本文整理汇总了C#中BulletSharp.SoftBody.SoftBody.SetMass方法的典型用法代码示例。如果您正苦于以下问题:C# SoftBody.SetMass方法的具体用法?C# SoftBody.SetMass怎么用?C# SoftBody.SetMass使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BulletSharp.SoftBody.SoftBody
的用法示例。
在下文中一共展示了SoftBody.SetMass方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CreateRope
public static SoftBody CreateRope(SoftBodyWorldInfo worldInfo, Vector3 from, Vector3 to, int res, int fixeds)
{
// Create nodes
int r = res + 2;
Vector3[] x = new Vector3[r];
float[] m = new float[r];
for (int i = 0; i < r; i++)
{
Vector3.Lerp(ref from, ref to, i / (float)(r - 1), out x[i]);
m[i] = 1;
}
SoftBody psb = new SoftBody(worldInfo, r, x, m);
if ((fixeds & 1) != 0)
psb.SetMass(0, 0);
if ((fixeds & 2) != 0)
psb.SetMass(r - 1, 0);
// Create links
for (int i = 1; i < r; i++)
{
psb.AppendLink(i - 1, i);
}
return psb;
}
示例2: CreatePatch
public static SoftBody CreatePatch(SoftBodyWorldInfo worldInfo, Vector3 corner00, Vector3 corner10, Vector3 corner01, Vector3 corner11, int resx, int resy, int fixeds, bool gendiags)
{
// Create nodes
if ((resx < 2) || (resy < 2))
return null;
int rx = resx;
int ry = resy;
int tot = rx * ry;
Vector3[] x = new Vector3[tot];
float[] m = new float[tot];
for (int iy = 0; iy < ry; iy++)
{
float ty = iy / (float)(ry - 1);
Vector3 py0, py1;
Vector3.Lerp(ref corner00, ref corner01, ty, out py0);
Vector3.Lerp(ref corner10, ref corner11, ty, out py1);
for (int ix = 0; ix < rx; ix++)
{
float tx = ix / (float)(rx - 1);
int index = rx * iy + ix;
Vector3.Lerp(ref py0, ref py1, tx, out x[index]);
m[index] = 1;
}
}
SoftBody psb = new SoftBody(worldInfo, tot, x, m);
if ((fixeds & 1) != 0)
psb.SetMass(0, 0);
if ((fixeds & 2) != 0)
psb.SetMass(rx - 1, 0);
if ((fixeds & 4) != 0)
psb.SetMass(rx * (ry - 1), 0);
if ((fixeds & 8) != 0)
psb.SetMass(rx * (ry - 1) + rx - 1, 0);
// Create links and faces
for (int iy = 0; iy < ry; ++iy)
{
for (int ix = 0; ix < rx; ++ix)
{
int ixy = rx * iy + ix;
int ix1y = ixy + 1;
int ixy1 = rx * (iy + 1) + ix;
bool mdx = (ix + 1) < rx;
bool mdy = (iy + 1) < ry;
if (mdx)
psb.AppendLink(ixy, ix1y);
if (mdy)
psb.AppendLink(ixy, ixy1);
if (mdx && mdy)
{
int ix1y1 = ixy1 + 1;
if (((ix + iy) & 1) != 0)
{
psb.AppendFace(ixy, ix1y, ix1y1);
psb.AppendFace(ixy, ix1y1, ixy1);
if (gendiags)
{
psb.AppendLink(ixy, ix1y1);
}
}
else
{
psb.AppendFace(ixy1, ixy, ix1y);
psb.AppendFace(ixy1, ix1y, ix1y1);
if (gendiags)
{
psb.AppendLink(ix1y, ixy1);
}
}
}
}
}
return psb;
}