本文整理汇总了C#中UIWidget.GetComponent方法的典型用法代码示例。如果您正苦于以下问题:C# UIWidget.GetComponent方法的具体用法?C# UIWidget.GetComponent怎么用?C# UIWidget.GetComponent使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UIWidget
的用法示例。
在下文中一共展示了UIWidget.GetComponent方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnSceneGUI
/// <summary>
/// Draw the on-screen selection, knobs, and handle all interaction logic.
/// </summary>
public void OnSceneGUI ()
{
NGUIEditorTools.HideMoveTool(true);
if (!UIWidget.showHandles) return;
mWidget = target as UIWidget;
Transform t = mWidget.cachedTransform;
Event e = Event.current;
int id = GUIUtility.GetControlID(s_Hash, FocusType.Passive);
EventType type = e.GetTypeForControl(id);
Action actionUnderMouse = mAction;
Vector3[] handles = GetHandles(mWidget.worldCorners);
NGUIHandles.DrawShadowedLine(handles, handles[0], handles[1], handlesColor);
NGUIHandles.DrawShadowedLine(handles, handles[1], handles[2], handlesColor);
NGUIHandles.DrawShadowedLine(handles, handles[2], handles[3], handlesColor);
NGUIHandles.DrawShadowedLine(handles, handles[0], handles[3], handlesColor);
// If the widget is anchored, draw the anchors
if (mWidget.isAnchored)
{
DrawAnchorHandle(mWidget.leftAnchor, mWidget.cachedTransform, handles, 0, id);
DrawAnchorHandle(mWidget.topAnchor, mWidget.cachedTransform, handles, 1, id);
DrawAnchorHandle(mWidget.rightAnchor, mWidget.cachedTransform, handles, 2, id);
DrawAnchorHandle(mWidget.bottomAnchor, mWidget.cachedTransform, handles, 3, id);
}
if (type == EventType.Repaint)
{
bool showDetails = (mAction == UIWidgetInspector.Action.Scale) || NGUISettings.drawGuides;
if (mAction == UIWidgetInspector.Action.None && e.modifiers == EventModifiers.Control) showDetails = true;
if (NGUITools.GetActive(mWidget) && mWidget.parent == null) showDetails = true;
if (showDetails) NGUIHandles.DrawSize(handles, mWidget.width, mWidget.height);
}
// Presence of the legacy stretch component prevents resizing
bool canResize = (mWidget.GetComponent<UIStretch>() == null);
bool[] resizable = new bool[8];
resizable[4] = canResize; // left
resizable[5] = canResize; // top
resizable[6] = canResize; // right
resizable[7] = canResize; // bottom
UILabel lbl = mWidget as UILabel;
if (lbl != null)
{
if (lbl.overflowMethod == UILabel.Overflow.ResizeFreely)
{
resizable[4] = false; // left
resizable[5] = false; // top
resizable[6] = false; // right
resizable[7] = false; // bottom
}
else if (lbl.overflowMethod == UILabel.Overflow.ResizeHeight)
{
resizable[5] = false; // top
resizable[7] = false; // bottom
}
}
if (mWidget.keepAspectRatio == UIWidget.AspectRatioSource.BasedOnHeight)
{
resizable[4] = false;
resizable[6] = false;
}
else if (mWidget.keepAspectRatio == UIWidget.AspectRatioSource.BasedOnWidth)
{
resizable[5] = false;
resizable[7] = false;
}
resizable[0] = resizable[7] && resizable[4]; // bottom-left
resizable[1] = resizable[5] && resizable[4]; // top-left
resizable[2] = resizable[5] && resizable[6]; // top-right
resizable[3] = resizable[7] && resizable[6]; // bottom-right
UIWidget.Pivot pivotUnderMouse = GetPivotUnderMouse(handles, e, resizable, true, ref actionUnderMouse);
switch (type)
{
case EventType.Repaint:
{
Vector3 v0 = HandleUtility.WorldToGUIPoint(handles[0]);
Vector3 v2 = HandleUtility.WorldToGUIPoint(handles[2]);
if ((v2 - v0).magnitude > 60f)
{
Vector3 v1 = HandleUtility.WorldToGUIPoint(handles[1]);
Vector3 v3 = HandleUtility.WorldToGUIPoint(handles[3]);
Handles.BeginGUI();
//.........这里部分代码省略.........