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C# Square.GetNeighbors方法代码示例

本文整理汇总了C#中Square.GetNeighbors方法的典型用法代码示例。如果您正苦于以下问题:C# Square.GetNeighbors方法的具体用法?C# Square.GetNeighbors怎么用?C# Square.GetNeighbors使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Square的用法示例。


在下文中一共展示了Square.GetNeighbors方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GenerateMines

	// ========================================================================
	// Generate the mines of the field
	// Mines are only generated after one square has been checked to prevent it from being a mine
	public void GenerateMines(Square checkedSquare) {
        int nbMinesGenerated = 0;

        // Generating mines until the number of mines we want has been reached
        while (nbMinesGenerated < this.nbMines) {
            // Generating a random position for the mine
            int indexX = UnityEngine.Random.Range(0, this.nbSquaresX);
            int indexY = UnityEngine.Random.Range(0, this.nbSquaresY);

            // Checking that this square isn't the one we clicked on and that it doesn't contain a mine already
            if (!this.squares[indexX, indexY].isMined && this.squares[indexX, indexY] != checkedSquare
				&& !checkedSquare.GetNeighbors().Contains(this.squares[indexX, indexY])) {
                // Adding the mine on the square
                this.squares[indexX, indexY].AddMine();
                nbMinesGenerated++;
            }
        }

        // The game is now mined, we can start the timer
        this.isGameMined = true;
        this.timer.StartTimer();
        GetComponentInChildren<ScoreEvent>().StartGame(this);
    }
开发者ID:nvillemin,项目名称:MinesweeperWithTwitch,代码行数:26,代码来源:Game.cs


注:本文中的Square.GetNeighbors方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。