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C# Set.ToArray方法代码示例

本文整理汇总了C#中Set.ToArray方法的典型用法代码示例。如果您正苦于以下问题:C# Set.ToArray方法的具体用法?C# Set.ToArray怎么用?C# Set.ToArray使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Set的用法示例。


在下文中一共展示了Set.ToArray方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: addbiggerCliQ

 private void addbiggerCliQ(List<Set<int>> ans, Set<int> curr, Set<int> inter)
 {
     int last = curr[curr.Count - 1];
     for (int i = 0; i < inter.Count; i++)
     {
         int ind_inter = inter[i];
         if (last < ind_inter)
         {
             Set<int> c = new Set<int>(curr.ToArray());
             c.Add(ind_inter);
             ans.Add(c);
         }
     }
 }
开发者ID:yairJCT,项目名称:fmri-web,代码行数:14,代码来源:CL_Graph.cs

示例2: SetActivePlugins

 /// <summary>
 ///   Commits any changes made to plugin activation status.
 /// </summary>
 /// <param name="p_setActivePlugins">The complete set of active plugins.</param>
 public override void SetActivePlugins(Set<string> p_setActivePlugins)
 {
   var strPluginsFilePath = ((Fallout3GameMode) Program.GameMode).PluginsFilePath;
   var setPluginFilenames = new Set<string>(StringComparer.InvariantCultureIgnoreCase);
   foreach (var strPlugin in p_setActivePlugins)
   {
     setPluginFilenames.Add(Path.GetFileName(strPlugin));
   }
   if (!Directory.Exists(Path.GetDirectoryName(strPluginsFilePath)))
   {
     Directory.CreateDirectory(Path.GetDirectoryName(strPluginsFilePath));
   }
   File.WriteAllLines(strPluginsFilePath, setPluginFilenames.ToArray(), Encoding.Default);
 }
开发者ID:IntegralLee,项目名称:fomm,代码行数:18,代码来源:Fallout3PluginManager.cs

示例3: BuildMatrixAAdjInfo

        public int[][] BuildMatrixAAdjInfo(SparseMatrix A)
        {
            if (A == null)
                throw new Exception("A matrix is null");

            int[][] adj = new int[A.ColumnSize][];

            Set<int> s = new Set<int>();
            for (int i = 0; i < A.ColumnSize; i++)
            {
                s.Clear();

                List<SparseMatrix.Element> col = A.Columns[i];
                foreach (SparseMatrix.Element e in col)
                {
                    List<SparseMatrix.Element> row = A.Rows[e.i];
                    foreach (SparseMatrix.Element e2 in row)
                        s.Add(e2.j);
                }
                adj[i] = s.ToArray();
            }

            return adj;
        }
开发者ID:meshdgp,项目名称:MeshDGP,代码行数:24,代码来源:MatrixAdjacent.cs

示例4: Main

        static void Main(string[] args)
        {
            Set<TestClass> mySet = new Set<TestClass>();
            HashSet<TestClass> systemSet = new HashSet<TestClass>();

            for (int i = 0; i < 10000000; i++)
            {
                TestClass a = new TestClass(rand.Next(0, 100));
                mySet.Add(a);
                systemSet.Add(a);

                TestClass b = new TestClass(rand.Next(0, 100));
                mySet.Remove(b);
                systemSet.Remove(b);
            }

            TestClass[] systemSetArray = systemSet.ToArray();
            Array.Sort(systemSetArray);

            TestClass[] mySetArray = mySet.ToArray();

            Console.WriteLine(systemSetArray.SequenceEqual(mySetArray) ?
                "test passed" : "test failed");
        }
开发者ID:VladasZ,项目名称:Homework,代码行数:24,代码来源:Program.cs

示例5: ContainsInvalidPathChars

		/// <summary>
		/// Determines if the given path contains invalid characters.
		/// </summary>
		/// <param name="p_strPath">The path to examine.</param>
		/// <returns><c>true</c> if the given path contains invalid characters;
		/// <c>false</c> otherwise.</returns>
		public static bool ContainsInvalidPathChars(string p_strPath)
		{
			if (String.IsNullOrEmpty(p_strPath))
				return false;
			Set<string> setChars = new Set<string>();

			string strPath = Path.GetDirectoryName(p_strPath);
			if (!String.IsNullOrEmpty(strPath))
			{
				foreach (char chrInvalidChar in Path.GetInvalidPathChars())
					setChars.Add("\\x" + ((Int32)chrInvalidChar).ToString("x2"));
				Regex rgxInvalidPath = new Regex("[" + String.Join("", setChars.ToArray()) + "]");
				if (rgxInvalidPath.IsMatch(strPath))
					return true;
			}

			string strFile = Path.GetFileName(p_strPath);
			if (String.IsNullOrEmpty(strPath))
				return false;
			setChars.Clear();
			foreach (char chrInvalidChar in Path.GetInvalidFileNameChars())
				setChars.Add("\\x" + ((Int32)chrInvalidChar).ToString("x2"));
			Regex rgxInvalidFile = new Regex("[" + String.Join("", setChars.ToArray()) + "]");
			return rgxInvalidFile.IsMatch(strFile);
		}
开发者ID:etinquis,项目名称:nexusmodmanager,代码行数:31,代码来源:FileUtil.cs

示例6: GetAllXficsPossiblyAffectedByTagging

		/// <summary>
		/// Given a set of wfics, return the set of xfics that may be affected
		/// by tagging or undoing the applied tag (which may overlap other xfics).
		/// </summary>
		/// <param name="hvoWfics"></param>
		/// <returns></returns>
		private Set<int> GetAllXficsPossiblyAffectedByTagging(List<int> hvoWfics)
		{
			// This is overkill, but there are too many cases to handle during undo/redo
			// to cover with just CheckForOverlappingTags().
			// For now get all the xfics for the segments owning the given wfics
			// so we can make sure the display will be properly updated.
			Set<int> segments = new Set<int>();
			foreach (int hvoWfic in hvoWfics)
			{
				// first collect a list of parent segments.
				StTxtPara.TwficInfo ti = new StTxtPara.TwficInfo(Cache, hvoWfic);
				if (ti.SegmentHvo == 0)
					continue;
				segments.Add(ti.SegmentHvo);
			}
			// now get all the xfics for those segments
			Set<int> allPossiblyAffectedXfics = new Set<int>();
			allPossiblyAffectedXfics.AddRange((m_vc as InterlinTaggingVc).CollectXficsFromSegments(segments.ToArray()));
			return allPossiblyAffectedXfics;
		}
开发者ID:sillsdev,项目名称:WorldPad,代码行数:26,代码来源:InterlinTaggingChild.cs

示例7: MergeTwoArrays

		/// <summary>
		/// Make an array which contains all the members of first() plus those of second() that
		/// are not included in first.
		/// </summary>
		/// <param name="first"></param>
		/// <param name="second"></param>
		/// <returns></returns>
		public static int[] MergeTwoArrays(int[] first, int[] second)
		{
			Set<int> set = new Set<int>(first);
			set.AddRange(second);
			return set.ToArray();
		}
开发者ID:sillsdev,项目名称:WorldPad,代码行数:13,代码来源:LabeledMultiStringView.cs

示例8: CreateSandbox

		/// <summary>
		/// Creates a sandboxed domain.
		/// </summary>
		/// <remarks>
		/// The sandboxed domain is only given permission to alter the parts of the system
		/// that are relevant to mod management for the current game mode.
		/// </remarks>
		/// <param name="p_scpScript">The script we are going to execute. This is required so we can include
		/// the folder containing the script's script type class in the sandboxes PrivateBinPath.
		/// We need to do this so that any helper classes and libraries used by the script
		/// can be found.</param>
		/// <returns>A sandboxed domain.</returns>
		protected AppDomain CreateSandbox(IScript p_scpScript)
		{
			Trace.TraceInformation("Creating C# Script Sandbox...");
			Trace.Indent();

			Evidence eviSecurityInfo = null;
			AppDomainSetup adsInfo = new AppDomainSetup();
			//should this be different from the current ApplicationBase?
			adsInfo.ApplicationBase = Path.GetDirectoryName(Application.ExecutablePath);
			Set<string> setPaths = new Set<string>(StringComparer.OrdinalIgnoreCase);
			Type tpeBaseScript = BaseScriptType;
			while ((tpeBaseScript != null) && (tpeBaseScript != typeof(object)))
			{
				setPaths.Add(Path.GetDirectoryName(Assembly.GetAssembly(tpeBaseScript).Location));
				tpeBaseScript = tpeBaseScript.BaseType;
			}
			Type tpeScript = p_scpScript.Type.GetType();
			while ((tpeScript != null) && (tpeScript != typeof(object)))
			{
				setPaths.Add(Path.GetDirectoryName(Assembly.GetAssembly(tpeScript).Location));
				tpeScript = tpeScript.BaseType;
			}
			adsInfo.PrivateBinPath = String.Join(";", setPaths.ToArray());

			Trace.TraceInformation("ApplicationBase: {0}", adsInfo.ApplicationBase);
			Trace.TraceInformation("PrivateBinPath: {0}", adsInfo.PrivateBinPath);

			adsInfo.ApplicationName = "ScriptRunner";
			adsInfo.DisallowBindingRedirects = true;
			adsInfo.DisallowCodeDownload = true;
			adsInfo.DisallowPublisherPolicy = true;
			PermissionSet pstGrantSet = new PermissionSet(PermissionState.None);
			pstGrantSet.AddPermission(new SecurityPermission(SecurityPermissionFlag.Execution));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.PathDiscovery, Path.GetDirectoryName(Application.ExecutablePath)));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Read, Path.GetDirectoryName(Application.ExecutablePath)));
			pstGrantSet.AddPermission(new ReflectionPermission(ReflectionPermissionFlag.RestrictedMemberAccess));

#if DEBUG
			//this is unsafe, and should only be used to view exceptions inside the sandbox
			pstGrantSet.AddPermission(new SecurityPermission(SecurityPermissionFlag.ControlEvidence));
			pstGrantSet.AddPermission(new SecurityPermission(SecurityPermissionFlag.ControlPolicy));
#endif

			//It's not clear to me if these permissions are dangerous
			pstGrantSet.AddPermission(new UIPermission(UIPermissionClipboard.NoClipboard));
			pstGrantSet.AddPermission(new UIPermission(UIPermissionWindow.AllWindows));
			pstGrantSet.AddPermission(new MediaPermission(MediaPermissionImage.SafeImage));

			//add the specific permissions the script will need
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Read, m_gmdGameMode.GameModeEnvironmentInfo.ModDirectory));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Read, m_gmdGameMode.GameModeEnvironmentInfo.ModCacheDirectory));

			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Write, m_gmdGameMode.GameModeEnvironmentInfo.InstallInfoDirectory));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Read, m_gmdGameMode.GameModeEnvironmentInfo.InstallInfoDirectory));

			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Write, Path.GetTempPath()));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Read, Path.GetTempPath()));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Append, Path.GetTempPath()));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.PathDiscovery, Path.GetTempPath()));

			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Write, m_eifEnvironmentInfo.TemporaryPath));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Read, m_eifEnvironmentInfo.TemporaryPath));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Append, m_eifEnvironmentInfo.TemporaryPath));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.PathDiscovery, m_eifEnvironmentInfo.TemporaryPath));

			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Write, m_gmdGameMode.GameModeEnvironmentInfo.InstallationPath));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Read, m_gmdGameMode.GameModeEnvironmentInfo.InstallationPath));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Append, m_gmdGameMode.GameModeEnvironmentInfo.InstallationPath));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.PathDiscovery, m_gmdGameMode.GameModeEnvironmentInfo.InstallationPath));

			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Write, m_gmdGameMode.GameModeEnvironmentInfo.OverwriteDirectory));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Read, m_gmdGameMode.GameModeEnvironmentInfo.OverwriteDirectory));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Append, m_gmdGameMode.GameModeEnvironmentInfo.OverwriteDirectory));
			pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.PathDiscovery, m_gmdGameMode.GameModeEnvironmentInfo.OverwriteDirectory));

			foreach (string strPath in m_gmdGameMode.WritablePaths)
			{
				pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Write, strPath));
				pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Read, strPath));
				if (Directory.Exists(strPath))
				{
					pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.Append, strPath));
					pstGrantSet.AddPermission(new FileIOPermission(FileIOPermissionAccess.PathDiscovery, strPath));
				}
			}

			Trace.Unindent();

//.........这里部分代码省略.........
开发者ID:NexusMods,项目名称:NexusModManager-4.5,代码行数:101,代码来源:CSharpScriptExecutor.cs

示例9: GetFiles

		/// <summary>
		/// Gets a list of files that are in the specified directory in this archive.
		/// </summary>
		/// <param name="p_strDirectory">The directory in the archive whose descendents are to be returned.</param>
		/// <param name="p_booRecurse">Whether to return files that are in subdirectories of the given directory.</param>
		/// <returns>A list of files that are in the specified directory in this archive.</returns>
		public string[] GetFiles(string p_strDirectory, bool p_booRecurse)
		{
			Set<string> lstFiles = new Set<string>(StringComparer.InvariantCultureIgnoreCase);
			if (String.IsNullOrEmpty(p_strDirectory))
			{
				m_strFiles.ForEach((s) => { lstFiles.Add(String.Copy(s)); });
			}
			else
			{
				string strPrefix = p_strDirectory;
				strPrefix = strPrefix.Replace(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar);
				strPrefix = strPrefix.Trim(Path.DirectorySeparatorChar);
				if (strPrefix.Length > 0)
					strPrefix += Path.DirectorySeparatorChar;
				Int32 intStopIndex = 0;
				foreach (string strFile in m_strFiles)
				{
					if (strFile.StartsWith(strPrefix, StringComparison.InvariantCultureIgnoreCase))
					{
						if (!p_booRecurse)
						{
							intStopIndex = strFile.IndexOf(Path.DirectorySeparatorChar, strPrefix.Length);
							if (intStopIndex > 0)
								continue;
						}
						lstFiles.Add(String.Copy(strFile));
					}
				}
			}
			return lstFiles.ToArray();
		}
开发者ID:NexusMods,项目名称:NexusModManager-4.5,代码行数:37,代码来源:Archive.cs

示例10: UniqueWordforms

		///// <summary>
		///// Return true if it is necessary to reload the contents of the text into the cache
		///// in order to have an up-to-date parse of the text. Assumes that ParagraphsModifiedTimestamp
		///// is either not cached (and will now be loaded), or has been updated recently enough to be
		///// relied upon.
		///// </summary>
		//bool RequiresReloadForParse
		//{
		//    get
		//    {
		//        return ParagraphsModifiedTimestamp != LastParsedTimestamp;
		//    }
		//}

		///// <summary>
		///// Return true if it is necessary to reparse this text in order to have an accurate concordance
		///// of its contents. Should be kept in sync with NoteParsed.
		///// </summary>
		//bool RequiresParsing
		//{
		//    get
		//    {
		//        if (ParagraphsModifiedTimestamp == LastParsedTimestamp)
		//            return false;
		//        if (LastParsedTimestamp == 0)
		//            return true;
		//    }

		//}

		///// <summary>
		///// Note that the text has been parsed, and save whatever information is needed so we can later
		///// determine whether it need be parsed again. If no dummy annotations were used, we record
		///// a property on the text itself to indicate that we have a complete set of real annotations
		///// for the text as of its current ParagraphsModifiedTimestamp.
		///// </summary>
		///// <param name="hasDummyAnnotations"></param>
		//void NoteParsed(bool hasDummyAnnotations)
		//{
		//    LastParsedTimestamp = ParagraphsModifiedTimestamp;
		//    ClearLastModifiedTimestamp(); // so it must be reloaded for the next test of RequiresParsing
		//}

		/// <summary>
		/// Get list of unique wordforms in this text
		/// </summary>
		/// <returns>A List that contains zero, or more, integers (hvos) for the unique wordforms occurring in this text.</returns>
		public int[] UniqueWordforms()
		{
			Set<int> wordforms = new Set<int>();
			foreach (IStTxtPara para in ParagraphsOS)
			{
				para.CollectUniqueWordforms(wordforms);
			}
			return wordforms.ToArray();
			// string qry = "SELECT DISTINCT wwf.id FROM WfiWordform wwf " +
			//                "JOIN StTxtPara_TextObjects para ON para.dst=wwf.id " +
			//                "JOIN StText_paragraphs text ON text.Src=? " +
			//                "WHERE text.dst=para.src " +
			//                "ORDER BY wwf.id";
			// return DbOps.ReadIntsFromCommand(m_cache, qry, Hvo);
		}
开发者ID:sillsdev,项目名称:WorldPad,代码行数:62,代码来源:StText.cs

示例11: GetBestAlt

			private int GetBestAlt(int hvo, int tag, int wsPreferred, int wsDefault, int[] wsList)
			{
				Set<int> wsSet = new Set<int>();
				if (wsPreferred != 0)
					wsSet.Add(wsPreferred);
				wsSet.AddRange(wsList);
				// We're not dealing with a real cache, so can't call something like this:
				//ws = LangProject.InterpretWsLabel(m_caches.MainCache,
				//	LangProject.GetMagicWsNameFromId(ws),
				//	m_caches.MainCache.DefaultAnalWs,
				//	hvo, spec.StringFlid, null);
				int wsActual = 0;
				foreach (int ws1 in wsSet.ToArray())
				{
					ITsString tssTest = m_caches.DataAccess.get_MultiStringAlt(hvo, tag, ws1);
					if (tssTest != null && tssTest.Length != 0)
					{
						wsActual = ws1;
						break;
					}
				}
				// Enhance JohnT: to be really picky here we should do like the real InterpretWsLabel
				// and fall back to default UI language, then English.
				// But we probably aren't even copying those alternatives to the sandbox cache.
				if (wsActual == 0)
					wsActual = wsDefault;
				return wsActual;
			}
开发者ID:sillsdev,项目名称:FieldWorks,代码行数:28,代码来源:SandboxBase.SandboxVc.cs

示例12: TestToArray

 public void TestToArray() {
    var set1 = new Set<int>();
    set1.Add(new [] { 1, 2, 3, 5 });
    var intArray = set1.ToArray();
    foreach (var i in intArray) {
       Assert.True(set1.Contains(i));
    }
    Assert.Equals(set1.Count, intArray.GetLength(0));
 }
开发者ID:ManfredLange,项目名称:csUnit,代码行数:9,代码来源:SetTests.cs

示例13: GetColumnNames

        public static string[] GetColumnNames(string path, string rootElementName, string rowElementName)
        {
            Console.Out.WriteLine("Scanning \"" + path + "\" for input field names...");

            using (FileStream file = new FileStream(path, FileMode.Open))
            {
                XmlParser p = new XmlParser(file);
                p.SkipToElement(rootElementName);
                Set<string> columnNames = new Set<string>(false);
                while (true)
                {
                    p.MoveToElementNode(false);
                    string rowXML = p.OuterXML(rowElementName);
                    if (rowXML == null)
                        break;

                    XmlParser rowP = new XmlParser(rowXML);
                    rowP.MoveToElementNode(true);

                    while (rowP.MoveToElementNode(false) != null)
                        columnNames.Add(rowP.CurrentName);
                }

                return columnNames.ToArray();
            }
        }
开发者ID:ilMagnifico,项目名称:asymmetric-threat-tracker,代码行数:26,代码来源:XmlImporter.cs

示例14: DeleteText_BasicChart

		public void DeleteText_BasicChart()
		{
			MakeFakeWfics(); // annotation hvos are stored in List m_hvoAnnot.
			MakeFakeTemplate(); // template hvos are stored in m_cols[].
			// CCA annotation hvos are stored in m_expectedCCAHvos, but should get deleted!
			// CCR annotation hvos are stored in m_expectedCCRHvos, but should get deleted!
			MakeBasicChart();
			Set<int> hvosToDelete = new Set<int>();

			using (NullProgressState state = new NullProgressState())
			{
				// SUT
				m_stText.DeleteObjectSideEffects(hvosToDelete, state);
			}
			int[] hvosActual = hvosToDelete.ToArray();
			// 10 = chartHvo, TextHvo, StTextHvo, 2XCCRHvo, 5XCCAHvo
			Assert.AreEqual(10, hvosActual.Length, "Wrong number of hvos to delete.");
			Assert.Contains(m_chart.Hvo, hvosActual, "The (empty) chart should be deleted.");
			Assert.AreEqual(
				(int)SIL.FieldWorks.FDO.CmObject.SpecialHVOValues.kHvoUnderlyingObjectDeleted,
				m_stText.Hvo, "StText is already deleted.");
			Assert.Contains(m_text.Hvo, hvosActual, "The containing Text should be deleted.");
			AssertArrayContainedInArray(m_expectedCCAHvos.ToArray(), hvosActual);
			AssertArrayContainedInArray(m_expectedCCRHvos.ToArray(), hvosActual);
		}
开发者ID:sillsdev,项目名称:WorldPad,代码行数:25,代码来源:StTextTests.cs

示例15: DeleteText_WficsButEmptyChart

		public void DeleteText_WficsButEmptyChart()
		{
			MakeFakeWfics(); // annotation hvos are stored in List m_hvoAnnot.
			Set<int> hvosToDelete = new Set<int>();

			using (NullProgressState state = new NullProgressState())
			{
				// SUT
				m_stText.DeleteObjectSideEffects(hvosToDelete, state);
			}
			int[] hvosActual = hvosToDelete.ToArray();
			Assert.AreEqual(3, hvosActual.Length, "Wrong number of hvos to delete.");
			Assert.Contains(m_chart.Hvo, hvosActual, "The (empty) chart should be deleted.");
			Assert.AreEqual(
				(int)SIL.FieldWorks.FDO.CmObject.SpecialHVOValues.kHvoUnderlyingObjectDeleted,
				m_stText.Hvo, "StText is already deleted.");
			Assert.Contains(m_text.Hvo, hvosActual, "The containing Text should be deleted.");
		}
开发者ID:sillsdev,项目名称:WorldPad,代码行数:18,代码来源:StTextTests.cs


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