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C# UltravioletContext.GetInput方法代码示例

本文整理汇总了C#中UltravioletContext.GetInput方法的典型用法代码示例。如果您正苦于以下问题:C# UltravioletContext.GetInput方法的具体用法?C# UltravioletContext.GetInput怎么用?C# UltravioletContext.GetInput使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UltravioletContext的用法示例。


在下文中一共展示了UltravioletContext.GetInput方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: MouseInputBinding

        /// <summary>
        /// Initializes a new instance of the <see cref="MouseInputBinding"/> class.
        /// </summary>
        /// <param name="uv">The Ultraviolet context.</param>
        /// <param name="button">The <see cref="MouseButton"/> value that represents the binding's primary button.</param>
        public MouseInputBinding(UltravioletContext uv, MouseButton button)
        {
            Contract.Require(uv, "uv");

            if (!uv.GetInput().IsMouseSupported())
            {
                throw new NotSupportedException();
            }

            this.mouse  = uv.GetInput().GetMouse();
            this.button = button;
        }
开发者ID:prshreshtha,项目名称:ultraviolet,代码行数:17,代码来源:MouseInputBinding.cs

示例2: KeyboardInputBinding

        /// <summary>
        /// Initializes a new instance of the <see cref="KeyboardInputBinding"/> class.
        /// </summary>
        /// <param name="uv">The Ultraviolet context.</param>
        /// <param name="key">A <see cref="Key"/> value representing the binding's primary key.</param>
        public KeyboardInputBinding(UltravioletContext uv, Key key)
        {
            Contract.Require(uv, "uv");

            if (!uv.GetInput().IsKeyboardSupported())
            {
                throw new NotSupportedException();
            }

            this.keyboard = uv.GetInput().GetKeyboard();
            this.key      = key;
        }
开发者ID:prshreshtha,项目名称:ultraviolet,代码行数:17,代码来源:KeyboardInputBinding.cs

示例3: KeyboardInputBinding

        public KeyboardInputBinding(UltravioletContext uv, Key key)
        {
            Contract.Require(uv, nameof(uv));

            if (!uv.GetInput().IsKeyboardSupported())
            {
                throw new NotSupportedException();
            }

            this.keyboard = uv.GetInput().GetKeyboard();
            this.key = key;

            this.stringRepresentation = BuildStringRepresentation();
        }
开发者ID:RUSshy,项目名称:ultraviolet,代码行数:14,代码来源:KeyboardInputBinding.cs

示例4: MouseInputBinding

        public MouseInputBinding(UltravioletContext uv, MouseButton button)
        {
            Contract.Require(uv, nameof(uv));

            if (!uv.GetInput().IsMouseSupported())
            {
                throw new NotSupportedException();
            }

            this.mouse = uv.GetInput().GetMouse();
            this.button = button;

            this.stringRepresentation = BuildStringRepresentation();
        }
开发者ID:RUSshy,项目名称:ultraviolet,代码行数:14,代码来源:MouseInputBinding.cs


注:本文中的UltravioletContext.GetInput方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。