本文整理汇总了C#中Android.Graphics.Canvas.ClipPath方法的典型用法代码示例。如果您正苦于以下问题:C# Canvas.ClipPath方法的具体用法?C# Canvas.ClipPath怎么用?C# Canvas.ClipPath使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Android.Graphics.Canvas
的用法示例。
在下文中一共展示了Canvas.ClipPath方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DrawChild
protected override bool DrawChild(Canvas canvas, global::Android.Views.View child, long drawingTime)
{
try
{
var radius = Math.Min(Width, Height) / 2;
var strokeWidth = 10;
radius -= strokeWidth / 2;
//Create path to clip
var path = new Path();
path.AddCircle(Width / 2, Height / 2, radius, Path.Direction.Ccw);
canvas.Save();
canvas.ClipPath(path);
var result = base.DrawChild(canvas, child, drawingTime);
canvas.Restore();
// Create path for circle border
path = new Path();
path.AddCircle(Width / 2, Height / 2, radius, Path.Direction.Ccw);
var paint = new Paint();
paint.AntiAlias = true;
paint.StrokeWidth = 5;
paint.SetStyle(Paint.Style.Stroke);
paint.Color = global::Android.Graphics.Color.White;
canvas.DrawPath(path, paint);
//Properly dispose
paint.Dispose();
path.Dispose();
return result;
}
catch (Exception ex)
{
Console.WriteLine("Unable to create circle image: " + ex);
}
return base.DrawChild(canvas, child, drawingTime);
}
示例2: DrawChild
/// <summary>
///
/// </summary>
/// <param name="canvas"></param>
/// <param name="child"></param>
/// <param name="drawingTime"></param>
/// <returns></returns>
protected override bool DrawChild(Canvas canvas, Android.Views.View child, long drawingTime)
{
try
{
var radius = Math.Min(Width, Height) / 2;
var strokeWidth = ((CircleImage)Element).BorderThickness;
radius -= strokeWidth / 2;
var path = new Path();
path.AddCircle(Width / 2, Height / 2, radius, Path.Direction.Ccw);
canvas.Save();
canvas.ClipPath(path);
var paint = new Paint();
paint.AntiAlias = true;
paint.SetStyle(Paint.Style.Fill);
paint.Color = ((CircleImage)Element).FillColor.ToAndroid();
canvas.DrawPath(path, paint);
paint.Dispose();
var result = base.DrawChild(canvas, child, drawingTime);
canvas.Restore();
path = new Path();
path.AddCircle(Width / 2, Height / 2, radius, Path.Direction.Ccw);
var thickness = ((CircleImage)Element).BorderThickness;
if(thickness > 0.0f)
{
paint = new Paint();
paint.AntiAlias = true;
paint.StrokeWidth = thickness;
paint.SetStyle(Paint.Style.Stroke);
paint.Color = ((CircleImage)Element).BorderColor.ToAndroid();
canvas.DrawPath(path, paint);
paint.Dispose();
}
path.Dispose();
return result;
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine("Unable to create circle image: " + ex);
}
return base.DrawChild(canvas, child, drawingTime);
}
示例3: DrawChild
protected override bool DrawChild(Canvas canvas, View child, long drawingTime)
{
try
{
var radius = Math.Min(Width, Height) / 2;
var borderThickness = (float)((CircleImage)Element).BorderThickness;
int strokeWidth = 0;
if (borderThickness > 0)
{
var logicalDensity = Xamarin.Forms.Forms.Context.Resources.DisplayMetrics.Density;
strokeWidth = (int)Math.Ceiling(borderThickness * logicalDensity + .5f);
}
radius -= strokeWidth / 2;
var path = new Path();
path.AddCircle(Width / 2.0f, Height / 2.0f, radius, Path.Direction.Ccw);
canvas.Save();
canvas.ClipPath(path);
var paint = new Paint();
paint.AntiAlias = true;
paint.SetStyle(Paint.Style.Fill);
paint.Color = ((CircleImage)Element).FillColor.ToAndroid();
canvas.DrawPath(path, paint);
paint.Dispose();
var result = base.DrawChild(canvas, child, drawingTime);
canvas.Restore();
path = new Path();
path.AddCircle((float) Width / 2, (float) Height / 2, radius, Path.Direction.Ccw);
if (strokeWidth > 0.0f)
{
paint = new Paint {AntiAlias = true, StrokeWidth = strokeWidth};
paint.SetStyle(Paint.Style.Stroke);
paint.Color = ((CircleImage)Element).BorderColor.ToAndroid();
canvas.DrawPath(path, paint);
paint.Dispose();
}
path.Dispose();
return result;
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine("Unable to create circle image: " + ex);
}
return base.DrawChild(canvas, child, drawingTime);
}
示例4: Draw
/// <Docs>The Canvas to which the View is rendered.</Docs>
/// <summary>
/// Draw the specified canvas.
/// </summary>
/// <param name="canvas">Canvas.</param>
public override void Draw (Canvas canvas)
{
try
{
var element = Element as RoundCornerView;
var cornerRadius = (float)element.CornerRadius*Resources.DisplayMetrics.Density;
// Paint rounded rect itself
canvas.Save();
var paint = new Paint();
paint.AntiAlias = true;
var strokeWidth = (((float)element.BorderWidth)*Resources.DisplayMetrics.Density);
paint.StrokeWidth = strokeWidth;
if(element.BackgroundColor != Xamarin.Forms.Color.Transparent)
{
paint.SetStyle(Paint.Style.Fill);
paint.Color = element.BackgroundColor.ToAndroid();
canvas.DrawRoundRect(new RectF(0, 0, Width, Height), cornerRadius, cornerRadius, paint);
}
if(element.BorderColor != Xamarin.Forms.Color.Transparent)
{
paint.SetStyle(Paint.Style.Stroke);
paint.Color = element.BorderColor.ToAndroid();
canvas.DrawRoundRect(new RectF(0, 0, Width, Height), cornerRadius, cornerRadius, paint);
}
//Properly dispose
paint.Dispose();
canvas.Restore();
// Create clip path
var path = new Path();
path.AddRoundRect(new RectF(0.0f + (strokeWidth/2), 0.0f + (strokeWidth/2),
Width - (strokeWidth/2), Height - (strokeWidth/2)), cornerRadius, cornerRadius, Path.Direction.Cw);
canvas.Save();
canvas.ClipPath(path);
// Do base drawing
for(var i=0; i<ChildCount; i++)
GetChildAt(i).Draw(canvas);
canvas.Restore();
path.Dispose();
}
catch (Exception)
{
}
}
示例5: DrawChild
/// <summary>
/// Redraws the child.
/// </summary>
protected override bool DrawChild(Canvas canvas, global::Android.Views.View child, long drawingTime)
{
try
{
var radius = (float)((RoundedImage)Element).BorderRadius;
var stroke = (float)((RoundedImage)Element).BorderThickness;
var delta = (float)stroke / 2.0f;
if (radius < 0)
{
radius = Math.Min(Width, Height) / 2.0f;
}
radius -= delta;
// Clip with rounded rect
var path = new Path();
path.AddRoundRect(new RectF(delta, delta, Width - stroke, Height - stroke),
radius, radius, Path.Direction.Ccw);
canvas.Save();
canvas.ClipPath(path);
path.Dispose();
var result = base.DrawChild(canvas, child, drawingTime);
canvas.Restore();
// Add stroke for smoother border
path = new Path();
path.AddRoundRect(new RectF(delta, delta, Width - stroke, Height - stroke),
radius, radius, Path.Direction.Ccw);
var paint = new Paint();
paint.AntiAlias = true;
paint.StrokeWidth = stroke;
paint.SetStyle(Paint.Style.Stroke);
paint.Color = ((RoundedImage)Element).BorderColor.ToAndroid();
canvas.DrawPath(path, paint);
paint.Dispose();
// Clean up
path.Dispose();
return result;
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine("Unable to create circle image: " + ex);
}
return base.DrawChild(canvas, child, drawingTime);
}
示例6: DrawChild
/// <summary>
/// Draw one child of this View Group.
/// </summary>
/// <param name="canvas">The canvas on which to draw the child</param>
/// <param name="child">Who to draw</param>
/// <param name="drawingTime">The time at which draw is occurring</param>
/// <returns>To be added.</returns>
/// <since version="Added in API level 1" />
/// <remarks><para tool="javadoc-to-mdoc">Draw one child of this View Group. This method is responsible for getting
/// the canvas in the right state. This includes clipping, translating so
/// that the child's scrolled origin is at 0, 0, and applying any animation
/// transformations.</para>
/// <para tool="javadoc-to-mdoc">
/// <format type="text/html">
/// <a href="http://developer.android.com/reference/android/view/ViewGroup.html#drawChild(android.graphics.Canvas, android.view.View, long)" target="_blank">[Android Documentation]</a>
/// </format>
/// </para></remarks>
protected override bool DrawChild(Canvas canvas, global::Android.Views.View child, long drawingTime)
{
if (this.Element.Aspect != Aspect.AspectFit)
{
return base.DrawChild(canvas, child, drawingTime);
}
using (var path = new Path())
{
path.AddCircle(Width / 2, Height / 2, (Math.Min(Width, Height) - 10) / 2, Path.Direction.Ccw);
canvas.Save();
canvas.ClipPath(path);
}
return base.DrawChild(canvas, child, drawingTime);
}
示例7: DrawChild
protected override bool DrawChild(Canvas canvas, View child, long drawingTime)
{
if(!ClipOutlines && Target != null)
return base.DrawChild(canvas, child, drawingTime);
var state = canvas.Save();
RevealPath.Reset();
RevealPath.AddCircle(CentreX, CentreY, getRadius(), Path.Direction.Cw);
canvas.ClipPath(RevealPath);
var isInvalid = base.DrawChild(canvas, child, drawingTime);
canvas.RestoreToCount(state);
return isInvalid;
}
示例8: DrawChild
protected override bool DrawChild(Canvas canvas, global::Android.Views.View child, long drawingTime)
{
try {
// Extract properties
var source = (CircularImage)Element;
var borderWidth = source.BorderWidth;
var borderColor = source.BorderColor.ToAndroid();
var radius = Math.Min(Width, Height) / 2;
var strokeWidth = 10;
radius -= strokeWidth / 2;
//Create path to clip
var path = new Path();
path.AddCircle(Width / 2, Height / 2, radius, Path.Direction.Ccw);
canvas.Save();
canvas.ClipPath(path);
var result = base.DrawChild(canvas, child, drawingTime);
canvas.Restore();
// Create path for circle border
path = new Path();
path.AddCircle(Width / 2, Height / 2, radius, Path.Direction.Ccw);
var paint = new Paint();
paint.AntiAlias = true;
paint.StrokeWidth = borderWidth;
paint.SetStyle(Paint.Style.Stroke);
paint.Color = borderColor;
canvas.DrawPath(path, paint);
//Properly dispose
paint.Dispose();
path.Dispose();
return result;
} catch (Exception ex) {
System.Diagnostics.Debug.WriteLine("Unable to create circle image: " + ex);
}
return base.DrawChild(canvas, child, drawingTime);
}
示例9: SetClipPath
public static void SetClipPath(this BorderRenderer br, Canvas canvas)
{
var clipPath = new Path();
//float padding = br;// radius / 2;
float radius = (float)br.Element.CornerRadius - br.Context.ToPixels((float)br.Element.Padding.ThickestSide());// - padding / 2; // + MaxStrokeThickness());
int w = (int)br.Width;
int h = (int)br.Height;
clipPath.AddRoundRect(new RectF(
br.ViewGroup.PaddingLeft,
br.ViewGroup.PaddingTop,
w - br.ViewGroup.PaddingRight,
h - br.ViewGroup.PaddingBottom),
radius,
radius,
Path.Direction.Cw);
canvas.ClipPath(clipPath);
}
示例10: DrawChild
protected override bool DrawChild(Canvas canvas, global::Android.Views.View child, long drawingTime)
{
try
{
var radius = Math.Min(Width, Height) / 2;
var strokeWidth = 10;
radius -= strokeWidth / 2;
Path path = new Path();
path.AddCircle(Width / 2, Height / 2, radius, Path.Direction.Ccw);
canvas.Save();
canvas.ClipPath(path);
var result = base.DrawChild(canvas, child, drawingTime);
canvas.Restore();
path = new Path();
path.AddCircle(Width / 2, Height / 2, radius, Path.Direction.Ccw);
var paint = new Paint();
paint.AntiAlias = true;
paint.StrokeWidth = 5;
paint.SetStyle(Paint.Style.Stroke);
paint.Color = global::Android.Graphics.Color.White;
canvas.DrawPath(path, paint);
paint.Dispose();
path.Dispose();
return result;
}
catch (Exception ex)
{
}
return base.DrawChild(canvas, child, drawingTime);
}
示例11: DrawChild
protected override bool DrawChild(Canvas canvas, global::Android.Views.View child, long drawingTime)
{
try
{
var path = new Path ();
path.AddRoundRect (new RectF (0, 0, Width, Height), 15f, 15f, Path.Direction.Ccw);
canvas.Save ();
canvas.ClipPath (path);
var result = base.DrawChild(canvas, child, drawingTime);
canvas.Restore();
path.Dispose();
return result;
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine("Unable to create rounded rectangle image: " + ex);
}
return base.DrawChild(canvas, child, drawingTime);
}
示例12: getRoundedShape
public static Bitmap getRoundedShape(Bitmap scaleBitmapImage, int targetWidth, int targetHeight)
{
Bitmap targetBitmap = Bitmap.CreateBitmap(targetWidth,
targetHeight, Bitmap.Config.Argb8888);
Canvas canvas = new Canvas(targetBitmap);
Android.Graphics.Path path = new Android.Graphics.Path();
path.AddCircle(((float)targetWidth - 1) / 2,
((float)targetHeight - 1) / 2,
(Math.Min(((float)targetWidth),
((float)targetHeight)) / 2),
Android.Graphics.Path.Direction.Ccw);
canvas.ClipPath(path);
Bitmap sourceBitmap = scaleBitmapImage;
canvas.DrawBitmap(sourceBitmap,
new Rect(0, 0, sourceBitmap.Width,
sourceBitmap.Height),
new Rect(0, 0, targetWidth, targetHeight), null);
return targetBitmap;
}
示例13: DrawRing
private void DrawRing(Canvas c)
{
var sc = c.Save();
c.Rotate(-this.Degree, c.Width / 2, c.Height / 2);
//���ĵ�
var cx = c.Width / 2;
var cy = c.Height / 2;
//������Բ Path ����һ�� Բ����ʾ����, ���ڿ���Բ
var pInner = new Path();
pInner.AddCircle(cx, cy, this.BitmapRadius + SPACE / 2, Path.Direction.Cw);
var pOut = new Path();
pOut.AddCircle(cx, cy, this.Radius, Path.Direction.Cw);
c.ClipPath(pOut);
c.ClipPath(pInner, Region.Op.Difference);
//var color = new Color((int)(DateTime.Now.Ticks % 0xFFFFFFFF));
//c.DrawColor(color);
//�ýǶȽ��������Բ�ķ�Χ
var g = new SweepGradient(cx, cy, Color.Green, Color.Transparent);
var paint = new Paint();
paint.SetShader(g);
c.DrawCircle(cx, cy, this.Radius, paint);
c.RestoreToCount(sc);
}
示例14: DrawBitmap
private void DrawBitmap(Canvas c, Bitmap bmp)
{
var sc = c.Save();
this.Degree = this.Degree % 360 + DEGREE_STEP;
//Ҫ����ת����ͼ����Ч��
c.Rotate(this.Degree, c.Width / 2, c.Height / 2);
//���ĵ�
var cx = c.Width / 2;
var cy = c.Height / 2;
//����ʾ��Χ, ָ���뾶��Բ
var path = new Path();
path.AddCircle(cx, cy, this.BitmapRadius, Path.Direction.Cw);
c.ClipPath(path);
c.DrawColor(Color.White);
//ͼƬ�Ļ��Ʒ�Χ
var w = (this.ShowType == ShowTypes.Inner ? this.IWH : this.OWH) / 2;
var rect = new Rect(cx - w, cy - w, cx + w, cy + w);
//����ͼƬ
var paint = new Paint();
//srcΪnull, ��������ͼƬ��ΪԴ
c.DrawBitmap(bmp, null, rect, paint);
c.RestoreToCount(sc);
}
示例15: DrawWater
void DrawWater(Canvas canvas)
{
canvas.Save ();
var circle = new Path ();
circle.AddCircle (Width / 2, Height / 2, Height / 2, Path.Direction.Ccw);
circle.Close ();
canvas.ClipPath (circle);
wavy.Draw (canvas);
canvas.Restore ();
}