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C# PacketWriter.Byte方法代码示例

本文整理汇总了C#中Framework.PacketWriter.Byte方法的典型用法代码示例。如果您正苦于以下问题:C# PacketWriter.Byte方法的具体用法?C# PacketWriter.Byte怎么用?C# PacketWriter.Byte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Framework.PacketWriter的用法示例。


在下文中一共展示了PacketWriter.Byte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CreateFormedParty

 public static byte[] CreateFormedParty(party pt)
 {
     //Create new packet writer
     PacketWriter Writer = new PacketWriter();
     //Add opcode to packet
     Writer.Create(Systems.SERVER_FORMED_PARTY_CREATED);
     //Static byte
     Writer.Byte(1);
     //Party id
     Writer.DWord(pt.ptid);
     //0 Dword value
     Writer.DWord(0);
     //Party type
     Writer.Byte(pt.Type);
     //Party purpose
     Writer.Byte(pt.ptpurpose);
     //Party min level required
     Writer.Byte(pt.minlevel);
     //Party max level allowed
     Writer.Byte(pt.maxlevel);
     //Party name
     Writer.Text3(pt.partyname);
     //Return all bytes to send
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:25,代码来源:JoinPackets.cs

示例2: PetSpawn

 ///////////////////////////////////////////////////////////////////////////
 // Despawn Pet
 ///////////////////////////////////////////////////////////////////////////
 public static byte[] PetSpawn(int petid, byte type, pet_obj o)
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(Systems.SERVER_PLAYER_SPAWN_PET);   //Select Opcode
     Writer.DWord(petid);                              //Pet ID
     switch (type)
     {
         case 1:
             //Despawn pet
             Writer.Byte(1);
             break;
         case 2:
             //Rename pet respawn
             Writer.Byte(5);
             Writer.Text(o.Petname);
             break;
         case 3:
             //Attack pet respawn for exp info
             Writer.Byte(3);//Static
             Writer.LWord(o.exp);//New exp
             Writer.DWord(o.OwnerID);//Owner id
             break;
     }
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:28,代码来源:GrabpetPackets.cs

示例3: InfoUpdate

        public static byte[] InfoUpdate(byte type, int obje, byte bT)
        {
            PacketWriter Writer = new PacketWriter();
            Writer.Create(Systems.SERVER_INFO_UPDATE);
            Writer.Byte(type);
            switch (type)
            {
                case 1:
                    Writer.LWord(obje);
                    Writer.Byte(0);
                    break;
                case 2:
                    Writer.DWord(obje);
                    Writer.Byte(0);
                    break;
                case 4:
                    Writer.Byte(bT);
                    Writer.DWord(obje);
                    break;
                default:
                    break;
            }

            return Writer.GetBytes();
        }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:25,代码来源:PlayerActionPackets.cs

示例4: PrivateMessageRespond

 //Packet for response of message sending
 public static byte[] PrivateMessageRespond(byte type)
 {
     //Create new packet writer
     PacketWriter Writer = new PacketWriter();
     //Add the opcode to the packet
     Writer.Create(Systems.SERVER_PM_SEND);
     //Switch on type sended by our function
     switch (type)
     {
         case 1:
             //Failed
             Writer.Byte(0x02);
             Writer.Byte(0x0D);
             Writer.Byte(0x64);
             break;
         case 2:
             //Success
             Writer.Byte(0x01);
             break;
         case 3:
             //Inbox full
             Writer.Byte(2);
             Writer.Word(0x6414);
             break;
     }
     //Return all bytes to the void
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:29,代码来源:PrivateMessages.cs

示例5: FriendData

 public static byte[] FriendData(int target, byte type, string name, character c, bool state)
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(Systems.SERVER_FRIEND_DATA);
     switch (type)
     {
         case 2:
             //Friend invite accepted
             Writer.Byte(2);
             Writer.DWord(target); //Id
             Writer.Text(c.Information.Name);  //Name
             Writer.DWord(c.Information.Model); //Model
             break;
         case 3:
             //Remove friend from own list
             Writer.Byte(3);
             Writer.DWord(target);
             break;
         case 4:
             //Fried online / offline update
             Writer.Byte(4);
             Writer.DWord(target);
             Writer.Byte(state);
             break;
         case 5:
             //Send private message..
             Writer.Byte(8);
             Writer.Text(name);
             Writer.DWord(0);
             Writer.DWord(0);//time info
             break;
     }
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:34,代码来源:FriendsPackets.cs

示例6: TeleportImage

 public static byte[] TeleportImage(byte xsec, byte ysec)
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(Systems.SERVER_TELEPORTIMAGE);
     Writer.Byte(xsec);
     Writer.Byte(ysec);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:8,代码来源:TeleportPackets.cs

示例7: FORTRESSNOTE

 public static byte[] FORTRESSNOTE()
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(Systems.SERVER_FORTRESS_NOTIFY);
     Writer.Byte(0);
     Writer.Byte(0);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:8,代码来源:GuildSystemPackets.cs

示例8: Exchange_Cancel

 public static byte[] Exchange_Cancel()
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(Systems.SERVER_EXCHANGE_CANCEL);
     Writer.Byte(0x2C);
     Writer.Byte(0x18);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:8,代码来源:ExchangePackets.cs

示例9: StallBuyItem

 public static byte[] StallBuyItem(byte stallslot, short amount)
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(Systems.SERVER_STALL_BUY);
     Writer.Byte(amount);
     Writer.Byte(stallslot);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:8,代码来源:StallSystemPackets.cs

示例10: ActionState

 public static byte[] ActionState(byte b1, byte b2)
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(Systems.SERVER_ACTIONSTATE);
     Writer.Byte(b1);
     Writer.Byte(b2);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:8,代码来源:PlayerActionPackets.cs

示例11: AlchemyCancel

 public static byte[] AlchemyCancel()
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(Systems.SERVER_ALCHEMY);
     Writer.Byte(1);
     Writer.Byte(1);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:8,代码来源:AlchemyPackets.cs

示例12: GuildCreateLow

 public static byte[] GuildCreateLow()
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(Systems.SERVER_GUILD);
     Writer.Byte(2);
     Writer.Byte(0xA);
     Writer.Byte(0x4C);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:9,代码来源:GuildSystemPackets.cs

示例13: StartingLeaveGame

 public static byte[] StartingLeaveGame(byte time, byte type)
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(Systems.SERVER_LEAVE_ACCEPT);
     Writer.Byte(1);
     Writer.DWord(time);
     Writer.Byte(type);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:9,代码来源:LeaveGamePackets.cs

示例14: ChatIndexPacket

 public static byte[] ChatIndexPacket(byte type, byte index)
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(Systems.SERVER_CHAT_INDEX);
     Writer.Bool(true);
     Writer.Byte(type);
     Writer.Byte(index);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:9,代码来源:MessagePackets.cs

示例15: IngameMessages2

 public static byte[] IngameMessages2(ushort opcode, ushort id)
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(opcode);
     Writer.Byte(3);
     Writer.Byte(0);
     Writer.Word(id);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:9,代码来源:SkillSystemPackets.cs


注:本文中的Framework.PacketWriter.Byte方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。