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C# List.Remove方法代码示例

本文整理汇总了C#中Dynamo.Nodes.List.Remove方法的典型用法代码示例。如果您正苦于以下问题:C# List.Remove方法的具体用法?C# List.Remove怎么用?C# List.Remove使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Dynamo.Nodes.List的用法示例。


在下文中一共展示了List.Remove方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: LoadAndCreateConnectors

        /// <summary>
        ///     Now that the portData has been set for the new ports, we recreate the connections we
        ///     so mercilessly destroyed, restoring peace and balance to the world once again.
        /// </summary>
        /// <param name="inportConnections"></param>
        /// <param name="outportConnections"> List of the connections that were killed</param>
        private void LoadAndCreateConnectors(OrderedDictionary inportConnections, OrderedDictionary outportConnections)
        {
            //----------------------------Inputs---------------------------------
            /* Input Port connections are matched only if the name is the same */
            for (int i = 0; i < InPortData.Count; i++)
            {
                string varName = InPortData[i].ToolTipString;
                if (inportConnections.Contains(varName))
                {
                    if (inportConnections[varName] != null)
                    {
                        foreach (var startPortModel in (inportConnections[varName] as List<PortModel>))
                        {
                            NodeModel startNode = startPortModel.Owner;
                            var connector = ConnectorModel.Make(
                                startNode,
                                this,
                                startPortModel.Index,
                                i);
                        }
                        outportConnections[varName] = null;
                    }
                }
            }

            //----------------------------Outputs--------------------------------
            /*The matching is done in three parts:
             *Step 1:
             *   First, it tries to match the connectors wrt to the defined 
             *   variable name. Hence it first checks to see if any of the old 
             *   variable names are present. If so, if there were any connectors 
             *   presnt then it makes the new connectors. As it iterates through 
             *   the new ports, it also finds the ports that didnt exist before
             */
            List<int> undefinedIndices = new List<int>();
            for (int i = 0; i < OutPortData.Count; i++)
            {
                string varName = OutPortData[i].ToolTipString;
                if (outportConnections.Contains(varName))
                {
                    if (outportConnections[varName] != null)
                    {
                        foreach (var endPortModel in (outportConnections[varName] as List<PortModel>))
                        {
                            NodeModel endNode = endPortModel.Owner;
                            var connector = ConnectorModel.Make(this, endNode, i, endPortModel.Index);
                        }
                        outportConnections[varName] = null;
                    }
                }
                else
                    undefinedIndices.Add(i);
            }

            /*
             *Step 2:
             *   The second priority is to match the connections to the previous 
             *   indices. For all the ports that were not previously defined, it 
             *   now checks if that "numbered" port had any connections 
             *   previously, ie, if the old third port had 2 connections, then 
             *   these would go to the new 3rd port (if it is not a variable that
             *   was defined before)
             */
            for (int i = 0; i < undefinedIndices.Count; i++)
            {
                int index = undefinedIndices[i];
                if (index < outportConnections.Count && outportConnections[index] != null)
                {
                    foreach (PortModel endPortModel in (outportConnections[index] as List<PortModel>))
                    {
                        NodeModel endNode = endPortModel.Owner;
                        var connector = ConnectorModel.Make(this, endNode, index, endPortModel.Index);
                    }
                    outportConnections[index] = null;
                    undefinedIndices.Remove(index);
                    i--;
                }
            }

            /*
             *Step 2:
             *   The final step. Now that the priorties are finished, the 
             *   function tries to reuse any existing connections by attaching 
             *   them to any ports that have not already been given connections
             */
            List<List<PortModel>> unusedConnections =
                outportConnections.Values.Cast<List<PortModel>>()
                    .Where(portModelList => portModelList != null)
                    .ToList();

            while (undefinedIndices.Count > 0 && unusedConnections.Count != 0)
            {
                foreach (PortModel endPortModel in unusedConnections[0])
                {
//.........这里部分代码省略.........
开发者ID:rafatahmed,项目名称:Dynamo,代码行数:101,代码来源:CodeBlockNode.cs

示例2: ReduceRowCount

        /// <summary>
        /// Reduces the number of rows, based on the entries inside rows parameter.
        /// E.g. rows = { "Insert", "Day", "Of", "Week", "Here" }, maxRows == 3
        /// Result { "Insert", "Day", "Of Week Here" }
        /// </summary>
        /// <param name="rows">Incoming rows</param>
        /// <param name="maxRows">Max number of rows</param>
        internal static IEnumerable<string> ReduceRowCount(List<string> rows, int maxRows)
        {
            if (rows == null || maxRows <= 0)
                throw new ArgumentException();

            var results = new List<string>();
            foreach (var row in rows)
            {
                // There are still room in the results list.
                if (results.Count < maxRows)
                {
                    results.Add(row);
                    continue;
                }

                // Already full, keep appending to last row.
                var lastRow = results.Last();
                results.Remove(lastRow);
                results.Add(lastRow + " " + row);
            }

            return results;
        }
开发者ID:yy-yyaa,项目名称:Dynamo,代码行数:30,代码来源:NodeCategories.cs

示例3: Evaluate

        public override Value Evaluate(FSharpList<Value> args)
        {
            if (_reference.ElementReferenceType != ElementReferenceType.REFERENCE_TYPE_SURFACE &&
                _reference.ElementReferenceType != ElementReferenceType.REFERENCE_TYPE_LINEAR )
            {
                ElementId refElementId = _reference.ElementId;
                Element refElement = dynRevitSettings.Doc.Document.GetElement(refElementId);
                if (refElement is ReferencePoint)
                {
                    ReferencePoint rp = refElement as ReferencePoint;
                    XYZ rpXYZ = rp.Position;
                    return Value.NewContainer(rpXYZ);
                }
                GeometryObject thisObjectPoint = SelectedElement.GetGeometryObjectFromReference(_reference);
                if (!(thisObjectPoint is Autodesk.Revit.DB.Point))
                    throw new Exception("Could not use face or edge which is not part of the model");
                var thisPoint = thisObjectPoint as Autodesk.Revit.DB.Point;
                XYZ pointXYZ = thisPoint.Coord;
                return Value.NewContainer(pointXYZ);
            }

            GeometryObject thisObject = SelectedElement.GetGeometryObjectFromReference(_reference);
            Autodesk.Revit.DB.Transform thisTrf = null;
            if (_init && (old_refXyz == null || !_reference.Equals(old_refXyz)))
                _init = false;

            {
                GeometryObject geomObj =
                    SelectedElement.get_Geometry(new Options());
                var geomElement = geomObj as GeometryElement;

                // ugly code to detect if transform for geometry object is needed or not
                // filed request to provide this info via API, but meanwhile ...
                foreach (GeometryObject geob in geomElement)
                {
                    if (!(geob is GeometryInstance))
                        continue;

                    var ginsta = geob as GeometryInstance;
                    GeometryElement gSymbolElement = ginsta.GetSymbolGeometry();
                    var geometryElements = new List<GeometryElement> { gSymbolElement };
                    bool found = false;
                    for (; geometryElements.Count > 0 && !found;)
                    {
                        GeometryElement thisGeometryElement = geometryElements[0];
                        geometryElements.Remove(thisGeometryElement);

                        foreach (GeometryObject geobSym in thisGeometryElement)
                        {
                            if (geobSym is GeometryElement)
                            {
                                geometryElements.Add(geobSym as GeometryElement);
                                continue;
                            }
                            if ((thisObject is Curve) && (geobSym is Curve)
                                && (thisObject == geobSym))
                            {
                                found = true;
                                break;
                            }

                            if (thisObject is Curve)
                                continue;

                            if ((thisObject is Autodesk.Revit.DB.Face) && (geobSym is Autodesk.Revit.DB.Face) && (thisObject == geobSym))
                            {
                                found = true;
                                break;
                            }

                            if ((thisObject is Edge) && (geobSym is Autodesk.Revit.DB.Face))
                            {
                                var edge = thisObject as Edge;
                                //use GetFace after r2013 support is dropped
                                if (geobSym == edge.get_Face(0) || geobSym == edge.get_Face(1))
                                {
                                    found = true;
                                    break;
                                }
                            }
                            if (!(geobSym is Solid))
                                continue;

                            FaceArray solidFaces = ((Solid)geobSym).Faces;
                            int numFaces = solidFaces.Size;
                            for (int index = 0; index < numFaces && !found; index++)
                            {
                                Autodesk.Revit.DB.Face faceAt = solidFaces.get_Item(index);
                                if ((thisObject is Autodesk.Revit.DB.Face) && (thisObject == faceAt))
                                {
                                    found = true;
                                    break;
                                }
                                if (thisObject is Edge)
                                {
                                    var edge = thisObject as Edge;
                                    //use GetFace after r2013 support is dropped
                                    if (faceAt == edge.get_Face(0) || faceAt == edge.get_Face(1))
                                    {
                                        found = true;
//.........这里部分代码省略.........
开发者ID:kscalvin,项目名称:Dynamo,代码行数:101,代码来源:Selection.cs

示例4: GetNodesFromElementIds

        /// <summary>
        /// This function gets the nodes which have created the elements with the
        /// given element IDs
        /// </summary>
        /// <param name="ids">The given element IDs</param>
        /// <returns>the related nodes</returns>
        public static IEnumerable<NodeModel> GetNodesFromElementIds(IEnumerable<ElementId> ids)
        {
            List<NodeModel> nodes = new List<NodeModel>();
            if (!ids.Any())
                return nodes.AsEnumerable();

            var workspace = dynSettings.Controller.DynamoModel.CurrentWorkspace;

            ProtoCore.Core core = null;
            if (dynSettings.Controller != null)
            {
                var engine = dynSettings.Controller.EngineController;
                if ((engine != null) && (engine.LiveRunnerCore != null))
                    core = engine.LiveRunnerCore;
            }

            if (core == null)
                return null;

            // Selecting all nodes that are either a DSFunction,
            // a DSVarArgFunction or a CodeBlockNodeModel into a list.
            var nodeGuids = workspace.Nodes.Where((n) =>
            {
                return (n is DSFunction
                        || (n is DSVarArgFunction)
                        || (n is CodeBlockNodeModel));
            }).Select((n) => n.GUID);

            var nodeTraceDataList = core.GetCallsitesForNodes(nodeGuids);

            List<ElementId> copiedIds = new List<ElementId>(ids);
            bool areElementsFoundForThisNode;
            foreach (Guid guid in nodeTraceDataList.Keys)
            {
                areElementsFoundForThisNode = false;
                List<ElementId> idsToRemove = new List<ElementId>();
                foreach (ProtoCore.CallSite cs in nodeTraceDataList[guid])
                {
                    foreach (ProtoCore.CallSite.SingleRunTraceData srtd in cs.TraceData)
                    {
                        List<ISerializable> traceData = srtd.RecursiveGetNestedData();

                        foreach (ISerializable thingy in traceData)
                        {
                            SerializableId sid = thingy as SerializableId;

                            if (sid != null)
                            {
                                ElementId tempId = null;
                                foreach (var id in copiedIds)
                                {
                                    if (sid.IntID == id.IntegerValue)
                                    {
                                        //FOUND ONE
                                        tempId = id;
                                        areElementsFoundForThisNode = true;
                                    }
                                }

                                if (tempId != null)
                                    copiedIds.Remove(tempId);

                                if (!copiedIds.Any())
                                {
                                    if (areElementsFoundForThisNode)
                                    {
                                        NodeModel inm =
                                            workspace.Nodes.Where((n) => n.GUID == guid).FirstOrDefault();
                                        nodes.Add(inm);
                                    }
                                    return nodes.AsEnumerable();
                                }
                            }
                        }
                    }
                }

                if (areElementsFoundForThisNode)
                {
                    NodeModel inm =
                        workspace.Nodes.Where((n) => n.GUID == guid).FirstOrDefault();
                    nodes.Add(inm);
                }
            }

            return nodes.AsEnumerable();
        }
开发者ID:heegwon,项目名称:Dynamo,代码行数:93,代码来源:RevitUtils.cs


注:本文中的Dynamo.Nodes.List.Remove方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。