本文整理汇总了C#中Behaviac.Design.NodeViewData.IsInExpandRange方法的典型用法代码示例。如果您正苦于以下问题:C# NodeViewData.IsInExpandRange方法的具体用法?C# NodeViewData.IsInExpandRange怎么用?C# NodeViewData.IsInExpandRange使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Behaviac.Design.NodeViewData
的用法示例。
在下文中一共展示了NodeViewData.IsInExpandRange方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Draw
//.........这里部分代码省略.........
RectangleF rect = boundingBox;
rect.Inflate(-_highlightedStyle.Border.Width, -_highlightedStyle.Border.Width);
DrawShapeBorder(graphics, rect, style.Border);
} else {
DrawShapeBorder(graphics, boundingBox, style.Border);
}
}
// draw the profile info
if (profileInfos != null && profileInfos.Count > 0) {
string fullId = nvd.FullId;
if (profileInfos.ContainsKey(fullId)) {
FrameStatePool.NodeProfileInfos.ProfileInfo profileInfo = profileInfos[fullId];
string timeStr = string.Format("{0:F3}", Math.Abs(profileInfo.Time));
string avgTimeStr = (profileInfo.Count <= 0) ? "0" : string.Format("{0:F3}", profileInfo.TotalTime / profileInfo.Count);
string info = string.Format("{0} {1} {2}", timeStr, avgTimeStr, profileInfo.Count);
SizeF txtSize = MeasureDisplayStringWidth(graphics, info, _profileFont);
float x = boundingBox.Left;
float y = boundingBox.Top - txtSize.Height - 2;
graphics.DrawString(info, (profileInfo.Time >= 0) ? _profileBoldFont : _profileFont, Brushes.Black, x, y);
}
}
// draw the attached condition
foreach(Node.Connector connector in nvd.Connectors) {
if (!connector.IsAsChild) {
PointF[] vertices = getConnectorTriangle(nvd, connector);
Brush brush = isCurrent && nvd.IsInExpandConnectorRange(graphMousePos) ? Brushes.Yellow : Brushes.Blue;
graphics.FillPolygon(Brushes.LightGray, vertices);
if (this.IsExpanded && connector.ChildCount > 0) {
graphics.FillRectangle(brush, vertices[0].X + 0.5f, vertices[0].Y + 3.5f, 5.5f, 1.5f);
if (!connector.IsExpanded)
{ graphics.FillRectangle(brush, vertices[0].X + 2.5f, vertices[0].Y + 1.5f, 1.5f, 5.5f); }
}
}
}
// draw the breakpoints
bool isBreakpointHighlighted = false;
const float width = 18.0f;
BreakPointStates enterState = getBreakPointState(highlightBreakPoint, HighlightBreakPoint.kEnter);
if (HighlightBreakPoint.ShowBreakPoint && (enterState == BreakPointStates.Normal || enterState == BreakPointStates.Disable) ||
enterState == BreakPointStates.Highlight) {
isBreakpointHighlighted |= (enterState == BreakPointStates.Highlight);
float x = boundingBox.X + width * 0.1f;
float y = boundingBox.Y + (boundingBox.Height - width) * 0.5f;
graphics.FillEllipse(getBrush(enterState), x, y, width, width);
}
BreakPointStates exitState = getBreakPointState(highlightBreakPoint, HighlightBreakPoint.kExit);
if (HighlightBreakPoint.ShowBreakPoint && (exitState == BreakPointStates.Normal || exitState == BreakPointStates.Disable) ||
exitState == BreakPointStates.Highlight) {
isBreakpointHighlighted |= (exitState == BreakPointStates.Highlight);
float x = boundingBox.X + (boundingBox.Width - width) - width * 0.1f;
float y = boundingBox.Y + (boundingBox.Height - width) * 0.5f;
graphics.FillEllipse(getBrush(exitState), x, y, width, width);
}
BreakPointStates planState = getBreakPointState(highlightBreakPoint, HighlightBreakPoint.kPlanning);
if (HighlightBreakPoint.ShowBreakPoint && (planState == BreakPointStates.Normal || planState == BreakPointStates.Disable) ||
planState == BreakPointStates.Highlight) {
isBreakpointHighlighted |= (planState == BreakPointStates.Highlight);
float x = boundingBox.X + (boundingBox.Width * 0.5f) - width * 0.5f;
float y = boundingBox.Y + (boundingBox.Height - width) * 0.5f;
graphics.FillEllipse(getBrush(planState), x, y, width, width);
}
// draw the expand or collapse symbol
if (nvd.CanBeExpanded()) {
Brush brush = isCurrent && nvd.IsInExpandRange(graphMousePos) ? Brushes.Yellow : Brushes.LightGray;
graphics.FillRectangle(brush, boundingBox.X + 5.0f, boundingBox.Y + 5.0f, 12.0f, 2.0f);
if (!nvd.IsExpanded)
{ graphics.FillRectangle(brush, boundingBox.X + 10.0f, boundingBox.Y, 2.0f, 12.0f); }
}
// draw node id
if (ShowNodeId) {
graphics.DrawString(nvd.FullId, _profileFont, isBreakpointHighlighted ? Brushes.Yellow : Brushes.White, boundingBox.X, boundingBox.Y + boundingBox.Height);
}
//graphics.DrawRectangle(Pens.Red, nvd.LayoutRectangle.X, nvd.LayoutRectangle.Y, nvd.LayoutRectangle.Width, nvd.LayoutRectangle.Height);
}