本文整理汇总了C#中VRage.addBoolean方法的典型用法代码示例。如果您正苦于以下问题:C# VRage.addBoolean方法的具体用法?C# VRage.addBoolean怎么用?C# VRage.addBoolean使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类VRage
的用法示例。
在下文中一共展示了VRage.addBoolean方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AddToByteStream
public void AddToByteStream(VRage.ByteStream stream)
{
stream.addLong(EntityId);
stream.addUShort((ushort)Type);
stream.addVector3D(Position);
stream.addBoolean(Transparent);
stream.addBoolean(IsStatic);
stream.addUShort((ushort)Revealability);
stream.addUShort((ushort)Concealability);
stream.addUShort((ushort)Status);
}
示例2: AddToByteStream
// Byte Serialization
public override void AddToByteStream(VRage.ByteStream stream)
{
base.AddToByteStream(stream);
UpdateConcealabilityManual();
stream.addBoolean(IsObserved);
stream.addBoolean(IsRevealBlocked);
stream.addLongList(EntitiesViewedBy.Keys.ToList());
stream.addDateTime(RevealedAt);
}
示例3: Response
/*
public Response(VRage.ByteStream stream, ushort typeId = (ushort)MessageType.RequestBase) :
base((ushort)MessageDomain.ConcealClient, typeId) { }
*/
protected void AddToByteStream(VRage.ByteStream stream)
{
stream.addBoolean(ServerRunning);
}
示例4: AddToByteStream
// Byte Serialization
public override void AddToByteStream(VRage.ByteStream stream)
{
base.AddToByteStream(stream);
stream.addBoolean(IsMoving);
stream.addBoolean(RecentlyMoved);
stream.addDateTime(RecentlyMovedEnds);
}
示例5: serialize
public void serialize(VRage.ByteStream stream)
{
stream.addBoolean(SupportedByFleet);
stream.addLong(Grid.EntityId);
stream.addUShort((ushort)m_EffectiveClass);
stream.addString(Grid.DisplayName);
stream.addUShort((ushort)BlockCount);
// Serialize position data if the owner of the grid
if (Grid.canInteractWith(Owner.PlayerID)) {
stream.addBoolean(true);
stream.addLong((long)Grid.GetPosition().X);
stream.addLong((long)Grid.GetPosition().Y);
stream.addLong((long)Grid.GetPosition().Z);
}
else {
stream.addBoolean(false);
}
}
示例6: serialize
public void serialize(VRage.ByteStream stream)
{
stream.addString(DisplayName);
stream.addUShort((ushort)MaxPerFaction);
stream.addUShort((ushort)MaxPerSoloPlayer);
stream.addUShort((ushort)CaptureMultiplier);
stream.addLong(MaxBlocks);
stream.addBoolean(ShouldBeStation);
stream.addUShort((ushort)BlockTypeLimits.Length);
foreach (int limit in BlockTypeLimits) {
stream.addUShort((ushort)limit);
}
}
示例7: AddToByteStream
// Byte Serialization
public virtual void AddToByteStream(VRage.ByteStream stream)
{
base.AddToByteStream(stream);
Log.Trace("Adding Revealed Grid to byte stream", "AddToByteStream");
if (SpawnOwners == null) {
Log.Error("Serializing with null spawnowners", "AddToByteStream");
SpawnOwners = new List<long>();
}
if (BigOwners == null) {
Log.Error("Serializing with null BigOwners", "AddToByteStream");
BigOwners = new List<long>();
}
Log.Info("Adding spawnowners ", "FromBytes");
stream.addLongList(SpawnOwners);
Log.Info("Adding BigOwners ", "FromBytes");
stream.addLongList(BigOwners);
stream.addBoolean(NeededForSpawn);
stream.addBoolean(IsProducing);
stream.addBoolean(IsChargingBatteries);
stream.addBoolean(IsPiloted);
}
示例8: AddToByteStream
// Byte Serialization
public virtual void AddToByteStream(VRage.ByteStream stream)
{
UpdateRevealabilityManual();
stream.addUShort((ushort)TypeOfEntity);
stream.addLong(EntityId);
stream.addVector3D(Position);
// Clients don't need AABB details
stream.addBoolean(IsRevealBlocked);
stream.addBoolean(IsObserved);
}
示例9: AddToByteStream
// Byte Serialization
public void AddToByteStream(VRage.ByteStream stream)
{
stream.addUlong(ControlledMovingGraceTimeSeconds);
stream.addUlong(ControlledMovementGraceDistanceMeters);
stream.addUlong(RevealVisibilityMeters);
//RevealDetectabilityMeters = 10; //50;
//RevealCommunicationMeters = 10; //50;
//RevealCollisionMeters = 10; //10;
stream.addBoolean(ConcealNearAsteroids);
}