当前位置: 首页>>代码示例>>C#>>正文


C# List.Any方法代码示例

本文整理汇总了C#中Dynamo.Nodes.List.Any方法的典型用法代码示例。如果您正苦于以下问题:C# List.Any方法的具体用法?C# List.Any怎么用?C# List.Any使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Dynamo.Nodes.List的用法示例。


在下文中一共展示了List.Any方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: buildPartialSingleOut

        private Dictionary<int, INode> buildPartialSingleOut(IEnumerable<string> portNames, List<Tuple<string, INode>> connections, List<string> partials)
        {
            InputNode node = Compile(portNames);

            foreach (var partial in partials)
            {
                node.ConnectInput(partial, new SymbolNode(partial));
            }

            var outerNode = new AnonymousFunctionNode(partials, node);
            if (connections.Any())
            {
                outerNode = new AnonymousFunctionNode(connections.Select(x => x.Item1), outerNode);
                foreach (var connection in connections)
                {
                    node.ConnectInput(connection.Item1, new SymbolNode(connection.Item1));
                    outerNode.ConnectInput(connection.Item1, connection.Item2);
                }
            }

            return new Dictionary<int, INode> { { 0, outerNode } };
        }
开发者ID:riteshchandawar,项目名称:Dynamo,代码行数:22,代码来源:NodeModel.cs

示例2: UngroupModel

        internal void UngroupModel(List<ModelBase> modelsToUngroup)
        {
            var emptyGroup = new List<ModelBase>();
            var annotations = Workspaces.SelectMany(ws => ws.Annotations);
            foreach (var model in modelsToUngroup)
            {
                foreach (var annotation in annotations)
                {
                    if (annotation.SelectedModels.Any(x => x.GUID == model.GUID))
                    {
                        var list = annotation.SelectedModels.ToList();

                        if(list.Count > 1)
                        {
                            CurrentWorkspace.RecordGroupModelBeforeUngroup(annotation);
                            if (list.Remove(model))
                            {
                                annotation.SelectedModels = list;
                                annotation.UpdateBoundaryFromSelection();
                            }
                        }
                        else
                        {                          
                            emptyGroup.Add(annotation);                            
                        }                        
                    }
                }
            }
           
            if(emptyGroup.Any())
            {
                DeleteModelInternal(emptyGroup);
            }
        }
开发者ID:xconverge,项目名称:Dynamo,代码行数:34,代码来源:DynamoModel.cs

示例3: buildPartialMultiOut

        private Dictionary<int, INode> buildPartialMultiOut(IEnumerable<string> portNames, List<Tuple<string, INode>> connections, List<string> partials)
        {
            return OutPortData.Select((d, i) => new { Index = i, Data = d }).ToDictionary(
                data => data.Index,
                data =>
                {
                    var node = Compile(portNames);

                    foreach (var partial in partials)
                        node.ConnectInput(partial, new SymbolNode(partial));

                    var accessor = new ExternalFunctionNode(FScheme.Get, new[] { "idx", "list" });
                    accessor.ConnectInput("list", node);
                    accessor.ConnectInput("idx", new NumberNode(data.Index));

                    var outerNode = new AnonymousFunctionNode(partials, accessor);
                    if (connections.Any())
                    {
                        outerNode = new AnonymousFunctionNode(connections.Select(x => x.Item1), outerNode);
                        foreach (var connection in connections)
                        {
                            node.ConnectInput(connection.Item1, new SymbolNode(connection.Item1));
                            outerNode.ConnectInput(connection.Item1, connection.Item2);
                        }
                    }

                    return outerNode as INode;
                });
        }
开发者ID:riteshchandawar,项目名称:Dynamo,代码行数:29,代码来源:NodeModel.cs

示例4: Run

        protected override void Run(List<NodeModel> topElements, FScheme.Expression runningExpression)
        {
            var model = (DynamoRevitViewModel)DynamoViewModel;

            //If we are not running in debug...
            if (!DynamoViewModel.RunInDebug)
            {
                //Do we need manual transaction control?
                bool manualTrans = topElements.Any(CheckManualTransaction.TraverseUntilAny);

                //Can we avoid running everything in the Revit Idle thread?
                bool noIdleThread = manualTrans ||
                    !topElements.Any(CheckRequiresTransaction.TraverseUntilAny);

                //If we don't need to be in the idle thread...
                if (noIdleThread || IsTestMode)
                {
                    //DynamoLogger.Instance.Log("Running expression in evaluation thread...");
                    TransMode = TransactionMode.Manual; //Manual transaction control

                    if (IsTestMode)
                        TransMode = TransactionMode.Automatic;

                    InIdleThread = false; //Not in idle thread at the moment
                    base.Run(topElements, runningExpression); //Just run the Run Delegate
                }
                else //otherwise...
                {
                    //DynamoLogger.Instance.Log("Running expression in Revit's Idle thread...");
                    TransMode = TransactionMode.Automatic; //Automatic transaction control

                    Debug.WriteLine("Adding a run to the idle stack.");
                    InIdleThread = true; //Now in the idle thread.
                    IdlePromise.ExecuteOnIdle(
                        () => base.Run(topElements, runningExpression),
                        false); //Execute the Run Delegate in the Idle thread.

                }
            }
            else //If we are in debug mode...
            {
                TransMode = TransactionMode.Debug; //Debug transaction control
                InIdleThread = true; //Everything will be evaluated in the idle thread.

                DynamoLogger.Instance.Log("Running expression in debug.");

                //Execute the Run Delegate.
                base.Run(topElements, runningExpression);
            }
        }
开发者ID:jimmplan,项目名称:Dynamo,代码行数:50,代码来源:DynamoController_Revit.cs

示例5: Evaluate

        public override Value Evaluate(FSharpList<Value> args)
        {
            var result = new List<List<FamilyInstance>>();

            //"Get an interface to the divided surfaces on this element."
            //TODO: do we want to select a face instead and try to get
            //the divided surface that way?
            DividedSurfaceData dsd = SelectedElement.GetDividedSurfaceData();

            if(dsd == null)
                throw new Exception("The selected form has no divided surface data.");

            foreach (Reference r in dsd.GetReferencesWithDividedSurfaces())
            {
                Autodesk.Revit.DB.DividedSurface ds = dsd.GetDividedSurfaceForReference(r);

                var gn = new GridNode();

                int u = 0;
                while (u < ds.NumberOfUGridlines)
                {
                    var lst = new List<FamilyInstance>();

                    gn.UIndex = u;

                    int v = 0;
                    while (v < ds.NumberOfVGridlines)
                    {
                        gn.VIndex = v;

                        //"Reports whether a grid node is a "seed node," a node that is associated with one or more tiles."
                        if (ds.IsSeedNode(gn))
                        {
                            FamilyInstance fi
                                = ds.GetTileFamilyInstance(gn, 0);

                            //put the family instance into the tree
                            lst.Add(fi);
                        }
                        v = v + 1;
                    }

                    //don't add list if it's empty
                    if (lst.Any())
                        result.Add(lst);

                    u = u + 1;
                }
            }

            _data = Value.NewList(
                Utils.SequenceToFSharpList(
                    result.Select(
                        row => Value.NewList(
                            Utils.SequenceToFSharpList(
                                row.Select(Value.NewContainer))))));

            return _data;
        }
开发者ID:kscalvin,项目名称:Dynamo,代码行数:59,代码来源:Selection.cs

示例6: AppendReplicationGuides

        /// <summary>
        /// Apppend replication guide to the input parameter based on lacing
        /// strategy.
        /// </summary>
        /// <param name="inputs"></param>
        /// <returns></returns>
        protected void AppendReplicationGuides(List<AssociativeNode> inputs)
        {
            if (inputs == null || !inputs.Any())
                return;

            switch (ArgumentLacing)
            {
                case LacingStrategy.Longest:

                    for (int i = 0; i < inputs.Count(); ++i)
                    {
                        inputs[i] = AstFactory.AddReplicationGuide(
                                                inputs[i],
                                                new List<int> { 1 },
                                                true);
                    }
                    break;

                case LacingStrategy.CrossProduct:

                    int guide = 1;
                    for (int i = 0; i < inputs.Count(); ++i)
                    {
                        inputs[i] = AstFactory.AddReplicationGuide(
                                                inputs[i],
                                                new List<int> { guide },
                                                false);
                        guide++;
                    }
                    break;
            }
        }
开发者ID:heegwon,项目名称:Dynamo,代码行数:38,代码来源:NodeModel.cs

示例7: FromLocalPackage

        public static PublishPackageViewModel FromLocalPackage(DynamoViewModel dynamoViewModel, Package l)
        {
            var defs = new List<CustomNodeDefinition>();

            foreach (var x in l.LoadedCustomNodes)
            {
                CustomNodeDefinition def;
                if (dynamoViewModel.Model.CustomNodeManager.TryGetFunctionDefinition(
                    x.FunctionId,
                    DynamoModel.IsTestMode,
                    out def))
                {
                    defs.Add(def);
                }
            }

            var vm = new PublishPackageViewModel(dynamoViewModel)
            {
                Group = l.Group,
                Description = l.Description,
                Keywords = l.Keywords != null ? String.Join(" ", l.Keywords) : "",
                CustomNodeDefinitions = defs,
                Name = l.Name,
                RepositoryUrl = l.RepositoryUrl ?? "",
                SiteUrl = l.SiteUrl ?? "",
                Package = l,
                License = l.License
            };

            // add additional files
            l.EnumerateAdditionalFiles();
            foreach (var file in l.AdditionalFiles)
            {
                vm.AdditionalFiles.Add(file.Model.FullName);
            }

            var nodeLibraryNames = l.Header.node_libraries;

            var assembliesLoadedTwice = new List<string>();
            // load assemblies into reflection only context
            foreach (var file in l.EnumerateAssemblyFilesInBinDirectory())
            {
                Assembly assem;
                var result = PackageLoader.TryReflectionOnlyLoadFrom(file, out assem);

                switch (result)
                {
                    case AssemblyLoadingState.Success:
                        {
                            var isNodeLibrary = nodeLibraryNames == null || nodeLibraryNames.Contains(assem.FullName);
                            vm.Assemblies.Add(new PackageAssembly()
                            {
                                IsNodeLibrary = isNodeLibrary,
                                Assembly = assem
                            });
                            break;
                        }
                    case AssemblyLoadingState.NotManagedAssembly:
                        {
                            // if it's not a .NET assembly, we load it as an additional file
                            vm.AdditionalFiles.Add(file);
                            break;
                        }
                    case AssemblyLoadingState.AlreadyLoaded:
                        {
                            assembliesLoadedTwice.Add(file);
                            break;
                        }
                }
            }

            if (assembliesLoadedTwice.Any())
            {
                vm.UploadState = PackageUploadHandle.State.Error;
                vm.ErrorString = Resources.OneAssemblyWasLoadedSeveralTimesErrorMessage + string.Join("\n", assembliesLoadedTwice);
            }

            if (l.VersionName == null) return vm;

            var parts = l.VersionName.Split('.');
            if (parts.Count() != 3) return vm;

            vm.MajorVersion = parts[0];
            vm.MinorVersion = parts[1];
            vm.BuildVersion = parts[2];
            return vm;

        }
开发者ID:limrzx,项目名称:Dynamo,代码行数:88,代码来源:PublishPackageViewModel.cs

示例8: Evaluate


//.........这里部分代码省略.........
                //if we get a single up vector, then pair each
                //curve with that up vector
                data = curves.Select(x=>new Tuple<Curve, XYZ>((Curve)((Value.Container)x).Item,
                            (XYZ)((Value.Container)args[2]).Item));
            }

            var instData = new List<FamilyInstanceCreationData>();

            int count = 0;

            foreach (var pair in data)
            {
                var curve = pair.Item1;
                var target = pair.Item2;

                //calculate the desired rotation
                //we do this by finding the angle between the z axis
                //and vector between the start of the beam and the target point
                //both projected onto the start plane of the beam.

                XYZ zAxis = new XYZ(0, 0, 1);
                XYZ yAxis = new XYZ(0, 1, 0);

                //flatten the beam line onto the XZ plane
                //using the start's z coordinate
                XYZ start = curve.get_EndPoint(0);
                XYZ end = curve.get_EndPoint(1);
                XYZ newEnd = new XYZ(end.X, end.Y, start.Z); //drop end point to plane

                ////use the x axis of the curve's transform
                ////as the normal of the start plane
                //XYZ planeNormal = (curve.get_EndPoint(0) - curve.get_EndPoint(1)).Normalize();

                //catch the case where the end is directly above
                //the start, creating a normal with zero length
                //in that case, use the Z axis
                XYZ planeNormal = newEnd.IsAlmostEqualTo(start) ? zAxis : (newEnd - start).Normalize();

                XYZ target_project = target - target.DotProduct(planeNormal)*planeNormal;
                XYZ z_project = zAxis - zAxis.DotProduct(planeNormal)*planeNormal;

                //double gamma = target_project.AngleTo(z_project);
                double gamma = target.AngleOnPlaneTo(zAxis.IsAlmostEqualTo(planeNormal) ? yAxis : zAxis, planeNormal);

                FamilyInstance instance = null;
                if (this.Elements.Count > count)
                {
                    if (dynUtils.TryGetElement(this.Elements[count], out instance))
                    {
                        if (instance.Symbol != symbol)
                            instance.Symbol = symbol;

                        //update the curve
                        var locCurve = instance.Location as LocationCurve;
                        locCurve.Curve = curve;
                    }
                    else
                    {
                        var beamData = new FamilyInstanceCreationData(curve, symbol, dynRevitSettings.DefaultLevel, StructuralType.Beam)
                            {
                                RotateAngle = gamma
                            };
                        instData.Add(beamData);
                    }
                }
                else
                {
                    var beamData = new FamilyInstanceCreationData(curve, symbol, dynRevitSettings.DefaultLevel, StructuralType.Beam)
                        {
                            RotateAngle = gamma
                        };
                    instData.Add(beamData);
                }

                count++;
            }

            //trim the elements collection
            foreach (var e in this.Elements.Skip(count))
            {
                this.DeleteElement(e);
            }

            FSharpList<Value> results = FSharpList<Value>.Empty;

            if (instData.Any())
            {
                var ids = dynRevitSettings.Doc.Document.Create.NewFamilyInstances2(instData);

                //add our batch-created instances ids'
                //to the elements collection
                ids.ToList().ForEach(x=>Elements.Add(x));
            }

            //add all of the instances
            results = Elements.Aggregate(results, (current, id) => FSharpList<Value>.Cons(Value.NewContainer(dynRevitSettings.Doc.Document.GetElement(id)), current));
            results.Reverse();

            return Value.NewList(results);
        }
开发者ID:kscalvin,项目名称:Dynamo,代码行数:101,代码来源:StructuralFraming.cs

示例9: Evaluate

        public override Value Evaluate(FSharpList<Value> args)
        {
            var xyzs = ((Value.List)args[0]).Item;
            var symbol = (FamilySymbol) ((Value.Container) args[1]).Item;

            var instData = new List<FamilyInstanceCreationData>();
            var updated = new HashSet<ElementId>();

            int count = 0;

            #region batch creation data

            var sw = new Stopwatch();
            sw.Start();
            foreach (var pts in xyzs)
            {
                FamilyInstance instance = null;
                if (Elements.Count > count)
                {
                    if (dynUtils.TryGetElement(this.Elements[count], out instance))
                    {
                        //if we've found an instance, change its symbol if it needs
                        //changing
                        if (instance.Symbol != symbol)
                            instance.Symbol = symbol;

                        //update the placement points and add the
                        //id to the list of updated acs
                        UpdatePlacementPoints(instance, xyzs, count);
                        updated.Add(Elements[count]);
                    }
                    else
                    {
                        var instanceData = new FamilyInstanceCreationData(XYZ.Zero, symbol, StructuralType.NonStructural);
                        instData.Add(instanceData);
                    }
                }
                else
                {
                    var instanceData = new FamilyInstanceCreationData(XYZ.Zero, symbol, StructuralType.NonStructural);
                    instData.Add(instanceData);
                }

                count++;
            }
            sw.Stop();
            Debug.WriteLine(string.Format("{0} elapsed for updating existing or generating family creation data.", sw.Elapsed));
            sw.Reset();

            #endregion

            //trim the elements collection
            foreach (var e in this.Elements.Skip(count))
            {
                DeleteElement(e);
            }

            FSharpList<Value> results = FSharpList<Value>.Empty;

            sw.Start();
            if (instData.Any())
            {
                ICollection<ElementId> ids;
                if (dynRevitSettings.Doc.Document.IsFamilyDocument)
                {
                    ids = dynRevitSettings.Doc.Document.FamilyCreate.NewFamilyInstances2(instData);
                }
                else
                {
                    ids = dynRevitSettings.Doc.Document.Create.NewFamilyInstances2(instData);
                }

                //add our batch-created instances ids'
                //to the elements collection
                ids.ToList().ForEach(x => Elements.Add(x));
            }
            sw.Stop();
            Debug.WriteLine(string.Format("{0} elapsed for creating instances from creation data.", sw.Elapsed));
            sw.Reset();

            sw.Start();
            //make sure the ids list and the XYZ sets list
            //have the same length
            if (count != xyzs.Count())
            {
                throw new Exception("There are more adaptive component instances than there are points to adjust.");
            }

            for (var j = 0; j < Elements.Count; j++)
            {
                if (updated.Contains(Elements[j]))
                {
                    continue;
                }

                FamilyInstance ac;
                if (!dynUtils.TryGetElement(Elements[j], out ac))
                {
                    continue;
                }
//.........这里部分代码省略.........
开发者ID:riteshchandawar,项目名称:Dynamo,代码行数:101,代码来源:AdaptiveComponents.cs

示例10: AggregateUpstreamRenderPackages

        /// <summary>
        /// Aggregates all upstream geometry for the given node then sends
        /// a message that a visualization is ready
        /// </summary>
        /// <param name="node">The node whose upstream geometry you need.</param>
        /// <returns>A render description containing all upstream geometry.</returns>
        public void AggregateUpstreamRenderPackages(RenderTag tag)
        {
            var packages = new List<IRenderPackage>();

            //send back just what the node needs
            var watch = new Stopwatch();
            watch.Start();

            if (tag.Node == null)
            {
                //send back everything
                List<NodeModel> copyOfNodesList = controller.DynamoModel.Nodes;
                foreach (var modelNode in copyOfNodesList)
                {
                    lock (modelNode.RenderPackagesMutex)
                    {
                        packages.AddRange(modelNode.RenderPackages);
                    }
                }

                watch.Stop();
                Debug.WriteLine(String.Format("RENDER: {0} ellapsed for aggregating geometry for background preview.", watch.Elapsed));

                if (packages.Any())
                {
                    // if there are packages, send any that aren't empty
                    OnResultsReadyToVisualize(this,
                        new VisualizationEventArgs(
                            packages.Where(x => ((RenderPackage)x).IsNotEmpty()).Cast<RenderPackage>(), string.Empty, tag.TaskId));
                }
                else
                {
                    // if there are no packages, still trigger an update
                    // so the view gets redrawn
                    OnResultsReadyToVisualize(this,
                        new VisualizationEventArgs(packages.Cast<RenderPackage>(), string.Empty, tag.TaskId));
                }

            }
            else
            {
                watch.Stop();
                Debug.WriteLine(String.Format("RENDER: {0} ellapsed for aggregating geometry for branch {1}.", watch.Elapsed, tag.Node.GUID));

                //send back renderables for the branch
                packages = GetUpstreamPackages(tag.Node.Inputs, 0).ToList();
                if (packages.Any())
                    OnResultsReadyToVisualize(this, new VisualizationEventArgs(packages.Where(x => ((RenderPackage)x).IsNotEmpty()).Cast<RenderPackage>(), tag.Node.GUID.ToString(),tag.TaskId));
            }

            

            //LogVisualizationUpdateData(rd, watch.Elapsed.ToString());
        }
开发者ID:heegwon,项目名称:Dynamo,代码行数:60,代码来源:VisualizationManager.cs

示例11: Build


//.........这里部分代码省略.........
                }
                else
                {
                    foreach (var connection in connections)
                    {
                        node.ConnectInput(connection.Item1, connection.Item2);
                    }
                }

                InputNode prev = node;
                int prevIndex = 0;

                foreach (var data in OutPortData.Select((d, i) => new { Index = i, Data = d }))
                {
                    if (HasOutput(data.Index))
                    {
                        if (data.Index > 0)
                        {
                            var diff = data.Index - prevIndex;
                            InputNode restNode;
                            if (diff > 1)
                            {
                                restNode = new ExternalFunctionNode(FScheme.Drop, new[] { "amt", "list" });
                                restNode.ConnectInput("amt", new NumberNode(diff));
                                restNode.ConnectInput("list", prev);
                            }
                            else
                            {
                                restNode = new ExternalFunctionNode(FScheme.Cdr, new[] { "list" });
                                restNode.ConnectInput("list", prev);
                            }
                            prev = restNode;
                            prevIndex = data.Index;
                        }

                        var firstNode = new ExternalFunctionNode(FScheme.Car, new[] { "list" }) as InputNode;
                        firstNode.ConnectInput("list", prev);

                        if (partial)
                        {
                            var outerNode = new AnonymousFunctionNode(partialSymList, firstNode);
                            if (connections.Any())
                            {
                                outerNode = new AnonymousFunctionNode(
                                    connections.Select(x => x.Item1),
                                    outerNode);
                                foreach (var connection in connections)
                                {
                                    outerNode.ConnectInput(connection.Item1, connection.Item2);
                                }
                            }
                            firstNode = outerNode;
                        }

                        nodes[data.Index] = firstNode;
                    }
                    else
                        nodes[data.Index] = new NumberNode(0);
                }
            }
            else
            {
                if (partial)
                {
                    var outerNode = new AnonymousFunctionNode(partialSymList, node);
                    if (connections.Any())
                    {
                        outerNode = new AnonymousFunctionNode(
                            connections.Select(x => x.Item1),
                            outerNode);
                        foreach (var connection in connections)
                        {
                            node.ConnectInput(connection.Item1, new SymbolNode(connection.Item1));
                            outerNode.ConnectInput(connection.Item1, connection.Item2);
                        }
                    }
                    node = outerNode;
                }
                else
                {
                    foreach (var connection in connections)
                    {
                        node.ConnectInput(connection.Item1, connection.Item2);
                    }
                }
                nodes[outPort] = node;
            }

            //If this is a partial application, then remember not to re-eval.
            if (partial)
            {
                OldValue = Value.NewFunction(null); // cache an old value for display to the user
                RequiresRecalc = false;
            }

            preBuilt[this] = nodes;

            //And we're done
            return nodes[outPort];
        }
开发者ID:kentvv,项目名称:Dynamo,代码行数:101,代码来源:dynNodeModel.cs

示例12: TagRenderPackageForPath

        /// <summary>
        /// Display a label for one or several render packages 
        /// based on the paths of those render packages.
        /// </summary>
        /// <param name="path"></param>
        public void TagRenderPackageForPath(string path)
        {
            CurrentTaskId++;
            TaskList.Add(CurrentTaskId);

            var packages = new List<RenderPackage>();

            //This also isn't thread safe
            foreach (var node in dynSettings.Controller.DynamoModel.Nodes)
            {
                lock (node.RenderPackagesMutex)
                {
                    //Note(Luke): this seems really inefficent, it's doing an O(n) search for a tag
                    //This is also a target for memory optimisation

                    packages
                        .AddRange(node.RenderPackages.Where(x => x.Tag == path || x.Tag.Contains(path + ":"))
                        .Cast<RenderPackage>());
                }
            }

            if (packages.Any())
            {
                //clear any labels that might have been drawn on this
                //package already and add the one we want
                if (currentTaggedPackages.Any())
                {
                    currentTaggedPackages.ForEach(x => x.DisplayLabels = false);
                    currentTaggedPackages.Clear();
                }

                packages.ToList().ForEach(x => x.DisplayLabels = true);
                currentTaggedPackages.AddRange(packages);

                var allPackages = new List<RenderPackage>();

                foreach (var node in controller.DynamoModel.Nodes)
                {
                    lock (node.RenderPackagesMutex)
                    {
                        allPackages.AddRange(node.RenderPackages.Where(x => ((RenderPackage)x).IsNotEmpty()).Cast<RenderPackage>());
                    }
                }

                OnResultsReadyToVisualize(this,
                        new VisualizationEventArgs(
                            allPackages, string.Empty, CurrentTaskId));
            }
        }
开发者ID:heegwon,项目名称:Dynamo,代码行数:54,代码来源:VisualizationManager.cs

示例13: TagRenderPackageForPath

        /// <summary>
        /// Log visualization update timing and geometry data.
        /// </summary>
        /// <param name="rd">The aggregated render description for the model.</param>
        /// <param name="ellapsedTime">The ellapsed time of visualization as a string.</param>
        //protected void LogVisualizationUpdateData(RenderDescription rd, string ellapsedTime)
        //{
        //    var renderDict = new Dictionary<string, object>();
        //    renderDict["points"] = rd.Points.Count;
        //    renderDict["line_segments"] = rd.Lines.Count / 2;
        //    renderDict["mesh_facets"] = rd.Meshes.Any()
        //                                    ? rd.Meshes.Select(x => x.TriangleIndices.Count / 3).Aggregate((a, b) => a + b)
        //                                    : 0;
        //    renderDict["time"] = ellapsedTime;
        //    renderDict["manager_type"] = this.GetType().ToString();

        //    var renderData = JsonConvert.SerializeObject(renderDict);

        //    InstrumentationLogger.LogInfo("Perf-Latency-RenderGeometryGeneration", renderData);

        //    //Debug.WriteLine(renderData);
        //}

        /// <summary>
        /// Lookup a node from a location selected on geometry in the scene.
        /// </summary>
        /// <param name="x"></param>
        /// <param name="y"></param>
        /// <param name="z"></param>
        //public void LookupSelectedElement(double x, double y, double z)
        //{
        //    var id = octree.GetNode(x, y, z);

        //    if (id == null)
        //        return;

        //    var node = _controller.DynamoModel.Nodes.FirstOrDefault(n => n.GUID.ToString() == id.ToString());
        //    if (node != null && !DynamoSelection.Instance.Selection.Contains(node))
        //    {
        //        DynamoSelection.Instance.ClearSelection();
        //        DynamoSelection.Instance.Selection.Add(node);
        //    }
        //}

        /// <summary>
        /// Display a label for one or several render packages 
        /// based on the paths of those render packages.
        /// </summary>
        /// <param name="path"></param>
        public void TagRenderPackageForPath(string path)
        {
            var packages = new List<RenderPackage>();

            foreach (var node in dynSettings.Controller.DynamoModel.Nodes)
            {
                lock (node.RenderPackagesMutex)
                {
                    packages
                        .AddRange(node.RenderPackages.Where(x => x.Tag == path || x.Tag.Contains(path + ":"))
                        .Cast<RenderPackage>());
                }
            }

            if (packages.Any())
            {
                //clear any labels that might have been drawn on this
                //package already and add the one we want
                if (_currentTaggedPackages.Any())
                {
                    _currentTaggedPackages.ForEach(x=>x.DisplayLabels = false);
                    _currentTaggedPackages.Clear();
                }

                packages.ToList().ForEach(x => x.DisplayLabels = true);
                _currentTaggedPackages.AddRange(packages);

                var allPackages = new List<RenderPackage>();

                foreach (var node in _controller.DynamoModel.Nodes)
                {
                    lock (node.RenderPackagesMutex)
                    {
                        allPackages.AddRange(node.RenderPackages.Where(x=>((RenderPackage) x).IsNotEmpty()).Cast<RenderPackage>());
                    }
                }

                OnResultsReadyToVisualize(this,
                        new VisualizationEventArgs(
                            allPackages, string.Empty));
            }
        }
开发者ID:algobasket,项目名称:Dynamo,代码行数:91,代码来源:VisualizationManager.cs

示例14: SelectionChanged

        void SelectionChanged(object sender, NotifyCollectionChangedEventArgs e)
        {
            if (e.Action == NotifyCollectionChangedAction.Reset)
                return;

            if (updatingPaused || dynSettings.Controller == null)
                return;

            var changes = new List<ISelectable>();

            // Any node that has a visualizations but is
            // no longer in the selection 
            changes.AddRange(dynSettings.Controller.DynamoModel.Nodes
                .Where(x => x.HasRenderPackages)
                .Where(x => !DynamoSelection.Instance.Selection.Contains(x)));

            if (e.NewItems != null && e.NewItems.Cast<ISelectable>().Any())
            {
                changes.AddRange(e.NewItems.Cast<ISelectable>());
            }

            UpdateRenderPackages(
            changes.Any() ?
            changes.Where(sel => sel is NodeModel).Cast<NodeModel>() :
            null);
        }
开发者ID:algobasket,项目名称:Dynamo,代码行数:26,代码来源:VisualizationManager.cs

示例15: AppendReplicationGuides

        /// <summary>
        /// Apppend replication guide to the input parameter based on lacing
        /// strategy.
        /// </summary>
        /// <param name="inputs"></param>
        /// <returns></returns>
        private void AppendReplicationGuides(List<AssociativeNode> inputs)
        {
            if (inputs == null || !inputs.Any())
                return;

            switch (ArgumentLacing)
            {
                case LacingStrategy.Longest:

                    for (int i = 0; i < inputs.Count(); ++i)
                    {
                        if (inputs[i] is ArrayNameNode)
                        {
                            var astNode = NodeUtils.Clone(inputs[i]) as ArrayNameNode;
                            astNode.ReplicationGuides = new List<AssociativeNode>();

                            var guideNode = new ReplicationGuideNode
                            {
                                RepGuide = AstFactory.BuildIdentifier("1"),
                                IsLongest = true
                            };

                            astNode.ReplicationGuides.Add(guideNode);
                            inputs[i] = astNode;
                        }
                    }
                    break;

                case LacingStrategy.CrossProduct:

                    int guide = 1;
                    for (int i = 0; i < inputs.Count(); ++i)
                    {
                        if (inputs[i] is ArrayNameNode)
                        {
                            var astNode = NodeUtils.Clone(inputs[i]) as ArrayNameNode;
                            astNode.ReplicationGuides = new List<AssociativeNode>();

                            var guideNode = new ReplicationGuideNode
                            {
                                RepGuide = AstFactory.BuildIdentifier(guide.ToString())
                            };

                            astNode.ReplicationGuides.Add(guideNode);
                            inputs[i] = astNode;
                            guide++;
                        }
                    }
                    break;
            }
        }
开发者ID:TheChosen0ne,项目名称:Dynamo,代码行数:57,代码来源:DSFunction.cs


注:本文中的Dynamo.Nodes.List.Any方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。