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C# Widget.SendMessage方法代码示例

本文整理汇总了C#中Widget.SendMessage方法的典型用法代码示例。如果您正苦于以下问题:C# Widget.SendMessage方法的具体用法?C# Widget.SendMessage怎么用?C# Widget.SendMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Widget的用法示例。


在下文中一共展示了Widget.SendMessage方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: PerformRayCast

    void PerformRayCast()
    {
        //Get the world position of the tip of the wand
        Vector3 wand_tip_pos = transform.position + (transform.forward * 2f);

        RaycastHit hit;

        bool success_hit = Physics.Raycast (wand_tip_pos,transform.forward,out hit,Mathf.Infinity);

        if(success_hit)
        {
            //Debug.Log (hit.collider.name);
        }

        //If we hit a widget via raycast
        if(success_hit && hit.collider.transform.parent.GetComponent<Widget>())
        {
            //The current widget we're hovering over, if not null, should have on leave called
            if(current_widget != null)
            {
                current_widget.SendMessage ("Leave");
            }

            //Make the current widget what we just hit
            current_widget = hit.collider.transform.parent.GetComponent<Widget>();

            //Send the on hover message to the widget.
            current_widget.SendMessage ("Hover");

            //If left mouse clicked: Send the on click message to the widget.
            if(Input.GetMouseButtonDown(0))
            {
                current_widget.SendMessage("Click");
            }
        }
        //If we didn't hit a widget via raycast
        else if(current_widget != null)
        {
            //The current widget's on leave is called and made null.
            current_widget.SendMessage ("Leave");
            current_widget = null;
        }

        //For debugging purposes
        Debug.DrawRay(wand_tip_pos,transform.forward*100f,Color.green);
    }
开发者ID:EmergentRealityLab,项目名称:BasicCAVETest,代码行数:46,代码来源:Wand.cs


注:本文中的Widget.SendMessage方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。