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C# EngineController.ComputeSyncData方法代码示例

本文整理汇总了C#中Dynamo.DSEngine.EngineController.ComputeSyncData方法的典型用法代码示例。如果您正苦于以下问题:C# EngineController.ComputeSyncData方法的具体用法?C# EngineController.ComputeSyncData怎么用?C# EngineController.ComputeSyncData使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Dynamo.DSEngine.EngineController的用法示例。


在下文中一共展示了EngineController.ComputeSyncData方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Initialize

        /// <summary>
        /// Call this method to intialize a CompileCustomNodeAsyncTask with an 
        /// EngineController, nodes from the corresponding CustomNodeWorkspaceModel,
        /// and inputs/outputs of the CustomNodeDefinition.
        /// </summary>
        /// <param name="initParams">Input parameters required for compilation of 
        /// the CustomNodeDefinition.</param>
        /// <returns>Returns true if GraphSyncData is generated successfully and 
        /// that the CompileCustomNodeAsyncTask should be scheduled for execution.
        /// Returns false otherwise.</returns>
        /// 
        internal bool Initialize(CompileCustomNodeParams initParams)
        {
            engineController = initParams.EngineController;

            try
            {
                graphSyncData = engineController.ComputeSyncData(initParams);
                return graphSyncData != null;
            }
            catch (Exception)
            {
                return false;
            }
        }
开发者ID:RobertiF,项目名称:Dynamo,代码行数:25,代码来源:CompileCustomNodeAsyncTask.cs

示例2: Initialize

        /// <summary>
        /// This method is called by codes that intent to start a graph update.
        /// This method is called on the main thread where node collection in a 
        /// WorkspaceModel can be safely accessed.
        /// </summary>
        /// <param name="controller">Reference to an instance of EngineController 
        /// to assist in generating GraphSyncData object for the given set of nodes.
        /// </param>
        /// <param name="workspace">Reference to the WorkspaceModel from which a 
        /// set of updated nodes is computed. The EngineController generates the 
        /// resulting GraphSyncData from this list of updated nodes.</param>
        /// <returns>Returns true if there is any GraphSyncData, or false otherwise
        /// (in which case there will be no need to schedule UpdateGraphAsyncTask 
        /// for execution).</returns>
        /// 
        internal bool Initialize(EngineController controller, WorkspaceModel workspace)
        {
            try
            {
                engineController = controller;
                TargetedWorkspace = workspace;

                modifiedNodes = ComputeModifiedNodes(workspace);
                graphSyncData = engineController.ComputeSyncData(modifiedNodes);
                return graphSyncData != null;
            }
            catch (Exception)
            {
                return false;
            }
        }
开发者ID:whztt07,项目名称:Dynamo,代码行数:31,代码来源:UpdateGraphAsyncTask.cs

示例3: Initialize

        /// <summary>
        /// This method is called by code that intends to start a graph update.
        /// This method is called on the main thread where node collection in a 
        /// WorkspaceModel can be safely accessed.
        /// </summary>
        /// <param name="controller">Reference to an instance of EngineController 
        /// to assist in generating GraphSyncData object for the given set of nodes.
        /// </param>
        /// <param name="workspace">Reference to the WorkspaceModel from which a 
        /// set of updated nodes is computed. The EngineController generates the 
        /// resulting GraphSyncData from this list of updated nodes.</param>
        /// <returns>Returns true if there is any GraphSyncData, or false otherwise
        /// (in which case there will be no need to schedule UpdateGraphAsyncTask 
        /// for execution).</returns>
        /// 
        internal bool Initialize(EngineController controller, WorkspaceModel workspace)
        {
            try
            {
                engineController = controller;
                TargetedWorkspace = workspace;

                ModifiedNodes = ComputeModifiedNodes(workspace);
                graphSyncData = engineController.ComputeSyncData(workspace.Nodes, ModifiedNodes, verboseLogging);
                return graphSyncData != null;
            }
            catch (Exception e)
            {
                System.Diagnostics.Debug.WriteLine("UpgradeGraphAsyncTask saw: " + e.ToString());
                return false;
            }
        }
开发者ID:rafatahmed,项目名称:Dynamo,代码行数:32,代码来源:UpdateGraphAsyncTask.cs


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