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C# WorldState.GetProperties方法代码示例

本文整理汇总了C#中WorldState.GetProperties方法的典型用法代码示例。如果您正苦于以下问题:C# WorldState.GetProperties方法的具体用法?C# WorldState.GetProperties怎么用?C# WorldState.GetProperties使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在WorldState的用法示例。


在下文中一共展示了WorldState.GetProperties方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Contains

    //check if the worldstate contains the same properties as the worldstate ws (can still contain other as well)
    public bool Contains(WorldState ws)
    {
        Dictionary<string, WorldStateValue> wsProperties = ws.GetProperties();

        foreach(KeyValuePair<string, WorldStateValue> pair in wsProperties)
        {
            if(properties.ContainsKey(pair.Key)) //if both contains the same property key
            {

                if(properties[pair.Key].propertyValues["bool"].Equals(pair.Value.propertyValues["bool"])) //if they both also have the same value
                {
                    continue;
                }
                else
                {
                    return false;
                }
            }
            else
            {
                return false;
            }
        }
        return true;
    }
开发者ID:RikardGehlin,项目名称:Exjobb,代码行数:26,代码来源:WorldState.cs

示例2: SetCurrentWorldstate

    //update the current worldState for a clan
    public void SetCurrentWorldstate(string clan,  WorldState ws)
    {
        WorldState currentWorldState = (WorldState)GetFact(clan, "currentWorldState")[0].GetFactValue();
        RemoveFact(clan, "currentWorldState", new WorkingMemoryValue(currentWorldState));

        WorldState tempWorldState = new WorldState ();

        foreach(KeyValuePair<string, WorldStateValue> newState in ws.GetProperties())
        {

            foreach (KeyValuePair<string, WorldStateValue> oldState in currentWorldState.GetProperties())
            {

                if(oldState.Key == newState.Key)
                {

                    tempWorldState.SetProperty(newState.Key, newState.Value);
                } else{

                    tempWorldState.SetProperty(oldState.Key, oldState.Value);
                }
            }

        }

        SetFact(clan, "currentWorldState", new WorkingMemoryValue(tempWorldState));
    }
开发者ID:RikardGehlin,项目名称:Exjobb,代码行数:28,代码来源:BlackBoard.cs

示例3: GetSuitableActions

    //return the list with actions suitable for a certain goal
    public List<Action> GetSuitableActions(WorldState postCon)
    {
        List<Action> actionList = new List<Action>();

        bool okayToAddAction;

        foreach (Action action in actionsList){

            okayToAddAction = false;

            foreach(KeyValuePair<string, WorldStateValue> pair in postCon.GetProperties())
            {
                if(action.ContainsPostCondition(pair.Key, !(bool)pair.Value.propertyValues["bool"]))
                {
                    okayToAddAction = false;
                    break;
                }

                else if(action.ContainsPostCondition(pair.Key, (bool)pair.Value.propertyValues["bool"]) /*&& action.getAgentTypes().Contains(currentAgent)*/){
                    okayToAddAction = true;
                } else {
                    okayToAddAction = false;
                    break;
                }

            }

            if(okayToAddAction == true){
                    actionList.Add(action);
                }
        }
        return actionList;
    }
开发者ID:RikardGehlin,项目名称:Exjobb,代码行数:34,代码来源:ActionManager.cs


注:本文中的WorldState.GetProperties方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。