本文整理汇总了C#中UIPanel.AddWidget方法的典型用法代码示例。如果您正苦于以下问题:C# UIPanel.AddWidget方法的具体用法?C# UIPanel.AddWidget怎么用?C# UIPanel.AddWidget使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UIPanel
的用法示例。
在下文中一共展示了UIPanel.AddWidget方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CreatePanel
/// <summary>
/// Ensure we have a panel referencing this widget.
/// </summary>
void CreatePanel()
{
if (mPanel == null && enabled && gameObject.active && material != null)
{
mPanel = UIPanel.Find(cachedTransform);
if (mPanel != null)
{
CheckLayer();
mPanel.AddWidget(this);
mChanged = true;
}
}
}
示例2: CreatePanel
/// <summary>
/// Ensure we have a panel referencing this widget.
/// </summary>
public void CreatePanel ()
{
if (mPanel == null && enabled && NGUITools.GetActive(gameObject) && material != null)
{
mPanel = UIPanel.Find(cachedTransform);
if (mPanel != null)
{
CheckLayer();
mPanel.AddWidget(this);
mChanged = true;
}
}
}
示例3: CreatePanel
/// <summary>
/// Ensure we have a panel referencing this widget.
/// </summary>
public UIPanel CreatePanel ()
{
if (mStarted && panel == null && enabled && NGUITools.GetActive(gameObject))
{
panel = UIPanel.Find(cachedTransform, true, cachedGameObject.layer);
if (panel != null)
{
mParentFound = false;
panel.AddWidget(this);
CheckLayer();
Invalidate(true);
}
}
return panel;
}