本文整理汇总了C#中UIElement.SetAnchor方法的典型用法代码示例。如果您正苦于以下问题:C# UIElement.SetAnchor方法的具体用法?C# UIElement.SetAnchor怎么用?C# UIElement.SetAnchor使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UIElement
的用法示例。
在下文中一共展示了UIElement.SetAnchor方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: MyScrollBar
public MyScrollBar(Sprite sprite)
: base("ScrollBar")
{
var trans = Element.AddComponent<RectTransform>();
trans.sizeDelta = new Vector2(0, 0);
SetSize(trans, new Vector2(20, 0));
SetAnchor(new Vector2(1, 0), new Vector2(1, 1));
trans.anchoredPosition3D = new Vector3(0, 0, 0);
trans.anchoredPosition = new Vector2(0, 0);
trans.localPosition = new Vector3(-10, 0, 0);
trans.localScale = new Vector3(1f, 1f, 1.0f);
Element.AddComponent<CanvasRenderer>();
var slidingArea = new UIElement("Sliding Area");
var rectSlidingArea = slidingArea.Element.AddComponent<RectTransform>();
slidingArea.SetAnchor(new Vector2(0, 0), new Vector2(1, 1));
rectSlidingArea.sizeDelta = new Vector2(0, 0);
rectSlidingArea.localScale = new Vector3(1, 1, 1);
var Handle = new UIElement("Handle");
var rectHandle = Handle.Element.AddComponent<RectTransform>();
SetSize(rectHandle, new Vector2(0, 0));
rectHandle.anchorMin = new Vector2(0, 0.5f);
rectHandle.anchorMax = new Vector2(1, 1);
rectHandle.localScale = new Vector3(1f, 1f, 1f);
Handle.Element.AddComponent<CanvasRenderer>();
var imageHandle = Handle.Element.AddComponent<Image>();
imageHandle.sprite = sprite;
imageHandle.type = Image.Type.Sliced;
slidingArea.AddElement(Handle);
AddElement(slidingArea);
var image = Element.AddComponent<Image>();
image.sprite = sprite;
image.type = Image.Type.Sliced;
image.color = new Color32(120, 120, 120, 180);
var scrollBarScript = Element.AddComponent<Scrollbar>();
scrollBarScript.interactable = true;
scrollBarScript.handleRect = rectHandle;
scrollBarScript.direction = Scrollbar.Direction.BottomToTop;
}
示例2: MyWindow
public MyWindow(Sprite sprite, string title, Rect rect)
: base()
{
isOpen = true;
Head = new MyPanel(sprite, rect);
Head.Element.name = "Window" + title;
var trans = Head.Element.GetComponent<RectTransform>();
Head.SetAnchor(new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f));
trans.anchoredPosition3D = new Vector3(0, 0, 0);
trans.anchoredPosition = new Vector2(0, 0);
trans.localPosition = new Vector3(0, 0, 0);
trans.localScale = new Vector3(1, 1, 1);
SetSize(trans, rect.size);
var header = new MyPanel(sprite, rect);
trans = header.Element.GetComponent<RectTransform>();
header.Element.GetComponent<Image>().color = new Color32(230, 230, 230, 200);
header.SetAnchor(new Vector2(0, 1), new Vector2(1, 1));
trans.anchoredPosition3D = new Vector3(0, 0, 0);
trans.anchoredPosition = new Vector2(0, 0);
trans.offsetMin = new Vector2(0, 0);
trans.offsetMax = new Vector2(0, 0);
trans.localPosition = new Vector3(0, -10, 0);
trans.sizeDelta = new Vector2(0, 20);
trans.localScale = new Vector3(1, 1, 1);
var titleWindow = new MyText(title);
header.AddElement(titleWindow);
var buttonClosed = new MyButton(() => SetActive(false), sprite, new Rect(0, 0, 64, 48), "X");
var rectButton = buttonClosed.Element.GetComponent<RectTransform>();
buttonClosed.SetAnchor(new Vector2(1, 1), new Vector2(1, 1));
rectButton.sizeDelta = new Vector2(50, 20);
rectButton.localPosition = new Vector3(-25, -10, 0);
//rectButton.pivot = new Vector2(1, 1);
var buttonScript = buttonClosed.Element.GetComponent<Button>();
buttonScript.transition = Selectable.Transition.ColorTint;
var selColor = new ColorBlock();
selColor.normalColor = buttonClosed.Element.GetComponent<Button>().colors.normalColor;
selColor.pressedColor = new Color32(255, 80, 80, 255);
selColor.highlightedColor = new Color32(255, 0, 0, 255);
selColor.colorMultiplier = 1;
selColor.fadeDuration = 0.2f;
buttonClosed.Element.GetComponent<Button>().colors = selColor;
Element = new MyPanel(sprite, rect).Element;
var transM = Element.GetComponent<RectTransform>();
SetAnchor(new Vector2(0, 0), new Vector2(1, 1));
transM.anchoredPosition3D = new Vector3(0, 0, 0);
transM.anchoredPosition = new Vector2(0, 0);
transM.sizeDelta = new Vector2(0, 0);
transM.localPosition = new Vector3(0, -20, 0);
transM.offsetMin = new Vector2(transM.offsetMin.x, 0);
transM.localScale = new Vector3(1, 1, 1);
header.AddElement(buttonClosed);
Head.AddElement(header);
Head.AddElement(this);
}