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C# UnityContainer.CreateChildContainer方法代码示例

本文整理汇总了C#中UnityContainer.CreateChildContainer方法的典型用法代码示例。如果您正苦于以下问题:C# UnityContainer.CreateChildContainer方法的具体用法?C# UnityContainer.CreateChildContainer怎么用?C# UnityContainer.CreateChildContainer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UnityContainer的用法示例。


在下文中一共展示了UnityContainer.CreateChildContainer方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ChildBuildsUsingParentsConfiguration

        public void ChildBuildsUsingParentsConfiguration()
        {
            UnityContainer parent = new UnityContainer();
            parent.RegisterType<ILogger, MockLogger>();

            IUnityContainer child = parent.CreateChildContainer();
            ILogger logger = child.Resolve<ILogger>();

            Assert.NotNull(logger);
            AssertExtensions.IsInstanceOfType(logger, typeof(MockLogger));
        }
开发者ID:CharlesZHENG,项目名称:unity,代码行数:11,代码来源:UnityHierarchyFixture.cs

示例2: NamesRegisteredInParentAppearInChild

        public void NamesRegisteredInParentAppearInChild()
        {
            UnityContainer parent = new UnityContainer();
            parent.RegisterType<ILogger, SpecialLogger>("special");

            IUnityContainer child = parent.CreateChildContainer();

            ILogger l = child.Resolve<ILogger>("special");

            Assert.IsInstanceOfType(l, typeof(SpecialLogger));
        }
开发者ID:jorgeds001,项目名称:CodeSamples,代码行数:11,代码来源:UnityHierarchyFixture.cs

示例3: ChangeInParentConfigurationIsReflectedInChild

        public void ChangeInParentConfigurationIsReflectedInChild()
        {
            UnityContainer parent = new UnityContainer();
            parent.RegisterType<ILogger, MockLogger>();
            IUnityContainer child = parent.CreateChildContainer();

            ILogger first = child.Resolve<ILogger>();
            parent.RegisterType<ILogger, SpecialLogger>();
            ILogger second = child.Resolve<ILogger>();

            AssertExtensions.IsInstanceOfType(first, typeof(MockLogger));
            AssertExtensions.IsInstanceOfType(second, typeof(SpecialLogger));
        }
开发者ID:CharlesZHENG,项目名称:unity,代码行数:13,代码来源:UnityHierarchyFixture.cs

示例4: ChildConfigurationOverridesParentConfiguration

        public void ChildConfigurationOverridesParentConfiguration()
        {
            UnityContainer parent = new UnityContainer();
            parent.RegisterType<ILogger, MockLogger>();
            IUnityContainer child = parent.CreateChildContainer()
                .RegisterType<ILogger, SpecialLogger>();

            ILogger parentLogger = parent.Resolve<ILogger>();
            ILogger childLogger = child.Resolve<ILogger>();

            Assert.IsInstanceOfType(parentLogger, typeof(MockLogger));
            Assert.IsInstanceOfType(childLogger, typeof(SpecialLogger));
        }
开发者ID:jorgeds001,项目名称:CodeSamples,代码行数:13,代码来源:UnityHierarchyFixture.cs

示例5: NamesRegisteredInParentAppearInChildGetAll

        public void NamesRegisteredInParentAppearInChildGetAll()
        {
            string[] databases = { "northwind", "adventureworks", "fabrikam" };
            UnityContainer parent = new UnityContainer();
            parent.RegisterInstance<string>("nwnd", databases[0])
                .RegisterInstance<string>("advwks", databases[1]);

            IUnityContainer child = parent.CreateChildContainer()
                .RegisterInstance<string>("fbkm", databases[2]);

            List<string> dbs = new List<string>(child.ResolveAll<string>());
            CollectionAssert.AreEquivalent(databases, dbs);
        }
开发者ID:jorgeds001,项目名称:CodeSamples,代码行数:13,代码来源:UnityHierarchyFixture.cs

示例6: CanDisposeChildWithoutDisposingParent

        public void CanDisposeChildWithoutDisposingParent()
        {
            DisposableObject parentSpy = new DisposableObject();
            DisposableObject childSpy = new DisposableObject();

            UnityContainer parent = new UnityContainer();
            parent.RegisterInstance(parentSpy);

            IUnityContainer child = parent.CreateChildContainer()
                .RegisterInstance(childSpy);

            child.Dispose();
            Assert.False(parentSpy.WasDisposed);
            Assert.True(childSpy.WasDisposed);

            childSpy.WasDisposed = false;

            parent.Dispose();
            Assert.True(parentSpy.WasDisposed);
            Assert.False(childSpy.WasDisposed);
        }
开发者ID:CharlesZHENG,项目名称:unity,代码行数:21,代码来源:UnityHierarchyFixture.cs

示例7: DisposingParentDisposesChild

        public void DisposingParentDisposesChild()
        {
            UnityContainer parent = new UnityContainer();
            IUnityContainer child = parent.CreateChildContainer();

            DisposableObject spy = new DisposableObject();
            child.RegisterInstance<DisposableObject>(spy);

            parent.Dispose();
            Assert.True(spy.WasDisposed);
        }
开发者ID:CharlesZHENG,项目名称:unity,代码行数:11,代码来源:UnityHierarchyFixture.cs

示例8: ChildExtensionDoesntAffectParent

        public void ChildExtensionDoesntAffectParent()
        {
            bool factoryWasCalled = false;

            UnityContainer parent = new UnityContainer();
            IUnityContainer child = parent.CreateChildContainer()
                .RegisterType<object>(new InjectionFactory(c =>
                {
                    factoryWasCalled = true;
                    return new object();
                }));

            parent.Resolve<object>();
            Assert.False(factoryWasCalled);

            child.Resolve<object>();
            Assert.True(factoryWasCalled);
        }
开发者ID:CharlesZHENG,项目名称:unity,代码行数:18,代码来源:UnityHierarchyFixture.cs

示例9: ChildContainerCreatedEventGivesChildContainerToExtension

        public void ChildContainerCreatedEventGivesChildContainerToExtension()
        {
            var mockExtension = new MockContainerExtension();
            ExtensionContext childContext = null;

            var container = new UnityContainer()
                .AddExtension(mockExtension);

            mockExtension.Context.ChildContainerCreated += (sender, ev) =>
            {
                childContext = ev.ChildContext;
            };

            var child = container.CreateChildContainer();
            Assert.AreSame(child, childContext.Container);
        }
开发者ID:theoju,项目名称:CleanCode,代码行数:16,代码来源:UnityExtensionFixture.cs

示例10: ContainerRaisesChildContainerCreatedToExtension

        public void ContainerRaisesChildContainerCreatedToExtension()
        {
            bool childContainerEventRaised = false;
            var mockExtension = new MockContainerExtension();

            var container = new UnityContainer()
                .AddExtension(mockExtension);

            mockExtension.Context.ChildContainerCreated += (sender, ev) =>
                {
                    childContainerEventRaised = true;
                };

            var child = container.CreateChildContainer();
            Assert.IsTrue(childContainerEventRaised);
        }
开发者ID:theoju,项目名称:CleanCode,代码行数:16,代码来源:UnityExtensionFixture.cs

示例11: FactoryRecievesCurrentContainerWhenUsingChild

        public void FactoryRecievesCurrentContainerWhenUsingChild()
        {
            IUnityContainer parent = new UnityContainer();

            IUnityContainer child = parent.CreateChildContainer();

            parent
                .AddNewExtension<StaticFactoryExtension>()
                .Configure<StaticFactoryExtension>()
                .RegisterFactory<MockDatabase>(
                c =>
                    {
                        Assert.AreSame(child, c);
                        return MockDatabase.Create("connectionString");
                    });

             var db = child.Resolve<MockDatabase>();
        }
开发者ID:jorgeds001,项目名称:CodeSamples,代码行数:18,代码来源:StaticFactoryFixture.cs

示例12: FactoryRecievesCurrentContainerWhenUsingChildWhenUsingInjectionFactory

        public void FactoryRecievesCurrentContainerWhenUsingChildWhenUsingInjectionFactory()
        {
            bool factoryWasCalled = false;
            IUnityContainer parent = new UnityContainer();

            IUnityContainer child = parent.CreateChildContainer();

            parent.RegisterType<MockDatabase>(
                new InjectionFactory(c => {
                        factoryWasCalled = true;
                        Assert.AreSame(child, c);
                        return MockDatabase.Create("connectionString");
                    }));

            child.Resolve<MockDatabase>();
            Assert.IsTrue(factoryWasCalled);
        }
开发者ID:jorgeds001,项目名称:CodeSamples,代码行数:17,代码来源:StaticFactoryFixture.cs


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