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C# MpqFileStream.ReadSerializedData方法代码示例

本文整理汇总了C#中CrystalMpq.MpqFileStream.ReadSerializedData方法的典型用法代码示例。如果您正苦于以下问题:C# MpqFileStream.ReadSerializedData方法的具体用法?C# MpqFileStream.ReadSerializedData怎么用?C# MpqFileStream.ReadSerializedData使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CrystalMpq.MpqFileStream的用法示例。


在下文中一共展示了MpqFileStream.ReadSerializedData方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GizmoLocSpawnType

 public GizmoLocSpawnType(MpqFileStream stream)
 {
     stream.Position += 8;
     this.SpawnEntry = stream.ReadSerializedData<GizmoLocSpawnEntry>();
     this.S0 = stream.ReadString(80, true);
     this.S1 = stream.ReadString(256, true);
 }
开发者ID:Velhenn,项目名称:mooege,代码行数:7,代码来源:LevelArea.cs

示例2: QuestUnassignedStep

        public QuestUnassignedStep(MpqFileStream stream)
        {
            I0 = stream.ReadValueS32();
            stream.Position += 4;       // unaccounted in xml
            stream.Position += (2 * 4);
            StepObjectiveSets = stream.ReadSerializedData<QuestStepObjectiveSet>();

            stream.Position += (2 * 4);
            StepFailureConditionsSets = stream.ReadSerializedData<QuestStepFailureConditionSet>();
        }
开发者ID:ripper47,项目名称:mooege,代码行数:10,代码来源:Quest.cs

示例3: Read

 public void Read(MpqFileStream stream)
 {
     this.F0 = new Float3(stream);
     this.F1 = new Float3(stream);
     this.F2 = new Float3(stream);
     stream.Position += 36;
     this.DominoNodeCount = stream.ReadValueS32();
     this.VerticeCount = stream.ReadValueS32();
     this.DominoTriangleCount = stream.ReadValueS32();
     this.DominoEdgeCount = stream.ReadValueS32();
     this.I4 = stream.ReadValueS32();
     this.I5 = stream.ReadValueS32();
     this.Vertices = stream.ReadSerializedData<Float3>();
     this.DominoTriangles = stream.ReadSerializedData<MeshTriangle>();
     this.DominoNodes = stream.ReadSerializedData<MeshNode>();
     this.DominoEdges = stream.ReadSerializedData<MeshEdge>();
     this.I6 = stream.ReadValueS32();
     this.I7 = stream.ReadValueS32();
 }
开发者ID:loonbg,项目名称:mooege,代码行数:19,代码来源:PhysMesh.cs

示例4: Read

 public void Read(MpqFileStream stream)
 {
     this.Name = stream.ReadString(128, true);
     this.Type = (MarkerType)stream.ReadValueS32();
     this.PRTransform = new PRTransform(stream);
     this.SNOHandle = new SNOHandle(stream);
     this.TagMap = stream.ReadSerializedItem<TagMap>();
     stream.Position += 8;
     this.MarkerLinksCount = stream.ReadValueS32();
     this.MarkerLinks = stream.ReadSerializedData<MarkerLink>();
     stream.Position += (3 * 4);
 }
开发者ID:loonbg,项目名称:mooege,代码行数:12,代码来源:MarkerSet.cs

示例5: NavMeshDef

            public NavMeshDef(MpqFileStream stream)
            {
                this.SquaresCountX = stream.ReadValueS32();
                this.SquaresCountY = stream.ReadValueS32();
                this.Int0 = stream.ReadValueS32();
                this.NavMeshSquareCount = stream.ReadValueS32();
                this.Float0 = stream.ReadValueF32();
                this.Squares = stream.ReadSerializedData<NavMeshSquare>();
               
                if (SquaresCountX < 64 && SquaresCountY < 64)
                {
                    WalkGrid = new byte[64, 64];
                }
                else if (SquaresCountX < 128 && SquaresCountY < 128)
                {
                    WalkGrid = new byte[128, 128]; //96*96
                }
                else if (SquaresCountX > 128 || SquaresCountY > 128)
                {
                    WalkGrid = new byte[256, 256];
                }


                // Loop thru each NavmeshSquare in the array, and fills the grid
                for (int i = 0; i < NavMeshSquareCount; i++)
                {
                    WalkGrid[i % SquaresCountX, i / SquaresCountY] = (byte)(Squares[i].Flags & Scene.NavCellFlags.AllowWalk);
                   // Set the grid to 0x1 if its walkable, left as 0 if not. - DarkLotus
                }

                stream.Position += (3 * 4);
                this.Filename = stream.ReadString(256, true);
            }
开发者ID:tovipoussin,项目名称:mooege,代码行数:33,代码来源:Scene.cs

示例6: NavZoneDef

            public NavZoneDef(MpqFileStream stream)
            {
                this.NavCellCount = stream.ReadValueS32();
                stream.Position += (3 * 4);
                this.NavCells = stream.ReadSerializedData<NavCell>();

                this.NeighbourCount = stream.ReadValueS32();
                stream.Position += (3 * 4);
                this.NavCellNeighbours = stream.ReadSerializedData<NavCellLookup>();

                this.Float0 = stream.ReadValueF32();
                this.Float1 = stream.ReadValueF32();
                this.Int2 = stream.ReadValueS32();
                this.V0 = new Vector2D(stream);

                stream.Position += (3 * 4);
                this.GridSquares = stream.ReadSerializedData<NavGridSquare>();

                this.Int3 = stream.ReadValueS32();
                stream.Position += (3 * 4);
                this.CellLookups = stream.ReadSerializedData<NavCellLookup>();

                this.BorderDataCount = stream.ReadValueS32();
                stream.Position += (3 * 4);
                this.BorderData = stream.ReadSerializedData<NavCellBorderData>();
            }
开发者ID:tovipoussin,项目名称:mooege,代码行数:26,代码来源:Scene.cs

示例7: Read

 public void Read(MpqFileStream stream)
 {
     this.Name = stream.ReadString(128, true);
     LabelCondition = new LabelCondition(stream);
     Int0 = stream.ReadValueS32();
     LabelCount = stream.ReadValueS32();
     stream.Position += (2 * 4);
     this.Entries = stream.ReadSerializedData<LabelEntry>();
 }
开发者ID:Naxp,项目名称:mooege,代码行数:9,代码来源:World.cs

示例8: Read

        public void Read(MpqFileStream stream)
        {
            var pointer = stream.GetSerializedDataPointer();
            this.DRLGTiles = stream.ReadSerializedData<TileInfo>(pointer, pointer.Size / 72);

            stream.Position += (14 * 4);
            this.CommandCount = stream.ReadValueS32();
            this.DRLGCommands = stream.ReadSerializedData<DRLGCommand>(this.CommandCount);

            stream.Position += (3 * 4);
            this.ParentIndices = stream.ReadSerializedInts();

            stream.Position += (2 * 4);
            this.DRLGTagMap = stream.ReadSerializedItem<TagMap>();
        }
开发者ID:mstaJ,项目名称:mooege,代码行数:15,代码来源:World.cs

示例9: CustomTileInfo

 public CustomTileInfo(MpqFileStream stream)
 {
     Int0 = stream.ReadValueS32();
     Int1 = stream.ReadValueS32();
     Int2 = stream.ReadValueS32();
     V0 = new Vector2D(stream);
     CustomTileCells = stream.ReadSerializedData<CustomTileCell>();
     stream.Position += (3 * 4);
 }
开发者ID:Naxp,项目名称:mooege,代码行数:9,代码来源:World.cs

示例10: Read

 public void Read(MpqFileStream stream)
 {
     this.S0 = stream.ReadString(64, true);
     this.I0 = stream.ReadValueS32();
     this.I1 = new int[4];
     for (int i = 0; i < 4; i++)
         this.I1[i] = stream.ReadValueS32();
     this.I2 = stream.ReadValueS32();
     stream.Position += 8;
     this.SpawnGroup = stream.ReadSerializedData<LevelAreaSpawnGroup>();
 }
开发者ID:Velhenn,项目名称:mooege,代码行数:11,代码来源:LevelArea.cs

示例11: Read

        public void Read(MpqFileStream stream)
        {
            for (int i = 0; i < I0.Length; i++)
                I0[i] = stream.ReadValueS32();

            I1 = stream.ReadValueS32();
            I2 = stream.ReadValueS32();
            I3 = stream.ReadValueS32();
            I4 = stream.ReadValueS32();
            I5 = stream.ReadValueS32();

            stream.Position += 12;
            StepBonusObjectives = stream.ReadSerializedData<QuestStepObjective>();
        }
开发者ID:loonbg,项目名称:mooege,代码行数:14,代码来源:Quest.cs

示例12: Read

        public void Read(MpqFileStream stream)
        {
            I0 = stream.ReadValueS32();
            I1 = stream.ReadValueS32();
            LineID = stream.ReadValueS32();
            Speaker1 = (Speaker)stream.ReadValueS32();
            Speaker2 = (Speaker)stream.ReadValueS32();
            AnimationTag = stream.ReadValueS32();
            I4 = stream.ReadValueS32();
            ClassFilter = stream.ReadValueS32();

            for (int i = 0; i < ConvLocalDisplayTimes.Length; i++)
                ConvLocalDisplayTimes[i] = new ConvLocalDisplayTimes(stream);

            stream.Position += (2 * 4);
            Comment = stream.ReadSerializedString();
            this.I6 = stream.ReadValueS32();

            stream.Position += 4;       // these are unaccounted for...xml offsets just skips ahead

            stream.Position += (2 * 4);
            TrueNodes = stream.ReadSerializedData<ConversationTreeNode>();

            stream.Position += (2 * 4);
            FalseNodes = stream.ReadSerializedData<ConversationTreeNode>();

            stream.Position += (2 * 4);
            ChildNodes = stream.ReadSerializedData<ConversationTreeNode>();
        }
开发者ID:loonbg,项目名称:mooege,代码行数:29,代码来源:Conversation.cs

示例13: NavZoneDef

            public NavZoneDef(MpqFileStream stream)
            {
                this.NavCellCount = stream.ReadValueS32();

                stream.Position += (3 * 4);
                this.NavCells = stream.ReadSerializedData<NavCell>(this.NavCellCount);

                this.NeightbourCount = stream.ReadValueS32();
                stream.Position += (3 * 4);
                this.NavCellNeighbours = stream.ReadSerializedData<NavCellLookup>(this.NeightbourCount);

                this.Float0 = stream.ReadValueF32();
                this.Float1 = stream.ReadValueF32();
                this.Int2 = stream.ReadValueS32();
                this.V0 = new Vector2D(stream);

                stream.Position += (3 * 4);
                var pointerGridSquares = stream.GetSerializedDataPointer();
                this.GridSquares = stream.ReadSerializedData<NavGridSquare>(pointerGridSquares, pointerGridSquares.Size / 6);

                this.Int3 = stream.ReadValueS32();
                stream.Position += (3 * 4);
                var pointerCellLookups = stream.GetSerializedDataPointer();
                this.CellLookups = stream.ReadSerializedData<NavCellLookup>(pointerCellLookups, pointerCellLookups.Size / 4);

                this.Int4 = stream.ReadValueS32();
                stream.Position += (3 * 4);
                var pointerBorderData = stream.GetSerializedDataPointer();
                this.BorderData = stream.ReadSerializedData<NavCellBorderData>(pointerBorderData, pointerBorderData.Size / 4);
            }
开发者ID:keltins,项目名称:mooege,代码行数:30,代码来源:Scene.cs

示例14: NavMeshDef

            public NavMeshDef(MpqFileStream stream)
            {
                this.SquaresCountX = stream.ReadValueS32();
                this.SquaresCountY = stream.ReadValueS32();
                this.Int0 = stream.ReadValueS32();
                this.NavMeshSquareCount = stream.ReadValueS32();
                this.Float0 = stream.ReadValueF32();
                this.Squares = stream.ReadSerializedData<NavMeshSquare>(this.NavMeshSquareCount);

                stream.Position += (3 * 4);
                this.Filename = stream.ReadString(256, true);
            }
开发者ID:keltins,项目名称:mooege,代码行数:12,代码来源:Scene.cs

示例15: SceneClusterSet

 public SceneClusterSet(MpqFileStream stream)
 {
     this.ClusterCount = stream.ReadValueS32();
     stream.Position += (4 * 3);
     this.SceneClusters = stream.ReadSerializedData<SceneCluster>();
 }
开发者ID:Naxp,项目名称:mooege,代码行数:6,代码来源:World.cs


注:本文中的CrystalMpq.MpqFileStream.ReadSerializedData方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。