });

            BitPack.Flush();

            // Send Addon stored data for session
            session.Addons.ForEach(addon =>
            {
                // atm not url string
                if (addon.HasUrlString != 0x00)
                    addonInfo.WriteString(addon.UrlString, false);

                if (addon.HasPUBData != 0x00)
                    addonInfo.WriteBytes(addon.PUBData, addon.PUBData.Length);

                if (addon.Enabled != 0x00)
                {
                    addonInfo.WriteUInt8(addon.Version);
                    addonInfo.WriteUInt32(addon.UrlStringCRC);
                }

                addonInfo.WriteUInt8(addon.AuthType);
            });

            session.Send(ref addonInfo);
        }
开发者ID:mansemino,项目名称:Arctium,代码行数:42,代码来源:AddonHandler.cs

示例8: HandleVendorTabeList

        public static void HandleVendorTabeList(ref PacketReader packet, ref WorldClass session)
        {
            ulong targetGuid = packet.ReadUInt64();
            if (targetGuid == session.Character.TargetGuid)
            {
            HighGuidType  lol = Framework.ObjectDefines.ObjectGuid.GetGuidType(targetGuid);
              ulong odd =      ObjectGuid.GetGuid(targetGuid);
              CreatureSpawn spawn =  Globals.SpawnMgr.FindSpawn(targetGuid);
              Creature  npc = spawn.Creature;

                  PacketWriter Inventory = new PacketWriter(JAMCMessage.VendorInventory);
                  BitPack ss = new BitPack(Inventory);
                  Inventory.WriteInt8(0x01);//client expects counting to start at 1??
                byte[] count = {00,10,00};//count dat bitstream fortmat unkown
                Inventory.WriteBytes(count, 3);
             /*Item1*/
                Inventory.WriteInt8(11);//slot
                Inventory.WriteInt32(0xFFF010);//left ub stock?
                  ss.Flush();
                 string ssss = "00 00 0C 34 00 00 0C 10 00 00 00 10 00 00 05 30 00 00 03 C0 00 00 00 10 00 00 0C 74 00 00 00 B0 E0 00 0F FF FF FF F0 00 00 00 00 20 00 00 00 10 00 00 02 80 00 00 01 40 00 00 00 10 00 00 0C 44 00 00 0C 20 00 00 0F FF FF FF F0 00 00 00 00 30 00 00 00 10 00 00 05 30 00 00 02 D0 00 00 00 10 00 00 0C 64 00 00 0C 30 00 00 0F FF FF FF F0 00 00 00 00 40 00 00 00 10 00 00 03 E0 00 00 01 E0 00 00 00 10 00 00 0C 84 00 00 00 C0 E0 00 0F FF FF FF F0 00 00 00 00 50 00 00 00 10 00 00 02 80 00 00 01 40 00 00 00 10 00 00 0C 54 00 00 0C 70 20 00 0F FF FF FF F0 00 00 00 00 60 00 00 00 10 00 00 02 C0 00 00 01 40 00 00 00 10 00 00 0F 34 10 00 05 50 00 00 0F FF FF FF F0 00 00 00 00 70 00 00 00 10 00 00 05 50 00 00 03 C0 00 00 00 10 00 00 06 B3 80 00 02 B0 70 00 0F FF FF FF F0 00 00 00 00 80 00 00 00 10 00 00 02 B0 00 00 01 40 00 00 00 10 00 00 0F 44 20 00 0D 10 00 00 0F FF FF FF F0 00 00 00 00 90 00 00 00 10 00 00 05 20 00 00 02 D0 00 00 00 10 00 00 06 C3 80 00 0D 20 00 00 0F FF FF FF F0 00 00 00 00 A0 00 00 00 10 00 00 03 D0 00 00 01 E0 00 00 00 10 00 00 0A 93 70 00 02 C0 70 00 0F FF FF FF F0 00 00 00 00 B0 00 00 00 10 00 00 02 B0 00 00 01 40 00 00 00 10 00 00 06 D3 80 00 0C A0 20 00 0F FF FF FF F0 00 00 00 00 C0 00 00 00 10 00 00 02 C0 00 00 01 40 00 00 05 99 CF 03 10 D9 C0";
                  string[] all = ssss.Split(' ');

                //  int gu = int.Parse(all[0] + " " + all[1] + " " + all[2] + " " + all[3], System.Globalization.NumberStyles.HexNumber);
                  foreach (string a in all)
                  {
                      byte test = byte.Parse(a, System.Globalization.NumberStyles.HexNumber);
                      Inventory.WriteUInt8(test);
                  }

                 /* Inventory.WriteGuid(121332123);
                   Item ii = npc.Data.VendorItems[0];

                   Inventory.WriteUInt32(1);       // client expects counting to start at 1
                   Inventory.WriteUInt32(1); // unk 4.0.1 always 1
                   Inventory.WriteUInt32((uint)71634);
                   Inventory.WriteUInt32((uint)69314);
                   Inventory.WriteUInt32(0xFFFFFFFF);//left in stcok
                   Inventory.WriteUInt32(1);
                   Inventory.WriteUInt32(0);
                   Inventory.WriteUInt32(1);
                   Inventory.WriteUInt32(0);
                   Inventory.WriteInt8(0); ;*/
                  // unk 4.0.1
                 session.Send(ref Inventory);

              Console.WriteLine(npc.Data.NpcFlags);
            }
              //  Globals.WorldMgr.
        }
开发者ID:Mathias1000,项目名称:Arctium,代码行数:49,代码来源:ItemHandler.cs

示例9: HandleCharacterEnum

        public static void HandleCharacterEnum(ref PacketReader packet, ref WorldClass session)
        {
            SQLResult result = DB.Characters.Select("SELECT guid, name, race, class, gender, skin, face, hairstyle, " +
                                                    "haircolor, facialhair, level, zone, map, x, y, z, guildguid, petdisplayid, " +
                                                    "petlevel, petfamily, characterflags, customizeflags FROM characters WHERE accountid = {0}", session.Account.Id);

            PacketWriter enumCharacters = new PacketWriter(JAMCMessage.EnumCharactersResult);
            BitPack BitPack = new BitPack(enumCharacters);

            BitPack.Write(0, 23);
            BitPack.Write(result.Count, 17);

            if (result.Count != 0)
            {
                for (int c = 0; c < result.Count; c++)
                {
                    string name       = result.Read<String>(c, "Name");
                    BitPack.Guid      = result.Read<UInt64>(c, "Guid");
                    BitPack.GuildGuid = result.Read<UInt64>(c, "GuildGuid");

                    BitPack.WriteGuidMask(4);
                    BitPack.WriteGuildGuidMask(7, 3, 0, 1);
                    BitPack.Write(0);
                    BitPack.WriteGuidMask(6);
                    BitPack.WriteGuildGuidMask(6);
                    BitPack.WriteGuidMask(1);
                    BitPack.Write((uint)Encoding.ASCII.GetBytes(name).Length, 7);
                    BitPack.WriteGuildGuidMask(2);
                    BitPack.WriteGuidMask(2, 0, 3, 5);
                    BitPack.WriteGuildGuidMask(4);
                    BitPack.WriteGuidMask(7);
                    BitPack.WriteGuildGuidMask(5);
                }

                BitPack.Write(1);
                BitPack.Flush();

                for (int c = 0; c < result.Count; c++)
                {
                    string name       = result.Read<String>(c, "Name");
                    BitPack.Guid      = result.Read<UInt64>(c, "Guid");
                    BitPack.GuildGuid = result.Read<UInt64>(c, "GuildGuid");

                    // Not implanted
                    for (int j = 0; j < 23; j++)
                    {
                        enumCharacters.WriteUInt32(0);
                        enumCharacters.WriteUInt32(0);
                        enumCharacters.WriteUInt8(0);
                    }

                    enumCharacters.WriteUInt8(result.Read<Byte>(c, "HairStyle"));
                    enumCharacters.WriteUInt8(result.Read<Byte>(c, "Race"));

                    BitPack.WriteGuidBytes(0);
                    BitPack.WriteGuildGuidBytes(4);

                    enumCharacters.WriteUInt8(result.Read<Byte>(c, "FacialHair"));
                    enumCharacters.WriteUInt8(result.Read<Byte>(c, "HairColor"));
                    enumCharacters.WriteFloat(result.Read<Single>(c, "Z"));

                    BitPack.WriteGuildGuidBytes(6);
                    BitPack.WriteGuidBytes(7);
                    BitPack.WriteGuildGuidBytes(0);

                    enumCharacters.WriteUInt32(result.Read<UInt32>(c, "CharacterFlags"));
                    enumCharacters.WriteUInt32(result.Read<UInt32>(c, "Zone"));

                    BitPack.WriteGuidBytes(5, 6);

                    enumCharacters.WriteUInt32(result.Read<UInt32>(c, "CustomizeFlags"));
                    enumCharacters.WriteUInt32(result.Read<UInt32>(c, "Map"));

                    BitPack.WriteGuidBytes(1);

                    enumCharacters.WriteUInt32(result.Read<UInt32>(c, "PetDisplayId"));

                    BitPack.WriteGuildGuidBytes(1);

                    enumCharacters.WriteUInt8(result.Read<Byte>(c, "Face"));
                    enumCharacters.WriteUInt32(result.Read<UInt32>(c, "PetFamily"));
                    enumCharacters.WriteUInt8(result.Read<Byte>(c, "Skin"));

                    BitPack.WriteGuidBytes(4);
                    BitPack.WriteGuildGuidBytes(5);

                    enumCharacters.WriteBytes(Encoding.ASCII.GetBytes(name));
                    enumCharacters.WriteUInt32(result.Read<UInt32>(c, "PetLevel"));
                    enumCharacters.WriteUInt8(result.Read<Byte>(c, "Gender"));
                    enumCharacters.WriteFloat(result.Read<Single>(c, "X"));
                    enumCharacters.WriteUInt8(result.Read<Byte>(c, "Class"));
                    enumCharacters.WriteUInt8(0);
                    enumCharacters.WriteFloat(result.Read<Single>(c, "Y"));

                    BitPack.WriteGuildGuidBytes(3, 7, 2);

                    enumCharacters.WriteUInt8(result.Read<Byte>(c, "Level"));

                    BitPack.WriteGuidBytes(2, 3);
                }
//.........这里部分代码省略.........
开发者ID:Gargash,项目名称:Arctium,代码行数:101,代码来源:CharacterHandler.cs


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