本文整理汇总了C#中SerializationReader.ReadUInt64方法的典型用法代码示例。如果您正苦于以下问题:C# SerializationReader.ReadUInt64方法的具体用法?C# SerializationReader.ReadUInt64怎么用?C# SerializationReader.ReadUInt64使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SerializationReader
的用法示例。
在下文中一共展示了SerializationReader.ReadUInt64方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Deserialize
private object Deserialize(ref SerializationReader mySerializationReader, DirectoryEntry myDirectoryEntry)
{
try
{
#region Read the Inlinedata
myDirectoryEntry._InlineData = mySerializationReader.ReadByteArray();
#endregion
#region Read the INodePositions
var _NumOfINodePositions = mySerializationReader.ReadUInt32();
if (_NumOfINodePositions > 0)
{
for (var j = 0UL; j < _NumOfINodePositions; j++)
{
StorageUUID ID = new StorageUUID();
ID.Deserialize(ref mySerializationReader);
myDirectoryEntry._INodePositions.Add(new ExtendedPosition(ID, mySerializationReader.ReadUInt64()));
}
}
#endregion
#region Read the ObjectStreamsList
var _NumberOfObjectStreamTypes = mySerializationReader.ReadUInt32();
if (_NumberOfObjectStreamTypes > 0)
{
for (var j = 0UL; j < _NumberOfObjectStreamTypes; j++)
myDirectoryEntry._ObjectStreamsList.Add(mySerializationReader.ReadString());
}
#endregion
}
catch (GraphFSException e)
{
throw new GraphFSException("DirectoryEntry could not be deserialized!\n\n" + e);
}
myDirectoryEntry.isDirty = true;
return myDirectoryEntry;
}
示例2: Deserialize
public void Deserialize(byte[] mySerializedBytes)
{
var _SerializationReader = new SerializationReader(mySerializedBytes);
StorageURIs = new List<String>();
UInt32 numberOfStorageURIs = _SerializationReader.ReadUInt32();
for(UInt32 i=0; i<numberOfStorageURIs; i++)
StorageURIs.Add(_SerializationReader.ReadString());
StorageType = _SerializationReader.ReadString();
StorageSize = _SerializationReader.ReadUInt64();
}
示例3: Deserialize
private object Deserialize(ref SerializationReader mySerializationReader, DirectoryEntry myDirectoryEntry)
{
try
{
#region Read the Inlinedata
myDirectoryEntry._InlineData = mySerializationReader.ReadByteArray();
#region Estimated Size
if (myDirectoryEntry._InlineData != null)
{
myDirectoryEntry._estimatedSize += Convert.ToUInt64(myDirectoryEntry._InlineData.Length) * EstimatedSizeConstants.Byte;
}
#endregion
#endregion
#region Read the INodePositions
#region Estimated Size
myDirectoryEntry._estimatedSize += EstimatedSizeConstants.HashSet;
#endregion
var _NumOfINodePositions = mySerializationReader.ReadUInt32();
if (_NumOfINodePositions > 0)
{
for (var j = 0UL; j < _NumOfINodePositions; j++)
{
StorageUUID ID = new StorageUUID();
ID.Deserialize(ref mySerializationReader);
myDirectoryEntry._INodePositions.Add(new ExtendedPosition(ID, mySerializationReader.ReadUInt64()));
#region Estimated Size
myDirectoryEntry._estimatedSize += EstimatedSizeConstants.ExtendedPosition;
#endregion
}
}
#endregion
#region Read the ObjectStreamsList
#region Estimated Size
myDirectoryEntry._estimatedSize += EstimatedSizeConstants.HashSet;
#endregion
var _NumberOfObjectStreamTypes = mySerializationReader.ReadUInt32();
if (_NumberOfObjectStreamTypes > 0)
{
for (var j = 0UL; j < _NumberOfObjectStreamTypes; j++)
{
myDirectoryEntry._ObjectStreamsList.Add(mySerializationReader.ReadString());
#region Estimated Size
myDirectoryEntry._estimatedSize += EstimatedSizeConstants.Char * EstimatedSizeConstants.EstimatedObjectStreamNameLength;
#endregion
}
}
#endregion
}
catch (GraphFSException e)
{
throw new GraphFSException("DirectoryEntry could not be deserialized!\n\n" + e);
}
myDirectoryEntry.isDirty = true;
return myDirectoryEntry;
}
示例4: Deserialize
public override void Deserialize(ref SerializationReader mySerializationReader)
{
UInt16 NumberOfObjectLocatorPositions;
UInt16 NumberOfINodePositions;
try
{
#region Read Common attributes
_CreationTime = mySerializationReader.ReadUInt64();
_LastModificationTime = mySerializationReader.ReadUInt64();
_LastAccessTime = mySerializationReader.ReadUInt64();
_DeletionTime = mySerializationReader.ReadUInt64();
_ObjectSize = mySerializationReader.ReadUInt64();
#endregion
#region Object Safety and Security
_IntegrityCheckAlgorithm = (IntegrityCheckTypes)mySerializationReader.ReadOptimizedByte();
_EncryptionAlgorithm = (SymmetricEncryptionTypes)mySerializationReader.ReadOptimizedByte();
#endregion
#region Read list of ObjectLocatorPositions
_ObjectLocatorLength = mySerializationReader.ReadUInt64();
_ObjectLocatorCopies = mySerializationReader.ReadUInt64();
NumberOfObjectLocatorPositions = mySerializationReader.ReadUInt16();
_ObjectLocatorPositions = new List<ExtendedPosition>();
for (int i = 1; i <= NumberOfObjectLocatorPositions; i++)
_ObjectLocatorPositions.Add(new ExtendedPosition(new StorageUUID(mySerializationReader.ReadByteArray()), mySerializationReader.ReadUInt64()));
#endregion
#region Read list of INodePositions
NumberOfINodePositions = mySerializationReader.ReadUInt16();
_INodePositions = new List<ExtendedPosition>();
for (int i = 1; i <= NumberOfINodePositions; i++)
_INodePositions.Add(new ExtendedPosition(new StorageUUID(mySerializationReader.ReadByteArray()), mySerializationReader.ReadUInt64()));
#endregion
#region Read State
_ObjectLocatorStates = (ObjectLocatorStates)mySerializationReader.ReadOptimizedByte();
#endregion
}
catch (Exception e)
{
throw new GraphFSException_INodeCouldNotBeDeserialized("INode could not be deserialized!\n\n" + e);
}
//isDirty = true; // this is not useful!
}
示例5: Deserialize
private object Deserialize(ref SerializationReader mySerializationReader, DBUInt64 myValue)
{
myValue._Value = mySerializationReader.ReadUInt64();
return myValue;
}
示例6: Deserialize
public override void Deserialize(ref SerializationReader mySerializationReader)
{
UInt32 _Capacity;
if (mySerializationReader != null)
{
try
{
_UUID = new TypeUUID(this.ObjectUUID.GetByteArray());
ParentTypeUUID = new TypeUUID();
ParentTypeUUID.Deserialize(ref mySerializationReader);
_IsUserDefined = mySerializationReader.ReadBoolean();
_IsAbstract = mySerializationReader.ReadBoolean();
_Comment = mySerializationReader.ReadString();
_Capacity = mySerializationReader.ReadUInt32();
_Attributes = new Dictionary<AttributeUUID, TypeAttribute>();
_TypeAttributeLookupTable = new Dictionary<AttributeUUID, TypeAttribute>();
for (UInt32 i = 0; i < _Capacity; i++)
{
var _AttrAtrib = new AttributeUUID();
_AttrAtrib.Deserialize(ref mySerializationReader);
var _TypeObj = new TypeAttribute();
_TypeObj.Deserialize(ref mySerializationReader);
_Attributes.Add(_AttrAtrib, _TypeObj);
_TypeAttributeLookupTable.Add(_AttrAtrib, _TypeObj);
}
_Capacity = mySerializationReader.ReadUInt32();
_TypeSettings = new Dictionary<String, ADBSettingsBase>();
for (var i = 0; i < _Capacity; i++)
{
ADBSettingsBase _ADBSettingsBase = (ADBSettingsBase) mySerializationReader.ReadObject();
if(_ADBSettingsBase != null)
_TypeSettings.Add(_ADBSettingsBase.Name, _ADBSettingsBase);
}
_Capacity = mySerializationReader.ReadUInt32();
_UniqueAttributes = new List<AttributeUUID>();
AttributeUUID AttribID = null;
for (UInt32 i = 0; i < _Capacity; i++)
{
AttribID = new AttributeUUID(ref mySerializationReader);
_UniqueAttributes.Add(AttribID);
}
_Capacity = mySerializationReader.ReadUInt32();
_MandatoryAttributes = new HashSet<AttributeUUID>();
for (UInt32 i = 0; i < _Capacity; i++)
{
AttribID = new AttributeUUID(ref mySerializationReader);
_MandatoryAttributes.Add(AttribID);
}
ObjectDirectoryShards = mySerializationReader.ReadUInt16();
#region Indices
_AttributeIndices = new Dictionary<IndexKeyDefinition, Dictionary<String, AAttributeIndex>>();
_AttributeIndicesNameLookup = new Dictionary<String, IndexKeyDefinition>();
var idxCount = mySerializationReader.ReadUInt32();
for (var i = 0; i < idxCount; i++)
{
var idxKey = new IndexKeyDefinition();
idxKey.Deserialize(ref mySerializationReader);
//_AttributeIndices.Add(idxKey, new Dictionary<String, AttributeIndex>());
var idxVersionCount = mySerializationReader.ReadUInt32();
for (var j = 0; j < idxVersionCount; j++)
{
var key = mySerializationReader.ReadString();
var fileSystemLocation = new ObjectLocation(mySerializationReader.ReadString());
var indexEdition = mySerializationReader.ReadString();
var indexName = mySerializationReader.ReadString();
var indexType = mySerializationReader.ReadString();
var isUUIDIdx = mySerializationReader.ReadBoolean();
var keyCount = mySerializationReader.ReadUInt64();
var valueCount = mySerializationReader.ReadUInt64();
var attributeIdxShards = mySerializationReader.ReadUInt16();
//var CreateIdxExcept = CreateAttributeIndex(indexName, idxKey.IndexKeyAttributeUUIDs, indexEdition, indexObjectType, fileSystemLocation);
if (isUUIDIdx)
{
AddAttributeIndex(new UUIDIndex(indexName, idxKey, this, attributeIdxShards, indexType, indexEdition, keyCount));
}
else
{
AddAttributeIndex(new AttributeIndex(indexName, idxKey, this, attributeIdxShards, indexType, indexEdition, keyCount, valueCount));
//.........这里部分代码省略.........
示例7: Deserialize
public override void Deserialize(ref SerializationReader mySerializationReader)
{
#region Data
UInt64 _NumberOfACLs;
RightUUID _RightUUID;
EntityUUID _EntityUUID;
UInt64 _NumberOfEntityUUIDs;
HashSet<EntityUUID> _EntityUUIDHashSet;
#endregion
try
{
#region NotificationHandling
_NotificationHandling = (NHAccessControlObject)mySerializationReader.ReadOptimizedByte();
#endregion
#region DefaultRule
_DefaultRule = (DefaultRuleTypes)mySerializationReader.ReadOptimizedByte();
#endregion
#region AllowACL
_AllowACL = new Dictionary<RightUUID, HashSet<EntityUUID>>();
_NumberOfACLs = mySerializationReader.ReadUInt64();
for (UInt64 i=0; i<_NumberOfACLs; i++)
{
#region KEY
_RightUUID = new RightUUID(mySerializationReader.ReadByteArray());
#endregion
#region VALUE
_EntityUUIDHashSet = new HashSet<EntityUUID>();
_NumberOfEntityUUIDs = mySerializationReader.ReadUInt64();
for (UInt64 j=0; j<_NumberOfEntityUUIDs; j++)
{
_EntityUUID = new EntityUUID(mySerializationReader.ReadByteArray());
_EntityUUIDHashSet.Add(_EntityUUID);
}
// Finally... add it to the AllowACL!
_AllowACL.Add(_RightUUID, _EntityUUIDHashSet);
#endregion
}
#endregion
#region DenyACL
_DenyACL = new Dictionary<RightUUID, HashSet<EntityUUID>>();
_NumberOfACLs = mySerializationReader.ReadUInt64();
for (UInt64 i=0; i<_NumberOfACLs; i++)
{
#region KEY
_RightUUID = new RightUUID(mySerializationReader.ReadByteArray());
#endregion
#region VALUE
_EntityUUIDHashSet = new HashSet<EntityUUID>();
_NumberOfEntityUUIDs = mySerializationReader.ReadUInt64();
for (UInt64 j=0; j<_NumberOfEntityUUIDs; j++)
{
_EntityUUID = new EntityUUID(mySerializationReader.ReadByteArray());
_EntityUUIDHashSet.Add(_EntityUUID);
}
// Finally... add it to the DenyACL!
_DenyACL.Add(_RightUUID, _EntityUUIDHashSet);
#endregion
}
#endregion
}
//.........这里部分代码省略.........