本文整理汇总了C#中BlueSheep.Interface.AccountUC.ModifBar方法的典型用法代码示例。如果您正苦于以下问题:C# AccountUC.ModifBar方法的具体用法?C# AccountUC.ModifBar怎么用?C# AccountUC.ModifBar使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BlueSheep.Interface.AccountUC
的用法示例。
在下文中一共展示了AccountUC.ModifBar方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CharacterExperienceGainMessageTreatment
public static void CharacterExperienceGainMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
CharacterExperienceGainMessage msg = (CharacterExperienceGainMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
account.Log(new ActionTextInformation("Experience gagnée : + " + msg.experienceCharacter + " points d'expérience"), 4);
account.CharacterStats.experience += msg.experienceCharacter;
double i = account.CharacterStats.experience - account.CharacterStats.experienceLevelFloor;
double j = account.CharacterStats.experienceNextLevelFloor - account.CharacterStats.experienceLevelFloor;
try
{
int xppercent = (int)((i / j) * 100);
}
catch (Exception ex)
{
}
account.ModifBar(1, (int)account.CharacterStats.experienceNextLevelFloor - (int)account.CharacterStats.experienceLevelFloor, (int)account.CharacterStats.experience - (int)account.CharacterStats.experienceLevelFloor, "Experience");
if (account.Fight != null)
{
account.FightData.xpWon[DateTime.Today] += (int)msg.experienceCharacter;
}
}
示例2: NpcDialogCreationMessageTreatment
public static void NpcDialogCreationMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
LeaveDialogMessage msg = (LeaveDialogMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
account.ModifBar(6, 0, 0, "Connecté");
}
示例3: GameContextRemoveElementMessageTreatment
public static void GameContextRemoveElementMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
ExchangeStartOkNpcShopMessage msg = (ExchangeStartOkNpcShopMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
account.ModifBar(6, 0, 0, "Echange");
}
示例4: CharacterLevelUpMessageTreatment
public static void CharacterLevelUpMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
CharacterLevelUpMessage msg = (CharacterLevelUpMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
account.ModifBar(8, 0, 0, Convert.ToString(msg.newLevel));
account.Log(new BotTextInformation("Level up ! New level : " + Convert.ToString(msg.newLevel)), 3);
}
示例5: LeaveDialogMessageTreatment
public static void LeaveDialogMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
NpcDialogCreationMessage msg = (NpcDialogCreationMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
account.Npc.Id = msg.npcId;
account.Npc.Entity = account.Map.Entities.FirstOrDefault((npc) => npc.Id == msg.npcId);
account.ModifBar(6, 0, 0, "Dialogue");
}
示例6: GameFightPlacementPossiblePositionsMessageTreatment
public static void GameFightPlacementPossiblePositionsMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
GameFightPlacementPossiblePositionsMessage msg = (GameFightPlacementPossiblePositionsMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
account.ModifBar(6, 0, 0, "Combat");
account.Fight.PlacementCells = msg.positionsForChallengers.ToList();
account.Fight.TurnId = 0;
if (account.Fight.m_Conf.Tactic != BlueSheep.Core.Fight.TacticEnum.Immobile)
account.Fight.PlaceCharacter();
//account.Fight.PerformAutoTimeoutFight(3000);
//if (account.IsMITM)
// account.Fight.PerformAutoTimeoutFight(3000);
if (account.WithItemSetBox.Checked == true)
{
sbyte id = (sbyte)account.PresetStartUpD.Value;
InventoryPresetUseMessage msg2 = new InventoryPresetUseMessage((sbyte)(id - 1));
account.SocketManager.Send(msg2);
account.Log(new ActionTextInformation("Equipement rapide numero " + Convert.ToString(id)), 5);
account.Fight.PerformAutoTimeoutFight(500);
}
//LaunchWatch()
GameFightReadyMessage nmsg = new GameFightReadyMessage(true);
account.SocketManager.Send(nmsg);
account.Log(new BotTextInformation("Send Ready !"), 5);
}
示例7: GameEntitiesDispositionMessageTreatment
public static void GameEntitiesDispositionMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
GameEntitiesDispositionMessage msg = (GameEntitiesDispositionMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
if (account.Fight != null)
{
msg.dispositions.ToList().ForEach(d =>
{
var fighter = account.Fight.GetFighter(d.id);
if (fighter != null)
((BFighter)fighter).CellId = d.cellId;
});
}
account.ModifBar(6, 0, 0, "Combat");
}
示例8: IdentificationSuccessMessageTreatment
public static void IdentificationSuccessMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
IdentificationSuccessMessage msg = (IdentificationSuccessMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
var dtDateTime = new DateTime(1970, 1, 1, 0, 0, 0, 0);
dtDateTime = dtDateTime.AddMilliseconds(msg.subscriptionEndDate).ToLocalTime();
DateTime subscriptionDate = dtDateTime;
if (subscriptionDate > DateTime.Now)
account.ModifBar(9, 0, 0, subscriptionDate.Date.ToShortDateString());
account.Log(new ConnectionTextInformation("Identification réussie."), 0);
}
示例9: MapComplementaryInformationsWithCoordsMessageTreatment
public static void MapComplementaryInformationsWithCoordsMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
MapComplementaryInformationsWithCoordsMessage msg = (MapComplementaryInformationsWithCoordsMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
account.Map.SubAreaId = msg.subAreaId;
account.Map.Data = MapsManager.FromId(msg.mapId);
DataClass subArea = GameData.GetDataObject(D2oFileEnum.SubAreas, (int)msg.subAreaId);
string mapName = I18N.GetText((int)GameData.GetDataObject(D2oFileEnum.Areas, (int)subArea.Fields["areaId"]).Fields["nameId"]);
string subAreaName = I18N.GetText((int)subArea.Fields["nameId"]);
account.ModifBar(5, 0, 0, "[" + msg.worldX + ";" + msg.worldY + "]" + " " + mapName + " (" + subAreaName + ")");
account.Map.Entities.Clear();
account.Map.List.Clear();
account.Enable(true);
foreach (GameRolePlayActorInformations actor in msg.actors)
{
account.Map.Entities.Add(new BlueSheep.Core.Fight.Entity(actor.contextualId, actor.disposition.cellId));
if (actor is GameRolePlayGroupMonsterInformations)
{
GameRolePlayGroupMonsterInformations a = (GameRolePlayGroupMonsterInformations)actor;
account.Map.List.Add(new MonsterGroup(a.staticInfos, a.disposition.cellId, a.contextualId));
}
}
account.Map.StatedElements.Clear();
foreach (var statedElementDofus in msg.statedElements)
{
if (!(account.Map.StatedElements.ContainsKey(statedElementDofus.elementId)))
account.Map.StatedElements.Add(statedElementDofus.elementId, new BlueSheep.Core.Map.Elements.StatedElement((uint)statedElementDofus.elementCellId, (uint)statedElementDofus.elementId, (uint)statedElementDofus.elementState));
}
account.Map.InteractiveElements.Clear();
account.Map.Doors.Clear();
foreach (var element in msg.interactiveElements)
{
account.Map.InteractiveElements.Add(element.elementId, new BlueSheep.Core.Map.Elements.InteractiveElement((uint)element.elementId, element.elementTypeId, new List<InteractiveElementSkill>(element.enabledSkills), new List<InteractiveElementSkill>(element.disabledSkills)));
InteractiveElement interactiveElement = element;
List<int> listDoorSkillId = new List<int>(new[] { 184, 183, 187, 198, 114 });
List<int> listDoorTypeId = new List<int>(new[] { -1, 128, 168, 16 });
if (listDoorTypeId.Contains(interactiveElement.elementTypeId) && (interactiveElement.enabledSkills.Length > 0) && (listDoorSkillId.Contains(interactiveElement.enabledSkills[0].skillId)))
{
foreach (var layer in ((BlueSheep.Data.D2p.Map)account.Map.Data).Layers)
{
foreach (var cell in layer.Cells)
{
foreach (var layerElement in cell.Elements)
{
if (layerElement is GraphicalElement)
{
GraphicalElement graphicalElement = (GraphicalElement)layerElement;
if ((graphicalElement.Identifier == interactiveElement.elementId) && !(account.Map.Doors.ContainsKey(cell.CellId)))
account.Map.Doors.Add(cell.CellId, new BlueSheep.Core.Map.Elements.InteractiveElement((uint)element.elementId, element.elementTypeId, new List<InteractiveElementSkill>(element.enabledSkills), new List<InteractiveElementSkill>(element.disabledSkills)));
}
}
}
}
}
}
account.Npc.Npcs.Clear();
foreach (GameRolePlayActorInformations a in msg.actors)
{
if (a is GameRolePlayNpcInformations)
account.Npc.Npcs.Add(a.contextualId, ((GameRolePlayNpcInformations)a).npcId);
}
if (account.Path != null)
{
if (account.Path.Current_Flag == "<Fight>" && account.StatusLb.Text != "Combat" || account.StatusLb.Text == "Fighting" && account.Path.Current_Map == account.Map.X.ToString() + "," + account.Map.Y.ToString())
{
if (account.Fight.SearchFight() == false)
{
account.Path.PerformActionsStack();
}
}
else if (account.Path != null & account.StatusLb.Text != "Combat" && account.StatusLb.Text != "Fighting" && account.Path.Current_Map == account.Map.X.ToString() + "," + account.Map.Y.ToString())
account.Path.PerformActionsStack();
else if (account.Path != null & account.Path.Current_Map != account.Map.X.ToString() + "," + account.Map.Y.ToString() || account.Map.Id != account.Map.LastMapId)
{
account.Path.Stop = false;
account.Path.ParsePath();
}
}
}
示例10: GameMapMovementConfirmMessageTreatment
public static void GameMapMovementConfirmMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
GameMapMovementConfirmMessage msg = (GameMapMovementConfirmMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
BlueSheep.Core.Fight.Entity Character = null;
foreach (BlueSheep.Core.Fight.Entity e in account.Map.Entities)
{
if (e.Id == account.CharacterBaseInformations.id)
Character = e;
}
int mapChangeData = ((BlueSheep.Data.D2p.Map)account.Map.Data).Cells[Character.CellId].MapChangeData;
if (mapChangeData != 0)
{
int neighbourId = 0;
if (neighbourId == -2)
{
if ((mapChangeData & 64) > 0)
neighbourId = ((BlueSheep.Data.D2p.Map)account.Map.Data).TopNeighbourId;
if ((mapChangeData & 16) > 0)
neighbourId = ((BlueSheep.Data.D2p.Map)account.Map.Data).LeftNeighbourId;
if ((mapChangeData & 4) > 0)
neighbourId = ((BlueSheep.Data.D2p.Map)account.Map.Data).BottomNeighbourId;
if ((mapChangeData & 1) > 0)
neighbourId = ((BlueSheep.Data.D2p.Map)account.Map.Data).RightNeighbourId;
}
if (neighbourId >= 0)
account.Map.LaunchChangeMap(neighbourId);
}
account.ModifBar(6, 0, 0, "Connecté");
}
示例11: CharacterSelectedSuccessMessageTreatment
public static void CharacterSelectedSuccessMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
CharacterSelectedSuccessMessage characterSelectedSuccessMessage = (CharacterSelectedSuccessMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
characterSelectedSuccessMessage.Deserialize(reader);
}
account.CharacterBaseInformations = characterSelectedSuccessMessage.infos;
account.Log(new BotTextInformation(account.CharacterBaseInformations.name + " de niveau "+ account.CharacterBaseInformations.level + " est connecté."),1);
account.ModifBar(7,0,0, account.AccountName + " - " + account.CharacterBaseInformations.name);
account.ModifBar(8, 0, 0, Convert.ToString(account.CharacterBaseInformations.level));
//MainForm.ActualMainForm.ActualizeAccountInformations();
}
示例12: CharacterStatsListMessageTreatment
public static void CharacterStatsListMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
CharacterStatsListMessage msg = (CharacterStatsListMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
if (!account.ConfigManager.Restored)
account.ConfigManager.RecoverConfig();
account.CharacterStats = msg.stats;
account.CaracUC.Init();
if (account.MyGroup != null)
((GroupForm)account.ParentForm).AddMember(account.CharacterBaseInformations.name);
int percent = (msg.stats.lifePoints / msg.stats.maxLifePoints) * 100;
string text = msg.stats.lifePoints + "/" + msg.stats.maxLifePoints + "(" + percent + "%)";
account.ModifBar(2, (int)msg.stats.maxLifePoints, (int)msg.stats.lifePoints, "Vitalité");
double i = msg.stats.experience - msg.stats.experienceLevelFloor;
double j = msg.stats.experienceNextLevelFloor - msg.stats.experienceLevelFloor;
try
{
int xppercent = (int)(Math.Round(i / j,2) * 100);
}
catch (Exception ex)
{
}
account.ModifBar(1, (int)msg.stats.experienceNextLevelFloor - (int)msg.stats.experienceLevelFloor, (int)msg.stats.experience - (int)msg.stats.experienceLevelFloor, "Experience");
account.ModifBar(4, 0, 0, msg.stats.kamas.ToString());
}
示例13: InventoryWeightMessageTreatment
public static void InventoryWeightMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
InventoryWeightMessage msg = (InventoryWeightMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
int Percent = ((msg.weight / msg.weightMax) * 100);
string text = Convert.ToString(msg.weight) + "/" + Convert.ToString(msg.weightMax) + "(" + Percent + "% )";
int w = Convert.ToInt32(msg.weight);
int wmax = Convert.ToInt32(msg.weightMax);
account.ModifBar(3, wmax, w, "Pods");
account.Pods = new Pods(msg.weight, msg.weightMax);
account.Inventory.weight = msg.weight;
account.Inventory.maxWeight = msg.weightMax;
}
示例14: LifePointsRegenBeginMessageTreatment
public static void LifePointsRegenBeginMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
LifePointsRegenBeginMessage msg = (LifePointsRegenBeginMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
if (account.Fight != null && account.StatusLb.Text == "Combat" || account.StatusLb.Text == "Fighting")
{
account.Fight.watch.Stop();
account.Fight.WaitForReady = false;
account.Fight.IsFighterTurn = false;
account.Fight.IsFightStarted = false;
account.Log(new ActionTextInformation("Combat fini ! (" + account.Fight.watch.Elapsed.Minutes + " min, " + account.Fight.watch.Elapsed.Seconds + " sec)"), 0);
account.Fight.watch.Reset();
account.Fight.PerformAutoTimeoutFight(2000);
if (account.WithItemSetBox.Checked == true)
{
sbyte id = (sbyte)account.PresetEndUpD.Value;
InventoryPresetUseMessage msg2 = new InventoryPresetUseMessage((sbyte)(id - 1));
account.SocketManager.Send(msg2);
account.Log(new ActionTextInformation("Equipement rapide numero " + Convert.ToString(id)), 5);
}
account.Fight.PerformAutoTimeoutFight(2000);
account.Fight.PulseRegen();
account.ModifBar(6, 0, 0, "Connecté");
}
//account.Path.Stop = false;
}
示例15: DisplayNumericalValueMessageTreatment
public static void DisplayNumericalValueMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
{
DisplayNumericalValuePaddockMessage msg = (DisplayNumericalValuePaddockMessage)message;
using (BigEndianReader reader = new BigEndianReader(packetDatas))
{
msg.Deserialize(reader);
}
if ((int)msg.type == 1 && msg.rideId == account.CharacterBaseInformations.id)
{
if (account.Gather.resourceName == "Unknown")
return;
account.ModifBar(6, 0, 0, "Connecté");
account.Log(new ActionTextInformation("Ressource récoltée : " + account.Gather.resourceName + " +" + msg.value), 3);
if (account.Gather.Stats.ContainsKey(account.Gather.resourceName))
account.Gather.Stats[account.Gather.resourceName] += msg.value;
else
account.Gather.Stats.Add(account.Gather.resourceName, msg.value);
account.Gather.Current_Job.ActualizeStats(account.Gather.Stats);
if (account.PerformGather() == false && account.Path != null)
account.Path.PerformActionsStack();
}
}