本文整理汇总了C#中SerializationReader.ReadOptimizedInt32方法的典型用法代码示例。如果您正苦于以下问题:C# SerializationReader.ReadOptimizedInt32方法的具体用法?C# SerializationReader.ReadOptimizedInt32怎么用?C# SerializationReader.ReadOptimizedInt32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SerializationReader
的用法示例。
在下文中一共展示了SerializationReader.ReadOptimizedInt32方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DeserializeStateBag
public static StateBag DeserializeStateBag(SerializationReader reader)
{
var flags = reader.ReadOptimizedBitVector32();
var stateBag = new StateBag(flags[StateBagIsIgnoreCase]);
if (flags[StateBagHasDirtyEntries])
{
var count = reader.ReadOptimizedInt32();
for(var i = 0; i < count; i++)
{
var key = reader.ReadOptimizedString();
var value = reader.ReadObject();
// ReSharper disable PossibleNullReferenceException
stateBag.Add(key, value).IsDirty = true;
// ReSharper restore PossibleNullReferenceException
}
}
if (flags[StateBagHasCleanEntries])
{
var count = reader.ReadOptimizedInt32();
for(var i = 0; i < count; i++)
{
var key = reader.ReadOptimizedString();
var value = reader.ReadObject();
stateBag.Add(key, value);
}
}
return stateBag;
}
示例2: DeserializeColor
public static Color DeserializeColor(SerializationReader reader)
{
var flags = reader.ReadOptimizedBitVector32();
if (flags[ColorIsKnown]) return Color.FromKnownColor((KnownColor) reader.ReadOptimizedInt32());
if (flags[ColorHasName]) return Color.FromName(reader.ReadOptimizedString());
if (!flags[ColorHasValue]) return Color.Empty;
var red = flags[ColorHasRed] ? reader.ReadByte() : (byte) 0;
var green = flags[ColorHasGreen] ? reader.ReadByte() : (byte) 0;
var blue = flags[ColorHasBlue] ? reader.ReadByte() : (byte) 0;
var alpha = flags[ColorHasAlpha] ? reader.ReadByte() : (byte) 0;
return Color.FromArgb(alpha, red, green, blue);
}
示例3: DeserializeUnit
public static Unit DeserializeUnit(SerializationReader reader)
{
var state = reader.ReadOptimizedBitVector32();
var unitType = state[UnitType];
if (unitType == 0) return Unit.Empty;
if (state[UnitIsDoubleValue]) return new Unit(reader.ReadDouble(), (UnitType) unitType);
if (state[UnitIsZeroValue] == 1) return new Unit(0, (UnitType) unitType);
var integerValue = state[UnitIsOptimizedValue] == 1 ? reader.ReadOptimizedInt32() : reader.ReadInt16();
if (state[UnitIsNegativeValue] == 1) integerValue = -integerValue - 1;
return new Unit(integerValue, (UnitType) unitType);
}
示例4: Load
public void Load(SerializationReader reader, Fallen8 fallen8)
{
if (WriteResource())
{
reader.ReadOptimizedInt32();//parameter
var keyCount = reader.ReadOptimizedInt32();
_idx = new Dictionary<IComparable, List<AGraphElement>>(keyCount);
for (var i = 0; i < keyCount; i++)
{
var key = reader.ReadObject();
var value = new List<AGraphElement>();
var valueCount = reader.ReadOptimizedInt32();
for (var j = 0; j < valueCount; j++)
{
var graphElementId = reader.ReadInt32();
AGraphElement graphElement;
if(fallen8.TryGetGraphElement(out graphElement, graphElementId))
{
value.Add(graphElement);
}
else
{
Logger.LogError(String.Format("Error while deserializing the index. Could not find the graph element \"{0}\"", graphElementId));
}
}
_idx.Add((IComparable)key, value);
}
FinishWriteResource();
return;
}
throw new CollisionException();
}
示例5: DeserializeStateBag
public static StateBag DeserializeStateBag(SerializationReader reader)
{
BitVector32 flags = reader.ReadOptimizedBitVector32();
StateBag stateBag = new StateBag(flags[StateBagIsIgnoreCase]);
if (flags[StateBagHasDirtyEntries])
{
int count = reader.ReadOptimizedInt32();
for(int i = 0; i < count; i++)
{
string key = reader.ReadOptimizedString();
object value = reader.ReadObject();
stateBag.Add(key, value).IsDirty = true;
}
}
if (flags[StateBagHasCleanEntries])
{
int count = reader.ReadOptimizedInt32();
for(int i = 0; i < count; i++)
{
string key = reader.ReadOptimizedString();
object value = reader.ReadObject();
stateBag.Add(key, value);
}
}
return stateBag;
}
示例6: DeserializeUnit
public static Unit DeserializeUnit(SerializationReader reader)
{
BitVector32 state = reader.ReadOptimizedBitVector32();
int unitType = state[UnitType];
if(unitType == 0)
return System.Web.UI.WebControls.Unit.Empty;
else if(state[UnitIsDoubleValue])
return new Unit(reader.ReadDouble(), (UnitType) unitType);
else if(state[UnitIsZeroValue] == 1)
return new Unit(0, (UnitType) unitType);
else
{
int integerValue = state[UnitIsOptimizedValue] == 1 ? reader.ReadOptimizedInt32() : reader.ReadInt16();
if(state[UnitIsNegativeValue] == 1) integerValue = -integerValue - 1;
return new Unit(integerValue, (UnitType) unitType);
}
}
示例7: DeserializeSimpleTypedDataTable
public DataTable DeserializeSimpleTypedDataTable(DataTable dataTable, byte[] serializedData)
{
reader = new SerializationReader(serializedData);
int rowCount = reader.ReadOptimizedInt32();
dataTable.BeginLoadData();
for(int i = 0; i < rowCount; i++)
{
dataTable.LoadDataRow(reader.ReadOptimizedObjectArray(), true);
}
dataTable.EndLoadData();
throwIfRemainingBytes();
return dataTable;
}
示例8: DeserializeDataSetDataOnly
public DataSet DeserializeDataSetDataOnly(DataSet dataSet, byte[] serializedData)
{
this.dataSet = dataSet;
bool originalConstraintsSetting = dataSet.EnforceConstraints;
dataSet.EnforceConstraints = false;
reader = new SerializationReader(serializedData);
int count = reader.ReadOptimizedInt32();
for(int i = 0; i < count; i++)
{
deserializeRows(dataSet.Tables[i]);
}
dataSet.EnforceConstraints = originalConstraintsSetting;
throwIfRemainingBytes();
return dataSet;
}
示例9: DeserializeDataSet
public DataSet DeserializeDataSet(DataSet dataSet, byte[] serializedData)
{
this.dataSet = dataSet;
reader = new SerializationReader(serializedData);
dataSet.EnforceConstraints = false;
BitVector32 flags = reader.ReadOptimizedBitVector32();
if (flags[DataSetHasName]) dataSet.DataSetName = reader.ReadOptimizedString();
dataSet.Locale = new CultureInfo(reader.ReadOptimizedInt32());
dataSet.CaseSensitive = flags[DataSetIsCaseSensitive];
if (flags[DataSetHasNamespace]) dataSet.Namespace = reader.ReadOptimizedString();
if (flags[DataSetHasPrefix]) dataSet.Prefix = reader.ReadOptimizedString();
if (flags[DataSetHasTables]) deserializeTables();
if (flags[DataSetHasForeignKeyConstraints]) deserializeForeignKeyConstraints();
if (flags[DataSetHasRelationships]) deserializeRelationships();
if (flags[DataSetHasExtendedProperties]) deserializeExtendedProperties(dataSet.ExtendedProperties);
dataSet.EnforceConstraints = flags[DataSetAreConstraintsEnabled];
throwIfRemainingBytes();
return dataSet;
}