本文整理汇总了C#中BizHawk.Bizware.BizwareGL.Texture2d.SetFilterNearest方法的典型用法代码示例。如果您正苦于以下问题:C# Texture2d.SetFilterNearest方法的具体用法?C# Texture2d.SetFilterNearest怎么用?C# Texture2d.SetFilterNearest使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BizHawk.Bizware.BizwareGL.Texture2d
的用法示例。
在下文中一共展示了Texture2d.SetFilterNearest方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: LoadTexture
public Texture2d LoadTexture(BitmapBuffer bmp)
{
Texture2d ret = null;
int id = GenTexture();
try
{
ret = new Texture2d(this, id, bmp.Width, bmp.Height);
GL.BindTexture(TextureTarget.Texture2D, id);
//picking a color order that matches doesnt seem to help, any. maybe my driver is accelerating it, or maybe it isnt a big deal. but its something to study on another day
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, bmp.Width, bmp.Height, 0, PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
(this as IGL).LoadTextureData(ret, bmp);
}
catch
{
GL.DeleteTexture(id);
throw;
}
//set default filtering.. its safest to do this always
ret.SetFilterNearest();
return ret;
}