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C# ServerConnection.Stop方法代码示例

本文整理汇总了C#中ServerConnection.Stop方法的典型用法代码示例。如果您正苦于以下问题:C# ServerConnection.Stop方法的具体用法?C# ServerConnection.Stop怎么用?C# ServerConnection.Stop使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ServerConnection的用法示例。


在下文中一共展示了ServerConnection.Stop方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Main

		static void Main(string[] args)	{
			// Configure Resource manager
			string path = System.Configuration.ConfigurationSettings.AppSettings["ResourcePath"];
			if ( path == null ) {
				//throw new System.Configuration.ConfigurationException( "ResourcePath" );
			}
			CurrentMessageProcessor = new MessageProcessor();

			// Initialise required objects
			CurrentServerConnection = new ServerConnection();
			CurrentServerConnection.OnConnect += new ServerConnection.OnConnectHandler( HandleConnect );
			CurrentServerConnection.OnDisconnect += new ServerConnection.OnDisconnectHandler( HandleDisconnect );

			CurrentMainWindow = new Windows.Main();
			CurrentMainWindow.Show();
			//CurrentWorld.InitialiseView( CurrentMainWindow, CurrentMainWindow.RenderTarget, CurrentMainWindow.miniMap.RenderTarget );

			Windows.ChildWindows.Connection con = new Windows.ChildWindows.Connection();
			con.Show();

			while( !CurrentMainWindow.IsDisposed ) {
				// NB: This is a tight renderloop
				// it will chew cpu
				// TODO: could be made nicer by
				// P/Invoke into the Win32 API and call PeekMessage/TranslateMessage/DispatchMessage.  (Doevents actually does something similar, but you can do this without the extra allocations). 
				Application.DoEvents();
				if ( CurrentServerConnection.isRunning ) {
					GameLoop();
				}
				System.Threading.Thread.Sleep( 0 );
			}

			// must terminate all threads to quit
			CurrentServerConnection.Stop();
		}
开发者ID:628426,项目名称:Strive.NET,代码行数:35,代码来源:Game.cs


注:本文中的ServerConnection.Stop方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。