本文整理汇总了C#中UIButton.Hide方法的典型用法代码示例。如果您正苦于以下问题:C# UIButton.Hide方法的具体用法?C# UIButton.Hide怎么用?C# UIButton.Hide使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UIButton
的用法示例。
在下文中一共展示了UIButton.Hide方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
public override void Start()
{
base.Start ();
Debug.PrintMessage ("Creating ChallengePanel");
this.width = WIDTH;
this.height = HEAD;
if (m_challenge != null && m_challenge.Goals != null) { //covers case when the panel reassignes hieght to be head even with a challenge being loaded
this.height = HEAD + GoalProgressPanel.SPACING + m_challenge.Goals.Length * (GoalProgressPanel.HEIGHT+GoalProgressPanel.SPACING);
}
this.backgroundSprite = "MenuPanel";
this.Hide ();
this.relativePosition = new Vector3 (10,GetUIView().fixedHeight - height - 135);
m_titleLabel = this.AddUIComponent<UILabel> ();
m_titleLabel.text = "Challenges";
m_titleLabel.textScale = 1.25f;
m_titleLabel.size = new Vector2 (WIDTH,HEAD);
m_titleLabel.relativePosition = new Vector3(SPACING,SPACING);
m_drag = this.AddUIComponent<UIDragHandle> ();
m_drag.width = this.width;
m_drag.height = HEAD;
m_drag.relativePosition = new Vector3(0,0,10);
m_drag.target = this;
m_closeButton = this.AddUIComponent<UIButton> ();
m_closeButton.size = new Vector2 (CLOSE_BUTTON_SIZE, CLOSE_BUTTON_SIZE);
m_closeButton.normalBgSprite = "buttonclose";
m_closeButton.hoveredBgSprite = "buttonclosehover";
m_closeButton.pressedBgSprite = "buttonclosepressed";
m_closeButton.relativePosition = new Vector3 (WIDTH - 3f - m_closeButton.width, 5);
Debug.PrintMessage(m_closeButton.size);
m_closeButton.eventClick += (component, eventParam) => {
this.Hide ();
};
m_startButton = this.AddUIComponent<UIButton> ();
m_startButton.size = new Vector2 (BUTTON_WIDTH,BUTTON_HEIGHT);
m_startButton.text = "Start";
m_startButton.textScale = 0.875f;
m_startButton.normalBgSprite = "ButtonMenu";
m_startButton.hoveredBgSprite = "ButtonMenuHovered";
m_startButton.pressedBgSprite = "ButtonMenuPressed";
m_startButton.disabledBgSprite = "ButtonMenuDisabled";
m_startButton.color = Color.green;
m_startButton.focusedColor = m_startButton.color;
m_startButton.hoveredColor = m_startButton.color;
m_startButton.pressedColor = m_startButton.color;
m_startButton.relativePosition = m_closeButton.relativePosition + new Vector3 (-BUTTON_WIDTH -SPACING,6f);
//m_startButton.eventClick += StartChallenge;
m_startButton.Disable ();
m_startButton.Hide ();
m_endButton = this.AddUIComponent<UIButton> ();
m_endButton.size = m_startButton.size;
m_endButton.text = "Forfeit";
m_endButton.textScale = 0.875f;
m_endButton.normalBgSprite = "ButtonMenu";
m_endButton.hoveredBgSprite = "ButtonMenuHovered";
m_endButton.pressedBgSprite = "ButtonMenuPressed";
m_endButton.disabledBgSprite = "ButtonMenuDisabled";
m_endButton.color = new Color32(255,0,0,255);
m_endButton.focusedColor = m_endButton.color;
m_endButton.hoveredColor = m_endButton.color;
m_endButton.pressedColor = m_endButton.color;
m_endButton.relativePosition = m_startButton.relativePosition;
m_endButton.eventClick += AskForfeit;
//m_startButton.disabledColor = Color.gray;
//m_endButton.Disable ();
//m_endButton.Hide ();
}