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C# ShapeCollection.CloneForClipboard方法代码示例

本文整理汇总了C#中ShapeCollection.CloneForClipboard方法的典型用法代码示例。如果您正苦于以下问题:C# ShapeCollection.CloneForClipboard方法的具体用法?C# ShapeCollection.CloneForClipboard怎么用?C# ShapeCollection.CloneForClipboard使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ShapeCollection的用法示例。


在下文中一共展示了ShapeCollection.CloneForClipboard方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CopySelection

        /// <summary>
        /// Creates a clipboard object that holds the clone of relevant terrain data
        /// </summary>
        /// <param name="selection">Selection to clone. Can be null to use TerrainEditor.CurrentSelection</param>
        /// <returns>The clipboard data object</returns>
        public ITerrainClipboardObject CopySelection(TerrainSelection selection)
        {
            if (!HasEngineInstance())
            return null;
              if (selection == null)
            selection = TerrainEditor.CurrentSelection;
              if (selection == null || !selection.Valid)
            return null;
              ITerrainClipboardObject data = EngineTerrain.CopySelection(selection);

              // add shapes to clone
              if ((selection.SelectionFilter & TerrainSelection.SelectionFilter_e.Shapes) != 0)
              {
            ShapeCollection shapesOnTerrain = new ShapeCollection();
            ShapeCollection roots = EditorManager.Scene.RootShapes;
            Rectangle2D rect = selection.WorldSpaceExtent;
            foreach (ShapeBase root in roots)
              AddShapesRecursive(shapesOnTerrain, root, rect);
            if (shapesOnTerrain.Count > 0)
            {
              data.ShapesToPaste = shapesOnTerrain.CloneForClipboard();

              // remap position xy to [0..1] range inside the selection
              float fInvX = 1.0f / rect.GetSizeX();
              float fInvY = 1.0f / rect.GetSizeY();
              foreach (Shape3D shape in data.ShapesToPaste)
            shape.Position = new Vector3F((shape.x - rect.X1) * fInvX, (shape.y - rect.Y1) * fInvY, shape.z);
            }
              }

              return data;
        }
开发者ID:romance-ii,项目名称:projectanarchy,代码行数:37,代码来源:TerrainShape.cs


注:本文中的ShapeCollection.CloneForClipboard方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。