本文整理汇总了C#中CardGames.GameLogic.Snap.Score方法的典型用法代码示例。如果您正苦于以下问题:C# Snap.Score方法的具体用法?C# Snap.Score怎么用?C# Snap.Score使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CardGames.GameLogic.Snap
的用法示例。
在下文中一共展示了Snap.Score方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DrawGame
/// <summary>
/// Draws the game to the Window.
/// </summary>
/// <param name="myGame">The details of the game -- mostly top card and scores.</param>
private static void DrawGame(Snap myGame)
{
SwinGame.DrawBitmap("cardsBoard.png",0, 0);
// Draw the top card
Card top = myGame.TopCard;
if (top != null)
{
SwinGame.DrawText ("Top Card is " + top.ToString (), Color.RoyalBlue, 0, 20);
SwinGame.DrawText ("Player 1 score: " + myGame.Score(0), Color.RoyalBlue, 0, 30);
SwinGame.DrawText ("Player 2 score: " + myGame.Score(1), Color.RoyalBlue, 0, 40);
SwinGame.DrawCell (SwinGame.BitmapNamed ("Cards"), top.CardIndex, 521, 153);
SwinGame.DrawText (""+ myGame.Score(0), Color.White,"GameFont",0,30);
}
else
{
SwinGame.DrawText ("No card played yet...", Color.RoyalBlue, 0, 20);
}
// Draw the back of the cards... to represent the deck
SwinGame.DrawCell (SwinGame.BitmapNamed ("Cards"), 52, 155, 153);
//Draw onto the screen
SwinGame.RefreshScreen(60);
}
示例2: DrawGame
/// <summary>
/// Draws the game to the Window.
/// </summary>
/// <param name="myGame">The details of the game -- mostly top card and scores.</param>
private static void DrawGame (Snap myGame)
{
SwinGame.DrawBitmap ("Background.png", 0, 0);
// Draw the top card
Card top = myGame.TopCard;
if (top != null)
{
SwinGame.DrawText ("Top Card is " + top.ToString (), Color.RoyalBlue, 0, 20);
<<<<<<< HEAD
SwinGame.DrawText ("Player 1 score: " + myGame.Score (0), Color.RoyalBlue, 0, 30);
SwinGame.DrawText ("Player 2 score: " + myGame.Score (1), Color.RoyalBlue, 0, 40);
=======
SwinGame.DrawText ("Player 1 score: " + myGame.Score(0), Color.RoyalBlue, "GameFont", 0, 30);
SwinGame.DrawText ("Player 2 score: " + myGame.Score(1), Color.RoyalBlue, "GameFont", 0, 40);
>>>>>>> 4efbefc0ee5f2b90fa08132b330f5d1cee89cfc2
SwinGame.DrawCell (SwinGame.BitmapNamed ("Cards"), top.CardIndex, 521, 153);
}
else
{
SwinGame.DrawText ("No card played yet...", Color.RoyalBlue, 0, 20);
}
// Draw the back of the cards... to represent the deck
SwinGame.DrawCell (SwinGame.BitmapNamed ("Cards"), 52, 155, 153);
//Draw onto the screen
SwinGame.RefreshScreen (60);
}