本文整理汇总了C#中ServerConnection.Stop方法的典型用法代码示例。如果您正苦于以下问题:C# ServerConnection.Stop方法的具体用法?C# ServerConnection.Stop怎么用?C# ServerConnection.Stop使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ServerConnection
的用法示例。
在下文中一共展示了ServerConnection.Stop方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Main
static void Main(string[] args) {
// Configure Resource manager
string path = System.Configuration.ConfigurationSettings.AppSettings["ResourcePath"];
if ( path == null ) {
//throw new System.Configuration.ConfigurationException( "ResourcePath" );
}
CurrentMessageProcessor = new MessageProcessor();
// Initialise required objects
CurrentServerConnection = new ServerConnection();
CurrentServerConnection.OnConnect += new ServerConnection.OnConnectHandler( HandleConnect );
CurrentServerConnection.OnDisconnect += new ServerConnection.OnDisconnectHandler( HandleDisconnect );
CurrentMainWindow = new Windows.Main();
CurrentMainWindow.Show();
//CurrentWorld.InitialiseView( CurrentMainWindow, CurrentMainWindow.RenderTarget, CurrentMainWindow.miniMap.RenderTarget );
Windows.ChildWindows.Connection con = new Windows.ChildWindows.Connection();
con.Show();
while( !CurrentMainWindow.IsDisposed ) {
// NB: This is a tight renderloop
// it will chew cpu
// TODO: could be made nicer by
// P/Invoke into the Win32 API and call PeekMessage/TranslateMessage/DispatchMessage. (Doevents actually does something similar, but you can do this without the extra allocations).
Application.DoEvents();
if ( CurrentServerConnection.isRunning ) {
GameLoop();
}
System.Threading.Thread.Sleep( 0 );
}
// must terminate all threads to quit
CurrentServerConnection.Stop();
}