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C# DSPConnection.setRaw方法代码示例

本文整理汇总了C#中FMOD.DSPConnection.setRaw方法的典型用法代码示例。如果您正苦于以下问题:C# DSPConnection.setRaw方法的具体用法?C# DSPConnection.setRaw怎么用?C# DSPConnection.setRaw使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FMOD.DSPConnection的用法示例。


在下文中一共展示了DSPConnection.setRaw方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: addDSP

        public RESULT addDSP(DSP dsp, ref DSPConnection connection)
        {
            RESULT result = RESULT.OK;
            IntPtr dspconnectionraw = new IntPtr();
            DSPConnection dspconnectionnew = null;

            try
            {
                result = FMOD_System_AddDSP(systemraw, dsp.getRaw(), ref dspconnectionraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (connection == null)
            {
                dspconnectionnew = new DSPConnection();
                dspconnectionnew.setRaw(dspconnectionraw);
                connection = dspconnectionnew;
            }
            else
            {
                connection.setRaw(dspconnectionraw);
            }

            return result;
        }
开发者ID:huming2207,项目名称:ghgame,代码行数:32,代码来源:fmod.cs

示例2: addInput

        public RESULT addInput(DSP target, ref DSPConnection connection)
        {
            RESULT result = RESULT.OK;
            IntPtr dspconnectionraw = new IntPtr();
            DSPConnection dspconnectionnew = null;

            try
            {
                result = FMOD_DSP_AddInput(dspraw, target.getRaw(), ref dspconnectionraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (connection == null)
            {
                dspconnectionnew = new DSPConnection();
                dspconnectionnew.setRaw(dspconnectionraw);
                connection = dspconnectionnew;
            }
            else
            {
                connection.setRaw(dspconnectionraw);
            }

            return result;
        }
开发者ID:huming2207,项目名称:ghgame,代码行数:32,代码来源:fmod.cs

示例3: getOutput

        public RESULT getOutput(int index, ref DSP output, ref DSPConnection outputconnection)
        {
            RESULT result      = RESULT.OK;
            IntPtr dsprawnew   = new IntPtr();
            DSP    dspnew      = null;
            IntPtr dspconnectionraw = new IntPtr();
            DSPConnection dspconnectionnew = null;

            try
            {
                result = FMOD_DSP_GetOutput(dspraw, index, ref dsprawnew, ref dspconnectionraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (output == null)
            {
                dspnew = new DSP();
                dspnew.setRaw(dsprawnew);
                output = dspnew;
            }
            else
            {
                output.setRaw(dsprawnew);
            }

            if (outputconnection == null)
            {
                dspconnectionnew = new DSPConnection();
                dspconnectionnew.setRaw(dspconnectionraw);
                outputconnection = dspconnectionnew;
            }
            else
            {
                outputconnection.setRaw(dspconnectionraw);
            }

            return result;
        }
开发者ID:huming2207,项目名称:ghgame,代码行数:45,代码来源:fmod.cs

示例4: IntPtr

        public RESULT addDSP                 (DSP dsp, CHANNELCONTROL_DSP_INDEX index, ref DSPConnection connection)
        {
            RESULT result = RESULT.OK;
            IntPtr dspconnectionraw = new IntPtr();
            DSPConnection dspconnectionnew = null;

            try
            {
                result = FMOD_ChannelGroup_AddDSP(channelgroupraw, index, dsp.getRaw(), ref dspconnectionraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (connection == null)
            {
                dspconnectionnew = new DSPConnection();
                dspconnectionnew.setRaw(dspconnectionraw);
                connection = dspconnectionnew;
            }
            else
            {
                connection.setRaw(dspconnectionraw);
            }

            return result;
        }
开发者ID:whztt07,项目名称:GameEngine,代码行数:32,代码来源:fmod.cs


注:本文中的FMOD.DSPConnection.setRaw方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。