本文整理汇总了C#中Dominion.Card.CurrentCoinCost方法的典型用法代码示例。如果您正苦于以下问题:C# Card.CurrentCoinCost方法的具体用法?C# Card.CurrentCoinCost怎么用?C# Card.CurrentCoinCost使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Dominion.Card
的用法示例。
在下文中一共展示了Card.CurrentCoinCost方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DoSpecializedActionOnBuyWhileInPlay
private new void DoSpecializedActionOnBuyWhileInPlay(PlayerState currentPlayer, GameState gameState, Card boughtCard)
{
currentPlayer.RequestPlayerGainCardFromSupply(gameState,
card => !card.isVictory && card.CurrentCoinCost(currentPlayer) < boughtCard.CurrentCoinCost(currentPlayer) && card.potionCost <= boughtCard.potionCost,
"Must gain a non victory card costing less than the bought card");
}
示例2: DoSpecializedActionOnBuyWhileInPlay
private new void DoSpecializedActionOnBuyWhileInPlay(PlayerState currentPlayer, GameState gameState, Card boughtCard)
{
if (boughtCard.CurrentCoinCost(currentPlayer) <= 4 && boughtCard.potionCost == 0 && !boughtCard.isVictory)
{
currentPlayer.GainCardFromSupply(gameState, boughtCard);
}
}
示例3: CostOfCard
public static int CostOfCard(Card card, GameState gameState)
{
return card.CurrentCoinCost(gameState.Self);
}
示例4: CardAvailableForPurchaseForCurrentPlayer
private bool CardAvailableForPurchaseForCurrentPlayer(Card card)
{
PlayerState currentPlayer = this.players.CurrentPlayer;
return currentPlayer.AvailableCoins >= card.CurrentCoinCost(currentPlayer) &&
currentPlayer.AvailablePotions >= card.potionCost &&
this.GetPile(card).Any() &&
!card.IsRestrictedFromBuy(currentPlayer, this) &&
!currentPlayer.turnCounters.cardsBannedFromPurchase.Contains(card);
}