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C# Card.DoSpecializedTrash方法代码示例

本文整理汇总了C#中Dominion.Card.DoSpecializedTrash方法的典型用法代码示例。如果您正苦于以下问题:C# Card.DoSpecializedTrash方法的具体用法?C# Card.DoSpecializedTrash怎么用?C# Card.DoSpecializedTrash使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Dominion.Card的用法示例。


在下文中一共展示了Card.DoSpecializedTrash方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: MoveCardToTrash

        internal void MoveCardToTrash(Card card, GameState gameState)
        {
            this.gameLog.PlayerTrashedCard(this, card);
            this.gameLog.PushScope();
            gameState.cardContextStack.PushCardContext(this, card, CardContextReason.CardBeingTrashed);

            if (card.DoSpecializedTrash(this, gameState))
            {
                gameState.trash.AddCard(card);
            }

            // cards in hand react to trashing.
            if (this.ownsCardWithSpecializedActionOnTrashWhileInHand)
            {
                bool stateHasChanged = true;
                while (stateHasChanged)
                {
                    stateHasChanged = false;
                    foreach (Card cardInHand in this.hand)
                    {
                        gameState.cardContextStack.PushCardContext(this, cardInHand, CardContextReason.CardReacting);
                        stateHasChanged = cardInHand.DoSpecializedActionOnTrashWhileInHand(this, gameState, cardInHand);
                        gameState.cardContextStack.Pop();
                        if (stateHasChanged)
                            break;
                    }
                }
            }
            gameState.cardContextStack.Pop();
            this.gameLog.PopScope();
        }
开发者ID:NathanTeeuwen,项目名称:Dominulator,代码行数:31,代码来源:PlayerState.cs

示例2: MoveCardToTrash

        internal void MoveCardToTrash(Card card, GameState gameState)
        {
            this.gameLog.PlayerTrashedCard(this, card);
            gameState.trash.AddCard(card);
            this.gameLog.PushScope();

            card.DoSpecializedTrash(gameState.players.CurrentPlayer, gameState);

            // cards in hand react to trashing.
            if (this.ownsCardWithSpecializedActionOnTrashWhileInHand)
            {
                bool stateHasChanged = true;
                while (stateHasChanged)
                {
                    stateHasChanged = false;
                    foreach (Card cardInHand in this.hand)
                    {
                        stateHasChanged = cardInHand.DoSpecializedActionOnTrashWhileInHand(this, gameState, cardInHand);
                        if (stateHasChanged)
                            break;
                    }
                }
            }

            this.gameLog.PopScope();
        }
开发者ID:peterhal,项目名称:Dominulator,代码行数:26,代码来源:PlayerState.cs


注:本文中的Dominion.Card.DoSpecializedTrash方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。