本文整理汇总了C#中Speed.ToDistance方法的典型用法代码示例。如果您正苦于以下问题:C# Speed.ToDistance方法的具体用法?C# Speed.ToDistance怎么用?C# Speed.ToDistance使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Speed
的用法示例。
在下文中一共展示了Speed.ToDistance方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: UpdateState
/// <summary>
/// Updates the state.
/// </summary>
/// <param name="deviceError">The device error.</param>
/// <param name="horizontalDOP">The horizontal DOP.</param>
/// <param name="verticalDOP">The vertical DOP.</param>
/// <param name="bearing">The bearing.</param>
/// <param name="speed">The speed.</param>
/// <param name="z">The z.</param>
public void UpdateState(Distance deviceError, DilutionOfPrecision horizontalDOP, DilutionOfPrecision verticalDOP, Azimuth bearing, Speed speed, Position3D z)
{
if (_x.IsInvalid)
{
Initialize(z);
return;
}
// More insanity
double fail = horizontalDOP.Value * verticalDOP.Value * deviceError.Value;
if (fail == 0 || double.IsNaN(fail) || double.IsInfinity(fail))
{
throw new ArgumentException(
"Covariance values are invalid. Parameters deviceError, horizontalDOP and verticalDOP must be greater than zero.");
}
_deviceError = deviceError.Value;
_horizontalDOP = horizontalDOP.Value;
_verticalDOP = verticalDOP.Value;
double hCovariance = _deviceError * _horizontalDOP;
double vCovariance = _deviceError * _verticalDOP;
// Setup the observation covariance (measurement error)
_r = new SquareMatrix3D(
hCovariance, 0, 0,
0, hCovariance, 0,
0, 0, vCovariance);
#region Process Noise Estimation
// Get the translation of the last correction
CartesianPoint subX = _x.ToPosition3D(_ellipsoid)
.TranslateTo(bearing, speed.ToDistance(_delay), _ellipsoid)
.ToCartesianPoint();
// Get the vector of the translation and the last observation
//CartesianPoint w = (subX - this.z);
CartesianPoint w =
new CartesianPoint(
Distance.FromMeters(subX.X.Value - _z.X.Value), // Values are in meters
Distance.FromMeters(subX.Y.Value - _z.Y.Value), // Values are in meters
Distance.FromMeters(subX.Z.Value - _z.Z.Value)); // Values are in meters
// Setup the noise covariance (process error)
_q = new SquareMatrix3D(
Math.Abs(w.X.Value), 0, 0,
0, Math.Abs(w.Y.Value), 0,
0, 0, Math.Abs(w.Z.Value));
#endregion Process Noise Estimation
// Update the observation state
_z = z.ToCartesianPoint(_ellipsoid);
#region State vector prediction and covariance
//s.x = s.A*s.x + s.B*s.u;
//this.x = this.A * this.x + this.B * this.u;
CartesianPoint ax = _a.TransformVector(_x);
CartesianPoint bu = _b.TransformVector(_u);
_x =
new CartesianPoint(
Distance.FromMeters(ax.X.Value + bu.X.Value),
Distance.FromMeters(ax.Y.Value + bu.Y.Value),
Distance.FromMeters(ax.Z.Value + bu.Z.Value));
//s.P = s.A * s.P * s.A' + s.Q;
_p = _a * _p * SquareMatrix3D.Transpose(_a) + _q;
#endregion State vector prediction and covariance
#region Kalman gain factor
//K = s.P*s.H'*inv(s.H*s.P*s.H'+s.R);
SquareMatrix3D ht = SquareMatrix3D.Transpose(_h);
SquareMatrix3D k = _p * ht * SquareMatrix3D.Invert(_h * _p * ht + _r);
#endregion Kalman gain factor
#region Observational correction
//s.x = s.x + K*(s.z-s.H*s.x);
//this.x = this.x + K * (this.z - this.H * this.x);
CartesianPoint hx = _h.TransformVector(_x);
CartesianPoint zHx = new CartesianPoint(
Distance.FromMeters(_z.X.Value - hx.X.Value),
Distance.FromMeters(_z.Y.Value - hx.Y.Value),
Distance.FromMeters(_z.Z.Value - hx.Z.Value));
CartesianPoint kzHx = k.TransformVector(zHx);
_x =
//.........这里部分代码省略.........